BEGINNER CLASS
Palm Heel Strikes
Review Elbow #1
Combos: “Jab/Cross/Rear elbow” and “Jab/Cross/Front elbow”
Ground – Back position & movement
Ground – Front kick
Ground – Standing up
Drill: non-stop Palm Heel Strikes and Elbows; when pad holder says “down!” the defender must sit down (FALL BREAK is OK if your students know it), then move and kick from ground until pad holder says “Up!” and defender must Get Up and continue striking; do 3 rounds alternating.
INTERMEDIATE CLASS
Thai Pads and Shinguards
Round 1: Combinations 1-4 with a kick.
Round 2: Combinations 1-4 with a kick. Pad holder can throw the low round kick to striker. Striker defends using the shin block.
Round 3: Puke round! 30 seconds power punches Left/Right combination. 30 seconds 2 round kicks right, 2 round kicks left. 30 seconds 2 punches and push-up. 30 seconds speed punches.
Bearhug from the Front, Arms Free
Bearhug from the Front, Lifting
Drill: Circle of Death. Break class into small groups of 3 or 4. 1 defender, everyone else is an attacker. Defender stands in neutral with eyes closed. Attackers can apply Bearhug from the Front, Arms Free OR Bearhug from the Front, Lifting OR any Level 1 self defense technique.
ADVANCED CLASS
General Strikes to a kick shield
Drill: pile of pads in the middle of the room; students must crawl get a pad; if they don’t get a pad they are striking non-stop until the drill resets (make it tiring!)
Sweep with Heel Kick
Long Gun from Behind touching (both sides)
Gun from Behind (touching)- Looking over left shoulder
Drill: Non-stop strikes on pad, defend Long Gun from Behind touching or Gun from behind touching.
BEGINNER CLASS
Straight Punches
Drill: 30 seconds non-stop straight punching; 15 second rest; 2 rounds
360 Defense -- include control and knees
Ground - Back Position
Ground - Front Kick
Ground - Get Up
Drill: groups of three; one pad holder; person in the middle punches a pad; at any time, the third person gives a verbal signal and makes a 360 attack; defender defends, controls, and gives knees; sometimes the third person says "down!" and the defender sits down on the ground; the pad holder then moves in; defender kicks, then gets up and continues striking.
INTERMEDIATE CLASS
Combinations 1k and 2k -- the kicks should be low round kicks; recommend using a large kicking shield
Defense v. Low Round Kick (shin block)
Defense v. Low Round Kick (absorb)
Headlock from the Side
Drill: groups of three; one person makes low kicks; defender defends; at any time, the third person can make Headlock from the Side
ADVANCED CLASS
Thai Pads: 2 rounds of 3 minutes
Simple Takedown
Ground - Side Control
Ground - Side Control Escape
Ground - Knife from Guard (scissor sweep)
Drill: attacker makes Simple Takedown and gets to Side Control; defender makes Side Control Escape and pulls guard; attacker pulls knife and begins to stab (SAFETY! AVOID EYES); defender makes the defense
BEGINNER CLASS
Wrist Releases - make wrist releases part of the warm up
Straight Punches
Elbows 1-3
Drill: pad holder pushes from behind; defender gives Elbow #3 (on either side) then turns and makes Straight Punches; if desired, included Knees.
Choke from Behind
INTERMEDIATE CLASS
Focus Mitts: Combinations 6-9
Bearhug from Behind, Arms Free
Bearhug from Behind, Lifting
Drill: either bear hug, try to stop the Liftinging by basing out
ADVANCED CLASS
Focus Mitts: Combos 1-4
Focus Mitts: Practice Cross from opposite stance; then practice starting in regular stance, making a quick switch, and throwing a Cross from the opposite stance. The switch creates a new angle, or simulates feet switching because of uneven ground, obstacles, etc.
