BEGINNER (C2)
W/U DRILL: Cue & Do
Grps of 2, striker, padholder. Striker neutral, eyes closed. Padholder can cue with pad tap from any angle. Striker opens, turns and sends all out punches until padholder cues to reset.
Advancing Punches
Inside Defenses
Rear Choke w/ Push
FINAL DRILL:
Grps of 3, defender, attacker 1, attacker 2. Attacker 1 sends straight punches to defender for inside defense. Attacker 2 applies Rear Choke w/ Push. Attacker 1 should move out of the way when choke is applied.
INTERMEDIATE (C2)
Inside Slap Kick
Outside Slap Kick
Rear Headlock (Review)
Reverse Headlock Standing
FINAL DRILL:
Grps of 2: Defender, attacker. Attacker can cue with either Headlock or Slap Kick.
ADVANCED (C2)
Warmup: Forward/Backward Rolls, Back Fall Breaks
Sweep Forward
Sweep Backward
Ground - Leg Triangle
Flow 1: Forward or Backward Sweep, Attacker enters Defender’s Guard, Defender applies Leg Triangle
Flow 2: Same as above, but attacker can enter Guard or Mount. If Mounted, apply Trap, Buck and Roll
BEGINNER CLASS (A2)
Straight Punches
Drill: belt drill
Straight Punch Low
Combo: Left Low/Right High Punch
Inside Defense
Inside Defense v. Straight Punch Low
Drill: defend high or low straight punch
INTERMEDIATE CLASS (C2)
Thai Pads: 3 rounds of 2 minutes
Inside Defense v. Left/Right
Inside Defense v. Left/Right (lean back and trap)
Round Kick - review high round kicks
Defense v. High Round Kick (2 or 3 points of contact)
Drill: one attack, one defend: left/right combo or high round kicks
ADVANCED CLASS (C2)
Focus Mitts: Combo #8/duck left hook/Right/Left Hook
Focus Mitts: Combo #9/duck right hook/Left Hook/Right
Focus Mitts:
Sparring: one person in the middle; 1 minute rounds against different opponents
Cavaliers 1-4
Knife Threat - Live Side
Knife Threat - Dead Side
Drill: either side threat
BEGINNER CLASS (A2)
Combo: Left/Left/Right
Combo: Left/Right/Right
Front Kick to the Groin
Round Kick
Drill: partner moves around room, gives targets for Front Kick or Round
Choke from the Front with a Push
INTERMEDIATE CLASS (C2)
Thai Pads: Combos 1-4 with round kicks (3 minutes)
Thai pads: Combos 1-4 with knees (3 minutes)
Headlock from Behind (review)
Reverse Headlock Standing (work both sides)
ADVANCED CLASS (C2)
Drill Using Gloves as Focus Mitts (alternate so both people can train):
- Left/Right/slip right punch/Left Hook/Right Cross
- Left/cover v. right punch/Right/Left Uppercut/Right Cross
Knife - upward stab
Knife - off angle, upward stab
Drill: groups of three; two people do light sparing; third person attacks EITHER person with upward stab (call out name first)
BEGINNER (A2)
Retreating Straight Punch
Elbows 4-7
DRILL:
Groups of 3, Striker, Pad1, Pad2. Striker begins facing Pad1. As Pad1 advances, Striker sends Retreating Straight Punch. Pad2 randomly cues for either Elbow 4 or 5. Striker sends the appropriate elbow, orients toward Pad2 and sends burst of strikes until cued to “RESET!” Returning to Retreating Punches.
Choke Rear w/ Push
DRILL - FINAL:
Same drill as above, but Pad2 can either cue for Elbow/Orient/Burst OR Choke Rear w/ Push.
NOTE: Pad1 must be prepared to get out of the way of push.
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INTERMEDIATE (C2)
Ground - Arm Bar from Guard
Ground - Guard Reversal
Ground - Arm Bar from Mount
Ground - Arm Bar Defense
FLOW:
Guard Reversal + Arm Bar from Mount + Arm Bar Defense
Ground - Guillotine from Guard
Ground - Guillotine Defense
FLOW:
Guillotine from Guard + Guillotine Defense + Arm Bar from Mount* + Arm Bar Defense
*If proper Side Position/Knee to Chest transition is known do it, otherwise just get to Arm Bar
DRILL - FINAL: Free Rolling
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ADVANCED (C2)
Chops Inside
Chops Outside
DRILL:
Groups of 2, Striker, Padholder. Striker neutral, eyes closed. Padholder positions and gives verbal cue. Striker opens eyes and sends appropriate Chop + Finishing Strikes based on pad position, then resets.
