BEGINNER
Eye Strike
Retreating Eye Strike
DRILL:
Groups of 2, Striker, Focus Mitt Holder. Starting facing Striker, Mitt Holder advances forward. Striker executes Retreating Eye Strike then burst forward with a Straight Punch Burst.
Retreating Straight Punch
Round Kick
DRILL:
Groups of 2, Striker, Tombstone Holder. Starting facing Striker, Pad Holder advances forward. Striker executes Retreating Straight then appropriate Round Kick based on Pad position.
Headlock Rear
DRILL - FINAL:
Same as previous drill working Retreating Straight/Round Kick combo. Choose one group to attack another group. ONE person from the chosen group attacks the Striker of another group. After defending, the attacked group passes pad to the attacking group and the new group roams to attack.
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INTERMEDIATE
Ground - Backward & Forward Roll
Back Kick
Inside Defense w/ Counter (2 Strikes)
DRILL:
Groups of 3, Pad Holder, Attacker/Striker, Defender. Defender faces Attacker, who sends Straight Punches for Inside Defense w/ Counter. Pad Holder cues Attacker for Back Kick. Send and return to attacking
Choke Rear w/ Pull
DRILL - FINAL:
Same as above, but Pad Holder can cue for Back Kick or Choke Rear w/ Pull. Choke pulls should be hard and down. If the Defender goes to the ground, attempt to conduct Backward Roll.
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ADVANCED
Punch one direct, kick another
Long Gun from Front - Live Side
Bayonet from Front - Live Side
Long Gun from Front - Dead Side
Bayonet from Front - Dead Side
DRILL - FINAL: Action Movie Moment
Groups of 4, Defender, Attacker, 2 Pad Holders. Defender sets up between pad holders, Attacker with rifle standing in front. Defender sends Punch/Kick in opposite direction, then defends charging Attacker with Bayonet Defense.
Beginner
BEGINNER CLASS
Straight Punch
Hammerfist Downward
Knees
Drill: knees across the room
Headlock from Behind
Drill: eyes closed, partner either gives a target for punches OR makes headlock from behind
INTERMEDIATE CLASS
Ground - backward roll
Ground - forward roll
Drill: punch focus mitts, then roll left and right on command, then return to punching
Ground - elbow escape
Ground - choke from the side
ADVANCED CLASS
Light Sparring: 1 v 1 and 2 v 1, short rounds
Arm Bar from Guard
Defense v. Arm Bar
Leg Triangle from Guard
Defense v. Leg Triangle
Positional Sparring on Ground
BEGINNER CLASS
Straight Punch
Straight Punch with Advance
Straight Punch Low
Inside Defenses
Inside Defense v. Straight Punch Low
Drill: Defend Left Punch only, high or low; then right punch only, high or low, then either
If you have time, and with more advanced groups, introduce SLOW fighting, straight punches only
INTERMEDIATE CLASS
Hook Punch
Combos #3 & 4
Combos # 6 (right straight/left hook/right straight) and 7 (left hook/right straight/left hook)
Defense v. Hook Punch (extended)
Defense v. Hook Punch (covering)
Inside Defense review
Drill: defend straight or hook (left only, then right only)
Sparring: light sparring, 50% speed, with straights and hooks
ADVANCED CLASS
Focus Mitts: 2 rounds of 2 minutes
Sparring drill (with gloves, etc.) – defend any single attack from the left hand; then any single attack from the right hand
Sparring drill: defend Left Straight/Right Round Kick OR Right Straight/Left Round Kick
Sparring drill: defend Left/Right/Left Round Kick OR Right/Left Hook/Right Round Kick
Sparring: 2 minutes rounds, 60% speed and power
BEGINNER CLASS
Palm Strike
Palm Strike Combo: Left/Right/Right
Elbow #1
Combo: Palm Strikes Left/Left/Right/Right Elbow
Knees – emphasize control and turn, use attacker as a shield
Choke Front (1 handed pluck)
Advanced Technique: Choke from the Side on the Ground (ONLY IF the instructor knows it)
Awareness Drill: groups of 3; defender closes his eyes; the attacker makes the choke, while a third person stands somewhere nearby; the defender must defend, then spin the attacker so that he is between the defender and the third person
INTERMEDIATE CLASS
Front Kick to Groin (review)
Forward Roll
Drill: pushed, make forward roll, turn and give front kick to pad
Inside Defense with Counter Attack v. Left Punch
Inside Defense with Counter Attack v. Right Punch (2 counters)
Inside Defense with Counter Attach v. Right Punch (1 counter)
Drill: pushed, make forward roll, turn and defend Left or Right Punch (appropriate speed!)
