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Category: Affiliate Lesson Plans

BEGINNER CLASS (B1)
Round Kick
Ground - Back Position
Ground - Get Up
Ground - Front Kick
Ground - Round Kick (emphasize finishing the kick and spinning to establish good position with feet toward the attacker OR get up)
Choke from Behind (Note: if you have new people in class, you will have to teach them knees and perhaps elbows)
Drill: Kick from the ground, get up, punch the same pad; third person makes Choke from Behind at any time

INTERMEDIATE CLASS (D1)
Focus Mitts: 3 rounds of 3 minutes incorporating hooks and uppercuts; add sprawls in rounds 2 and 3
Front Kick with Advance
Choke from Behind with a Pull

ADVANCED CLASS (D1)
Focus Mitts: 3 rounds of 3 minutes; incorporate sprawls; round 2 should be in opposite stance
Stick Overhead
Stick Baseball Bat
Drill: eyes closed, overhead or baseball bat very advanced students, add left or right hand)

Beginner (B1)

Punches- Straight Punch

Round Kick- Work both sides

Drill: Introduce Muay Thai Pads

Combo # 1- Left, Right, Left, Right Round

Combo # 2- Right, Left, Right, Left Round Kick

Inside Defense

Headlock from Behind

Ground - Front Kick

Drill: groups of 3, defender; starts on the ground, Front kick, immediately gets up and attacks the pad with non stop straight punches, attacker; makes headlock from behind, reset after a successful defense.

 

Intermediate (D1)

Side Kick (with and without advance)- both sides

Side Hammerfist (Review)

Drill: Striker; eyes closed, pad holder walks to either side of striker and gives a verbal signal, striker; Side kick followed by a side hammerfist, transition to face the pad and continue with counters until pad holder calls "time".

Inside Defense with Counter v. Left Puch

Inside Defense with Counter v. Right Punch (2 counters)

Choke from the front Against the wall

Drill: Groups of 2, Defender; starts close to the wall, eyes closed. Attacker; Makes a choke from the front Against the wall or gives a verbal signal makes Inside Defense v. Left or Right

 

Advanced (D1)

Scissor Front Kick

Scissor Round Kick

Machine Gun Takedown

Stick-Overhead defense

Stick-Baseball bat Defense

Drill: groups of 2, striker; strong and aggressive strikes on the pad, attacker; makes Stick- Overhead or Baseball bat defense

Ground- Guillotine

Ground- Defense v. Guillotine

 

Beginner (B1) Movement- Fighting Stance Moving Forward, Left, Right, Back Palm Heel Strike Round Kick Combo- Right/Left Palm Heel Strikes, Right Round Kick Drill: Groups of 2, 1 pad, pile the pads in the middle of the room Both ppl in the group start on their knees with their eyes closed. On Instructors signal( "GO"), both ppl in the group run to grab a pad, whom ever grabs a pad first is the pad holder, the person with out the pad is now the striker and attacks the pad with non stop palm heel strikes or Round Kicks until instructor calls "TIME".  Repeat. Inside defense Choke from the Front with a Push Drill: groups of 2, defender; eyes closed, attacker; makes a choke from the front or gives a verbal signal and makes inside defense   Intermediate (D1) Uppercut Back Kick Headbutt Back Drill: groups of 2, striker eyes closed, pad holder bumps striker from behind and either holds for Uppercut Back Kick or Headbutt Back, Striker; makes the appropriate strike then immediately turns to face pad holder and continue with counters until "time" is called. Choke Behind Against Wall Choke Behind with a pull Drill: groups 2, defender; faces the wall, eyes closed, attacker; makes either choke Ground- Fallbreak High, Back   Advanced (D1) Spinning Heel Kick Overhand Right Punch Focus Mitts- 2-3 Minute Rounds- (**Second round- Opposite stance**) Combinations including spinning Heel Kick and Overhand Right Punch Machine Gun Takedown Advanced Gun- Under the chin, in mouth, grabbing hair, etc. Advanced Gun- from behind, attacker close (hug defense)

Beginner (B1) 

Movement- Fighting Stance Moving Forward, Left, Right, Back

Palm Heel Strike

Round Kick

Combo- Right/Left Palm Heel Strikes, Right Round Kick

Drill: Groups of 2, 1 pad, pile the pads in the middle of the room

Both ppl in the group start on their knees with their eyes closed. On Instructors signal( "GO"), both ppl in the group run to grab a pad, whom ever grabs a pad first is the pad holder, the person with out the pad is now the striker and attacks the pad with non stop palm heel strikes or Round Kicks until instructor calls "TIME".  Repeat.

Inside defense

Choke from the Front with a Push

Drill: groups of 2, defender; eyes closed, attacker; makes a choke from the front or gives a verbal signal and makes inside defense

 

Intermediate (D1)

Uppercut Back Kick

Headbutt Back

Drill: groups of 2, striker eyes closed, pad holder bumps striker from behind and either holds for Uppercut Back Kick or Headbutt Back, Striker; makes the appropriate strike then immediately turns to face pad holder and continue with counters until "time" is called.

