Beginner (A2)
Thai Pad- Pad holder calls out number of straight punches for the striker, (i.e. 2, 4, 6 etc.)
Round Kick- Emphasis on the Forward Leg Round Kick
Combination #1- Left/Right/Left Round Kick
Combination #2- Left/Right/Left/Right Round Kick
Choke from Behind with a Push
Ground- Side Kick
Intermediate (A2)
Focus Mitt Work- 5 Rounds, 1 Minute, non-stop combinations
Inside Defense v. Left/Right
Inside Defense v. Left/Right (lean back and trap)
Inside Defense v. Left/Right (1 hand)
Sparring Games: slow, open hands, one person uses only one hand (as though injured)
Advanced (A2)
Stacked is Back!
Round 1- 30 sec. non-stop punches- 10 sec. rest
Round 2- 30 sec. non-stop punches, 30 sec. non-stop Front Kick- Groin- 15 sec. rest
Round 3- 30 sec. non-stop punches, 30 sec. non-stop Front kick- Groin, 30 sec. Sprawl/4 Knees
Chops (inside and outside)
Plucking/Rowing Def. v. Side Kick
Knife- kick from distance
Drill: defend against a Side kick, or Knife form distance- Eyes closed
BEGINNER (A2)
Straight Punch Low
Inside Defense vs Straight Punch Low
DRILL:
Grps 2, A, B. Both begin facing each other in fighting stance. One sends Low Straight, other defends. Striker moves to either side of defender after strike/defense, pivoting roughly 90 degrees. Defender responds to square up to striker. Switch roles after each attack/defense.
Elbows 4-7
Rear Choke w/ Push
DRILL - FINAL:
Grps 3. Attacker 1, 2, Striker/Defender. Attacker one sends Low Straights to Defender. Second attacker applies Rear Choke w/ Push.
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INTERMEDIATE (A2)
Defensive Front Kick (DFK)
Defense vs. High Front Kick (Redirect)
DRILL:
Grps 2, A, B. Designate one leader, other follower. Follower stands neutral, eyes closed. Leader cues to open eyes and can show pad for DFK, or sends High Front Kick for follower to defend. Reset after each cue.
Headlock - Reverse Standing (Guillotine)
DRILL - FINAL:
Grps 3, Padholder, Striker, Attacker. Striker sends a DFK to pad then sends all out straights/hammers/elbows to pad. Attacker applies Guillotine. After defense, defender sends DFK then into all out strikes.
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ADVANCED (A2)
Scissor Round Kick
Jumping Round Kick
DRILL:
Grps 2, Padholder, Striker. Padholder cues for “SCISSOR” or “JUMP” kick. After kick, Striker sends all out strikes to pad until padholder cues to “RESET”
Advanced Gun - Front, assailant using off hand.
DRILL - FINAL: Grps 2, Attacker, Defender. Defender neutral, eyes closed. Attacker cues with off hand in various positions. Defender reacts accordingly and resets.
BEGINNER CLASS (A2)
Straight Punches
Round Kick - include forward leg; include discussion of switch kick
Combo #1 and #2 with round kicks to tombstone pad
Headlock from Behind
Drill: groups of 3; defender makes Combos #1 and #2 to pad while moving around room; at any time, third person makes Headlock from Behind
INTERMEDIATE CLASS (A2)
Combo: Left/Right/Right Elbow #1
Combo: Left/Right/Left Elbow #1
Bearhug from Behind, Arms Free
Ground - Side Control Positions
Ground - Hip Escape from Side Control
Drill: groups of 3; defender makes non-stop strikes to tombstone pad; at any time, third person attacks with Bearhug from Behind, Arms Free; IF ATTACKER SAYS "DOWN!" the defender must allow themselves to be taken down (gently) and then escape from side control
ADVANCED CLASS (A2)
Focus Mitts: Left/Right Elbow #6/Left Elbow #1
Focus Mitts: Left Upper/Right Elbow #1/Left Elbow #1
Plucking/Rowing Defense v. Medium Side Kick (against either leg)
Drill: attacker makes groin kick or medium side kick with forward leg
Knife - Forward Slash
BEGINNER CLASS (A2)
Palm Strikes
Round Kick - practice with both legs
Combo #1: left punch/right round kick
Combo #2: left/right/left round kick
Choke From the Front (1 hand)
INTERMEDIATE CLASS (A2)
Thai Pads - 3 rounds of 3 minutes
Ground - foot grab; stripping
Ground - foot grab spinning inward
Ground - foot grab spinning outward
Ground - hip escape from side control
Drill: defender starts on ground; attacker grabs foot; defender tries to make foot grab defenses; if he fails, the attacker pulls leg to the side and takes side control; defender makes hip escape
ADVANCED CLASS (A2)
Ground - def. v. full mount, wrists pinned (snow angel)
Knife Downward Stab (v. left and right handed attacker); react from a kneeling position.
