BEGINNER CLASS (B3)
Straight Punch Review
Knees (straight knees and round knees)
Combo: Left/Right/Left/Knee/Round Knee (pad holder adjust pad for round knee)
Combo: Left/Right/Left Knee/Left Round Knee (pad holder adjust pad)
Choke from Behind with a Push
INTERMEDIATE CLASS (B3)
Focus Mitt: 3 rounds of 2 minutes, emphasize movement after combo
Basic Takedown Defense, Spinning on Centerline
Bearhug from Behind, Arms Free
Bearhug from Behind, Leverage on Finger
Drill: attacker rushes forward; defender uses Basic Takedown Defense; attacker slips under the defender's elbow and takes the defender's back; defender does either Bearhug from Behind OR the finger leverage technique
ADVANCED CLASS (B3)
Focus Mitts with shin guards: 3 rounds of 3 minutes with 30 second break; pad holder throws a jab, cross, or low round kick now and then to make sure striker is also reader to defend
Hip Throw
Pummel Drill to Hip Throw: partners work the pummel drill, but one is assigned to the throw; maneuver weight and position until you make make the hip throw; partner shoulder some resistance so that practitioner must decide when the throw is available.
Focus Mitts Plus Hip Throw: 2 rounds of 2 minutes; pad holder makes basic combination OR advances and forces a clinch; defender establishes under hook and makes hip throw
Stick Overhead
BEGINNER CLASS (B3)
Hammerfist Forward
Hammerfist Downward
Tombstone Drill: 1 or 2 punch hammerfist combinations (forward or downward), groin kicks, and sprawls. 3 rounds: 90-seconds freework, 30 second flurry at the end. Round 1 flurry hammerfist forward, round 2 flurry hammerfist downward, round 3 flurry groin kicks.
Choke from the Side
INTERMEDIATE CLASS (B3)
Back Kick
Defensive Back Kick with a Spin
Hair Grab Side, Impending Knee
Shark Tank Drill: 1 defender, 4 attackers (front, both sides, and behind). Attackers in front and behind have kick shields and call for spinning back kick or back kick respectively. Attackers on the side perform hair grabs with impending knee.
ADVANCED CLASS (B3)
Kick Paddle (or Focus Mitt)Warm-up: Medium-to-high round kicks & spinning heel kicks. Students should focus on flexibility, not power.
Sliding Defense vs. Medium-to-High Round Kicks
Sliding Defense vs. Spinning Heel Kick
Stopping Defense vs. Spinning Heel Kick
Stick-Baseball Bat Defense
Shark Tank Drill: 1 defender, 4 attackers. Attackers throw Medium-to-high round kicks and spinning heel kicks (50% speed, 1% power), as well as baseball bat swings with a stick. If necessary, for added difficulty attackers may also randomly throw in self-defenses from levels 1-3.
BEGINNER CLASS (B3)
Left Right Combination
Round Kick
Knees (Regular and Round)
Drill: Introduce Muay Thai Pads
-- Round 1- Pad holder- Calls out straight punch combinations- 1-4 (straight punches)
-- Round 2- Straight punch combinations plus Round kicks & Knee strikes
Wrist Releases
Inside Defense
Choke from Behind with a push
Drill: Defender, yes closed; attacker gives a verbal signal and makes a straight punch or makes choke from behind with a push
INTERMEDIATE CLASS (B3)
Side Kick (with and without advance)
Combo: Side Kick, side Hammer fist followed by knee strikes
Outside defense v. Right Punch
Hair Grab Behind
Bearhug Behind Lifting
Drill: Focus Mitts
Defender combo #5; attacker make a Hair Grab from behind OR Bearhug Lifting
Ground- Strike from Full Mount
Ground- side mount to full mount
ADVANCED CLASS (B3)
3 Round Drill
Ax Kick
Combo: Front Kick Groin (Back Leg) followed by an Ax Kick (Forward Leg)
General Defense v. Medium to high Kicks
Hip Throw
stick- overhead defense
Headlock from the side, spinning inward
Drill: Groups of 3, one large shield
Defender non stop knee strikes; attacker gives a verbal signal and makes an overhead defense OR Headlock from the side, spinning inward
BEGINNER CLASS (B3)
Palm Strikes/Elbows review
Combo: Left/Right/Right Elbow
Knees (emphasize with a switch)
Choke from the Side (both sides)
Drill: Barricade Drill – knees until pad holder tells you to run; push through barricade of pads; punch target at end; 2nd attacker makes Choke from the Side
INTERMEDIATE CLASS (B3)
Thai Pads: Combo #3 with knee
Thai Pads: Combo #4 with knee
Bearhug Front and Behind, Arms Free
Bearhug Front, Lifting
Bearhug Behind, Lifting
Drill: groups of 4; one person in the middle, two hold pads. The defender strikes targets as instructed; at any time, the last person can make any of the bearhugs practiced in this class.
