Beginner (A1)
Palm Heel Strike from mount
Front Kick- Groin
Drill: Groups of 2; striker; non stop palm heel strikes from mount position, on pad holders signal "UP!", striker; gets up and makes non stop Front Kicks groin, on pad holders signal "DOWN!", striker, one again mounts the pad and continues with palm heel strikes from mount.
Choke from the Side
Choke from Behind
Drill: Groups of 3; striker starts from mount, non stop palm heel strikes for 30 seconds, then stands up and continues with counters on the 2nd pad, attacker; attacks with either Choke from the Side or Choke from Behind. Reset!
Intermediate (C1)
Uppercut
Round 1- Focus mitt Combination- Left uppercut/Left hook/Right cross
Round 2- Focus mitt Combination- Right uppercut/Left hook/Right Cross
Round 3- Focus mitt Combination- Left uppercut/Left hook/Right cross/Right uppercut/Left hook/Right Cross
Ground- Headlock Side Forward
Ground- Headlock Side Backward
Drill: Striker; non stop strikes from mount, attacker; SAFELY tackles striker off the pad and makes either Headlock from ground, defender; makes the appropriate defense, gets back on the pad and continues with strikes.
Advanced (C1)
Thai Pads/Ground and pound- 2-2 minute rounds- Opposite Stance
- combinations, kicks, knees, elbows and sprawls, on instructors signal "DOWN!", striker; mounts the pad and delivers non stop strikes, on instructors signal "UP!", striker; gets up and continues with working the pads.
Knife- defense v. straight stab
Knife- defense v. forward slash
Gun form the Front
Advanced Gun- from the front, assailant using off hand
Drill: Eyes closed; defend against Knife or Gun
BEGINNER (A1)
360 Defense
DRILL: Attacker Line
1 Defender, Attackers facing Defender in one line. Attackers come forward sending 360 attack and returning to back of line after defense.
Knees w/ Clinch
*Add in burst/clinch/knees into 360 defense
Choke Rear
DRILL - FINAL:
Grps 2, Attacker/Defender. Partners alternate attacker (360) and defender (360/burst/clinch/knee). Choose a group(s) to be roaming attackers, applying Choke Rear to whoever is sending Knees.
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INTERMEDIATE (C1)
Uppercut Punch
DRILL:
Grps 2, Striker, Padholder. Striker sends 5 POWER Uppercuts per side, then sends 2xL/R Straight +L/R Upper+2xL/R Straight as fast as possible. Repeat for time.
Defense vs Low Round Kick (Shin Block)
DRILL:
Grps 2, Striker, Padholder. Padholder cues for focus mitt combos, working in Uppercuts as possible. Padholder can also send Round Kicks for defense.
Bearhug Front - Arms Free w/ Space
DRILL - FINAL:
Grps 2, Striker, Padholder. Padholder cues combos same as above, also sending Round Kicks, but can also apply Bearhug. (Note: They will have gloves/mitts on for defense.)
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ADVANCED (C1)
Gun Front - 2 Hand Technique
DRILL:
Grps 2, Attacker, Defender. Partners alternate attacker/defender, applying Gun Front attack.
Advanced Gun Front - Under chin, hair grab, mouth, etc.
DRILL:
Same as above, but Attacker can apply either Gun Front attack.
DRILL - FINAL/SPARRING:
Grps 2. Begin round with 30s sparring round. Both strip off gloves and begin alternating Gun attacks for 60s. Repeat sparring/defending for several rounds. Switch partner pairings throughout drill.
BEGINNER CLASS (A1)
Straight Punch review
Round Kick
Knee
Combo: Round Kick/Knee with same leg
Drill: Straight Punches, step and pivot left or right and then deliver Round Kick/Knee
Choke from the Side
INTERMEDIATE CLASS (C1)
Hook Punch - practice different distaces
Combo 6 & 7
Headlock from the Side
ADVANCED CLASS (C1)
Thai Pads: Combo #3 with kick/Left Hook/Right Round Kick/attacker makes round kick, defender catches the kick
Thai Pads: Combo #4 with kick/Right/Left Round Kick/attacker makes round kick, defender catches the kick
Gun from Behind, Attacker Very Close
Knife Threat from Behind
Beginner (A1)
Hammerfist to the Side- Let students know this strike is Reactive and windup is not recommended!
Elbows 1-3
Thai Clinch- Knees
Combo- Hammerfist to the side, Right Cross, Right Elbow, Thia Clinch 2 Knees
Choke from Front (2 Handed)
Drill: Groups of 3, Attacker; makes Choke from Front, during the defense, pad holder bumps defender from the side, Defender; Reacts to the bump with a side hammerfist strike, turns and immediately follows with counter attacks until time is called. Reset!