Gun Front from a Kneeling Position
Drill: groups of three; defender defends against full mount, wrists pinned; as he is getting up, he must defend against gun or knife
BEGINNER CLASS (A1)
Palm Heel Strike
Drill: Striking/Sprint/Push up Drill: defender strikes pad full speed at one end of the room; on command, he sprints to the other end of the room, does 5 (or 10) push ups, then sprints back to continue punching. To make the drill a little easier, have them start with slow punches, then increase speed when they return from running; then slow down again.
Basic Takedown Defense (position for giving knees)
Knees (straight and round)
360
Drill: defender’s eyes are closed; attacker pushes, then makes 360 attack with right hand; defender defends, controls and gives knees; sometimes the attacker resists and tries to move in, sometimes not.
NTERMEDIATE CLASS (A1)
Front Kick with Advance (passive and neutral)
Defense v. Front Kick (redirecting)
Inside Defense v. Right Punch with 2 counters
Drill: Defense Front Kick or Right Cross (include counterattacks)
ADVANCED CLASS (A1)
Focus Mitts – Right Cross/Liver Shot
Focus Mitts – Right Cross/Live Shot/Left Hook
Body Absorption – light work
Toe The Line! – stand across from partner, two lines, both attack with body shots; then move on to next person.
Gun Side Front of Arm – work both sides
Beginner Class (A1)
Stance – Passive, Fighting
Movement in Fight stance
Left/Right Combination
Front kick to the Groin
Drill: Ascending Ladder Combatives:
Round 1- 2 Straight Punches, 1 Burpee, 4 Straight Punches, 1 Burpee, 6 Straight Punches, 1 Burpee, 8 Straight Punches, 1 Burpee, 10 Straight Punches, 1 Burpee.
Round 2- 2 Front Kicks Groin, 2 Burpees, 4 Front Kicks Groin, 2 Burpees, 6 Front Kicks Groin, 2 Burpees, , 8 Front Kicks Groin, 2 Burpees, 10 Front Kicks Groin, 2 Burpees,
Choke from the front, 2 handed pluck
Drill – Eyes closed, defender either gets choked and has to defend or gets popped with a pad and makes punches to the pad until pad holder calls time.
Intermediate Class (A1)
Hook punch
Headbutt forward
Focus Mitt Combination: Left, Right, Left Hook, Headbutt forward
Kick off from guard
Choke from the Side on the Ground – show kicking first, similar to kick off from guard
Choke from the Side on the Ground – arm bar
Drill: Choke from the Side — if the attacker stays close, use arm bar; if you can make space,kick him away; get up and work focus mitts (use today’s combo) then drop down and restart.
Advanced Class (A1)
Focus mitt or Thai pads one round regular stance, next round opposite stance opposite stance
Drill: Groups of 3; Belt Drill with Thai pads or Focus Mitts Mash up! 1 Round of 90 seconds.
Mouth of hand punch
Review headlock side from earlier levels
Headlock spinning inward
Headlock neck break
BEGINNER (A1)
Elbows 1-3
DRILL: Cue & Do
Grps 2, Pad, Striker. Striker begins neutral, eyes closed. Padholder circles, cueing for any Elbow 1-3. Rnd 1: 1 Elbow per cue, reset. Switch pad after round. Switch again, Rnd 2: 2 elbows per cue. Switch. Rnd 3: 2 Elbows per cue, sprint to designated “exit”.
Front Kick Groin
DRILL:
Grps 2, Pad, Striker. Striker can begin in fighting stance. Upon pad cue send combo: FGK + Straight Burst + Elbow 1 + Sprint to “Exit”.
Front Choke (2 Hand Pluck)
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INTERMEDIATE (A1)
DRILL - WARMUP: Ground and Pound
Grps 2, each with Kick Shield. Begin at opposite ends of gym, mounted on pad. GO! all out ground and pound. RUN/ARMY CRAWL/BEAR CRAWL! cue to switch to partners pad using assigned movement. Repeat for time.