ADVANCED CLASS
Focus Mitts with disturbing (pad holder strikes the puncher, then calls a combination)
Axe Defense v. Overhead — like stick defense, but emphasize opening outward with the defending arm so that the axe head moves away from the body. If you want to be very elaborate, you can tape rubber knives perpendicularly to the end of sticks to create an axe head.
BEGINNER CLASS
Palm Strike
Palm Strike Combo: Left/Right/Right
Elbow #1
Combo: Palm Strikes Left/Left/Right/Right Elbow
Knees – emphasize control and turn, use attacker as a shield
Choke Front (1 handed pluck)
Awareness Drill: groups of 3; defender closes his eyes; the attacker makes the choke, while a third person stands somewhere nearby; the defender must defend, then spin the attacker so that he is between the defender and the third person
INTERMEDIATE CLASS
Hook Punch
Combos 3 & 4
Combos 6 (rear straight/front hook/rear straight) and 7 (front hook/rear straight/front hook)
Defense v. Hook Punch (extended)
Defense v. Hook Punch (covering)
Inside Defense review
Drill: defend straight or hook (left only, then right only)
Sparring: light sparring, 50% speed, with straights and hooks
ADVANCED CLASS
Punch one direction, kick in another
Drill: Group of 3. 1 focus mitt holder, 1 striker, 1 kick shield holder. Focus mitt holder and striker free work. Kick shield holder approaches striker and gets attention verbally. Striker includes a kick with any punch of the current combination.
Full Nelson – throw
Full Nelson – sweep
Drill: Defender stands in the middle of a crash pad with eyes closed. Attacker applies full nelson. Defender either throws attacker forward or sweeps attacker backward and finishes with combatives.
BEGINNER CLASS
Straight Punch Review
Drill: belt drill
Advancing Straight Punch
Straight Punch Low
Inside Defense
Inside Defense v. Straight Punch Low
Drill: defend high or low straight punch
INTERMEDIATE CLASS
Back Kick
Drill: groups of 3; attack one target; when defender hears signal, make a back kick to a second threat then turn to continue attacking that threat; continue
Ground - Elbow Escape from Full Mount
Drill: groups of 4; start on ground, make Elbow Escape to stand up, then continue with drill as above until group leader says "down!" Reset and continue
ADVANCED CLASS
Thai Pads: Combo #3/block right low kick/Combo #3
Sparring: 10 second rounds (90% speed, light contact) with a 5 second break to find a new partner; 15 rounds
Gun from the Front - attacker pulling back on the gun or falling down from the punch
BEGINNER CLASS
Straight Punch with Advance
Inside Defense from Passive Position
Choke from the Front Review (2 handed technique)
Choke from the Front with a Push
Drill: slow work; feel the difference between a static choke or a choke with a push
Inside Defense from a passive stance
Drill: defend against a punch OR a static choke OR a choke with a push
INTERMEDIATE CLASS
Hook Punches
Focus Mitts Combo #6 (Right-Left Hook-Right)
Backward Roll
Drill: partner holds focus mitts; defender starts in a crouched position; defender makes a backward roll, then comes up and works Combo #6 until the partner resets
Advancing Front Kick
Advancing Round Kick (like front kick) — emphasize using the ball of the foot
Choke from Behind with a Pull — discuss the possibility of using Round Kick with the Ball of the Foot
ADVANCED CLASS
Focus Mitts: 2 rounds of 3 minutes each
Focus Mitts: Striking when in Someone’s Guard
Drill: using guard to make striking difficult; make hand defenses AND push the attacker away with hips or pull him in close
Leg Triangle from Guard
Defense v. Leg Triangle (see video)
BEGINNER CLASS
Straight Punch with Advance
Straight Punch with Retreat
Drill: Striker; eyes closed, Pad holder holds pad at a close distance for a bit further away from striker and gives a verbal signal, striker makes either Straight Punch with Advance OR Straight Punch with Retreat.