ADVANCED CLASS (B3)
A/B Drill w/sprawls: striker; 3 Sprawls before sprinting to the other pad
Ax Kick
Combo: Front Kick-groin/Ax Kick
Stick- Overhead
Stick- Baseball bat swing
Drill: Defender; non- stop sprawls, attacker gives a verbal signal and makes stick attack. Defender; makes the proper defense and continues with sprawls.
BEGINNER (B3)
Palm Heel Strikes
DRILL: Krav Maga Suicide 1
Groups of 2, Striker, Padholder, both at one end of the gym. Striker begins sending all out Palm Heel strikes. On instructor’s “GO!”, Striker turns, runs to whatever “line” instructor is standing on and sprints back to resume striking. Repeat for several runs, instructor changing “line” each time.
Round Kick
DRILL: Krav Maga Suicide 2
Same as above, but as Strikers are returning to pad, instructor can cue for Palm Heels or Round Kick for next round.
Choke Front - 1 Hand
DRILL - FINAL:
Groups of 2, Defender/Striker, Attacker/Padholder. Instructor cues for either Palm Heel or Round Kick burst. On “ATTACK!” Striker sets up neutral/eyes closed for Choke attack. After defense, Striker returns to pad with cued combative.
___________
INTERMEDIATE (B3)
Back Kick
DRILL1: Strike Line
Padholders line up with space in between. Strikers begin in front of their partners. Striker sends a striker to pad and shuffles to the right aligning to next pad before kicking.
DRILL2: Strike/Finish
Strikers scattered, neutral/eyes closed. Padholders give verbal cue. Striker looks, sends Back Kick and orients to finish with burst of Punches/Palm Heels/Hammerfists. Reset on Padholder cue.
Hair Grab Behind
DRILL:
Same as above, but Roamer can cue for Back Kick or Hair Grab.
Rear Choke w/ Pull
DRILL - FINAL:
Same as above, but Roamer can cue for Back Kick, Hair Grab, or Choke Rear w/ Pull.
NOTE: With both Hair and Choke pulls, build technique to the point where the attacker is pulling back AND down as if trying to pull the defender to the ground, to add intensity and test defense.
___________
ADVANCED (B3)
DRILL - WARMUP:
-Round 1: Follow the leader.
-Round 2: Shoulder tap
-Round 3: Alternating 360/Burst/Finish
-Round 4: Alternating Shoot in/Defend
-Round 5: Alternating 360 OR Shoot in
Stick - Baseball Swing Defense
Long Gun Behind - Touching Live Side
Long Gun Behind - Touching Dead Side
DRILL - FINAL:
Groups of 3, Defender, Padholder, Attacker. Defender sends all out strikes to pad. Attacker gives verbal/tactile cue for Baseball Swing OR Long Gun Behind. Defend and return to striking.
