BEGINNER CLASS (A1)
Left/Right Combination
Front Kick (Groin)
Round (kick)
Knee
3 Round Drill
Choke from behind
Drill: defender; non-stop straight punches on a pad, attacker; Choke from behind
INTERMEDIATE CLASS (A1)
Belt Drill
Front Kick with Advance (passive and neutral)
Defense v. Front Kick (redirecting)
Inside Defense v. Right Punch with 2 counters
Drill: Defense Front Kick or Right Cross (include counterattacks)
ADVANCED CLASS (A1)
Jump Round Kick
Kick Combination: Front Kick/Jump Round Kick (same leg)- Work both sides
Gun from the Front- Two-Handed (cupping) technique
Knife Threat-defend live side
Drill (for conditioning)- Front kick/jump round Kick 10x to tire the legs, then gun or knife threat
BEGINNER CLASS (A1)
Stance – Passive, Fighting
Movement in Fight stance
Left/Right Combination
Front kick to the Groin
Drill: Ascending Ladder Combatives:
Round 1– 2 Straight Punches, 1 Burpee, 4 Straight Punches, 1 Burpee, 6 Straight Punches, 1 Burpee, 8 Straight Punches, 1 Burpee, 10 Straight Punches, 1 Burpee.
Round 2– 2 Front Kicks Groin, 2 Burpees, 4 Front Kicks Groin, 2 Burpees, 6 Front Kicks Groin, 2 Burpees, , 8 Front Kicks Groin, 2 Burpees, 10 Front Kicks Groin, 2 Burpees,
Choke from the front, 2 handed pluck
Drill – Eyes closed, defender either gets choked and has to defend or gets popped with a pad and makes punches to the pad until pad holder calls time.
INTERMEDIATE CLASS (A1)
Hook punch
Headbutt forward
Focus Mitt Combination: Left, Right, Left Hook, Headbutt forward
Kick off from guard
Choke from the Side on the Ground – show kicking first, similar to kick off from guard
Choke from the Side on the Ground – arm bar
Drill: Choke from the Side — if the attacker stays close, use arm bar; if you can make space,kick him away; get up and work focus mitts (use today’s combo) then drop down and restart.
ADVANCED CLASS (A1)
Focus mitt or Thai pads one round regular stance, next round opposite stance opposite stance
Drill: Groups of 3; Belt Drill with Thai pads or Focus Mitts Mash up! 1 Round of 90 seconds.
Mouth of hand punch
Review headlock side from earlier levels
Headlock spinning inward
Headlock neck break
BEGINNER CLASS (A1)
Basic Takedown Defense
Straight Punches – Use focus mitts
Elbow #1
Combo: Left/Right/Right Elbow
Drill: Left/Right/pad holder moves forward/defender makes Basic Takedown Defense/Elbow #1 to focus mitt
Choke Front
Choke Behind
Drill: eyes closed, either choke
INTERMEDIATE CLASS (A1)
Focus Mitt/Disturbing Drill — left/right combo on command, partner striking with mitts to disturb; defender must cover
Uppercut Punch
Combination: Right uppercut/Left Uppercut/Right uppercut/Left Hook/Right Cross.
Bearhug Front, Arms Caught
Drill: Focus Mitts: combinations on focus mitts, bearhug front, arms caught- incorporate uppercuts in your counter attacks.
ADVANCED CLASS (A1)
Warm up punches and kicks
Super Tabata drill: 2 rounds of 50 seconds-non-stop punches, 10 seconds rest; 2 rounds of 50 seconds- kicks, 10 seconds rest; 2 rounds of 50 seconds-Knees, 10 seconds rest
Gun Behind
Gun Behind Walking
Gun Behind Distance
BEGINNER CLASS (A1)
L/R Combination
Knee
Front Kick Groin
Round Kick
Drill: 3 Round Drill
Choke from Front (2 Hands)
Choke from the Side
Choke from Behind
Drill: Groups of 4-5; one defender- non stop attacks, 1st round slow and easy, 2nd round fast and aggressive
INTERMEDIATE CLASS (A1)
Focus Mitt/Disturbing Drill — left/right combo on command, partner striking with mitts to disturb; defender must cover
Uppercut Punch
Drill: level 1 self defense, incorporating uppercuts into counterattacks
Bearhug Front, Arms Caught
ADVANCED CLASS (A1)
Conditioning: 3 rounds
Front Kick/Round Kick/Knee (all on same leg) 5x left, 5x right
5 burpees
Cavaliers 1-4
Headlock from Behind (review)
Knife Threat with space – slap, kick, run
Knife to Throat – dead side
Knife to Throat – live side
Drill: Groups of 4-5; one defender- non stop attacks, 1st round slow and easy, 2nd round fast and aggressive
BEGINNER CLASS (A1)
Straight Punches
Hammerfist to the Side
Knees
Reaction Drill: eyes closed, attacker hits with pad from the front or side; defender reacts with the appropriate strike
Choke from Behind
Drill: eyes closed; tap with pad (as above) or Choke from Behind
INTERMEDIATE CLASS (A1)
Straight Punches – 30 seconds non-stop; 2 rounds
Forward Roll
Drill: Forward Roll; come up and make straight punches until pad holder calls time.
