BEGINNER CLASS (B1)
Elbows 4 and 5
Round Kick
Drill: Group of three. 1 striker, 2 tombstone pad holders. Striker throws leg kicks at one pad holder, resetting between each kick. Second pad holder randomly approaches from behind jarring the striker with their pad. Striker must look first and deliver either elbow 4 or 5 as appropriate before turning and facing second pad holder. Second pad holder now holds for leg kicks and the drill continues.
Headlock from Behind
Drill: A/B drill. Half the class is group A, other half is group B. Group A attacks, group B defends. Attackers may either hold a pad for elbows 4 or 5 or headlock defenders from behind. Switch roles in the next round.

INTERMEDIATE CLASS (D1)
Round Kicks Low- Review
Side Kick (with and w/o advance)
Combination: Side Kick/Round Kick Low
Defense Vs. Hook (Covering)
Defense Vs. Uppercut
Drill: Focus Mitts: 2 rounds of 2 minutes; basic combination; Pad holder; anytime during the rounds makes a Hook OR Uppercut at the striker; striker makes the appropriate Defense and continues with combination.
Choke from Behind Against Wall

ADVANCED CLASS (D1)
Scissor Front Kick
Scissor Round Kick
Stick- Overhead Defense
Stick-Baseball Bat Defense
Drill: Thai pad free-work mixing in scissor front and round kicks. 1-2 attackers verbally get striker’s attention before bursting in with stick attack (overhead or baseball bat swing). Note: If padded sticks are available, attackers may start hitting the striker repeatedly (enough to get their attention, not enough to cause injury) with the same attack to trigger the defense response under higher stress.

BEGINNER CLASS (B1)

Conditioning: 30 rounds of straight punches, then groin kicks, then knees; 30 seconds of rest between each set of strikes; do 3 rounds each before switching

Advancing Straight Punch

Inside Defense v. Straight Punch

360

Drill: right hand only, defend Straight Punch or 360

Drill :left hand only, defend Straight Punch or 360

Drill: defend left or right, Straight or 360

 

INTERMEDIATE CLASS (D1)

Focus Mitts: Combinations 6 and 7

Defense v. Left Hook (extended and covering)

Inside Def. with Counter v. Left Punch

Inside Def. with Counter v. Right Punch (2 and 1 counterattacks)

Drill: slow work, defend left or right straight, include counters when possible; be sure to switch partners several times; add additional counterattacks

Fight Simulation Drill: attacker makes Left Punch: defender makes Inside Defense w. Counter; attacker then throws a right hook; the defender must defend and continue with counters

Fight Simulation Drill: attacker makes Right Punch; defender makes Inside Defense w. Counter (1 or 2); attacker than throws a left hook; defender must defend and continue with counters

 

ADVANCED CLASS (D1)

Thai Pads: 3 rounds of 3 minutes; at least one round in opposite stance

Ground: basic guard management; bottom person should try to prevent the top person from posturing up; if he does, do Kick Off From The Guard

Ground: Guillotine

Ground: Defense v. Guillotine

Ground: light sparring on the ground; several rounds of 2 minutes

BEGINNER CLASS (A1)

Punches-Straight

Hammerfist Downward

Round Kick (Both sides)

Conditioning Drill: 1 round of 3 minutes

10 Punches - Straight

1 Sprawl

10 Hammerfist Downward

1 Sprawl

10 Front Kicks (Both sides)

1 Sprawl

10 Round Kicks (Both sides)

1 Sprawl

*Run a lap around the room then start again from the top!

Inside Defense

Drill: defender starts from the ground, does 5 push ups and quickly stands up; once the defender is on his/her feet, the attacker makes an Inside defense attack or holds a pad for Punches; defender makes the appropriate defense or attacks the pad until pad holder calls “time!”, reset!