BEGINNER CLASS (B3)
Left Right Combination
Round Kick
Knees (Regular and Round)
Drill: Introduce Muay Thai Pads
-- Round 1- Pad holder- Calls out straight punch combinations- 1-4 (straight punches)
-- Round 2- Straight punch combinations plus Round kicks & Knee strikes
Wrist Releases
Inside Defense
Choke from Behind with a push
Drill: Defender, yes closed; attacker gives a verbal signal and makes a straight punch or makes choke from behind with a push
INTERMEDIATE CLASS (B3)
Side Kick (with and without advance)
Combo: Side Kick, side Hammer fist followed by knee strikes
Outside defense v. Right Punch
Hair Grab Behind
Bearhug Behind Lifting
Drill: Focus Mitts
Defender combo #5; attacker make a Hair Grab from behind OR Bearhug Lifting
Ground- Strike from Full Mount
Ground- side mount to full mount
ADVANCED CLASS (B3)
3 Round Drill
Ax Kick
Combo: Front Kick Groin (Back Leg) followed by an Ax Kick (Forward Leg)
General Defense v. Medium to high Kicks
Hip Throw
stick- overhead defense
Headlock from the side, spinning inward
Drill: Groups of 3, one large shield
Defender non stop knee strikes; attacker gives a verbal signal and makes an overhead defense OR Headlock from the side, spinning inward
BEGINNER (B3)
Eye Strike
Elbow #6
Focus Mitt Drill: pad holder holds one focus mitt approximately head level. Striker throws eye strike with lead hand, closes distance and throws elbow #6. Once comfortable with drill, both striker & pad holder may begin to move between combinations.
Choke from Front (1-handed)
INTERMEDIATE (B3)
Basic Takedown Defense/Spinning on Centerline
Review Bearhug Defenses (Front & Rear)
Bearhug Front (lifting)
Bearhug Behind (lifting)
Circle-of-Death: 1 defender, rest of class attacking constantly. All level 1 self-defenses + bearhug attacks with or without lifting.
ADVANCED (B3)
Gun from Behind at a Distance
Long Gun from Behind - Touching (both sides)
Circle-of-Death: 1 defender, rest of class attacks. All lower level self-defenses involving attacks from behind + hand gun from behind at a distance + long gun from behind (touching)
BEGINNER (B3)
Knees w/ Clinch
Hammerfist Side
DRILL:
Grps 2, Striker, Padholder. Striker neutral/eyes closed. Padholder cues for either HF Side. Striker opens, sends, orients and finishes with Knees until Pad cues to “RESET!”
Choke Side
DRILL - FINAL:
Same as above, but partner has option of cueing with pad or attacking with Choke Side.
___________
INTERMEDIATE (B3)
Outside Defenses (1-5)
SPARRING - Trigger
Grps 2. A/B. Determine who will send trigger. Defender will begin with hands lower than fighting stancy. Attacker will send straight punch to begin round. Defender will attempt to defend, but regardless free sparring. 20 second rounds. Switch roles each round.
Choke Front Against Wall
DRILL:
Grps 2. Defender/Attacker
Rnd 1: Regular attack/defense
Rnd 2: Explore using Outside defense to intercept the choke.
SAFETY NOTE: Have attacker switch attacker to aim for lower chest or shoulders to avoid slamming choke on.
Choke Rear Against Wall
DRILL - FINAL:
Grps 2. Defender slowly circles in front of wall, eyes open. Attacker can decide to apply either Choke. If Front, Defender can attempt to intercept choke.
__________
ADVANCED (B3)
Axe Kick
Spinning Outside Slap Kick
DRILL: Hollywood
Grps 2, Attacker (glove on), Defender. Attacker holds weapon out in gloved hand. Defender performs spinning kick to slap it out of hand and get to exit. Instructor should designate an item to serve as the “exit,” moving it during the exercise to test awareness.
Hip Throw
Headlock Side, Spinning Inward
DRILL - FINAL:
Roaming Attackers. Defenders neutral, eyes closed. Attackers apply Headlock Spinning Inward. After defense, Defender attempts to mount/keep Attacker from gaining dominant position/getting to feet. If Attacker regains dominance/feet, s/he moves on to victim, while Defender resets for another attack.
