BEGINNER CLASS (B1)

NOTE: GET THROUGH THE COMBATIVES VERY QUICKLY TO SAVE TIME FOR SELF DEFENSE

Hammer fist to the Side

Elbow #2

Knees

Drill: attacker pushes with a pad from the side; defender makes either hammer fist or elbow depending on distance, then turns to deliver knees

Choke from the Front with a Push

Choke from Behind with a Push

Drill: eyes closed, either attack

INTERMEDIATE CLASS (D1)

Focus Mitts: emphasize hooks and uppercuts

Defense v. Hooks

Defense v. Uppercuts

Ground - Trap and Roll

Ground - Kick Off from Guard

Drill: partner A starts on top in full mount; Partner B makes Trap and Roll; Partner A performs Kick Off from Guard and gets up; slow fighting for a 30-45 seconds; reset

 

ADVANCED CLASS (D1)

Focus Mitts: combos #6 & #7

Single Leg Takedown ("toe pick")

Drill: cover against multiple punches, drop down and make low single leg takedown

Ground - defend kicks while on the ground against multiple attackers (cover head, use basic shin blocks)

Stick Overhead

Drill: start on ground, cover against multiple attackers who are kicking AND one attacker using padded stick; make a low single when possible, get up and defend stick

BEGINNER CLASS (B1)

Palm Heel Strikes

Groin Kick

Hammerfist Downward (discuss position -- they should not get so close that they are open to being taken down/legs grabbed)

Combo: using Palm/Heel Strikes, Left/Right/Right Groin Kick (recoil)/Right Hammer Fist Down

Choke Front (1 Hand)

 

INTERMEDIATE CLASS (D1)

Hook Punch

Combos 6 & 7

Combo 6 variation: Right/Left Hook/Right Hook

Defense v. Hook Punch - Extended

Defense v. Hook Punch - Covering

Light sparring using straight punches and hooks

 

ADVANCED CLASS (D1)

Thai Pads: 2 rounds of 3 minutes

Stick Overhead

Stick Baseball Bat Swing

Drill: put 1 stick per pair in the middle of the room; position the partners on either side of the room, lying on their stomachs. Yell "Go!" Both must try to get the stick. Once one person has the stick, he attacks with baseball bat or overhead swing. The other person must defend. Repeat several times, and change partners.

BEGINNER CLASS (B1)
Zombie Drill!
Palm Heel Strikes
Drill: Palm Heel Strikes, do a jump tuck (knees to chest) on instructors signal, then back to Palm Heel Strikes, give an increasing number of jumps up to 5.
Choke from the Side
Advance- Downward Stab
Drill: Groups of 3; non-stop strikes on the pad, defend Choke from the Side OR Downward Stab.

INTERMEDIATE CLASS  (D1)
Thai Pads- 3 rounds of 3 minutes; Include kicks and Elbow, Sprint one lap around the mat on instructors signal, then back to combinations
360 with Counterattacks
Choke from Front Against wall
Drill: Dim the lights, blast the music (if possible, the goal is to make the environment appear very chaotic), defender; starts close to the wall, Eyes closed, Choke against the wall OR defend 360.

ADVANCED CLASS (D1)
Thai Pads 2-5 Minute Rounds- Opposite Stance; sprawl jump knee tuck on instructors signal, then back to working the pad
2 Back Kicks with a Switch
Gun- from Behind- Defend with 2 Back Kick with a Switch (JUST KIDDING)
Advanced Gun – from behind, attacker close (hugging defense)
Drill: Eyes closed; defend Gun from Behind - basic defense OR Hugging defense OR pad holder/attacker comes up from behind, gives a verbal signal, then make a 2 Back kicks with a switch.

 

BEGINNER CLASS (B1)

Movement- Fighting Stance Moving Forward., Left, Right, Back

L/R Combination- Review

Straight Punch Low

Combination: Straight Punch Low, L/R Combination

Inside Defense v. Straight Punch Low

Drill: Groups of 2; Defender eyes closed; pad holder bumps defender and holds for today’s combination OR gives a verbal signal and makes a Straight Punch Low.

Choke from Front (1-handed)

Choke from Front with a Push

 

INTERMEDIATE CLASS (D1)

Round Kicks Low- Review

Side Kick (with and w/o advance)

Combination: Side Kick/Round Kick Low

Defense Vs. Hook (Covering)

Defense Vs. Uppercut

Drill: Focus Mitts: 2 rounds of 2 minutes; basic combination; Pad holder; anytime during the rounds makes a Hook OR Uppercut at the striker; striker makes the appropriate Defense and continues with combination.

