BEGINNER (B3)
Knees w/ Clinch
360 Defenses
DRILL:
Grps 2. Defender eyes closed. Padholder pushes off balance with pad. When defender opens eyes, padholder swings pad for 360 Defense + Burst/Clinch/3-4 Knees. Reset.
Front Choke 1-Hand Pluck
FINAL DRILL: During defense, attacker can attempt to pull away and re-attack with 360.
INTERMEDIATE (B3)
Ground - Strikes From Full Mount
Ground - Dismount from Mount
Front Choke Against the Wall
Hair Grab Front
FINAL DRILL:
Grps 2, A/B. A begins at one end of gym, mounted on Kick Shield. B stands at opposite end of gym, eyes closed against wall. On GO!, As begin all out ground and pound on KS. On RUN!, hop off pad, run to B and either cue with Choke Against Wall or Hair Grab. After defense, rotate positions.
ADVANCED (B3)
Simple Takedown
Kicking Off From the Guard REVIEW
DRILL:
Grps 2. Attacker takes to ground and attempts to mount. Defender attempts to bring legs between and kick off. If mounted, defend accordingly.
Headlock from the Side, Spinning Inward
FINAL DRILL:
Grps 2. Attacker can apply Simple Takedown or Headlock Spinning Inward. Grapple for dominant position from wherever defense ends up.
BEGINNER CLASS (B3)
Movement- Fighting stance Moving forward, Left, Right, Back
Straight Punch Low
Front Kick Vertical Target
Combo: Front kick vertical target follow by L&R Combination, Drop levels-Straight Punch Low.
Inside Defense
Inside Defense v. Low punch
Choke from Front (1 handed)
Drill: Defender; Eyes closed Attacker; makes a Choke from front or gives a verbal signal and makes a Straight Punch Low
Ground- Side Kick
Ground- Getting up
Drill: 2ppl/Large shield
Striker; non stop strikes on the pad. instructors signal, drop to the ground, Side position, position, Side kick from the ground, quickly get up and continue working the pads. Repeat!
INTERMEDIATE CLASS (B3)
Focus Mitts- Left Jab, Right Uppercut, Left Hook, Right Cross
Defensive Back kick
Drill: Groups of 3, Focus Mitts, Large Kicking Shield; Striker; works todays combination on focus mitts, 2nd pad holder walks towards striker from behind and gives verbal signal, striker; makes a back kick and continues working the mitts.
Choke from Behind against the Wall
Choke from Behind with a pull
Drill: defender; eyes closed, defend against-Choke from Behind against the Wall,
Choke from Behind with a pull
Ground- arm lock from the side
ADVANCED CLASS (B3)
3 Round Drill
Thai Pads- 3-3 min. rounds- opposite stance
Spinning Outside Slap Kick
Sliding Defense v. Spinning Heel Kick
Plucking/Rowing defense v. A Side Kick
Drill: defender; eyes closed, attacker; gives a verbal signal and makes either a Spinning Heel Kick or a Side Kick
Face-to-Face throw
Stick-Overhead Defense
Stick-Baseball bat swing
Drill: 2ppl/1 large shield; defender- Muay Thai Clinch- Non stop knee strikes
attacker- Gives a verbal signal and makes a stick- Overhead or baseball bat swing, defender; makes the appropriate defense and continues with knees!!
BEGINNER (B2)
Knees w/ Clinch
DRILL:
Strikers spread out around room neutral/eyes closed, roaming Padholders. Padholders give a pad push and “shoot” in trying to tag pad to Striker’s hips. Striker stops takedown attempt with Clinch and sends 3-4 knees. Reset.
360 Defenses
DRILL:
Same as above. However, after pad push, Padholder can either “shoot” in for Clinch/Knees or throw the pad away and attack with a 360.
Knife - Downward Stab
DRILL:
Groups of 2, Defender, Attacker with knife tucked into rear waist line. Attacker sends 360 attack occasionally reaching back to grab/attack with knife. Defend accordingly.
DRILL - FINAL:
Same as above with pad push, but pad holder now can now attack with “shoot”, 360, or knife stab.
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INTERMEDIATE (B2)
Inside Defense vs. Right Punch (1-counter)
DRILL:
Defenders spread out around room fighting stance/eyes closed, roaming Attackers. Attackers give a verbal cue and send a Right Straight Punch. Defend, finish and reset.
Advancing Front Kick from Neutral:
DRILL:
Groups of 2, Striker, Padholder. Padholder begins just outside of kicking range and Striker performs and Advancing Front Kick. Padholder continues moving back slightly after each kick in order for Striker to determine both optimal, and maximal, advancing capability.
Advanced - Gun 2 Hand Cupping
Advanced - Gun Front Kneeling
DRILL - FINAL:
Defenders spread out around room neutral/eyes closed, roaming Attackers. Attackers give a verbal cue and either present gun while Defender is standing or order Defender to knees. Defend as necessary and reset.
