BEGINNER (B2)
Palm Strikes
DRILL: Slow & GO! - Palm Heels
Groups of 2, Striker, Pad. On “Slow” striker stays square to Pad, moving as necessary. On “GO!” Striker sends a Palm Heel burst.
Ground Back Position
Ground Back Getup
DRILL:
Groups of 2, Striker, Pad. Strikers begin in Ground Back Position, eyes closed. Pads begin some distance away. On “OPEN!” Striker must Getup as Pad begins moving toward. Depending on distance, Striker should return to Ground Back Position OR send a Palm Heel Burst.
Choke Rear (Work to both sides, if time.)
DRILL - FINAL:
Group of 3, Defender, Pad, Attacker. Defender begins in Ground Back Position. When ready, Defender does a Getup and sends a Palm Heel burst. Attacker applies Choke. Reset after defense.
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INTERMEDIATE (B2)
Ground Trap, Buck, & Roll
Ground Choke from Mount
Ground Passing the Guard to Mount
Ground Headlock from Mount
Ground Arm Bar from Mount
DRILL - FINAL:
Defenders scattered on backs, eyes closed. Attackers mount any Defender applying any mounted attack above. Defender rolls, Passes to Mount, sends counters and finishes with Arm Bar/“Break”. Defender then gets up and roams to attack, as Attacker remains becoming a Defender.
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ADVANCED (B2)
REVIEW: Takedown Defenses
Basic Stopping
Spinning Offline
Sprawl
DRILL1: Slow & GO! - Knees
Groups of 2, Striker, Pad. On “Slow” striker clinches/moves Pad. On “GO!” Striker sends a Knee burst.
DRILL2:
Groups of 2. Alternating between takedown attempt and defense.
DRILL3:
Groups of 2. Striker, Pad. Padholder rushes in randomly, attempting to get Kickshield to Striker’s hips. Striker defends as necessary, finishing with Knee burst or strikes on ground if sprawling.
Gun Rear (touching)
Gun Rear (touching, no space)
DRILL - FINAL:
Groups of 2, Defender, Pad. Defender/Pad are doing Slow & GO! drill above based on instructor cue. Selected groups roam attacking Defenders with either gun defense regardless if Defender is in the middle of kneeing or just in clinch.