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Category: Affiliate Lesson Plans

BEGINNER (A3)
Warmup Drill:
Groups of 2. Defender, Padholder. Defenders eyes closed. On Padholder’s cue, Defender opens eyes. Padholder, holding pad against chest approaches. Defender brings both arms up to jam forearm blades into pad, halting approach.

Palm Heel Strikes
Knees w/ Clinch
Palm Burst + Clinch/Knee Combo

Drill:
Groups of 3. Striker, 2 Padholders. Striker begins with all out Palm Heels to Pad 1. Second Padholder disrupts by walking into striker from side/rear with pad against chest. Keep walking/pushing until striker turns, clinches and begins sending all out knees. Padholder 2 cues striker to “RESET!”. Striker goes back to Palm Heels on Pad 1.

Wrist Releases

Final Drill:
Groups of 3: Defender, 2 Attackers. Defender neutral, eyes closed. Attacker 1 sets up with Tombstone various distances away from Defender. Attacker 2 cues with any wrist grab. As the defense is being made, Attacker 1 approaches. Defender must either get out of wrist grab and attack pad, or begin attacking pad if not out of the wrist grab by the time Attacker 1 is close.
NOTE: Attacker 2 can also cue with various self defense, based on the Defender’s experience.

INTERMEDIATE (C3)

Warmup Drill: Alternating Strikes from Mount
Groups of 2. One on back, other in Mount with Tombstone. On “GO!” person on bottom sends all out strikes to pad. On “SWITCH!” person on bottom takes pad and person on top begins striking. Rotate for a few passes. Do another round switching positions.

Side Mount Position & Strikes
Side Mount Arm Lock Position
Side Mount to Full Mount
Side Mount Defense (if known)
Trap Buck & Roll

Final Drill:
Groups of 2. One on back, other in Side Mount. On “GO!” person on top can attempt to apply Arm Lock (GENTLY!) or transition to mount. Person on bottom can attempt to defend as possible.

ADVANCED (C3)

Sparring 1:
10-20s rounds, switching partners on cue.

Sweep w/ Forward Kick (Review)

Sparring 2: Sweep Trigger
30s rounds. Defender neutral stance, eyes closed. Attacker cues with Sweep, taking to ground, starting fight. Defender must fight back to standing, if possible.

Simple Takedown
Sloppy Takedown Defense (Review)
Face-to-Face Throw

Final Drill/Sparring 3:
30s rounds. One person is designated the Attacker. During round, Attacker’s goal is to take other person down with Simple Takedown. Defender can use various methods to defend takedown. If Attacker is successful, fight continues on ground.

BEGINNER CLASS (A3)

Front Kick Vertical Target

Choke from Behind

Ground - Back Position

Ground - Front Kick

Ground - Get Up

Drill: defender starts on ground; kicks a pad, then gets up and continues with Front Kick Vertical Target; second attacker makes Choke from Behind and the defender makes the defense

INTERMEDIATE CLASS (C3)

Defensive Front Kick

Back Kick

Defensive Back Kick with a Spin

Bearhug Front, Lifting

Bearhug Behind, Lifting

Drill: eyes closed; front kick, back kick, or bear hugs lifting

ADVANCED CLASS (C3)

Thai Pads Opposite Stance: Combo #1 &#3

Thai Pads Opposite Stance: Combo #2 & #4

Knife - Kick from Distance

Knife - Downward Stab

Drill: attacker starts at distance; defender makes the kick defense; attacker decides whether to react to the kick and back away OR advanced again; defender must kick again or make hand defense

Drill: defender eyes closed; attacker starts at different distances and says "open"; defender opens eyes and must choose between kick defense or hand defense

BEGINNER CLASS (A3)

Stance and Movement

Straight Punches

Elbows 1-3

Groin Kick

Drill: 4 punches moving forward PLUS Elbow #1 PLUS groin kick

Choke from the Front (2 handed)

 

INTERMEDIATE CLASS (C3)

Thai Pads: 3 rounds of 2 minutes

Defense v. Low Round Kick

Sparring Drill: attacker makes single punches; defender defends; now and then, attacker makes a Low Round Kick instead; defender defends and counterattacks

Headlock from the Side - work both sides for advanced students

Sparring Drill: light sparring, including low round kicks; random attackers can attack anyone with Headlock from the Side

ADVANCED CLASS (C3)

Axe Kick

Axe Kick - angles on ground (like a heel kick, or at the end of an arm bar)

Double Leg Takedown

Headlock from the Side - review

Headlock Side Spinning Inward

Drill: no-stop strikes to kicking shield; attacker makes Headlock from the Side; defend and counterattack, then get up and continue striking.

 

Beginner (A3) 

Punches- Straight

Front Kick (Groin)

Drill: Partner calls out even numbers (mostly 2, 4, 6) and striker makes that many punches, leading with the forward hand. At least twice during the round, the partner calls out a number higher than 10.

