Beginner (A1)
Punches- Straight
Drill- Punches/Sprint/Push ups
Elbow 1-3
Choke from the side
Drill: Groups of 3; non stop punches, defend choke from the side

Intermediate (A1)
Basic Punching and Kicking to large shield
Drill: "in" and "out" on instructors command, practicing distance continuum (kicks, punches, then elbows and knee, etc)
Front Kick with Advance (fighting and neutral)
Defense v. Low Round Kick (absorb)
Defense v. Front Kick (stoping)
Bearhug Front Arms free (space)
Bearhug Front Arms free (neck leverage)

Advanced (A1)
Focus Mitts- 3 Rounds of 2 minutes- Non stop combinations - 30 Sec rest. (opposite stance)
Mouth of Hand Punch
Combo- R- Uppercut, L-Hook, Mouth of Hand Punch
Gun from Behind (touching)
Gun from the side, Behind the Arm

HAPPY NEW YEAR!

BEGINNER (A1)

Left/Right Combination

Front Kick to a Vertical Target

Knees (regular and round)

Drill: Combo- Front Kick Vertical Target, L/R combination followed by non stop knees. On instructors signal, 3 Burpees, 3 Push ups and repeat combination.

Wrist Releases

Choke from Behind

Drill: Defender Eyes Closed, Attacker; make choke from behind Or bump defender with pad and hold for strikes.

INTERMEDIATE (A1)

Hook punch

Headbutt forward

Focus Mitt Combination: Left, Right, Left Hook, Headbutt forward

Kick off from guard

Choke from the Side on the Ground – show kicking first, similar to kick off from guard

Choke from the Side on the Ground – arm bar

Drill: Choke from the Side — if the attacker stays close, use arm bar; if you can make space,kick him away; get up and work focus mitts (use today’s combo) then drop down and restart.

ADVANCED CLASS (A1)

Focus Mitts – Right Cross/Liver Shot

Focus Mitts – Right Cross/Live Shot/Left Hook

Body Absorption – light work

Toe The Line! – stand across from partner, two lines, both attack with body shots; then move on to next person.

Gun Side Front of Arm – work both sides

BEGINNER (B3)
Knees w/ Clinch
DRILL: Find Your Padholder
Groups of 2. Strikers begin on belly, eyes closed. Padholder positions somewhere in room. On “GO!” striker gets up, locates Padholder and sends burst of Knees before cue to “RESET!”

Ground - Side Position/Movement
Ground - Side Position Getup
Ground - Side Position Front Kick
DRILL - FINAL:
Groups of 3, Striker, 2 Padholders. Striker begins on ground in Side Position. Striker follows as Padholder moves, when within range, Striker sends Side Front Kick, Getup and finds other Paholder for burst of Knees. Second padholder cues to “RESET!”
___________

INTERMEDIATE (D3)
Uppercut Back Kick
Bearhug Rear Arms Free
Bearhug Rear Arms Free (Lifting)
DRILL:
Groups 3, Defender, Padholder, Attacker. Defender sends all out strikes to pad. Attacker applies Bearhug Lifting. Defend and return to striking.

Ground - Side Mount Position and Strikes.
Ground - Fallbreak Side
DRILL - FINAL:
Groups 3, Defender, Padholder, Attacker. NOTE: Striker’s side should be toward Crash Pad. Defender sends all out strikes to pad. Attacker applies Bearhug Lifting, attempting to take to the ground. Defender defends if possible. If taken to ground, Attacker should attempt to gain Side Mount, but should not turn into a long grappling round to keep groups moving.
___________

ADVANCED (D3)
Spinning Outside Slap Kick
DRILL:
Focus Mitt holders scattered around room. Strikers run to each, performing a kick. Perform ONE burpee after each kick. Second round TWO burpees, THREE third round.

Hip Throw
DRILL:
Same as above, but people scattered through the room simply get tossed by the people running around instead of kicked.

Knife - Threat to Dead Side
Knife - Threat to Live Side

DRILL-FINAL: Dizzy Drill
Attacker’s nearby their partner. Partner places head on stick, touching the ground. On “SPIN!” defenders must spin as fast as possible around stick. On “DEFEND!” defender should move stick a safe distance away, Attacker applies Knife Threat, defend accordingly. After first defense, reset a defend again, and again, a total of three threats/defenses as dizziness wears off. Switch roles for next round.

BEGINNER CLASS (B3)

Movement

Straight Punches – Left/Right Combo

Drill — Circle Drill — puncher makes Left/Right Combo, then moves in a half circle around the pad holder; after moving 180 degrees, make Left/Right Combo and move back 180 degrees. During movement, the puncher should be just outside of punching range. This is a basic drill for improving footwork.

Straight Punch with Advance

Inside Defenses

INTERMEDIATE CLASS (D3)

Straight Punches

Hammerfist Punches

Drill: pushed from side, give hammer fist followed by straight punches; resent with eyes closed

Outside Defenses 1-5

Choke Behind Review

Choke Behind with a Pull

Drill: eyes closed; Choke Behind Pull OR verbal warning and then straight punch from either side.