Focus Mitts: Left/Right combination/switch feet/Cross from Opposite Stance
Knife - Kick v. Knife
Knife - Downward Stab
Drill: eyes closed, on command, open eyes, recognize distance, and Kick or make Downward Stab defense
BEGINNER CLASS
Palm Heel Strikes
Front Kick (groin)
Knees
Round 1: Palm Heel Strikes, pad holder calls any number 1-6, Striker throws that many palm strikes
Round 2: Add Front Kick (groin), pad holder call a number 1-4, Striker throws that many FKG
Round 3: + 2 frame-hold knees + Ground and Pound on instructor's call of "DOWN!"--reset back to target recognition when instructor calls "TIME"
Drill: Diving for pads. Set pads in center of mat. Line up students equidistant from pad. Whoever touches it first on instructor's call of "GO!" gets to be holder. Other person throws non-stop punches (or FKG) until instructor calls "TIME!" Play with distance, on stomach, on back, bear crawl to pad, army crawl, etc etc
Choke from the Front, 2 handed pluck
Drill: Diving for pads. Person who gets to pad first can hold for straight punches, FKG, or drop pad and apply Choke from the Front with a Push
INTERMEDIATE CLASS
Groups of 3: 1 pair of thai pads, 1 KS, 1 striker.
Round 1: Free work on thai pads. KS holder can verbal cue for Hammerfist to the Side followed up by 6 hand combatives
Round 2: Free work on thai pads. KS holder can also verbal cue for Heel Kick followed up by 6 hand combatives
Outside Defenses 1-5
Hair Grab from Behind
Drill: Monkey in the Middle with groups of 3-4; off angle punches/defending a punch from neutral with Outside Defenses 1-5, Hair Grab from Behind, and all Level 1.
ADVANCED CLASS
Spinning Outside Slap Kick
Thai Pads
Round 1: Free work using all combinations. On any combination ending in hook (3, 7, 9), Striker adds a Spinning Outside Slap Kick at the end
Round 2: Opposite stance
Round 3: Puke round! 30s power punches, 30s 2 kicks right and 2 kicks left, 30s hook/cross/kick and cross/hook/kick, 30s knees, 30s speed punches
Cavaliers 1-4
Drill: Groups of 3; 2 attackers 1 defender. Attackers can apply any attack from beginner or intermediate curriculum. Defender must make initial portion of defense but instead of follow-up combatives, attempts to use a Cavalier to neutralize the threat.
Knife Defense v. Downward Stab
Drill: A/B Drill: B's are roaming attackers and can apply any self defense technique from Levels 1-3. A's finish with a Cavalier. OR B's can apply Downward Stab.
BEGINNER CLASS
Warm Up: Shoulder Tag (switch partners randomly every 30 seconds). After 2 minutes, drill becomes shoulder and knee tag.
Front Kick (Groin)
Knees
Combo: Front Kick/Knee (Same Leg) – work both sides
360 Defense
Choke from Behind
Drill: Group of 3. First person attacks second with single haymaker strikes. Second person defends using 360s. Third person randomly attacks first person with choke from behind between haymaker attacks. First person defends against choke from behind before returning to throwing haymakers at second person.
INTERMEDIATE CLASS
Hook Punch
Heel Kick
Focus Mitt Drill: Strikers start in passive stance, eyes closed. Pad holder approaches from left or right side, and calls any combination 1-4. Striker opens eyes, delivers heel kick to focus mitt and follows up immediately with combination called by pad holder.
Bearhug Front (lifting)
Bearhug Behind (lifting)
Drill: A/B drill. Group A stands in passive stance with eyes shut. Group B randomly attacks from the front or rear with bearhug (lifting) or verbally gets defenders attention and holds a focus mitt for a heel kick. Defender responds appropriately, finishes the fight with combatives and returns to passive stance.
ADVANCED CLASS
Jumping Round Kick
Thai Pad Drill: Free work combinations. All combinations must end with a jumping round kick.