Choke from Behind Against Wall

 

ADVANCED CLASS (D1)

Warm up with basic self-defense techniques

Overhand Right

Combination: Overhand Right/L-Uppercut/Right Cross

Drill: Focus Mitts: 2 rounds of 3 minutes- Combinations, include today’s combination, sprawls and push ups.

One Arm Shoulder Throw

Drill: Non-stop self-defense techniques, One Arm Shoulder Throw when possible

Stick- Overhead Defense

Stick-Baseball Bat Defense

BEGINNER CLASS (A3)

Straight Punches

Elbows 1-3

Combo: Left/Right/Left Elbow – burst forward on elbow, and treat it a little like a left hook

Front Kick

Choke Front (2 hands) – for counterattacks, after the front kick make Left/Right/Left Elbow

 

INTERMEDIATE CLASS (C3)

Uppercut

Combo: right uppercut/left hook

Combo: left uppercut/right hook

Bearhug from Behind (arms free)

Bearhug from Behind (arms caught)

Bearhug from Behind (lifting)

 

ADVANCED CLASS (C3)

Thai Pads: Combos 1-4 – 3 rounds. After the first round, include sprawl/right cross with every combination

Double Leg Takedown – emphasize shooting to the lead leg to avoid a strong knee from the opponent’s rear leg

Side Control

Arm Lock from Side Control

BEGINNER CLASS

Tabata Punches: 8 rounds of 20 seconds on, 1o seconds off

Review Groin Kick and Elbow #1 quickly (this is a technique heavy class!)

Choke from the Front

Advanced Technique: Gun from Behind

Drill: eyes closed, Choke or Gun

 

INTERMEDIATE CLASS

Focus Mitts: Combos 1-4

Focus Mitts: Combos 1-4/cover v. hook/cross hook or hook cross; for example, if pad holder calls for Combo #1, he will catch the punch and make a hook with his free hand; striker must recoil his punch and cover, then give Cross/Hook as a counter.  If pad holder calls for Combo #2, he will catch the left/right, then make a hook with his free hand; striker must recoil his punch and cover, then give Hook/Cross as a counter, etc.

Defense v. Low Round Kick (shin block)

Focus Mitts (both participants need shin guards); Combos 1-4, pad holder throws low round kick after striker makes combo

Headlock From The Side

 

ADVANCED CLASS

Round Kick

Jumping Round Kick

Gun From The Front

Knife - Downward Stab

Drill: eyes closed, gun or knife

BEGINNER CLASS (A3)

Palm Heel Strike

Front Kick Vertical Target

Combination- Front Kick Vertical Target, R/L Palm Heel strikes followed by a Right Elbow Strike

Choke from Behind

Ground- Getting up

Ground- Front & Side Kick

Drill: Groups of 3; Defender starts from the ground on their back with their eyes closed, Pad Holder  gives a verbal signal and steps towards defender.  Defender; makes the appropriate kick , gets up and continues with counters on the pad, Attacker; makes a choke from behind.  Reset after a successful defense!

 

INTERMEDIATE CLASS (C3) 

Uppercut Punch

Hook Puch

Focus Mitt Combinations- Include hooks and uppercutts

Defensive Back Kick with a spin

Focus Mitt Combinations- R-Uppercut/L-Hook,/R-Cross/Defensive Back Kick with a spin

Focus Mitt Combinations- L-Uppercut/R-Cross/L-Hook /Defensive Back Kick with a spin

Bearhug Front (Lifting)

Bearhug Behind (Lifting)

 

ADVANCED CLASS (C3)

Interference Drill

Gun from the Front

Gun from the Front, Pushing into Stomach

Gun from the Side, in Front of the Arm

Drill: Monkey in the Middle

Groups of 4-5 ppl; defender is in the middle; everyone else is attacking, any of the above Gun threats and any Level 1-3 attacks.

BEGINNER CLASS (A3)
Front Kick to a Vertical Target
FKVT to Left/Right Combination
FKVT to knee
Target recognition based on the above
Drill: Padholder and striker line up on one end of the mat, with padholders on outside. On “GO!” strikers throw FKVT to pad and try to sprint to other side of room to touch a cone or landmark in the ring. If padholder touches them with pad in both hands before they touch cone, striker does to burpees. If not, padholder does two burpees.

