BEGINNER CLASS (A1)
Left/Right Combination
Front Kick (Groin)
Round (kick)
Knee
3 Round Drill
Choke from behind
Drill: defender; non-stop straight punches on a pad, attacker; Choke from behind
INTERMEDIATE CLASS (A1)
Hook Punch
Uppercut
Focus Mitt Combination: Right Cross, Left Hook, Right Uppercut
Kick off from the Guard
Choke from the side on the Ground- show kicking first, similar to kick off from guard
Choke from the side on the Ground- Arm Bar
Drill: Choke from the Side- if the attacker stays close, use arm bar; if you can make space, kick away; get up and work focus mitts (use today's combo) then drop and restart.
ADVANCED CLASS (A1)
Light Sparring- one partner attacks, the other defends, short combinations
Light Sparring- both attack, both defend, light contact
Gun- from front against a left-handed gunman, use both the regular and the 2- handed cupping technique
BEGINNER CLASS (A1)
Straight Punches
Front Kick Groin
Knees
Drill: 1 minute rounds. Striker sends all out punches. On holder's cue of “KICK!” striker stops punching, as padholder steps back to hold for Front Kick Groin, then returns to striking. Add call of "KNEE!" after first round. Repeat for time. Switch after each round. Increase number of kicks/knees per call by 1 each round.
Choke from the Front 2 handed Pluck
Drill: Defenders at one end of gym, neutral, eyes closed. Attackers run to opposite end of gym, do 3 burpees, run back down and attack with either choke from front 2 handed pluck or pick up pad for drill from earlier but finishing on 2 kicks.
INTERMEDIATE CLASS (A1)
Gloves and shin guards
Drill: 2 minute round; using gloves as focus mitts, A holds for B calling for basic combinations. Switch.
Defense v. Low Round Kick (absorb)
Drill: Basic combinations + holder can throw Low Round Kick. B absorbs and counters with a Combination #6 (cross/hook/cross) or Combination #7 (hook/cross/hook).
Defense v. Low Round Kick (shin block)
Drill: Basic combinations + holder can throw Low Round Kick. B shin blocks and counters with a Combination #6 (cross/hook/cross) or Combination #7 (hook/cross/hook).
Ground – Headlock from the Side Backward
Drill: Groups of 3; A is attacker; B is defender/striker; C is timekeeper/pad holder. A attacks B with Ground – Headlock from the Side Backward, giving active resistance. C counts how many seconds it takes B to extricate from headlock, and when B stands up counts off that many seconds for punches on a tombstone pad. Repeat for time before having students rotate through all positions.
ADVANCED CLASS (A1)
Jumping Front Kick
Jumping Round Kick
Drill: Basic combatives on curved kick shield. When pad holder calls "UP!" Striker must throw Jumping Front Kick to Pad. Increase the number of kicks per verbal cue every minute for 3 minutes.
Drill: Same as previous drill but Striker throws Jumping Round Kick when pad holder calls "UP!"
Gun from Behind, Touching
Gun to the Side of the Head
Drill: Groups of 3. Repeat previous drill on pads. The third person in each group can attack the Striker with Gun from Behind, Touching or Gun to the Side of the Head.
BEGINNER CLASS (A1)
Elbow #2
Hammerfist to the side
Choke from Behind
Drill: 1 striker, 1 attacker, 1-2 pad holders. Striker stands in passive stance with eyes shut. Pad holders get striker’s attention verbally or by jarring them with the pad. Striker opens eyes and delivers either elbow #2 or side hammerfist, following up with 2-5 combatives. Attacker chokes striker from behind at any point during the drill (sometimes in passive stance, sometimes while striking on the pad).
INTERMEDIATE CLASS (A1)
Headbutt Forward
Headbutt Upward
Headbutt to the Side
Headbutt Backward
Drill 1: Closing the distance. 1 tombstone pad holder, 1 striker. Striker stands in passive stance, eyes shut. Pad holder gets striker’s attention either verbally or by jarring them with the pad. Striker opens eyes, identifies threat, and strikes their way into using a headbutt (i.e. straight punch, elbow, headbutt)
Drill 2: 3 strikes drill. 1 focus mitt holder, 1 striker. Focus mitt holder places mitt on strikers face and pushes striker’s head (be a bully). Striker works on verbal de-escalation techniques and positioning (situational awareness). After a brief moment, mitt holder pushes striker’s head again (escalating situation). Striker, continues to de-escalate while maintaining situation awareness of room. Mitt holder pushes striker’s head for a third time and presents the mitt for strikes. Striker flips the switch immediately delivers punches, elbows, and headbutts to the pad. Reset and go again. Safety Note: mitt holder, be sure to make contact first, THEN push. Do not inadvertently slap your partner in the head.