Gun from the Side (front of arm)
Gun from Front (pushing into stomach)
Drill: Roaming attacker (Groups of 5). 1 person is selected to be an attacker, the remainder break off into pairs. Free work on thai pads (must include some jumping round kicks). Attackers roam about the room and randomly attack strikers only with gun from the side in front of the arm or gun from front pushing into the stomach. Striker’s defend, finish the fight, and return to pad work. 5 rounds so everyone has a chance to serve as attacker.
BEGINNER CLASS
Straight Punches/Palm Heel Strikes
Drill: striking 30 seconds with a 15 second break; 5 rounds
Front Kick Vertical Target
Drill: kicking 30 seconds with a 15 second break; 3 rounds
Choke Front with a Push
Choke Behind with a Push
Rotation Drill: groups of 3 — Person #1 holds for punches at one end of the room; at the other end, Person #2 stands with eyes closed; Person #3 makes Choke Front Push or Choke Behind Push to Person #2; Person #2 defends, then sprints across the room while Person #3 stands with eyes closed; Person #2 makes 10 left/right combinations, then takes the pad; Person #1 runs across the room and attacks Person #3. They rotate continuously.
INTERMEDIATE CLASS
Defensive Front Kick
Bearhug Front Arms Caught
Bearhug Behind Arms Caught
Drill: eyes closed, any bearhug OR verbal signal and the defender makes defensive frontkick OR push with pad and make counterattacks with close range weapons
ADVANCED CLASS
Thai Pads 5 rounds of two minutes, include sprawls, emphasize footwork especially in the later rounds as the striker becomes fatigued.
Knife Upward Stab
Knife Upward Stab — work at very, very close range (defender might take the first stab; try to control after that)
BEGINNER CLASS
Introducing Thai Pads
Punches- Left/Right Combination
Elbow #1
Round Kick
Round Kick- with a switch
Thai Pads: Left/Right/Right Elbow
Thai Pads: Left Punch/Right Round Kick
Thai Pads: Right Punch/Left Round Kick- with a switch
Thai Pads: Right Punch/Left Round Kick (with a switch)/Left Punch/Right Elbow
Choke from Front with a Push
INTERMEDIATE CLASS
Basic Combatives
Drill: Monkey in the Middle- groups of 3, one person in the middle; strikes on pad until hit with the other pad; turn with appropriate strikes and engage that pad. 60 seconds each person
Inside Defense v. Left/Right
Bearhug Behind Arms Caught
Bearhug Behind Arms Free
Drill: Monkey in the Middle- groups of 3; one person in the middle; strikes on pad until hit with pad or attacked with bearhugs, make the appropriate strike or defense. 90 seconds each person
ADVANCED CLASS
Thai Pads- 3 Rounds of 2 minutes- Non stop combiations, end every combo with a round kick/Knee- 30 second rest
Mouth of Hand
Combo- R-Uppercut, L-Hook, Mouth of Punch/Round Kick/Knee
Gun from Behind Touching
Gun from the Side, Behind the Arm
BEGINNER CLASS
Palm Heel Strikes
Drill: Groups of 2 (partners should be about same size and hight), Small shield; Non stop Palm Heel Strikes, on instructors signal "GO", striker Fireman or Piggy back carries pad holder to the opposite end of the room and back, and continues with strikes.
Choke from the Front (1-handed)
Choke from the Front with a Push
Choke from the Back with a Push
Drill: Groups of 4-5; 90 seconds, One defender, non stop attacks.
INTERMEDIATE CLASS
Drill: A/B Drill
Ground- Guard Reversal
Ground- Elbow escape (Quick Review)
Flow Drill: Guard Reversal to Elbow Escape; Groups of 2; one partner on their back in mount position, then makes elbow escape, transitions to guard position and from there makes guard reversal, now, the other partner is on the bottom and needs to elbow escape to guard and guard reversal. Repeat!
Reverse Headlock Standing
Drill: Groups of 3; defender; Strikes from the mount, 2nd person safely tackles defender off the pad, and mounts them, defender; makes elbow escape and transitions to guard, from there makes guard reversal technique and stands up, 3rd person then immediately attacks with Reverse Headlock, defender makes a strong defense and Resets.