360 defenses

Choke from the Front (2-handed)
Drill: A/B Drill. Roaming attackers can apply Choke from the Front (2-handed) or verbal cue with 360 attack.

INTERMEDIATE CLASS (C3)
Focus mitts and belly pad
Round 1: free work with basic combinations
Round 2: Add defensive front kick between combinations
Round 3: Add sprawls
Advanced Technique: Gun to the Side, Front of Arm

ADVANCED CLASS (C3)

Focus mitts and (everyone) shin guards
Goal: Working inside a longer/taller attacker
Round 1: Focus on call with hooks and uppercuts, adding in a (controlled and gently placed) low round kick on holder’s call
Round 2: Whenever pad holder wants, they can throw the medium round kick. Striker performs 2 or 3 point block. Off the lead side they respond with a 9, off the rear side they come back with an 8
Round 3: Pad holder can throw a FKVT. Striker defends, clearing with their lead hand, and responds with a 10 (overhand/uppercut/overhand)
Headlock from the Side, spinning inward
Headlock from the Side, neck break

BEGINNER CLASS (A3)
Ground – Back Position
Ground – Back Fall Break
Ground – Getup
Ground – Front Kick
Drill:Groups 2, Striker, Pad holder (Kick shield) + Roaming Attackers. Strikers work freestyle upper body strikes (Straights, Hammers, Elbows) to pad. Roaming attackers apply Sweep to Striker. Striker Fall Breaks into Ground Position. Pad holder circles and moves in for Ground Front Kicks, upon backing away, Striker Getups and returns to freestyle strikes.

INTERMEDIATE CLASS (C3)
Uppercut Punch
Focus Mitt Rounds: Round 1 - Combos 8 (Rear upper cut/lead hook/cross) and 9 (lead uppercut/cross/lead hook). Round 2 - Pad holder throws a straight punch off either arm, striker slips the punch and delivers either combo 8 or 9. Round 3 - Combo 6 + slip + Combo 8 or Combo 7 + slip + Combo 9
Ground - Side mount position and strikes
Ground - Arm lock from side
Ground - Side mount knee to belly (disengaging)
Stress drill: Groups of 3. 1 tombstone pad holder, 1 striker, 1 attacker. Striker starts in side mount position on attacker, when instructor says, "GO!" strikers have 30 seconds to execute arm lock from the side. After 30 seconds, instructor yells, "RUN!" strikers must disengage from side mount and find their pad holder somewhere in the room to deliver flurried strikes on the pad. Attackers follow strikers, and instructor calls "DOWN" after all strikers have found their pad holders for drill to immediately repeat. Note: pad holders should find a new "hiding spot" in the room each repetition.

ADVANCED CLASS (C3)
Jumping Round Kick
Thai Pad Rounds: 3 rounds, 2 minutes each. Free work combinations, all combos requiring round kicks must be jumping round kicks
Gun to the Side in Front of Arm
Gun from Front, Pushing into Stomach
Circle-of-Death: All lower level self-defenses (Levels 1-3) + Gun from front, pushing into stomach, and Gun to side, in front of arm.

BEGINNER CLASS (A3)

Straight Punches: Left/Right/Right and Left/Left/Right

Knees

Advanced Technique: Gun from Behind

 

INTERMEDIATE CLASS (C3)

Thai Pads: practice round kicks only, work on technique

Thai Pads: 3 rounds of 2 minutes

Inside Defense (review)

Outside Defenses 1-5

Drill: groups of 4; one person in the middle.  The other three can make straight punches from any angle; defender must defend using inside and outside defenses, make counterattacks, then return to the middle

 

ADVANCED CLASS (C3)

Focus Mitts: 2 rounds of 3 minutes

Clinch Work -- Start in classic KM "framing position" for knees; from there, attacker tries to pass the control; both partners try to get better positions using the "50/50" position, Muay Thai plum, and under hooks, etc. Include light strikes.  Do 6 rounds of :30 seconds

Face-to-Face Throw

Hip Escape from Side Control -- after training the technique, have the attacker include palm heel strikes to simulate a fight.

Drill: from clinch, one person makes face-to-face throw and gets to Side Control; other person defends punches and uses Hip Escape

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