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ADVANCED (B2)
Sparring:
30s - Hands only
30s - Feet only
30s - Hands and Feet
3x30s - Hands and Feet (switching to new partner after each round)
REVIEW:
Inside Defense vs. Right Punch (2 & 1 Counters)
Trigger Sparring1:
30s Rounds. Determine Attacker/Defender. At the start of the round, Attacker sends a Right Straight. Defend accordingly and then begin regular sparring. Switch who attacks first each round.
Advanced Gun from Front - Assailant pushing
DRILL:
Defenders spread out around room neutral/eyes closed, roaming Attackers. Attackers cue by pushing Defender. Defend as necessary and reset.
Trigger Sparing 3:
Defenders spread out around room neutral/eyes closed, roaming Attackers. Attackers cue by pushing Defender, eventually throwing a Right Straight Punch. Defend accordingly and begin regular sparring. 30s.
Beginner (B2)
Movement - fighting stance moving forward, left, right, back
Straight punches
Front kick (groin)
Choke from the front (2-handed)
Drill: students separate into groups of three, with one tombstone per group. Defender starts with eyes closed and padholder runs to random spot on the mat. After successfully defending the attack, the defender finds their padholder, who holds for continuous, hard punches or kicks. When padholder calls "time" the drill resets and the padholder finds a new spot.
Intermediate (B2)
Defense v. hook (extended)
Defense v. hook (covering)
Ground - trap and roll
Ground - elbow escape
Ground - defense v. choke full mount
Ground - defense v. headlock full mount
Drill: Attacker starts in full mount, either choking or with a headlock. The defender attempts a buck and roll (with resistance from attacker) but if they are not successful the attacker starts throwing hook punches to the defender's shoulder. Once the punches start they must escape or reverse by any means necessary and finish standing. If the defender does not clear out or get up quickly the attacker can try to take the defender back down or throw a few punches from standing.
Advanced (B2)
Review outside and inside defenses
Gun from behind (touching)
Gun from front, pushing into stomach
Advanced gun - from front, assailant pushing, slapping, or kicking
Drill: split students into groups of 5 or 6. One person stands on opposite side of mat from the rest of their group. Each student walks towards the other end of the mat, but the students in the group can attack with a gun drawn from the waistband or attempt a "sucker punch" as the student walks by. Of course, the group can do nothing, use verbal attacks, or anything else to role play as a small gang.
BEGINNER (B2)
Palm Heel Strike
Hammerfist to the side
Combination: Hammerfist to the side, transition to face the pad and follow up with 6 Palm Heel strikes.
Drill: Striker eyes closed; pad holder bumps striker from the front and from the side; striker makes the appropriate combative.
Choke from the Front with a push (include off angles)
Drill: 5 Rounds- 10 Burpees, 20 Palm Heel strikes, defend Choke from the front with a push 10x- vary angles.
INTERMEDIATE (B2)
Inside Defense (review)
Hook Punch Defense (extended)
Hook Punch Defense (covering)
Drill: defend straight or hook (left only); then straight or hook (right only)
Drill: both attack and defend, lightly
Sparring: 2 minute rounds
ADVANCED (B2)
Fighting in the Clinch: slow work such as knees and head butts
Gun Side, in Front of the Arm
- emphasize additional counterattacks such as knees and head butts
Gun Side, Front of Arm- attacker reaching and putting left hand on gun, preventing immediate disarm
Gun Front, Pushing Into Stomach
BEGINNER (B2)
Palm Strikes
DRILL: Slow & GO! - Palm Heels
Groups of 2, Striker, Pad. On “Slow” striker stays square to Pad, moving as necessary. On “GO!” Striker sends a Palm Heel burst.
Ground Back Position
Ground Back Getup
DRILL:
Groups of 2, Striker, Pad. Strikers begin in Ground Back Position, eyes closed. Pads begin some distance away. On “OPEN!” Striker must Getup as Pad begins moving toward. Depending on distance, Striker should return to Ground Back Position OR send a Palm Heel Burst.
Choke Rear (Work to both sides, if time.)
DRILL - FINAL:
Group of 3, Defender, Pad, Attacker. Defender begins in Ground Back Position. When ready, Defender does a Getup and sends a Palm Heel burst. Attacker applies Choke. Reset after defense.
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INTERMEDIATE (B2)
Ground Trap, Buck, & Roll
Ground Choke from Mount
Ground Passing the Guard to Mount
Ground Headlock from Mount
Ground Arm Bar from Mount
DRILL - FINAL:
Defenders scattered on backs, eyes closed. Attackers mount any Defender applying any mounted attack above. Defender rolls, Passes to Mount, sends counters and finishes with Arm Bar/“Break”. Defender then gets up and roams to attack, as Attacker remains becoming a Defender.