ADVANCED CLASS
Overhand Right
Muay Thai Pads- 3 rounds of 3 minutes- Combinations, Kicks, Knees and Elbows. Be sure to include Overhand Right in combinations.
** Round 2- add sprawls, plus 4 Push Ups
** Round 3- Double up on the last technique of every combination
Long Gun from the Front- live side
Long Gun from the Front- dead side
Defense v. Bayonet Stab, live and dead side
BEGINNER CLASS
2:00 minute rounds, switching pad back and forth of the following:
Palm heel strike; each time student strikes pad, increase number of palms by 2
Left/Right Combination; each time student strikes pad, number of punches increases by 2
Round Kick; 2 round kicks right, 2 round kicks left, increase number of round kicks by 2 each leg
Drill: Shared Tabata Round: 20 seconds of maximum effort, switch pad on 10 second rest
4 minutes of
-A does 20 seconds nonstop hard and fast palm heel strikes (10 second rest and switch)
-B does 20 seconds nonstop hard and fast palm heel strikes (10 second rest and switch)
-A does 20 seconds 2 round kicks right, 2 round kicks left (10 seconds rest and switch)
-B does 20 seconds 2 round kicks right, 2 round kicks left (10 seconds rest and switch)
-Repeat
Choke from Behind with a Push
Drill: A/B Drill
INTERMEDIATE CLASS
Focus mitts; 2 minute rounds
Round 1: Basic combinations 1-4
Round 2: Add combination 8 (Rear uppercut/Lead hook/Cross) and 9 (Lead Uppercut/Cross/Hook)
Round 3: Add combination 10 (Cross/Lead uppercut/Cross) and Basic takedown defense
Defense v. Straight Punch Low (quick review from Level 1)
Inside Defense with Counter v. Left Punch
Inside Defense with Counter v. Right Punch (1 counter)
Reverse Headlock Standing
Drill: A can attack B with a straight left punch, a straight right punch, or a straight punch to the body. If A manages to touch B's stomach with the Straight Punch Low, B leans forward and A applies Reverse Headlock Standing. B makes defense and partners immediately return to drill.
ADVANCED CLASS
Thai Pads
*all rounds begin with 10 kicks right, 10 kicks left
*All rounds done with palm strikes (no gloves) instead of punches
Round 1: Free work
Round 2: Free work + bob/weave counter with 6 or 7
Round 3: + cover against the hook punch, counter with a 6K or 7K
Gun to the Side of the Head
Knife – off angle upward stab (live and dead side)
Drill: Groups of 3; 1 thai pad holder; 1 striker/defender; 1 attacker. Striker/Defender doing Round 3 from earlier. Attacker can apply Gun to the Side of the Head or Knife – off angle upward stab (live and dead side). Defender makes defense and immediately returns to striking.
BEGINNER CLASS
Straight Punch with Advance
Straight Punch with Retreat
Straight Punch Low
Inside Defense vs. Straight Punch Low
Choke from the Front (1-handed)
INTERMEDIATE CLASS
Defensive Front Kick
Review: Basic ground position and Front Kick from the Ground
Ground - Kick Off from Guard
Ground - Foot Grab Strip
Ground - Guard Reversal
A/B Drill: Half the class starts on their backs, eyes shut. Other half starts attacks by either getting into top guard position or grabbing defender's foot and dragging them. For attackers who get into guard, weight forward should yield a guard reversal. Weight neutral or backward should yield kick off from guard.
ADVANCED CLASS
Mouth of Hand Punch
Drill: Review all Level 1-3 standing self-defenses at 50% speed. Incorporate Mouth of the Hand punch into combatives
Review Headlock from behind (Level 1)
Headlock from Behind, Attacker Jumping (throw)
Circle-of-Death: 1 Defender, rest of class attacking in rapid succession. All lower level self-defenses and headlock from behind with attacker jumping. Defender should also work to incorporate mouth of hand punch into combatives where appropriate.
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