ADVANCED CLASS (A1)
Review 360 defenses (bottom half of circle, both hands)
Knife – threat, defense to live side
Knife – threat, defense to dead side
Drill: Circle-of-death. 1 defender, everyone else is an attacker. Working at 25%-50% speed, attackers are allowed to bring on any unarmed attack from lower levels (1-3) as well as knife threats. Note: Defenders are training situational awareness. They should be constantly looking for attacker’s wielding weapons and prioritize those defenses accordingly.
BEGINNER CLASS (A1)
Fighting Stance
Palm Heel Strike
Front Kick to a Vertical Target
Combo- Front Kick to a Vertical Target/Left/Right Palm Heel Strike
Choke form the side
Drill: Eyes closed, defender either gets choked and has to defend or gets popped with a pad and makes palm heel strikes until pad holder calls time.
INTERMEDIATE CLASS (A1)
Hook Punch
Uppercut
Combo- L-Uppercutt/L-Hook/R-Cross/under/R-Cross/L-Hook/R-Cross
Headlock from the side
Drill: Work todays combo on mitts, attacker; Headlock from the side, defender makes an aggressive defense and get back to working the mitts
ADVANCED CLASS (A1)
Focus Mitts/Thai Pads form opposite stance- 2-3 minute rounds, add sprawl knee tucks to the last 2 rounds.
Cavaliers 1-4
Gun from the Front
Gun from the side of the head
Gun from behind (touching)
Drill: Groups of 3-4, non-stop Gun threats; 2 rounds- first round 50% speed and power, second round- Fast, Strong and aggressive!!
BEGINNER CLASS (A1)
Left/Right Combination
Front Kick (Groin)
Round (kick)
Knee
3 Round Drill
Choke from behind
Drill: defender; non-stop straight punches on a pad, attacker; Choke from behind
INTERMEDIATE CLASS (A1)
Hook Punch
Uppercut
Focus Mitt Combination: Right Cross, Left Hook, Right Uppercut
Kick off from the Guard
Choke from the side on the Ground- show kicking first, similar to kick off from guard
Choke from the side on the Ground- Arm Bar
Drill: Choke from the Side- if the attacker stays close, use arm bar; if you can make space, kick away; get up and work focus mitts (use today's combo) then drop and restart.
ADVANCED CLASS (A1)
Light Sparring- one partner attacks, the other defends, short combinations
Light Sparring- both attack, both defend, light contact
Gun- from front against a left-handed gunman, use both the regular and the 2- handed cupping technique
BEGINNER CLASS
Movement
Straight Punches – Left/Right Combo
Drill — Circle Drill — puncher makes Left/Right Combo, then moves in a half circle around the pad holder; after moving 180 degrees, make Left/Right Combo and move back 180 degrees. During movement, the puncher should be just outside of punching range. This is a basic drill for improving footwork.
Straight Punch with Advance
Inside Defenses
INTERMEDIATE CLASS (D3)
Straight Punches
Hammerfist Punches
Drill: pushed from side, give hammer fist followed by straight punches; resent with eyes closed
Outside Defenses 1-5
Choke Behind Review
Choke Behind with a Pull
Drill: eyes closed; Choke Behind Pull OR verbal warning and then straight punch from either side.
ADVANCED CLASS (D3)
Belt Drill — 3 rounds each! 30 seconds – 45 seconds – 30 seconds
Gun Front
Long Gun Front (live side)
BEGINNER CLASS (B3)
Straight Punch with Advance
Straight Punch Low
Hammerfist to the Side
Drill: “Monkey in the Middle” – groups of 4; one person in the middle; one pad holder hits the defender from the side and the defender must turn with a hammerfist, then continue striking until another pad holder strikes him, etc.
Inside Defense
Inside Defense v. Straight Punch Low
Drill: defend high and low, right punch only
Drill: defend high and low, left punch only
Drill: defend high and low, left or right
INTERMEDIATE CLASS (D3)
Combative Combinations to Large Shield
– Left/Right/Front Kick Vertical Target
– Right/Left Knee
– Left/Right/Right Elbow/Right Knee
Pull Arm – burst forward and counter attack
Hair Grab from the Side
Ground – Elbow Escape
Drill: pulled by arm or hair; defender makes hair grab defense BUT if the attacker yells “down!” the defender must act as though they have been dragged to the ground; attacker takes full mount, defender defends.
ADVANCED CLASS (D3)
Spinning Heel Kick
Defense v. Spinning Heel Kick (stopping)
Defense v. Spinning Heel Kick (sliding)
Long Gun – Dead Side
Beginner (B3)
Left/Right Combintion
Round Kick (also work switch round kick)
Drill: Thai Pads- 2-3 minute rounds, straight punch combinations with round kicks, add sprawls in the second round
Choke from Front
Choke from Side
Choke from Behind
Drill: Monkey in the Middle- Groups of 5; One defender, non-stop attacks
Intermediate (D3)
Thai Pads- 3-2 minute rounds
Round 1- Left/Right/Right Elbow/Liver Shot/Left hook/Right Cross
Round 2- Bob and weave/Left hook/Right Cross/Left Round Kick/Right Knee
Round 3- Put both combos together!