Ground - Forward Roll
Ground - Forward Roll + Back Fall Break
DRILL:
Grps 3, Defender, 2 Attackers with focus mitts on. All 3 begin and one end of gym. Defender performs Front Roll + Fall Break, staying in ground position. Attackers chase, kneeling beside and start swatting. On instructor’s “UP!” cue, defender gets up and attempts to stack attackers, clinching is permitted. Rotate after time each round. Rotate for through at least once more per person.
Advanced : Gun Front
DRILL - FINAL:
Same as above, but only one attacker has mitts, other a gun. After “UP!” cue defender rises and gun is presented for defense. Reset/Repeat same defender for several rounds.
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ADVANCED (A1)
Review Ground Defenses Mount and Guard: TB&R, Choke, Headlocks, Kicking Off
Cavaliers w/ Takedowns
Headlock from the Side, Spinning Inward
DRILL - FINAL:
Grps 2, A/B. B attacks with Cavalier/Takedown or Headlock, then enters mount or guard. A then must defend which ground attack is applied to get back to feet and reset.
If time, free rolling.
BEGINNER CLASS (A1)
Hammer Fist to the Side
Front Kick Vertical Target
Combo: Hammer Fist to the Side/two straight punches/Right Front Kick Vertical Target
Choke from Behind
Drill: eyes closed; attacker either makes Choke From Behind OR pushes from side with a pad and defender makes the combination
INTERMEDIATE CLASS (A1)
Combo: Right Uppercut/Left Hook/Right Straight (combo #8)
Headbutt Forward
Combo: Right Uppercut/Left Hook/Right Straight/Headbutt
Combo: Headbutt/Right Knee/Right Elbow/Headbutt
Ground: Headlock from the Side, Leaning Forward
ADVANCED CLASS (A1)
Focus Mitts: Three 2 minute rounds in opposite stance
Review basic self defense (chokes, bearhugs, etc)
Knife Threats - live side
Knife Threats - dead side
Drill: eyes closed, any basic self defense or knife threats
BEGINNER (A1)
Movement- Fighting Stance
Palm Heel Strike
Knees
Combination: Right/Left Palm Heel Strike, Knee Strike
Choke from the Side
Drill- Eyes Closed, defender either gets choked and has to defend or gets popped with a pad and makes palm heel strikes to the pad until the pad holder calls time.
INTERMEDIATE (A1)
Hook Punch
Uppercut
Focus Mitt Combination: Right Cross, Left Hook, Right Uppercut
Kick off from the Guard
Choke from the side on the Ground- show kicking first, similar to kick off from guard
Choke from the side on the Ground- Arm Bar
Drill: Choke from the Side- if the attacker stays close, use arm bar; if you can make space, kick away; get up and work focus mitts (use today's combo) then drop and restart.
ADVANCED (A1)
Light Sparring- one attack, one defend, short combinations
Light Sparring- both attack, both defend, light contact
Gun- from front against a left-handed gunman, use both the regular and the 2- handed cupping technique
BEGINNER CLASS (A1)
Shadow Boxing – 4 punches moving forward, 4 punches moving backward
Straight Punches
Drill: On instructor’s signal, Striker must drive the pad holder across the room using straight punches.
Ground – Back Position and Movement
Ground- Front Kick
Ground – Getting Up; practice getting up on both sides!
Drill: “Up – Down” — The entire class is Shadow boxing; On instructors signal “Down!” every one SAFELY sits down (no break falls) and quickly gets into Ground-Back Position, moving around as though some one is trying to flank them, switching legs as they move. One instructor signal “Up!”, execute a Front Kick and get up quickly using proper Ground-Getting up technique and continue shadow boxing.
INTERMEDIATE CLASS
Combo #8 (right uppercut/left hook/right cross); then add right elbow
Bearhug Front Arms Free – neck leverage
Bearhug Variation — one arm free; try both neck leverage with one arm AND/OR groin strikes with the trapped hand
Drill: eyes closed, any bearhug variation from the front
ADVANCED CLASS
Review Gun from the Front
Gun to the Side of the Head
Gun to the Side Behind Arm
Gun to the Side in Front of Arm
Drill: Groups of 4-5; 2 rounds of 90 seconds- Round 1- Slow and Smooth; Round 2- Fast and aggressive! 1 defender, non-stop Gun Defense.
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