Choke from the side

Choke from behind with a push

 

INTERMEDIATE CLASS (D1)

Focus mitt combinations 1-4 (experienced students, try opposite stance OR add a sprawl) 3 rounds of 2 minutes

Defense v. Hook (extended)

Defense v. Hook (Covering)

Drill: Focus mitt combinations 1-4; anytime during the drill, pad holder attacks with a hook punch, striker; make a successful defense and continue working the combinations

Choke from Behind with a pull

Drill: defender; non stop strikes on the pad, defend Choke from behind with a pull and continue attacking the pad

 

ADVANCED CLASS (D1)

Scissor Round Kick

Spinning Heel Kick

Kicking combination: Scissor Round Kick/Spinning Heel Kick

Sliding Defense v. Spinning Heel Kick

Stopping Defense v. Spinning Heel Kick

Stick – Baseball bat swing

Drill: Eyes Closed, attacker gives a verbal signal and attacks with a Spinning Heel Kick (Slowly!) OR baseball bat swing (Also Slowly!)

BEGINNER CLASS (B1)

Punches Straight

Straight Punch Low

Combination: Left/Right combination, Straight Punch Low

Elbow 4-7

Inside Defense v. Straight Punch Low

Choke from the Front with a push

Drill: Eyes closed, defend choke with a push or Inside defense v. Straight Punch Low

 

INTERMEDIATE CLASS (D1)

Muay Thai Pads

Round 1- Cross, Hook, Right Round Kicks, Right Knee

Round 2- Cross, Hook, Cross, Left Round Kicks, Left Knee

Round 3- Cross, Hook, Right Round Kicks, Right Knee,

Cross, Hook, Cross, Left Round Kicks, Left Knee

Choke from Behind with a pull

Drill: Basic combos on pads, Choke from behind with a pull

 

ADVANCED CLASS (D1)

2 Back Kicks with a switch

Drill: Groups of 3, Large Shield, Focus Mitts; Combinations on focus mitts, 3rd person walks towards striker from behind with a large shield and gives a verbal signal, striker; 2 Back Kicks with a Switch and continue working combination on pads

Advanced Gun- under chin, in mouth, grabbing hair etc.

Advanced Gun- from Kneeling Position

Drill: Punching or Kicking, gun under chin, or gunman from distance orders defender to kneel, then approaches; defender must make the gun defense from a Kneeling position

BEGINNER CLASS  (B1)

Hammerfist forward

Hammerfist downward

Drill: 30 seconds non-stop aggressive hammerfists forward. On instructor's call of "DOWN!" both pad holder and striker kneel and striker throws hard and fast hammerfists for another 30 seconds. Instructor calls "DOWN!" and striker lays on back, pad holder mounts or stands over striker, and striker makes hammerfists from prone position. Last "DOWN!" is 30 seconds of ground and pound with striker mounted on pad.

Choke from Behind with a Push

Drill: Split class into A's and B's. A's stand in neutral with eyes closed. B's are roaming attackers and can push from the front for 6-10 hammerfists until pad holder calls "TIME!" or apply Choke from Behind with a Push.

 

INTERMEDIATE CLASS (D1)

Front Kick to a Vertical Target (review)

Side Kick

Uppercut Back Kick

Drill: Monkey in the Middle; 2-3 pad holders; 1 striker. Striker stands in center. When pad holder (stationed at front, side, or behind) give verbal cue, striker throws the appropriate combative from above given the angle. Emphasize non-stop verbal cues for a dynamic round.

Drill: Same as above except now striker must follow up with non-stop hand combatives. Pad holders may interrupt with verbal cue after just 1 or 2 strikes or make striker work for longer.

Choke from Behind Against a Wall

Choke from Behind with a Pull

Drill: A/B Drill. A's are stationed facing the wall, a foot or so away. B's are roaming attackers and can apply Choke from Behind Against a Wall or Choke from Behind with a Pull.

