Beginner (B1) Movement- Fighting Stance Moving Forward, Left, Right, Back Palm Heel Strike Round Kick Combo- Right/Left Palm Heel Strikes, Right Round Kick Drill: Groups of 2, 1 pad, pile the pads in the middle of the room Both ppl in the group start on their knees with their eyes closed. On Instructors signal( "GO"), both ppl in the group run to grab a pad, whom ever grabs a pad first is the pad holder, the person with out the pad is now the striker and attacks the pad with non stop palm heel strikes or Round Kicks until instructor calls "TIME". Repeat. Inside defense Choke from the Front with a Push Drill: groups of 2, defender; eyes closed, attacker; makes a choke from the front or gives a verbal signal and makes inside defense Intermediate (D1) Uppercut Back Kick Headbutt Back Drill: groups of 2, striker eyes closed, pad holder bumps striker from behind and either holds for Uppercut Back Kick or Headbutt Back, Striker; makes the appropriate strike then immediately turns to face pad holder and continue with counters until "time" is called. Choke Behind Against Wall Choke Behind with a pull Drill: groups 2, defender; faces the wall, eyes closed, attacker; makes either choke Ground- Fallbreak High, Back Advanced (D1) Spinning Heel Kick Overhand Right Punch Focus Mitts- 2-3 Minute Rounds- (**Second round- Opposite stance**) Combinations including spinning Heel Kick and Overhand Right Punch Machine Gun Takedown Advanced Gun- Under the chin, in mouth, grabbing hair, etc. Advanced Gun- from behind, attacker close (hug defense)
Beginner (B1)
Movement- Fighting Stance Moving Forward, Left, Right, Back
Palm Heel Strike
Round Kick
Combo- Right/Left Palm Heel Strikes, Right Round Kick
Drill: Groups of 2, 1 pad, pile the pads in the middle of the room
Both ppl in the group start on their knees with their eyes closed. On Instructors signal( "GO"), both ppl in the group run to grab a pad, whom ever grabs a pad first is the pad holder, the person with out the pad is now the striker and attacks the pad with non stop palm heel strikes or Round Kicks until instructor calls "TIME". Repeat.
Inside defense
Choke from the Front with a Push
Drill: groups of 2, defender; eyes closed, attacker; makes a choke from the front or gives a verbal signal and makes inside defense
Intermediate (D1)
Uppercut Back Kick
Headbutt Back
Drill: groups of 2, striker eyes closed, pad holder bumps striker from behind and either holds for Uppercut Back Kick or Headbutt Back, Striker; makes the appropriate strike then immediately turns to face pad holder and continue with counters until "time" is called.
Choke Behind Against Wall
Choke Behind with a pull
Drill: groups 2, defender; faces the wall, eyes closed, attacker; makes either choke
Ground- Fallbreak High, Back
Advanced (D1)
Spinning Heel Kick
Overhand Right Punch
Focus Mitts- 2-3 Minute Rounds- (**Second round- Opposite stance**) Combinations including spinning Heel Kick and Overhand Right Punch
Machine Gun Takedown
Advanced Gun- Under the chin, in mouth, grabbing hair, etc.
Advanced Gun- from behind, attacker close (hug defense)
BEGINNER CLASS (B1)
Straight Punches
Knees
Elbow
Combo: Left/Right/Right Elbow/Right Knee
Choke from Behind with a Push
INTERMEDIATE CLASS (D1)
Uppercut Punch
Combo #8: Right Uppercut/Left Hook/Right Straight
Forward Roll
Drill: partner pushes from behind; defender makes forward roll, then combo #8
Ground - Choke from the Side
ADVANCED CLASS (D1)
Knees
Knee Drill -- "go" and "time" on instructor command
Stick - Baseball Bat v. right and left
Gun from the Front v. left or right hand (can do 2 hand technique v. left hand)
Drill: Gun from the Front or Baseball Bat (left or right)
BEGINNER CLASS (B1)
Movement
Straight Punches
4 Punches Moving Forward
Advancing Straight Punch
Straight Punch Low
Inside Defense
Inside Defense v. Straight Punch Low
INTERMEDIATE CLASS (D1)
Knees
Back Kick
Combo: Back Kick/turn/Knee
Inside Defense with Counter v. Left Punch
Inside Defense with Counter v. Right Punch (2 counters)
Inside Defense with Counter v. Right Punch (1 counter)
Drill: defend any straight punch, include counterattacks
ADVANCED CLASS (D1)
Thai Pads - 3 rounds of 2 minutes each, at least one round in opposite stance
Groundwork - Guillotine
Groundwork - Defense v. Guillotine
Groundwork - Kimura from Guard
BEGINNER CLASS (B1)
Straight Punches
360
Zombie Drill
Drill: zombie drill; attackers are able to make 360 attacks OR hold pads for punches; all other attacks are suspended until the defender finishes making a defense.
