BEGINNER CLASS
Elbows 4-7
Recognition Drill: 1 tombstone pad holder, 1 striker. Striker starts in passive stance with eyes closed, pad holder prompts striker by bumping them with the pad. Striker delivers appropriate elbow (4-7) and then follows up with control position & combatives
Choke from the Front with a Push
Choke from Behind with a Push
Drill: Same as above. Now attacker may opt for pushing chokes from either direction.
INTERMEDIATE CLASS
Inside Slap Kick
Outside Slap Kick
Focus Mitt Drill: Free work combinations, pad holder intermittently calls for slap kicks.
Review: Inside Defenses
Inside Defense vs. Left/Right (2 defenses, lean back & trap, and 1-handed variations)
Drill: 1 attacker, 1 defender. Attacker starts outside punching range, Defender starts in fighting stance with eyes shut. Attacker verbally gets defender's attention and waits for defender's eyes to open. Once defender opens their eyes, attacker may burst in with either a single straight punch or a left/right combination. Defender uses appropriate inside defenses.
ADVANCED CLASS
2 Front Kicks with a Switch
2 Straight Knees with a Switch
Review: Gun from Behind, touching
Long Gun from Behind, touching (both sides)
Roaming Attacker Drill: 1-3 roaming attackers with handguns & long-guns available. Rest of class works in pairs, bare-handed focus mitt combinations. Roaming attackers approach strikers only and put a gun in their back. Strikers defend, follow up with combatives, and return to striking once they assess that the attacker is neutralized.
BEGINNER CLASS
Straight Punch with Advance
Inside Defenses
Headlock from Behind
Drill: one attack, one defend with Inside Defenses; at any time, random attackers walk around the room and attack the punchers with Headlock from Behind
INTERMEDIATE CLASS
Focus Mitts: Left/slip right cross/Left Hook/Right Cross
Kick Off from Guard
Reverse Headlock Standing
Bearhug Behind, Arms Free
Drill: start on ground with Attacker 1 in guard; make Kick Off from Guard; as you stand up, Attacker 1 puts you in Reverse Headlock standing; as you finish the defense, Attacker 2 attacks with Bearhug From Behind, Arms Free
ADVANCED CLASS
Thai Pads: 2 rounds, 3 minutes, very fast pace!
Gun From Behind, Touching
Gun From Behind, Walking
Gun From Behind, Hugging Technique
BEGINNER CLASS
Punches- L/R Combination
Round Kick- Emphasize Switch Round Kick
Muay Thai Pads:
First Combo- L/R Combination/Switch Round Kick (Left Leg)
Second Combo- R/Left Combination/Round Kick (Right Leg)
Third Combo- L/R combination/switch round kick/R/L Combination/Round Kick
Choke from Front (1 hand)
Ground Side Position
Ground Movement
Get Up from Ground from Side Position- both sides
Drill: Kick and Get up, then either punch pad or defend choke
INTERMEDIATE CLASS
Drill: Upside Down Pyramid!
Fast, Strong and Super Aggressive!
45 sec- Non- Punches, Elbows & Headbutts
10 sec Rest
35 Sec- Non- Stop POWER Round kicks (both legs)
10 sec Rest
20 Sec- Non-Stop knee Strikes
10 Sec Rest
20 Sec- Non- Stop Front Kicks- Groin (both legs)
10 Sec Rest
35 Sec- Non- Stop Knee strikes
10 Sec Res
45 Sec-Non- Punches, Elbows & Headbutts
Defensive Front Kick
Combination- defensive front kick/Left/Right punches/2 knees
Ground- getting up (quick review)
Ground- foot grab, strip
Ground- foot grab, spin inward
Ground- foot grab, spin outward
Barricade Drill: defender starts on the ground with eyes closed; foot is grabbed, and he must make the appropriate defense and get up; then he must go through a barricade of pep[;e with pads; after he gets through, he makes a defensive front kick followed by 6 knees
ADVANCED CLASS
2 Front Kicks with a Switch
2 Straight knees with a Switch
Knife – off angle upward stab (live and dead side)
Knife – off angle downward stab (live and dead side)
Knife – off angle straight stab (live and dead side)
Drill: Groups of 4-5; one defender, 10 Burpees, 30 seconds non-stop strikes from mount, then get up and defend non-stops attacks, Level 1, 2 & 3, plus Knife.