Choke Behind Against Wall

Choke Behind with a pull

Drill: groups 2, defender; faces the wall, eyes closed, attacker; makes either choke

Ground- Fallbreak High, Back

 

Advanced (D1)

Spinning Heel Kick

Overhand Right Punch

Focus Mitts- 2-3 Minute Rounds- (**Second round- Opposite stance**) Combinations including spinning Heel Kick and Overhand Right Punch

Machine Gun Takedown

Advanced Gun- Under the chin, in mouth, grabbing hair, etc.

Advanced Gun- from behind, attacker close (hug defense)

 

 

 

 

 

BEGINNER CLASS (B1)
Straight Punches
Knees
Elbow
Combo: Left/Right/Right Elbow/Right Knee
Choke from Behind with a Push

INTERMEDIATE CLASS (D1)
Uppercut Punch
Combo #8: Right Uppercut/Left Hook/Right Straight
Forward Roll
Drill: partner pushes from behind; defender makes forward roll, then combo #8
Ground - Choke from the Side

ADVANCED CLASS (D1)
Knees
Knee Drill -- "go" and "time" on instructor command
Stick - Baseball Bat v. right and left
Gun from the Front v. left or right hand (can do 2 hand technique v. left hand)
Drill: Gun from the Front or Baseball Bat (left or right)

BEGINNER CLASS (B1)
Movement
Straight Punches
4 Punches Moving Forward
Advancing Straight Punch
Straight Punch Low
Inside Defense
Inside Defense v. Straight Punch Low

INTERMEDIATE CLASS (D1)
Knees
Back Kick
Combo: Back Kick/turn/Knee
Inside Defense with Counter v. Left Punch
Inside Defense with Counter v. Right Punch (2 counters)
Inside Defense with Counter v. Right Punch (1 counter)
Drill: defend any straight punch, include counterattacks

ADVANCED CLASS (D1)
Thai Pads - 3 rounds of 2 minutes each, at least one round in opposite stance
Groundwork - Guillotine
Groundwork - Defense v. Guillotine
Groundwork - Kimura from Guard

BEGINNER CLASS (B1)
Straight Punches
360
Zombie Drill
Drill: zombie drill; attackers are able to make 360 attacks OR hold pads for punches; all other attacks are suspended until the defender finishes making a defense.

INTERMEDIATE CLASS (D1)
Focus Mitts: combos 1-4
Drill: Zombie Drill
Bearhug Front - arms caught
Bearhug Behind - arms caught
Drill: zombie drill; attackers are able to make bearhug attacks OR hold a pad for punches; all other attacks are suspended until the defender finishes making a defense.

ADVANCED CLASS (D1)
Slow fighting - one attack, one defend
Drill: zombie drill
Drill: zombie drill, but attackers are able to through one or two strikes
Stick Overhead
Knife Overhead
Gun Front
Drill: zombie drill; attackers are able to make punches OR weapon attacks OR hold a pad for straight punches; all other attacks are suspended until defender finishes making the weapon defense or punches

BEGINNER CLASS (B1)
Straight Punches
Drill: Belt Drill
Straight Punch with Advance
Front Kick
Round Kick
Drill: partner moves around room holding for front kick or round kick
Inside Defense

INTERMEDIATE CLASS (D1)
Hook Punch
Combo #3
Bearhug Front Arms Caught
Bearhug Behind Arms Free

ADVANCED CLASS (D1)
Straight Punches
Front Kick Vertical Target
A/B Drill: groups of three; one pad holder holds for straight punches (station A);across the room, the other pad holder holds for Front Kick Vertical Target (station b); third person runs to A or B on instructor's command.
Gun from the Front (cupping technique)
Gun from the Front, Kneeling

BEGINNER CLASS (B1)
Knees
Headlock from Behind
Ground - Back Position
Ground - Front Kick
Ground - Get Up
Drill: groups of 3; defender is on the ground; kicks pad, then gets up and punches; third person attacks with Headlock from Behind

INTERMEDIATE CLASS (D1)
Headbutt Forward
Combo: Left/Right/Right Elbow/Headbutt
Choke Front Against Wall
Choke Behind Against Wall

ADVANCED CLASS (D1)
Back Kick (review from Level 2)
Combo: Back Kick/turn/Left/Right/Knee
Gun from Behind at a Distance
Machine Gun Takedown

BEGINNER CLASS (B1)
Round Kick
Combo: Left jab/Right Round Kick
Combo: Left jab/Right Cross/Left Round Kick
Headlock from Behind

INTERMEDIATE CLASS (D1)
Combo #2
Combo #2 from opposite stance
Side Kick
Combo: Left Side Kick/Right Cross/Left Knee
Combo: Right Side Kick/Left Cross/Right Knee
Self Defense Review
Drill: eyes closed; self defense OR side kick with additional strikes

ADVANCED CLASS (D1)
Combo #10: Overhand Right/Left Uppercut/Overhand Right
Stick Overhead
Stick Overhead v. Left Handed Attacker
Drill: stick overhead v. left or right handed attacker

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