Beginner (B3)
Straight Punch
Elbow #4
Hammerfist to the Side
Round Kicks
Tombstone pads
Drill: Striker stands in neutral stance with eyes closed. Partner can give a shove or verbal cue to the side or behind. Striker makes either hammerfist to the side or Elbow #4 depending on target and follows up with 4 Drill: Same as previous drill, but now Striker follows up with 4 straight punches and 2 round kicks
Cash out: 45 seconds each: horseshoe drill
Choke from the Side
Drill – Groups of 3: 1 pad holder moves around and holds for punches or round kicks, 2nd attacker can Choke from the Side or give a shove from the side or behind with tombstone pad for either Hammerfist to the Side or Elbow #4 followed up by 4 straight punches and a round kick.
Intermediate (B3)
Side Kick
Thai Pads
Round 1: Basic combinations with kicks
Round 2: Add Basic Takedown Defense/Spinning on centerline followed up by 2 knees
Round 3: On every combination ending with a hook (3, 7, 9) Striker steps across centerline as if they overcommitted to hook or faked the hook to distract from foot movement and throws a lead leg side kick
Hair Grab from Behind
Drill: Groups of 3: 1 person holding thai pads; 1 defender; 1 attacker. Free work on the thai pads. Attacker can apply Hair Grab from the Side, Impending Knee or Hair Grab from Behind at any time. Defender makes defense and returns back to pad. Have Defender wear gloves to mimic loss of fine motor skill under stress.
Advanced (B3)
Thai Pads
Round 1: Combinations 1-10
Round 2: Double the kick and add sprawls
Hip Throw
Face to Face Throw
Drill: (Ground)Fight Gone Bad. 1 minute per station. 2 students per station to allow for partner work. Students immediately move to their next station with no break, but after they have completed an entire round, they get 1 minute rest. Three rounds of the following
Ground and Pound on dummy or curved kick shield
Hip Throw; 1 for 1 with partner (can just take this to the lift without bringing partner to the ground if only one crash pad)
(On pad) 4 punches to a sprawl, back and forth
Face to Face Throw
(On pad) 2 punches, basic takedown defense, 4 knees, back and forth
BEGINNER CLASS (B3)
Left/Right Combinations (1-4)
Inside Defense
Straight Punch Low
Inside Defense vs. Low Straight Punch
"Sparring" Drill (1%-50% speed): Round 1; each partner takes turns throwing combination 1 or 2 while other partner defends. Round 2; Combinations 3 or 4. Round 3; Combinations 1 or 2 with low straight punch included in combo. Round 4; Combinations 3 or 4 with low straight punch included in combo. Round 5; Combinations 1-4, low straight punch may be included or omitted from combination.
INTERMEDIATE CLASS (B3)
Review Back & Side Ground Fighting Positions
Ground - Fallbreak Back
Ground - Fallbreak Side
Ground - Side Mount to Full Mount Transition
Ground - Dismount from Full Mount
Drill: 1-for-1; Defenders stand in passive stance, eyes shut, with enough space around them to fall backwards or sideways safely. Attackers use kick shields to jolt defenders backward or sideways. Defenders fallbreak in appropriate direction, deliver 1 front or side kick from ground depending on position, then attacker ditches pad and gets into side mount. From side mount attacker transitions to full mount, then disengages from full mount. Attacker then stands in passive stance with eyes closed and drill repeats with defender serving as new attacker.
ADVANCED CLASS (B3)
Spinning Outside Slap Kick
Focus Mitt Drills: Free-work combinations. Incorporate spinning outside slap kicks (Safety Note: Kick for contact, not for power)
Simple Takedown
Double Leg Takedown
Sparring Drill: 1-for-1 Partners use any combination to set up a takedown. After takedown, partner on top must hold partner on bottom there (no transitions). Partner on bottom must escape from position and return to standing.
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