Round Kick (review)
Defense v. Round Kick (absorbing)
Defense v. Round Kick (shin block)
Drill: forward roll, come up, make round kick defense, then straight punches
ADVANCED CLASS (A1)
Overhand Right Punch
Combo: Left Jab/Overhand Right
Gun from the Front
Gun from the Front; gunman struggling and moving OR falling down
BEGINNER CLASS (A1)
Punches- Straight
Drill- Punches/Sprint/Push ups
Elbow 1-3
Choke from the side
Drill: Groups of 3; non stop punches, defend choke from the side
INTERMEDIATE CLASS (A1)
Basic Punching and Kicking to large shield
Drill: "in" and "out" on instructors command, practicing distance continuum (kicks, punches, then elbows and knee, etc)
Front Kick with Advance (fighting and neutral)
Defense v. Low Round Kick (absorb)
Defense v. Front Kick (stoping)
Bearhug Front Arms free (space)
Bearhug Front Arms free (neck leverage)
ADVANCED CLASS (A1)
Focus Mitts- 3 Rounds of 2 minutes- Non stop combinations - 30 Sec rest. (opposite stance)
Mouth of Hand Punch
Combo- R- Uppercut, L-Hook, Mouth of Hand Punch
Gun from Behind (touching)
Gun from the side, Behind the Arm
BEGINNER CLASS (B3)
Straight Punch with Advance
Straight Punch Low
Inside Defense
Inside Defense v. Straight Punch Low
Drill: defend high of low punch
INTERMEDIATE (D3)
Thai pads: Combo #2 with a knee
Thai pads: combo #3 with a knee
Drill: Attacker pulls defender's arm, defender bursts in and gives counters
Hair Grab from the Front
Hair Grab from the Side
Drill: eyes closed, any hair grab
ADVANCED (D3)
Sparring from opposite stance 4 rounds of 2 minutes
Gun from the Front
Gun to the Side of the Head
BEGINNER (B3)
Knees w/ Clinch
DRILL: Find Your Padholder
Groups of 2. Strikers begin on belly, eyes closed. Padholder positions somewhere in room. On “GO!” striker gets up, locates Padholder and sends burst of Knees before cue to “RESET!”
Ground - Side Position/Movement
Ground - Side Position Getup
Ground - Side Position Front Kick
DRILL - FINAL:
Groups of 3, Striker, 2 Padholders. Striker begins on ground in Side Position. Striker follows as Padholder moves, when within range, Striker sends Side Front Kick, Getup and finds other Paholder for burst of Knees. Second padholder cues to “RESET!”
___________
INTERMEDIATE (D3)
Uppercut Back Kick
Bearhug Rear Arms Free
Bearhug Rear Arms Free (Lifting)
DRILL:
Groups 3, Defender, Padholder, Attacker. Defender sends all out strikes to pad. Attacker applies Bearhug Lifting. Defend and return to striking.
Ground - Side Mount Position and Strikes.
Ground - Fallbreak Side
DRILL - FINAL:
Groups 3, Defender, Padholder, Attacker. NOTE: Striker’s side should be toward Crash Pad. Defender sends all out strikes to pad. Attacker applies Bearhug Lifting, attempting to take to the ground. Defender defends if possible. If taken to ground, Attacker should attempt to gain Side Mount, but should not turn into a long grappling round to keep groups moving.
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ADVANCED (D3)
Spinning Outside Slap Kick
DRILL:
Focus Mitt holders scattered around room. Strikers run to each, performing a kick. Perform ONE burpee after each kick. Second round TWO burpees, THREE third round.
Hip Throw
DRILL:
Same as above, but people scattered through the room simply get tossed by the people running around instead of kicked.
Knife - Threat to Dead Side
Knife - Threat to Live Side
DRILL-FINAL: Dizzy Drill
Attacker’s nearby their partner. Partner places head on stick, touching the ground. On “SPIN!” defenders must spin as fast as possible around stick. On “DEFEND!” defender should move stick a safe distance away, Attacker applies Knife Threat, defend accordingly. After first defense, reset a defend again, and again, a total of three threats/defenses as dizziness wears off. Switch roles for next round.
BEGINNER CLASS (B3)
Movement
Straight Punches – Left/Right Combo
Drill — Circle Drill — puncher makes Left/Right Combo, then moves in a half circle around the pad holder; after moving 180 degrees, make Left/Right Combo and move back 180 degrees. During movement, the puncher should be just outside of punching range. This is a basic drill for improving footwork.
Straight Punch with Advance
Inside Defenses
INTERMEDIATE CLASS (D3)
Straight Punches
Hammerfist Punches
Drill: pushed from side, give hammer fist followed by straight punches; resent with eyes closed
Outside Defenses 1-5
Choke Behind Review
Choke Behind with a Pull
Drill: eyes closed; Choke Behind Pull OR verbal warning and then straight punch from either side.
ADVANCED CLASS (D3)
Belt Drill — 3 rounds each! 30 seconds – 45 seconds – 30 seconds
Gun Front
Long Gun Front (live side)
Happy Holidays!!!
BEGINNER CLASS (B3)
Stance
Movement
Movement + Pivot (see video)
Left/Right/pivot left
Left/Right/pivot right
Straight Punch Low
Inside Def.
Inside Def. v. Straight Punch Low
Defense high or low straight punch
INTERMEDIATE CLASS (D3)
Combative Combinations to Large Shield
– Left/Right/Front Kick Vertical Target
– Right/Left Knee
– Left/Right/Right Elbow/Right Knee
Pull Arm – burst forward and counter attack
Hair Grab from the Side
Ground – Elbow Escape
Drill: pulled by arm or hair; defender makes hair grab defense BUT if the attacker yells “down!” the defender must act as though they have been dragged to the ground; attacker takes full mount, defender defends.
ADVANCED CLASS
3 Round Drill
Thai Pads - 3 Rounds of 3 Minutes; include knees, elbows and sprawls
Spinning Outside Slap Kick
Long Gun Live Side
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