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ADVANCED (B2)
REVIEW: Takedown Defenses
Basic Stopping
Spinning Offline
Sprawl
DRILL1: Slow & GO! - Knees
Groups of 2, Striker, Pad. On “Slow” striker clinches/moves Pad. On “GO!” Striker sends a Knee burst.
DRILL2:
Groups of 2. Alternating between takedown attempt and defense.
DRILL3:
Groups of 2. Striker, Pad. Padholder rushes in randomly, attempting to get Kickshield to Striker’s hips. Striker defends as necessary, finishing with Knee burst or strikes on ground if sprawling.
Gun Rear (touching)
Gun Rear (touching, no space)
DRILL - FINAL:
Groups of 2, Defender, Pad. Defender/Pad are doing Slow & GO! drill above based on instructor cue. Selected groups roam attacking Defenders with either gun defense regardless if Defender is in the middle of kneeing or just in clinch.
Beginner (B2)
Palm heel strikes
Knees
Drill: 3 round drill. 1 kick shield holder, 1 striker. 3, 2-minute rounds with 30 seconds rest in between. Round 1: Pad holder either calls for "Punches!" Striker delivers combo 2. Pad holder calls "Sprawl!" striker sprawls and then throws a knee strike upon standing. Round 2, everything doubles. 4 palm heel strikes, 2 sprawls with knees in between. Round 3, everything triples. 6 punches, 3 sprawls with knees in between.
360 defenses
Choke from the front (2-hand pluck)
Drill: A/B drill. Half the class is "A" other half is "B". One group stands on the mat, eyes closed. Other group randomly attacks with either 360 attack or choke from front. Safety note: Attackers should verbally get defenders attention BEFORE winding up for their a 360 attack. Defenders should open their eyes before defending to recognize the attacks.
Intermediate (B2)
Bobbing/Weaving/Slipping punches
Drill: 1 striker, 1 defender. Striker throws jab/cross/front hook/rear hook. Defender slips for the straight punches and bobs & weaves under hook punches. Move in between combinations.
360 with counter attack
Drill: Defender starts with eyes closed, attacker verbally gets defender's attention BEFORE winding up for the attack. Defender does 360 with counter, then attacker follows up with same combination as previous drill to make defender slip, bob, & weave appropriately.
Reverse headlock standing
Gun-2 handed cupping
Drill: A/B drill. Half the class is "A" other half is "B". One group stands on the mat, eyes closed. Other group randomly attacks with either standing reverse headlock or gun from the front.
Advanced (B2)
Spinning heel kick
Focus mitt combos: Free work focus mitts, mixing in spinning heel kicks. Safety note: Pad holder must be careful not to hit back too hard on spinning heel kick or kicker's knee will hyper extend.
Gun- Front, pushing into stomach
Gun- Side, in front of the arm
Drill: Circle-of-death. 1 defender, rest of class are attackers. Attackers may do gun from the front-pushing into stomach, or gun from side in front of the arm as well as any Level 1 chokes. New attacks should come by the time defender reaches disarm or control position.
Beginner (B2)
Punches - straight punch
Hammerfist to the side
Movement drill - padholder (focus mitts) stands at any angle to the student and says "go." The student looks, turns (delivering a hammerfist if appropriate), and two straight punches.
Choke from behind
Headlock from behind
Drill: students separate into two groups (A and B). A stands in a line, eyes closed, passive position. B's stand on opposite side of the room. Lights go off, music comes up, and the instructor silently signals for B to attack any A with either a headlock or choke from behind. After the defense both groups reset to their original positions.
Intermediate (B2)
Outside slap kick
Defense v. high round kick (reflex)
Drill (boxing gloves and shin pads): partner A throws #3 body (jab, cross, hook to body), and outside slap kick to head. B receives and returns same. Both defend as much as possible and return immediately after the slap kick.
Inside defense with counter v. left punch
Inside defense with counter v. right punch (2 counters)
Inside defense with counter v. right punch (1 counter)
Drill (boxing gloves and shin pads): Partner A throws either a left straight, right straight, high round kick, or high slap kick; partner B defends and counters with punches. Repeat 5 times each.
Advanced (B2)
Chops (inside and outside)
Knife - kick from distance
Knife - Defense v. downward stab
Drill: groups of 3 - student starts striking on a tombstone or focus mitts until an attacker comes up from behind. The attacker can yell and attack from a distance (kick defense) or start stabbing repeatedly in the back (downward stab). As the student is dealing with the knife, the padholder moves to a different part of the room, and the defender sprints back to the padholder once they have completed their defense.