BEGINNER CLASS
Straight Punches
Elbows 4-7
Combo: Left/Right/Left Elbow #6
Combo: Left/Right/Right Elbow #6
Choke from Behind with a Push
Drill: eyes closed; push from front, make Combo Left/Right/Right Elbow #6 OR the attacker makes Choke from Behind with a Push
INTERMEDIATE CLASS
Thai Pads: Combo #2 with kick/Right/Left Hook
Thai pads: Combo #3 with kick/Left Hook/Right
Bearhug from the Front, Arms Free (space and base) -- quick review
Reverse Headlock Standing
Drill: Partner A makes bearhug attempt; Partner B does space and base, then attempts Reverse Headlock Standing; Partner A defends
ADVANCED CLASS
Sweep with Heel Kick
50/50 Clinch -- work position make Sweep with Heel Kick
Drill: 50/50 clinch -- work position -- if the attacker tries to create distance, give knee (lightly); if the attacker stays close, make the sweep
Long Gun, Live Side
Long Gun Dead Side
BEGINNER CLASS
Movement – Fighting Stance Moving Forward, Backward, Left, and Right
Round Kick
Drill: “Find your partner around the world.” 1 striker, 1 tombstone pad holder. Striker lays face down, eyes shut. Pad holder relocates somewhere else in the room. When instructor yells, “GO!” strikers get up, find their partner, then throw flurry round kicks & groin kicks as pad holder moves tombstone in U-shape pattern. Once instructor calls, “Time!” striker’s reset and pad holders find a new spot.
Choke from the Front (1-handed)
INTERMEDIATE CLASS
Defensive Front Kick
Review: Back Fall Break and Technical Stand-up
Ground – Kick off from Guard
Ground – Foot Grab Strip
A/B Drill: Half the class attacks, other half defends. Defenders stand in passive stance, eyes shut. Attackers may do any of the following: (1) approach with a kick shield and verbally get defender’s attention for Defensive Front Kick, (2) perform a simple tackle of defender to end up in guard, (3) Moderately shove the defender to “knock them down” and grab one of their feet. Safety note: Tackling and shoving defenders should cause an urgent fall, but be controlled enough to allow defenders to successfully Fall Break.
ADVANCED CLASS
Overhand Right Punch
Focus Mitt Drill: Round 1 – Review Combos 7 (Uppercut/Cross/Hook) & 8 (Uppercut/Hook/Cross). Round 2 – Replace all Crosses with Overhand punches for combo “7-Over” (Uppercut/Overhand/Hook) & “8-Over” (Uppercut/Hook/Overhand). Round 3 – Freework combos 7, 7-Over, 8, & 8-Over.
Ground – Leg Triangle from Guard
Sparring Drill: 1-for-1, partners take turns throwing any combination 1-10 (hands only) to set up a basic take-down/tackle to guard. Once in guard, person on bottom executes a Leg Triangle while person on top provides appropriate resistance to make it difficult, but not impossible.
