BEGINNER CLASS (B1)
Straight Punch with Advance
Straight Punch Low
Combo: Left High/Left Low/Right High
Round Kick
Ground - Back Position
Ground - Front Kick
Ground - Round Kick
Ground - Get up
Drill: partner moves around, then advances; defender kicks and gets up, then continues punching
INTERMEDIATE CLASS (D1)
Focus Mitts: Combo #8 (right uppercut/left hook/right cross)
Focus Mitts: Comb #9 (left uppercut/right cross/left hook)
Forward Roll
Drill: attacker pushes from behind with focus mitts; defender makes forward roll, then turns and gives Comob #8 or 9 as appropriate.
Inside Defense with counter v. Left
Inside Defense with counter v. Right (2 punches)
ADVANCED CLASS (D1)
Combative Warm Up
Interference Drill
Ground - Side Control
Ground - Hip escape from Side Control
Ground - Guillotine
Ground - Defense v Guillotine
Drill: from guard, bottom person makes guillotine, top person defends and escapes to side control; bottom person makes hip escape from side control