Intermediate (C1)
Bobbing and Weaving
Front Kick with Advance (fighting and neutral)
Combo-Front Kick with Advance, Left/Right Combo followed by Right Elbow
Defense v. Low Round Kick (Shin Block)
Drill: Light Strikes- Attacker; Straight punches, Hooks and Low Round Kicks. Defender; Bobbing and Weaving, Blocking and Defense v. Low Round Kick (shin block)
Headlock from the side
Advanced (C1)
Light Sparring- 4 Rounds of 2 min
Spinning Heel Kick
Focus Mitts- Combo # 3, followed spinning Heel Kick
Machine Gun Takedown
Gun from the front
Advanced Gun- from behind, attacker close (hug defense)
Drill- Groups of 4-5
Defender; is in the middle, Attackers; non stop various Gun threats.
BEGINNER CLASS (B3)
Straight Punches
Hammerfist Forward
Drill: 30 seconds of punches (straight and hammer forward) – 2 rounds (3 if you want to make it difficult!)
Knees – practice switching feet (i.e., start with right leg forward; switch feet and give right knee)
Choke from Behind with a Push
INTERMEDIATE CLASS (B3)
Basic Takedown Defense/spin on centerline – include in warm up
Defense v. Hook Punch
Sparring: hands only
Sparring: include Basic Takedown Defense
Ground: Arm Bar from Guard
Drill: attempt arm bar; if it fails, kick and get up, spar for 1 minute
ADVANCED CLASS (B3)
Free work to pad, including punches, elbows, headbutts, kicks, and knees – 4 rounds of 30 seconds each
Plucking/Rowing Defense v. Front Kick
Plucking/Rowing Defense v. Side Kick
Gun from the Front
Gun from Behind at a Distance
Drill: eyes closed, any of these attacks
BEGINNER (B3)
Straight Punches
Hammerfist Forward
DRILL: G&P Musical Pads
Everyone with Kickshield. On “RUN!” all students run randomly around the room with pad overhead. On “GO!” each mounts pad and sends all out ground and pound strikes to pad. “RUN!” everyone runs again, but instructor takes away one student’s pad. On next “GO!” round, padless student may distract another person striking. Repeat, removing a pad every round.
Ground - Side Position
Ground - Side Kick
Ground - Side Getup (If time)
DRILL - FINAL:
Roaming attackers. Defender/Striker begins mounted on pad sending all out strikes. Attackers “throw” strikers to ground and pick up pad. Striker gets into Ground - Side position, tracking padholder and sending kicks when approached. After several kicks, padholder should throw pad down, for mount/strikes.
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INTERMEDIATE (B3)
Ground - Fall Break Side
Ground - Side Position/Strikes
Ground - Side to Full Mount
Ground - Elbow Escape (Shrimping)
Ground - Dismount from Full Mount
DRILL - FINAL/GROUND FLOW:
Grps 2. Assign A/B. Partner A begins low, Partner B pushes from side for Fallbreak, then applying Side position. Partner B attempts to gain mount. If successful, Partner A attempts Elbow Escape while B attempts to Dismount.
Switch positions each round.
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ADVANCED (B3)
General Def v Medium High Kick
Sliding Def v High Kick
Sliding Def v High Round Kick
Stick Baseball Bat Defense
DRILL - FINAL:
Grps 2. Defender, Attacker, alternate roles each attack. Attacker can send High Kick or Baseball swing, defend appropriately.
Beginner (B3)
Movement- Fighting stance Moving forward, Left, Right, Back
Straight Punch Low
Front Kick Vertical Target
Combo: Front kick vertical target follow by L&R Combination, Drop levels and execute a Straight Punch Low.
Inside Defense v. Low punch
Choke from Front (1 handed)
Drill: defender eyes closed, attacker makes a choke from Front OR gives a verbal signal and makes a Straight Punch Low.
Intermediate (B3)
Warm up- Tabatta Knees- Thai clinch (.20 seconds work/ .10 seconds rest/ 4 rounds)
Defensive Back kick with a spin
Combo- Defensive Back kick with a spin followed by a knee strike.
Outside Defense v. Right Punch
Choke from the front Against the wall
Rotating Drill: 3 ppl/ Large shield; Defender; starts against the wall with their eyes closed. Pad Holder; stand at the opposite end of the room. Attacker; makes Choke Front against the wall.
Defender; Make the appropriate defense and sprints towards pad holder putting them in a Thai clinch and delivers non-stop knee strikes until pad holder call time! Then rotate.. (Defender is now the pad holder, Pad Holder is now the Attacker and Attacker is now the Defender)
Keep rotating until the instructor calls Time!