360

Choke from the Front (2-Handed)

Drill: eyes closed, choke, 360 or push with pad and react with straight punches

Intermediate (C3)

Hook Punch

Combination: Jab/Cross/Hook/ Low Round Kick

Spinning Heel Kick

Combination: Jab/Cross/Hook/Spinning Heel Kick

Defense v. Low Round Kick (Absorb)

Defense v. Low Round Kick (Shin Block)

Drill: 1 for 1 Sparring Drill- 2 rounds of 3 minutes: Combo: Jab/Cross/Hook/Low Round Kick- One partner starts the combo off, making light contact, the other partner covers, blocks, slips or catches punches, Absorbs or shin blocks the Low Round Kick and IMMEDIATELY counters with the same combo.

Bearhug Front Arms Caught

Advanced (C3)

Thai Pads- 2-3 minute rounds-Start each round with 10 round kicks on each side. Include, elbows, knees, kicks (low & high) and Sprawls.

Face to Face Throw

Headlock from the side (review)

Headlock from the side, Spinning Inward

Side Control- Elbow escape

Drill: Headlock, Spinning Inward, attacker tries to escape from side control

Beginner (A3)

Palm Heel Strikes

Knees- Regular

Drill: Find your partner drill (using palm heel strikes/Knees)

Elbow 1-3

Choke from Front (2-handed)

Choke from Behind

Drill: Groups of 3, one pad, striker; non stop strikes on the pad, attacker; makes Choke from the front or Choke from behind

 

Intermediate (C3)

Focus Mitts- Combos 1-3

Defensive Front Kick

Drill: Groups of 3, Focus Mitts, Long Shield; Punching Combos 1-3; Person with the long shield gives a verbal signal and steps towards striker; Striker makes Defensive Front Kick and continues working the Focus Mitts

Defense v. Low Round Kick (shin block)

Outside Defense v. Right Punch

Hair Grab Front

Drill: defender eyes closed; attacker makes a Hair grab or gives a verbal signal, Defense v. Low Round Kick or Outside Defense v. Right Punch

 

Advanced (C3)

Focus Mitts/Thai Pads from opposite stance

Jumping Front Kick

Cavaliers 1-4

Gun to the Side, in Front of Arm

Gun from Behind (touching)

Headlock from the Side, spinning inward

Drill: striker; non-stop strikes on pad, attacker; attacks with any of the above self defenses.

BEGINNER (A3)
Warmup Drill: Musical Pads
Each group of 2 should get a Tombstone and scatter them around mat. Students perform Shadowboxing around pads. On “GO!” students attempt to grab pad. If successful, they are holding for all out straight punches. If unsuccessful, they are striking.

Elbows 1-3

Drill: Cue & Do
Padholder cues striker for Elbows 1-3. On cue striker sends 2 elbows, turns and finishes with a burst of straight punches until padholder cues “RESET!”

Front Groin Kick

Drill: Kick Pyramid
Striker performs 2, 4, 6, 8, 10 Front Groin Kicks. After each level on one side, sprawl, switch stance and do same number on opposite side.

Front Choke (2-handed)

INTERMEDIATE (C3)
Hook Punches

Thai Pad Work:
1. Bas Combinations 1-4, punches only
2. Bas Combinations, adding opposite side Round House Kick.

Defense v. Low Round Kick (absorbing)
Defense v. Low Round Kick (shin block)

Mini-Drill 1:
Groups of 2. Alternating Round House Kick and Defense.

Mini-Drill 2:
Same as #1 but add counter strikes after kick defense.

Hair Grab Front
Hair Grab Side
Hair Grab Behind

Final Drill:
Groups of 3: Focus Mitt Holder, Striker, Attacker. Striker works combinations to focus mitts. Pad holder can attack with round house kicks. Attacker can apply any hair grab.

ADVANCED (C3)
Warmup Drill: Ground & Pound Drag Race
Groups of 2, lying side by side at one end of gym, with a single Kickshield at other end. On “GO!” both must army crawl to the pad. The “winner” mounts the pad into all out strikes while the “loser” distracts.
NOTE: You may encourage the partners to lightly interrupt in-transit, just ensure it does not turn into a grappling match.

Side Fallbreaks (Review)
Forward Rolls (Review)
Hip Throw
Side Headlock (Review)
Side Headlock, Spinning Inward

Final Drill:
Roaming attacker applies Headlock, defense is based on momentum of attack. Additional roaming attacker can cue for any combative or self defense (based on defender’s experience) while the defender is finishing/getting up from defense.