BEGINNER CLASS
Ground - Side Position
Ground - Side Kick
Ground - Get Up from Side
Choke from the Front with a Push
Drill: start on ground, kick and get up, defend Choke from the Front with a Push
INTERMEDIATE CLASS
Inside Defense v. Left/Right
Inside Defense v. Left/Right (Lean Back and Trap)
Review High Round Kick
Defense v. High Round Kick (2 or 3 points of contact)
Drill: defend left/right combo OR high round kick
ADVANCED CLASS
Sparring: light sparring, 1 minute rounds
Knife Downward Off-Angle Stab (Dead Side)
Knife Upward Off-Angle Stab (Dead Side)
Drill: light sparring with one person, knife attack from either side by a second attacker
BEGINNER CLASS
Straight Punch with Advance
Round Kick
Front Kick
Drill: Movement; Straight Punch with Advance, Front Kick, Round Kick
Inside Defense
Choke from the Front with a Push
Drill: Defender eyes closed, attacker makes a choke from Front with a push Or gives a verbal signal, Inside Defense
INTERMEDIATE CLASS
Muay Thai Pads- 3 Rounds of 1 Minutes- INTENSE Training, no rest between combinations!
Round 1) Double Round Kicks & Knees
Round 2) L-Jab, R-Cross, L-Hook, 2 Round Kicks (Right Leg)
Round 3) L-Jab, R-Cross, L-Hook, 2 Round Kicks (Right Leg), R-Cross, 2 Round Kicks (Left Leg)
Inside Slap Kick
Inside Defense v. Left/Right
Defense v. High Round Kick Reflexive
Drill: Movement; Inside Defense v. Left/Right and Defense v. High Round Kick (Reflexive)
Bearhug Behind Arms Caught
Ground- Kick off from Guard
Drill: Groups of 3, One defender, one attacker and one pad holder; Defender; Kick off the guard, get up and attack the pad with non stop front kicks (Groin), attacker; make an aggressive Bearhug from behind, Defender; Makes a strong and aggressive defense. Reset!
ADVANCED CLASS
Overhand Right
Focus Mitts- General Combinations; Include; Elbows, Overhand Right and Sprawls, Switch stance after every sprawl.
2 Straight Knees with a Switch
Sweep with Heel Kick
Long Gun from the Front- live side
Long Gun from the Front- dead side
BEGINNER CLASS
Front Kick to a Vertical Target
Straight Punches
Knees
Drill 1: 1 attacker, 1 striker. Attacker with kick shield advances towards defender. Defender throws front kick to vertical target and then follows up with 6 straight punches. Strikers may start from fighting stance until they’re comfortable with range, then move to passive stance. Once in passive stance, attackers should make their advance faster and faster as striker has success delivering kick.
Drill 2: Now, Pad holder should move fast enough that Striker can't always make FKVT. When attacker comes in too fast, Striker hits frame-hold position to 4 frame-hold knees.
Drill 3: 30 seconds max straight punches standing, instructor calls "DOWN" and Striker and pad holder go to 30 seconds kneeling straight punches. Instructor calls "DOWN" one more time and 30 seconds hand combatives with striker on back and tombstone holder standing over them.
Choke from Behind
Final Drill: A's-B's-C's. A's are holding for Drill 2 from earlier. B's are Strikers/Defenders. C's are roaming attackers and can apply Choke from Behind to any B.
INTERMEDIATE CLASS
Headbutt Forward
Headbutt Side
Headbutt Backward
Focus mitts
Round 1: Basic combinations with a sprawl
Round 2: All combinations begin with a Headbutt Forward. Mitt holder should hold one mitt at very close range for headbutt and then move to mid-range for combination.
Round 3: Striker stands close to wall with eyes closed. Mitt holder can orient them in any direction, and then gives a verbal cue. Depending on where holder stands, Striker makes Headbutt Forward, Headbutt Side, or Headbutt Backward, then turns and faces and makes an Elbow 1 followed up by Combo 8 (rear uppercut/lead hook/cross).
Bearhug Front Arms Caught
Bearhug Front Arms Free (space)
Drill: Non-compliant Attacker A/B: A's are standing in neutral with eyes closed. B's are roaming attackers. B can make Bearhug Front Arms Caught or Bearhug Front Arms Free (space) OR apply any Level 1 attack and during follow up combatives, make Bearhug. A must be prepared for potential follow-up attack. Switch roles.