INTERMEDIATE CLASS (D1)
Focus Mitts: combos 1-4
Drill: Zombie Drill
Bearhug Front - arms caught
Bearhug Behind - arms caught
Drill: zombie drill; attackers are able to make bearhug attacks OR hold a pad for punches; all other attacks are suspended until the defender finishes making a defense.
ADVANCED CLASS (D1)
Slow fighting - one attack, one defend
Drill: zombie drill
Drill: zombie drill, but attackers are able to through one or two strikes
Stick Overhead
Knife Overhead
Gun Front
Drill: zombie drill; attackers are able to make punches OR weapon attacks OR hold a pad for straight punches; all other attacks are suspended until defender finishes making the weapon defense or punches
BEGINNER CLASS (B1)
Straight Punches
Drill: Belt Drill
Straight Punch with Advance
Front Kick
Round Kick
Drill: partner moves around room holding for front kick or round kick
Inside Defense
INTERMEDIATE CLASS (D1)
Hook Punch
Combo #3
Bearhug Front Arms Caught
Bearhug Behind Arms Free
ADVANCED CLASS (D1)
Straight Punches
Front Kick Vertical Target
A/B Drill: groups of three; one pad holder holds for straight punches (station A);across the room, the other pad holder holds for Front Kick Vertical Target (station b); third person runs to A or B on instructor's command.
Gun from the Front (cupping technique)
Gun from the Front, Kneeling
BEGINNER CLASS (B1)
Knees
Headlock from Behind
Ground - Back Position
Ground - Front Kick
Ground - Get Up
Drill: groups of 3; defender is on the ground; kicks pad, then gets up and punches; third person attacks with Headlock from Behind
INTERMEDIATE CLASS (D1)
Headbutt Forward
Combo: Left/Right/Right Elbow/Headbutt
Choke Front Against Wall
Choke Behind Against Wall
ADVANCED CLASS (D1)
Back Kick (review from Level 2)
Combo: Back Kick/turn/Left/Right/Knee
Gun from Behind at a Distance
Machine Gun Takedown
BEGINNER CLASS (B1)
Round Kick
Combo: Left jab/Right Round Kick
Combo: Left jab/Right Cross/Left Round Kick
Headlock from Behind
INTERMEDIATE CLASS (D1)
Combo #2
Combo #2 from opposite stance
Side Kick
Combo: Left Side Kick/Right Cross/Left Knee
Combo: Right Side Kick/Left Cross/Right Knee
Self Defense Review
Drill: eyes closed; self defense OR side kick with additional strikes
ADVANCED CLASS (D1)
Combo #10: Overhand Right/Left Uppercut/Overhand Right
Stick Overhead
Stick Overhead v. Left Handed Attacker
Drill: stick overhead v. left or right handed attacker
BEGINNER CLASS (A3)
Straight Punches
Elbows 1-3
Knees
Choke From Behind
Advanced Technique: Gun From Behind
Drill: Choke or Gun from Behind
INTERMEDIATE CLASS (C3)
Bearhug Front, Arms Caught
Bearhug Behind, Arms Caught
Bearhug Variation - Bearhug from the Side, Arms Caught (treat like bearhug front or behind)
Bearhug Variation - Bearhug from the Side
Advanced Technique: Gun Side, Front of Arm
ADVANCED CLASS (C3)
Drill: attacker makes any single strike; defender defends and counters
Hip Throw
Drill: basic self defense, work hip throw into counterattacks
Headlock Side, Spinning Inward
Beginner (A3)
Palm Heel Strike
Front Kick Vertical Target
Combination- Front Kick Vertical Target, R/L Palm Heel strikes followed by a Right Elbow Strike
Choke from Behind
Ground- Getting up
Ground- Front & Side Kick
Drill: Groups of 3; Defender starts from the ground on their back with their eyes closed, Pad Holder gives a verbal signal and steps towards defender. Defender; makes the appropriate kick , gets up and continues with counters on the pad, Attacker; makes a choke from behind. Reset after a successful defense!
Intermediate (C3)
Uppercut Punch
Hook Puch
Focus Mitt Combinations- Include hooks and uppercutts
Defensive Back Kick with a spin
Focus Mitt Combinations- R-Uppercut/L-Hook,/R-Cross/Defensive Back Kick with a spin
Focus Mitt Combinations- L-Uppercut/R-Cross/L-Hook /Defensive Back Kick with a spin
Bearhug Front (Lifting)
Bearhug Behind (Lifting)
Advanced (C3)
Interference Drill
Gun from the Front
Gun from the Front, Pushing into Stomach
Gun from the Side, in Front of the Arm
Drill: Monkey in the Middle
Groups of 4-5 ppl; defender is in the middle; everyone else is attacking, any of the above Gun threats and any Level 1-3 attacks.
Ready to build a stronger school with better training, better support, and a better network? Click here to submit your info and learn what it means to join the Krav Maga Alliance.