BEGINNER CLASS (A3)

Straight Punches

360 Defenses - include basic counterattacks

Drill: Straight Punches to pad; third person steps in with 360

Wrist Releases

Drill: Wrist Releases with Escalation -- make wrist release,  then sometimes attacker makes 360 attack; defender must defend and make counterattacks

 

INTERMEDIATE CLASS (C3)

Uppercut Punch

Combo: Left Upper/Right Straight

Combo: Right Upper/Left Hook (or straight)

Defense v. Uppercut Punch

Drill: one attack, one defend - straights or uppercut punches

Headlock from the Side (advanced students work both sides)

Drill: one attack, one defend - straights or uppercut punches; additional attackers move around the room and attack any puncher with headlock from the side

ADVANCED CLASS (C3)

Focus Mitts: Left/Right Combo

Drill: Focus Mitts with Disturbing

Slap Kick

Spinning Outside Slap Kick

Combo: Left/Right/Left/Spinning Outside Slap Kick

Gun Side, Front of Arm

Beginner Class (A2)

Introducing Thai Pads

Punches- Left/Right Combination

Elbow #1

Round Kick

Round Kick- with a switch

Thai Pads: Left/Right/Right Elbow

Thai Pads: Left Punch/Right Round Kick

Thai Pads: Right Punch/Left Round Kick- with a switch

Thai Pads: Right Punch/Left Round Kick (with a switch)/Left Punch/Right Elbow

Choke from Front with a Push

 

Intermediate Class (C2)

Basic Combatives

Drill: Monkey in the Middle- groups of 3, one person in the middle; strikes on pad until hit with the other pad; turn with appropriate strikes and engage that pad. 60 seconds each person

Inside Defense v. Left/Right

Bearhug Behind Arms Caught

Bearhug Behind Arms Free

Drill: Monkey in the Middle- groups of 3; one person in the middle; strikes on pad until hit with pad or attacked with bearhugs, make the appropriate strike or defense. 90 seconds each person

 

Advanced Class (C2)

Thai Pads- 3 Rounds of 2 minutes- Non stop combiations, end every combo with a round kick/Knee- 30 second rest

Mouth of Hand

Combo- R-Uppercut, L-Hook, Mouth of Punch/Round Kick/Knee

Gun from Behind Touching

Gun from the Side, Behind the Arm

 

 

Beginner Class (A2)

Palm Heel Strike

Drill: Pad holder at one end of the room; striker throwing light Palm Heel strike for technique; at the instructor’s command, striker sprints to the other end of the room, drops and does 5 push ups, then sprints back and makes palm heel strikes at full speed! On instructor’s signal, striker returns to slow work; do about 3 rounds per person.

Elbow Strike 4-7

Choke from Behind with a Push

Headlock from Behind

 

Intermediate Class (C2)

Warm up with basic strikes on pad (punches, hammerfits, palm heel strike, elbow etc..), after warm up, 40 seconds non-stop strikes with a 15 second break; 3 rounds

Defensive Front Kick

-       follow up with combatives

Bearhug from behind, Arms Free

Bearhug from behind, Arms Caught

Drill: eyes closed, either verbal signal or grab; Defensive Front Kick, Punches or the appropriate bearhug

 

Advanced Class (C2)

Basic Combatives to a kicking shield, include side kicks and back kicks

Drill: eyes closed; hit with pad, deliver initial combative to appropriate angle, and continue with strikes.

2 Front Kicks with a Switch

Gun from the Front 2 Handed technique

Long Gun from the Front- dead side

Knife- off angle downward stab (live & dead side)

Drill: eyes closed, any of these attacks!

 

 

BEGINNER (A2)
Warmup Drill:
Padholder calls a number corresponding with the number of Left/Right Combos (“1” equals 2 strikes, “2”=4, etc.) and Front Groin Kicks to be thrown. The striker first sends the straight punches, sprawls, then sends the FGK.

Palm Heel Strikes
Round House Kick
Palm Heel/Round House Kick Combos
Padholder cues by a number corresponding with how many palm heels the striker throws. After palm heels the padholder will step back and cue for a Round House Kick on either side to finish the combo.

Choke from the Front (1-handed)

INTERMEDIATE (C2)
Warmup Drill: Ground & Pound w/ Distraction #1
All out strikes while mounted on Kickshield. Partner disrupts by pulling, grabbing, holding.

Inside Defense vs. Left/Right (Attacker in Mount)
Trap, Buck & Roll

Drill: Ground & Pound w/ Distraction #2
Same as above, but distractor pushes striker, rolling onto back, mounts and sends light strikes. Defender must Trap, Buck & Roll then return to striking pad.

Ground - Foot Grab Strip
Ground - Foot Grab Spinning Inward
Ground - Foot Grab Spinning Outward

Final Drill: Ground & Pound w/ Distraction #3
Group of 3 (1 striker, 2 distractors). Same as #2 above, however a distractor can roll and mount striker, or the distractors can work together, one rolling onto back, the other grabbing and pulling the ankle. Defend accordingly and get back on pad.

ADVANCED (C2)
Warmup Drill:
Striker neutral/eyes closed. Padholder can push with pad from any angle and display pad for a combative. Striker regains balance and bursts in with the appropriate combative.

Gun from the Front 1-Hand Technique
Gun From the Side Behind Arm
Gun From Behind Touching

Final Drill:
Groups of 3. Striker sends all out straight punches to pad. Attacker presents gun from front, side or rear (can include others based on defender's experience). Defend and return to striking.

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