 

ADVANCED CLASS (D1)

Plucking/Rowing Defense v. Side Kick

Scissor Round Kick

Thai Pads

Round 1: Free work with punches and kicks. Pad holder can throw side kick at striker at any time. Striker defends with Plucking/Rowing Defense v. Side Kick

Round 2: Add sprawls

Round 3: When pad holder calls "UP!" striker throws a Scissor Round Kick to the Thai Pads

Gun from Behind, Attacker Close (hug defense)

Drill: Groups of 3. 1 pair of thai pads; 1 striker/defender; 1 attacker. Repeat work from Round 3 on Thai Pads. Attacker can apply Gun from Behind, Attacker Close (hug defense) at any time. Defender makes defense and immediately returns back to pads.

BEGINNER CLASS (B1)
Eye Strike
Drill: Using a piece of paper as a target (8.5”x11”) have one partner hold up the paper head height (only holding the top end of the sheet) while the other practices eye strikes on the target. The “goal” is for students to punch holes in the paper with their fingers
Choke from the Front (1-handed)
Choke from the Side
Drill: Circle-of-Death. 1 defender, 4+ attackers. Attackers may choke from the front or side. Defender must use one of the two learned defenses.

INTERMEDIATE CLASS (D1)
360 Defense with Counterattack
Drill: Defender starts in passive stance with eyes closed. Attacker verbally gets defender’s attention. Once defender opens their eyes, attacker winds up and bursts in with outside looping attack. Defender performs appropriate 360 with counter and finishes in control position with combatives before resetting.
Ground – trap and roll
Ground – elbow escape
Rodeo Drill: Pairs of students start with one person in mount on the other. 1 minute on the clock. When the round starts, person in mount must maintain mount for the entire round. Person on the bottom must use trap and roll or elbow escape to get out. If the person on bottom escapes, pairs reset to their original position and begin again. Next round, partners switch places. After both people have fought in both positions, everyone finds a new partner. Repeat.

ADVANCED CLASS (D1)
2 Jumping Front Kicks
Drill: Tabata jumping front kicks. 20 seconds of non-stop jumping front kicks, 10 seconds of rest. Repeat 6 times for a total of 3 minutes before switching partners.
Ground – Guillotine
Ground – Defense vs. Guillotine
Ground Sparring: Partners start in guard position and attempt to submit each other for 1 minute. If a submission occurs before the end of the round, partners reset to their original positions. Next round, partners switch positions. After both partners fight from both positions, everyone finds a new partner. Repeat.

BEGINNER CLASS (B1)

Straight Punch with Advance

Inside Defenses

Ground - Back Position and Front Kick

Ground - Get Up

Drill: make inside defenses; when partner says "down," sit down into Back Position, give a kick to the air, then get up and continue defending

 

INTERMEDIATE CLASS (D1)

Focus Mitts: 2 rounds of 2 minutes, emphasize footwork after the combination; have the pad holder walk forward so the striker must pivot off angle

Side Kick (with and without advance)

Drill: eyes closed; verbal signal from either side; deliver Side Kick then follow up with additional combatives

Choke from Behind with a Pull

Drill: eyes closed, Side Kick or Choke from Behind with a Pull

 

ADVANCED CLASS (D1)

Overhand Right Punch

Combo #10: Overhand Right/Left Uppercut/Overhand Right

Leg Triangle from Guard

Defense v. Leg Triangle From Guard

Drill: good guy/bad guy sparring with good guy starting in guard; goal is either to submit or get up within 1 minute; light striking allowed; change roles every minute. 5 rounds each

 

BEGINNER CLASS (B1)

Palm Heel Strikes

Palm Heel Strike from Mount

Drill: Ground, Pound & Drag drill

Head Lock from Behind

Choke behind with a push

Drill: 3 Round Drill with Attacks!