Choke from Behind with a pull
Hair Grab Behind
Bearhug Behind
Drill: Groups of 3; Defender, works combinations on Thai Pads, Attacker; makes makes any of the above attackes
Advanced (D3)
Jumping Spinning Back Kick
Jumping Spinning Heel Kick
General Def. V. Medium to High Kick
Inside Defense with counters (quick Review)
Hip Throw
Elbow escape (quick review)
Drill: Slow Sparring with Hip throw- 2-2 min rounds- A's & B's
Round 1- A's are the aggressors- Open hands, light contact, on instructors signal "Down" A's are taking their partner (safely) down with a hip throw and quickly mounting them, B's must work to gain a better position, quickly get up on their feet and continue with Slow sparring.
Round 2- B's are now the aggressors- Same drill as above.
BEGINNER CLASS (B3)
Punches- Straight Punch
Palm Heel Strike
Knees
Drill: A/B Combatives Drill: Groups of 3. A's stand at one end of the mat with pad. B's stand across from them at opposite end with curved kick shield. Third person from each group stands in between them. On instructor's call of "A!" Striker sprints to A and throws nonstop Punches and Palm Heel Strikes. On instructor's call of "B!" they sprint to B and thrown nonstop knees. Vary the length of striking time, sometimes only allowing one or two strikes before calling the other letter, sometimes exhausting them by going longer.
Choke from the Front, 1 handed Pluck
Choke from the Side
Drill: Round Robin. Groups of 3. One curved kick shield holder (A); One striker (B); One defender (C). B sprints to A and throws 10 palm strikes and 10 knees then takes pad from A. A sprints to where C is waiting in neutral with eyes closed and applies Choke from the Front or Choke from the Side. C defends and sprints to pad while A becomes the new Defender. Rotate through the positions for time.
INTERMEDIATE CLASS (D3)
Basic Takedown Defense
Thai Pads
Round 1: Basic combinations with a kick. On Padholder's call of "DOWN!" Striker performs Basic Takedown Defense and 4 knees.
Round 2: Basic combinations with a kick. On Instructor's call of "DOWN!" Striker does a push-up. Padholder runs to a different spot on the map. Striker gets up from push-up, finds their Padholder and sprints to them, throwing nonstop power punches (Left/Right combo) until Instructor calls "TIME!" at which point they return back to drill.
Round 3: Same as Round 2, except once Striker sprints to Padholder, they throw 2 round kicks right and 2 round kicks left nonstop until Instructor calls "TIME!"
Reflexive Defense v. Front Kick
Choke from the Front Against a Wall
Drill: A/B Drill Against a Wall. Split class into A's and B's. A's line up with their backs to a wall, eyes closed, in neutral stance. B's are roaming attackers and can apply Choke from the Front Against a Wall or give a verbal cue, and one A opens their eyes throw a Front Kick for Reflexive Defense v. Front Kick.
ADVANCED CLASS (D3)
Thai Pad Cauldron
Round 1: Combinations 1-10 with a kick
Round 2: For every combo Padholder calls, Striker must throw that combo twice (i.e. 2K = Jab/cross/left kick/Jab/Cross/Left kick)
Round 3: For every combo Padholder calls, Striker must throw that combo three times!
Knife – threat def. to dead side
Knife – threat def. to live side
Drill: Monkey in the Middle. Groups of 3; 1 defender; 2 attackers. Attackers can apply either Knife attack from today's class or any attack from levels 1-3.
BEGINNER CLASS (B3)
Palm Strikes
Hammerfist Forward
Drill: non-stop punches and hammerfists forward
360 Defenses (quick review)
Inside Defense v. Straight Punch Low
Drill: defend v. straight punch low OR any 360
INTERMEDIATE CLASS (D3)
Bearhug Behind Arms Free
Bearhug Behind (finger leverage)
Ground: Elbow Escape from Full Mount
Drill: defender punches pad; attacker makes Bearhug From Behind, Arms Free; defender makes the bearhug defenses OR the attacker says “Down!”; defender must go down and allow attacker to get full mount; defender defends and gets up, continues
ADVANCED CLASS (D3)
Thai Pads: Left/Right/step right and pivot/Right/Left Round
Thai Pads: Left Hook/Right/Left Hook/step left and pivot/Right Round
Gun – behind at a distance (live side & dead side)
Drill: Group of 3-4. 1 thai pad holder, 1 striker, 1-2 gunmen. Striker & pad holder free work both combinations from above. Gunmen verbally get striker’s attention from some reasonable distance behind. Striker performs appropriate defense, then returns immediately to pad work. Safety Note: Striker must hit barehanded in order to be able to perform defenses, encourage strikers to use palm heel strikes rather than punches on thai pads and/or encourage thai pad holders to lighten up on the amount of back pressure they give strikers.
Ready to build a stronger school with better training, better support, and a better network? Click here to submit your info and learn what it means to join the Krav Maga Alliance.