Long Gun Front - Live Side
Long Gun Front - Dead Side
Long Gun Rear - Touching (Both sides)
DRILL - FINAL: Roaming Attackers
Groups of 3, Striker, Padholder, Attacker. Striker and Padhold perform drill above. Attackers roam, giving verbal cue from front or pressing gun into Striker’s back for defense.
Beginner (A2)
Elbows 4-7
Round Kick
Headlock from Behind
Drill: 1 striker, 1 tombstone pad holder, 1 attacker (with extra tombstone available). Pad holder calls for punch combos 1-4, round kicks & groin kicks. Attacker randomly puts striker in headlock from behind or jolts striker with a tombstone pad and holds for elbow 4 or 5. After striker defends against attacker, immediately return to working with pad holder.
Intermediate (C2)
Defensive Front Kick
Bearhug Behind Arms Caught
Bearhug Behind Arms Free
Drill: 1 focus mitt holder, 1 striker, 1 attacker. Striker and pad holder free work. Attacker randomly bear hugs striker with arms free, 1 arm caught, or both arms caught. Striker defends appropriately, finishes the fight, and returns to pad work.
Advanced (C2)
Overhand Right Punch
2 Front Kicks with a Switch
Knife – off angle upward stab (live & dead side)
Knife – off angle upward stab (live & dead side)
Drill: 1 focus mitt holder (with belly pad if available), 1 striker, 1 attacker. Striker and pad holder free work (mix in overhand punches and 2 front kicks with a switch). Attacker randomly starts stabbing defender from off angle. Defender recognizes angle of attack ASAP and defends appropriately, finishes the fight and returns to pad work. Note: defender may NOT defend early. For the purposes of the drill, the defender must pretend not to know the knife attacker is there until they are already under attack.
BEGINNER CLASS (A2)
Front Kick- Groin
Round Kick- work both sides
Horse Shoe Drill
Straight Punch Low
Inside defense v. Straight Punch Low
Choke from the Front with a Push
Drill: Choke from Front with a Push, after the initial defense, attacker, takes a back and attacks with a straight punch Low.
INTERMEDIATE CLASS (C2)
Strikes from mount position
Inside Slap Kicks (both sides)
Drill: A/B Drill- Strikes from the mount position on one end, and Inside Slap Kicks on the other.
Reverse Headlock Standing
Ground- Trap and Roll (review)
Drill: Groups of 3; defender; Strikes from the mount, 2nd person safely tackles defender off the pad and mounts them, defender; escapes the mount and gets up, 3rd person, then immediately makes Reverse Headlock attack. Repeat.
ADVANCED CLASS (C2)
Conditioning Drill:
Left/Right/Right Elbow x 10
10 Push Ups
10 Round Kicks (5 each side)
10 Sit up/ Stand up (partner assist)
4 Rounds as fast as possible, then switch with your partner. See which pair can finish first!
Ground – Trap and Roll (review)
Knife Defense from Full Mount
Drill: defend against a full mount; attacker may or may not draw a knife and begin to stab.
BEGINNER CLASS (A2)
Muay Thai Pad- Pad holder calls out number of straight punches for the striker, (i.e. 2, 4, 6 etc.)
Round Kick- Emphasis on the Forward Leg Round Kick
Combination #1- Left/Right/Left Round Kick
Combination #2- Left/Right/Left/Right Round Kick
Choke from Behind with a Push
Ground- Side Kick
INTERMEDIATE CLASS (C2)
Basic Combatives
Drill: Monkey in the Middle- groups of 3, one person in the middle; strikes on pad until the hit with the other pad; turn with appropriate strikes and engage that pad. 60 seconds each person
Inside Defense v. Left/Right
Bearhug Behind Arms Caught
Bearhug Behind Arms Free
Drill: Monkey in the Middle- groups of 3; one person in the middle; strikes on pad until hit with pad or attacked with bearhugs, make the appropriate strike or defense.
ADVANCED CLASS (C2)
Thai Pads- 3 Rounds of 2 minutes- Non stop combiations, end every combo with a round kick/Knee- 30 second rest
Mouth of Hand
Combo- R-Uppercut, L-Hook, Mouth of Punch/Round Kick/Knee
Gun from Behind Touching
Gun from the Side, Behind the Arm
BEGINNER (A2)
Palm Heel Strikes
Round Kick
DRILL:
Grps 2, Striker, Padholder. Striker sends all out Palm Heels. On holder’s “KICK!” cue, striker stops striking, as padholder steps back to hold for either side Round Kick. Then returns to striking. Repeat for time. Switch after each round. Increase Round Kick per cue by 1 each round.
Choke Front - 1 Hand
Defenders neutral, eyes closed. Roaming attacker can cue with Choke or pad push for burst of Palm Heels or Round Kicks depending on pad hold. Attacker cues to “RESET!”