 

INTERMEDIATE CLASS (D1)

Double time Tabata- 40 seconds of work, 20 seconds of rest, 4 rounds

· Punches

· Front Kicks

· L/R Combination, Right elbow

· Knees

Headbutt Forward

Combination: L/R Combination, Right Elbow, Forward Headbutt

Inside Defense with counter v. Left punch (live side)

Inside Defense with counter v. Right punch (one counter)

Forward Roll

Drill: Focus Mitts

Striker; non-stop straight punches, the instructor calls out a number of forward rolls (ie. 2, 3, 4….), the striker must execute the number of forward rolls called out by the instructor. Be sure to stay in front of your partner, stand up as soon as you’re done.

 

ADVANCED CLASS (D1)

Thai Pads: 2 rounds of 2 minutes

20 Straight punches- 2 Sprawls

20 Hooks- 2 Sprawls

10 Round Kicks (Right)- 2 Sprawls

10 Round Kicks (Left)- 2 Sprawls

20 Knees- 2 Sprawls

Plucking/Rowing Defense v. Side Kick

Stick - Overhead defense

Advanced Gun – under the chin, in mouth, grabbing hair etc

Drill: defender eyes closed, defend Stick overhead or Advanced Gun

BEGINNER CLASS (B1)
Elbow #7
Tombstone Combo: Groin Kick + Elbow #7
Straight Punch Low
Inside Defense vs. Straight Punch Low
Headlock from Behind

INTERMEDIATE CLASS (D1)
Headbutt Forward
Headbutt to the Side
Focus mitt free work: pad holders call any combo they like. Mix punches, elbows, and headbutts in so students learn different striking ranges.
Choke Front Against Wall
Choke Behind Against Wall
Drill: 1 attacker, 1 defender. Defender stands 3-5 feet in front of a wall with eyes shut. Defender must spin in place (fast enough to cause disorientation, slow enough that they don’t fall over). At any moment, attacker chokes defender and pushes them into the wall. Defender must open eyes upon being choked, attempt to complete appropriate choke with a push skill before impacting the wall. If defender impacts wall, they will perform appropriate choke against a wall skill. Note: Attackers should be pushing fast enough that defenders are forced to perform choke against a wall skill 90% of the time. There should be some success with standard choke with a push, but the point is adapting to a sudden change in situation.

ADVANCED CLASS (D1)
Scissor Front Kick
Scissor Round Kick
Bruce Lee Drill: Free work on Thai pads. Pad holder calls for scissor front or round kicks during round. Striker must deliver appropriate kick while giving their best impersonation of Bruce Lee’s “kiai”. Note: Have fun with this drill!!
Ground – Leg Triangle from Guard
Ground Sparring: Partners start in guard position and attempt to submit each other during the round. Light palm strikes may be thrown. If submission occurs before end of the round, reset to original positions. Next round, partners switch positions. After both partners have been in both positions, find a new partner!

BEGINNER CLASS (B1)

Palm Strikes

Drill: Belt Drill

Combo: Left/Right Palm Strike/Right Knee (practice both the framing position with the arms and the Muay Thai clinch)

Choke from the Front (1 hand)

 

INTERMEDIATE CLASS (D1)

Uppercut Punch

Footwork Drill: start facing target in fighting stance; make a very quick step-and-pivot to the left, and then make a Right Uppercut; return to front; make a very quick step-and-pivot to the right, then make a Left Uppercut Punch; return to middle; continue.  NOTE: when moving to the right, the practitioner must commit to the pivot so that he ends up with the weight loaded onto his left foot. This makes the Left Uppercut logical.

Defense v. Uppercut

Drill: Attacker makes Left/Right/step and pivot to the left/Right Uppercut; Defender FOLLOWS the movements, making two inside defense, shifting to face attacker as he pivots, then defends Right Uppercut.

 

Ground: Defense v. Choke Full Mount

 

ADVANCED CLASS (D1)

Sparring: 3 rounds of 2 minutes, hands only

Sparring: 3 rounds of 2 minutes, hands and legs

Stick Overhead Defense

Stick Baseball Bat Defense

Drill: defend either attack

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