BEGINNER CLASS (B2)
Palm Heel strikes
Knee Strikes (Regular & Round)
Drill: groups of 2, 1 Kicking shield
Striker- starts from the ground on their stomach with their eyes Closed, on instructors signal "GO!", striker gets quickly, locates and advances towards partner and makes 6 Palm Heel strikes followed by non stop Knees until instructor calls "Time"
Reset!!
360 Defense
Headlock From Behind
Drill: groups of 3, 1 Kicking shield
Striker- starts from the ground on their stomach with their eyes Closed, on instructors signal "GO!", striker gets quickly, locates and advances towards partner and makes 6 Palm Heel strikes followed by non stop Knees, attacker makes Headlock from Behind, striker; makes an aggressive defense and reset!
INTERMEDIATE CLASS (B2)
Out Side Slap Kick
Focus Mitts:
Combo- Out Side Slap Kick, Cross, Hook, Cross
Basic Take Down Defense/Spinning on center line
Drill: 3ppl/1 Striker/1 Pad Holder/1 Attacker
Striker; Thai Clinch position delivering non-stop Knee strikes, the attackers goal is to flank the striker and tag them. Striker; Spins on the Center Line keeping the attacker between him/herself. Pad holder should sporadically change levels to simulate a takedown.
Ground – trap and roll £
Ground – elbow escape
Drill: Defender mounts a large pad-ground and pound. Attacker; safely tackles defender off the pad and mounts them (for the sake of the drill, defender will allow the attacker to mount), making it very challenging for the defender to gain a better position. Defender; has to gain a better position using trap and roll defense OR elbow escape, get back on the pad and continue with strikes.
ADVANCED CLASS (B2)
Rotation Drill: 3ppl/1 Kicking Shield
A's-B's-C's
A's- Hold Pads
B's-Non stop fast and aggressive strikes (Straight punches, Elbows, Hammer fists & Headbutts)
C's-sprawl-2 push ups-4 Sit throughs (continuous)
** On instructors signal "ROTATE!" everyone rotates
Mouth of Hand Punch
Spinning Heel Kick
Focus Mitt:
Spinning heel kick, Jab, Cross, Mouth of Hand Punch
Sweep with Heel Kick
Self Defense
Gun from the front- Pushing into stomach
Advanced Gun- from Front, assailant pushing, slapping, kicking
BEGINNER (B2)
Left/Right Combo
L/R + R Elbow
L/R + R Elbow + Clinch/Knee
L/R + R Elbow + Knee/Knee + 90 Degree Pivot
DRILL:
Grps 3-4+, Striker, others Padholders. Padholders make a circle around Striker. Striker circles in center in fighting stance. As Striker squares to a Padholder, Padholder can walk forward randomly. Striker reacts, sending Combo above, resetting in center.
Ground - Back Position
Ground - Getting Up
DRILL-FINAL: Tueller Drill
Grps 2. Padholder, Striker. Strikers begin in Ground Back Position, Padholders line up in front of them from various distances. When Striker begins to get up, Padholder begins moving forward. When Striker gets to feet, Striker sends portion of combo above beginning with Punches, Elbow or Clinch/Knees depending on distance of Padholder.
BONUS: Instructor should walk around gym through drill. As Strikers finish combo, they should orient the Padholder between themselves and the instructor.
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INTERMEDIATE (B2)
Hook Punch
Hook Punch Defense (Covering)
DRILL:
Grps 2, Padholder, Defender. Both standing across from each other. Padholder keeps a hold of one end of pad, throwing the other end out to simulate a hook punch. Defender uses Covering defense then bursts in with upper body strike burst (punches, hammers, elbows)
DRILL: Bas #3 w/ Defenses
Grps 2, Gloves on. Alternate Striker, Padholder (using gloves). Striker sends Bas #3 sending Hook to partner’s head. Partner should cover/defend. After defense Striker should cover and partner sends mixture of 10 strikes high/low.
Defense vs High Round Kick (2 and 3 Points)
DRILL:
Grps 2, Padholder, Defender. Same as above but Padholder should swing pad to simulate high round kick. After defense, Padholder should position pad allowing Defender to burst in with inside Round House Kick
TRIGGER SPARRING:
Grps 2, A/B. Designate a letter to trigger. On “BEGIN” round can begin with a Hook Punch or High Round House Kick. After defense, spar for 20 seconds. Alternate who triggers as well as switch partners.
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ADVANCED (B2)
Mouth of Hand Punch
COMBO:
MOH Punch + L/R Elbow
Add Clinch/Knees burst to finish.
Chops (Inside/Outside)
COMBO:
L/R Straight + L/R Elbow + R Outside Chop + L Inside Chop + Add Clinch/Knees burst to finish.
Cavaliers 1-4
Knife - Straight Stab (Add Cavalier takedown to finish)
DRILL - FINAL: Roaming Attacker
Defenders spread out, neutral, eyes closed. Attackers roam either cuing for Combo above or verbal cue and Straight Stab.
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