Choke from the Side
Ground: Front Kick
Drill: Groups of 3, 1 Large Pad; Defender; on their back, Front Kick from Ground, get up and follow up with counter attacks, attacker makes a Choke from the side; Defender; defend and reset.
INTERMEDIATE CLASS
Side Kick (with and without advance)
Back Kick
Combo: Side Kick/Back Kick (both sides)
360 with counterattacks
Choke Behind with a Pull
Drill: Attacker fights back!
Groups of 3; Defender; non-stop strikes on pad; attacker makes Choke Behind with a Pull, as the defender is making their defense, attacker takes a step back and makes a 360 attack. Defender; makes the appropriate defense and continues with counterattacks on pad.
ADVANCED CLASS
Thai Pads: 3 Rounds of 3 Minutes.
Round 1: Combos- Include Kicks, Knee, Elbows
Round 2: Opposite Stance- add sprawls
Round 3: Kicks and Knees ONLY- Pad holder may call kick and knee combos to make this round challenging for their partner.
Long Gun from the Front – live side
Long Gun from the side- dead side
Ground: Leg Triangle
BEGINNER CLASS
Straight Punch with Advance
Straight Punch with Retreat
Round Kick
Drill: A's hold for B's at one end of the mat. On instructor's "GO!" B's make Straight Punch with Advance all the way across room and at the end of mat, make a round kick right or left depending on A's hold. Then B makes Straight Punch with Retreat all the way back. Once A and B reach beginning point, they switch. Have students attempt to get the most rounds in as a team in 2 minutes. Winning team does not do 5 burpees.
Choke from the Side
Round Kick from the Ground
Drill: Groups of 3; A's hold pad; B's are Strikers/Defenders; C's are attackers. A holds for 4 Straight Punches with Advance, 4 Straight Punches with Retreat, and 2 round kicks right, 2 round kicks left. At any time, C can apply Choke from the Side OR give verbal cue of "DOWN" and B makes Round Kick from the Ground.
INTERMEDIATE CLASS
Hook Punch
Uppercut Punch
Drill: Focus mitt combinations 8 (Rear Uppercut/Lead Hook/Cross), 9 (Lead Uppercut/Cross/Lead Hook), and 10 (Cross/Lead Uppercut/Cross)
Drill: 30/60/90
30 Seconds: Nonstop Punches
15 Seconds Rest
60 Seconds: Knees in the Thai Clinch
15 Seconds Rest
90 Seconds: Striker starts with straight punches, on instructors call of “SPRAWL", defender sprawls, gets up and changes to Knee strikes. Switch strikes after every sprawl.
Basic Takedown Defense (quick review)
Inside Defense with Counter v. Left Punch
Inside Defense with Counter v. Right Punch (2 counters)
Inside Defense with Counter v. Right Punch (1 counter)
Drill: A can throw a left or right straight punch. B defends with an inside defense with counter from above with follow-up combatives.
Drill: Non-compliant Attacker: During follow-up combatives, A can make the beginning of a takedown by attempting to put shoulder to B's torso/waist and hands behind their legs. B should intercept with Basic Takedown Defense.
ADVANCED CLASS
Thai Pads
Round 1: Free work using combinations 1K-10K
Round 2: Free work. Add the following covering defenses and counters: Cover against the left hook and counter with a 7, cover against the right hook and counter with a 6,
Round 3: Free work. Add cover against the left hook to the body and counter with an 8, cover against the right hook to the body and counter with a 9
Full Nelson – finger strip
Full Nelson – throw
Full Nelson – sweep
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