___________
INTERMEDIATE (C2)
DRILL - WARMUP:
Grps 2, Padholder, Striker. Striker sends a single HARD knee without clinch, attempting to drive partner back. Alternating striking knee each time.
Defensive Front Kick
DRILL:
Grps 2, Padholder, Striker. Striker sends a single HARD knee without clinch then DFK, attempting to drive partner back. Alternating striking knee each time.
Bearhug Rear - Arms Caught
Headlock Reverse Standing
DRILL - FINAL:
Grps 2. Attacker, Defender. Defender neutral eyes closed. Attacker applies Bearhug. During defense, attacker can transition to Headlock Reverse for additional defense.
___________
ADVANCED (C2)
DRILL - WARMUP:
Grps 2, Padholder, Striker. Striker neutral, eyes closed. Padholder swats with pad to cue, Striker orients, cliches and sends blast of 3-4 Knees before reseting.
2 Straight Knees w/ Switch
Long Gun Front - Live Side
Long Gun Front - Dead Side
DRILL - FINAL:
Defenders at one end of gym, neutral, eyes closed. Attackers run to opposite end of gym, perform 10 jumping jacks, run back down and attack. After defense, switch roles, with Defender runs to opposite end with gun.
BEGINNER (A2)
Advancing Straight Punch
DRILL:
Groups of 2, Striker, Padholder. Begin facing each other within punching range. When Padholder steps back, Striker advances strikes, and sends a Straight burst until Padholder cues to “RESET!”
Inside Defenses
Movement (Pivoting)*
*After practicing, add a forward burst and 90 degree pivot to the Inside Defense.
Headlock Rear
DRILL-FINAL:
Groups of 2, Attacker, Defender. Attacker sends Straight Punches for defense. Select groups to wander and attack the ATTACKER of the other groups with Headlock Rear. Defend and return to Straight Punch attacks.
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INTERMEDIATE (C2)
Defensive Front Kick
DRILL:
Groups of 3, Striker, Pad1, Pad2. Striker sends all out strikes to Pad1. Pad2 approaches from around either side of Pad1. Striker sends Defense Front Kick and returns to striking Pad1.
Ground - Kick off from Guard
DRILL:
Groups of 3, Striker, Pad1, Pad2. Same drill as above, however Pad2 can approach for DFK or cue Striker “DOWN!” into Ground Position. Pad2 then dives into Striker’s guard and pins chest to chest. Striker must Kick Off and return to striking.
Ground - Foot Grab Stripping
Ground - Spin Inward (if time)
Ground - Spin Outward (if time)
DRILL - FINAL:
Groups of 3, Striker, Pad1, Pad2. Same drill as above, however Pad2 can approach for DFK or cue Striker “DOWN!” into Ground Position. Pad2 then dives into Striker’s guard and pins chest to chest. Striker must Kick Off and return to striking.
___________
ADVANCED (C2)
Mouth of Hand Punch
Overhand Right Punch
COMBO:
Overhand Right + Pad moves back/Striker advances + Mouth of Hand Punch + Burst of Strikes
2 Straight Knees w/ Switch
Gun Behind - Touching
DRILL - FINAL: Roaming Attackers
Groups of 3, Striker, Padholder, Attacker. Striker sends Combo above. Attackers roam, pressing gun into any Striker’s back for defense.
Beginner (A2)
Straight Punch with Advance
Straight Punch with Retreat
Inside Defenses
Headlock from behind
Drill: 1 tombstone pad holder, 1 striker, 1 attacker. Striker performs mixed flurries on the pad. Attacker randomly approaches from behind and puts striker in headlock from behind. Striker defends and then returns to the pad.
Intermediate (C2)
Inside Slap Kick
Outside Slap Kick
Focus Mitts: Freework combinations 1-4, mitt holder calls randomly for “kick” holding one mitt out. Striker may do either inside or outside slap kick as they deem appropriate.
Ground – Arm Bar from guard
Drill: A/B drill. Group A attacks, Group B defends. Defenders lay on their backs, eyes closed. Attackers randomly get into defender’s guard and begin throwing light palm heels strikes at defender. Defenders perform armbar, get up, get out, and then return and reset.
Advanced (C2)
Mouth of the hand punch
2 Front Kicks with a switch
Gun from the Side (behind arm)
Gun from Behind (touching)
Drill: 1 kick shield holder, 1 striker, 1 attacker. Striker free works on kick shield, mixing in mouth of hand punch and 2 front kicks with a switch. Attacker threatens striker with a gun from side (behind the arm) or rear (touching). Striker defends, then returns to the pad.
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