Advanced (B3)
Spinning Outside Slap Kick
Focus Mitts:
Combo-Jab, Cross, Hook, Spinning Outside Slap Kick
- Add- Superman Punch
Sliding Defense v. Spinning Heel Kick
Plucking/Rowing defense v. A Side Kick
Drill:
Defender; eyes closed. Attacker; gives a verbal signal and makes a side kick or a spinning heel kick, defender; makes the appropriate defense.
Stick-Baseball bat swing
BEGINNER CLASS (B3)
Palm Strike
Hammerfist to the Side
Drill: eyes closed; attacker pushes from the side or behind; defender gives hammer fist, then turns to give palm strikes
Choke from Behind (1 hand)
INTERMEDIATE CLASS (B3)
Hammerfist to the Side (review)
Elbow #2 review
Side Kick
Drill: eyes closed, attacker pushes from either side at different distances; defender makes the appropriate strike based on the distance
Hair Grab from the Front
Hair Grab from the Side
Drill: as above, but include hair grabs
ADVANCED CLASS (B3)
Striking Combo: Left Front Kick Vertical Target/Right/Left Hook/Right Round Kick
Single Leg Takedown
Side Control
Shrimp from Side Control to Guard
Arm Bar from Guard
Flow Drill: single leg takedown, side control; bottom person pulls guard and makes arm bar
Beginner Class (B3)
Movement- Fighting stance Moving forward, Left, Right, Back
Straight Punch Low
Front Kick Vertical Target
Combo: Front kick vertical target follow by L&R Combination, Drop levels-Straight Punch Low.
Inside Defense
Inside Defense v. Low punch
Choke from Front (1 handed)
Drill: Defender; Eyes closed Attacker; makes a Choke from front or gives a verbal signal and makes a Straight Punch Low
Intermediate Class (B3)
Focus Mitts- Left Jab, Right Uppercut, Left Hook, Right Cross
Defensive Back kick
Drill: Groups of 3, Focus Mitts, Large Kicking Shield; Striker; works todays combination on focus mitts, 2nd pad holder walks towards striker from behind and gives verbal signal, striker; makes a back kick and continues working the mitts.
Choke from Behind against the Wall
Choke from Behind with a pull
Drill: defender; eyes closed, defend against-Choke from Behind against the Wall,
Choke from Behind with a pull
Ground- arm lock from the side
Advanced Class (B3)
3 Round Drill
Thai Pads- 3-2 min. rounds- opposite stance
Spinning Outside Slap Kick
Sliding Defense v. Spinning Heel Kick
Plucking/Rowing defense v. A Side Kick
Drill: defender; eyes closed, attacker; gives a verbal signal and makes either a Spinning Heel Kick or a Side Kick
Face-to-Face throw
Stick-Overhead Defense
Stick-Baseball bat swing
Drill: 2ppl/1 large shield; defender- Muay Thai Clinch- Non stop knee strikes
attacker- Gives a verbal signal and makes a stick- Overhead or baseball bat swing, defender; makes the appropriate defense and continues with knees!!
BEGINNER (B3)
WARMUP - DRILL: Follow the Leader 1
Grps 2, Leader, Follower. Line up facing each other. Follower attempts to stay maintain distance from Leader as Leader moves.
Movement-Fighting Stance
-Forward, Back, Left, Right
-Pivot/Turn
-Bursting
DRILL: Follow the Leader 2
Grps 2, Padholder, Striker. Striker attempts to maintain distance as Padholder moves. On “HIT!” cue from Padholder, Striker sends a 1-2 Combo, bursting if necessary.
Straight Punch Low
Straight Punch Low Defense
DRILL: Should Tag w/ Defense
Grps 2, Attacker, Defender. Attacker attempts to tag shoulders or stomach. Defender uses 360/Straight Low Defense to block.
Choke Front- 1 Hand Pluck
DRILL - FINAL:
Grps 2, Padholder, Striker, + Assign rotate a group to be roaming attackers. Grps 2 work previous drill. Roaming attackers apply choke. Defend and return to drill.
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INTERMEDIATE (B3)
Defensive Front Kick (Review)
DRILL:
Grps 2, Padholder, Striker. Striker sends DFK then burst forward with additional (4-6) strikes and resets.
Back Kick
DRILL:
Same as above, but Padholder can cue for DFK or Back Kick. After kick, Striker orients for additional strikes as necessary.
Hair Grab - Rear
Choke Rear w/ Pull
DRILL - FINAL: Roaming Attacker
Defenders neutral, eyes closed. Attacker applies either Hair Grab or Choke Rear w/ Pull. Defend and reset.
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ADVANCED (B3)
Inside Defenses w/ Counter (Review)
Knife - Straight Stab (Review)
Bayonet Stab, Live and Dead Side
Bayonet Stab, Dead Side (Clothesline)
DRILL - FINAL:
Grps 2, Attacker, Defender. Defender neutral, eyes closed. Attacker gives verbal cue, sending any frontal attack from above. Defend and reset.
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