ADVANCED CLASS
Thai Pads
Round 1: All combinations
Round 2: Double the combination, i.e. when pad holder calls "2K" Striker makes a jab/cross/lead kick/jab/cross/lead kick
Round 3: Triple the combination + sprawls
Gun from the Front, 2 handed technique
Advanced Gun – from kneeling position
Drill: Ground, Pound, and Attack. A is at one end of the mat with a curved kick shield and B is stationed at opposite end with a gun on floor next to them. A makes 20 Ground and Pound strikes to pad and then sprints to B. B is doing 5 push ups and 5 air squats. If B is in push up position when A picks up gun, B makes Advanced Gun – from kneeling position. If B is doing air squats when A points gun at them, B makes Gun from the Front, 2 handed technique. After making defense, partners switch roles.
BEGINNER CLASS
Left/Right Combination
Front Kick (groin)
Round Kick
Drill: Target recognition; 1 curved kick shield holder and 1 striker. Pad holder can hold for Left/Right Combination, Front Kick (groin), or Round Kick
Drill: Horseshoe Drill
Drill: A/B/C Sprint Drill: Groups of 3; 2 curved kick shields per group. A’s stand with pads at one end of the mat holding for Left/Right Combination. B’s stand at opposite end of mat holding for Horseshoe Drill. C’s stand in between A and B. On instructor’s call of “A!” C sprints to A and throws nonstop, hard straight punches. On instructor’s call of “B!” C sprints to B and kicks for Horseshoe Drill. Instructor should vary the length of time on the pad and sometimes C doesn’t make it to A or B before having to sprint again.
Choke from the Front, 2 handed Pluck
Choke from Behind
Drill: A/B Drill. A’s are staggered in neutral position with eyes closed. B’s are roaming attackers and can apply Choke from the Front, 2 handed Pluck or Choke from Behind. 2 minutes then switch roles.
INTERMEDIATE CLASS
Hook Punch
Headbutt forward
Focus Mitts
Round 1: Combinations 3, 6, 7, and 9
Round 2: Same as Round 1, but every combination begins with Headbutt Forward
Round 3: Puke Round! 30 seconds of power Left/Right combinations, 30 seconds of two power hooks left and 2 power hooks right, 30 seconds of 2 straight punches to a sprawl, 30 seconds of straight punches for speed.
Kick off the Guard
Ground- Choke from the side- show kick first, similar to kick off the guard
Ground- Choke from the side- Arm Bar
ADVANCED CLASS
Focus mitts: Opposite stance, two rounds of two minutes
Inside Defense review
Knife, Straight Stab
Gun from the Front
Drill: groups of three; both confront defender, one person attacks, either with gun or knife
BEGINNER CLASS
Palm Strikes – Left/Right Combination
Front Kick Vertical Target
Round Kick
Combination: left Front Kick/right Round Kick
Combination: right Front Kick/left Round Kick
Drill: move around, pad holder calls out for either palm strike combination or either kick combination. Be sure to make them exhausted!
Wrist Releases – include discussion of rationale for soft techniques
INTERMEDIATE CLASS
Focus Mitts: right hook from "interview position" (modified fight stance)
Drill: make right hook, then follow with two or three combinations called out by partner
Ground – Escape Side Control
Ground – Kick Off from Guard
Forward Roll, Back Fall Break
Drill: make forward roll, back fall break; partner follows and jumps into side control; defender escapes side control to guard, then does Kick Off from Guard
ADVANCED CLASS
50/50 Clinch practice – drill to get double under hooks or Thai clinch
One Arm Shoulder Throw
Drill: 50/50 clinch, transition to One-Arm Shoulder Throw (create space, when attacker closes space, shift to throw)
Knife Upward Stab
Drill: 50/50 clinch, attacker disengages right arm and draws knife for upward stab
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