ADVANCED CLASS (D3)

Belt Drill — 3 rounds each! 30 seconds – 45 seconds – 30 seconds

Gun Front

Long Gun Front (live side)

BEGINNER CLASS (B3)

Palm Strikes

Hammerfist Forward

Drill: non-stop punches and hammerfist forward

360

Inside Defense v. Straight Punch Low

Drill: defend v. straight punch low OR any 360

INTERMEDIATE CLASS (D3)

Bearhug Behind Arms Free

Bearhug Behind (finger leverage)

Ground: Elbow Escape from Full Mount

Drill: defender punches pad; attacker makes Bearhug From Behind, Arms Free; defender makes the bearhug defenses OR the attacker says "Down!"; defender must go down and allow attacker to get full mount; defender defends and gets up, continues

ADVANCED CLASS (D3)

Thai Pads: Left/Right/step and pivot right/Right/Left Round

Thai Pads: Left Hook/Right/Left Hook/step and pivot left/Right Round

Full Nelson, Sweep

Long Gun from Behind, Touching

 

Happy Holidays!!!

BEGINNER CLASS (B3)
Stance
Movement
Movement + Pivot (see video)
Left/Right/pivot left
Left/Right/pivot right
Straight Punch Low
Inside Def.
Inside Def. v. Straight Punch Low
Defense high or low straight punch

INTERMEDIATE CLASS (D3)
Combative Combinations to Large Shield
– Left/Right/Front Kick Vertical Target
– Right/Left Knee
– Left/Right/Right Elbow/Right Knee
Pull Arm – burst forward and counter attack
Hair Grab from the Side
Ground – Elbow Escape
Drill: pulled by arm or hair; defender makes hair grab defense BUT if the attacker yells “down!” the defender must act as though they have been dragged to the ground; attacker takes full mount, defender defends.

ADVANCED CLASS
3 Round Drill
Thai Pads - 3 Rounds of 3 Minutes; include knees, elbows and sprawls
Spinning Outside Slap Kick
Long Gun Live Side

Beginner Class (B3)
Palm Heel Strikes (from mount)
Knees
Drill: Groups of 2; Striker; Palm Heel Strikes (from mount) on pad holders signal “UP!” strikers quickly stands up and works Knees on pad; on pad holders signal “Down!”, striker mounts and continues with Palm Heel Strikes.
Choke from Front (1 handed)
Choke from Behind with a push
Drill: Monkey in the middle drill- non-stop strikes and self-defense. Make it intense.

Intermediate Class (D3)
Round Kick Low (quick review)
Heel Kick
Combo: Forward Leg Heel Kick, Back Leg Round Kick, Jab, Cross
Reflexive Defense v. Front Kick
Outside Defense v. Front Kick
Choke from Front against the wall
Drill: Eyes closed; defend Front Kick OR Choke

Advanced Class (D3)
Jump Spinning Heel Kick
Hip Throw
Drill: Level 1 & 2 techniques; Hip Throw when possible
Gun from Front
Gun to the Side of the Head
Gun – from behind at a distance
Drill: Monkey in the middle drill + Push ups: non-stop Gun attacks and Strikes. On instructors signal down, defender drops down and does 5 Push ups while others are SAFELY bumping him/her with pads and yelling.

BEGINNER (B3)
Straight Punch Low
DRILL:
Groups of 2 Padholder, Striker. Striker sends Straight Low, orients and finishes with Straight blast until Padholder cues to “RESET!”.

Straight Punch Low Defense
DRILL:
Groups of 2, alternating roles. Determine who starts as Attacker. Attacker sends Straight Low, other defends. Attacker orients. Switch roles, so other person attacks. Keep alternating roles.

Front Choke 1-Hand Pluck

DRILL - FINAL:
Same alternating role drill as above, however attacker can choose to attack with Straight Low or Front Choke.
___________

INTERMEDIATE (D3)
DRILL: Alternating Ground & Pound
Groups of 2, one on back holding Tombstone, other mounted. On “GO!” mounted person sends strikes, on “SWITCH!” pass pad to person mounted, bottom person sends strikes. Repeat for several passes. Rotate positions for round 2.

Ground Trap, Buck & Roll
Ground Elbow Escape
Ground Side Mount to Full Mount
Ground Dismount from Top

DRILL - FINAL:
Groups of 2. One begins in Side Mount. Attempts to move into Full Mount. Once in Full Mount, attempts to maintain as person on bottom attempts to gain dominant position.
___________

ADVANCED (D3)
DRILL: Distraction Strikes
Groups of 3, Striker, Padholder, Distractor. Striker sends all out strikes while Distractor attempts to hold arms/pull away.

REVIEW - Rear Headlock (Bar/Carotid)
REVIEW - Bearhug Rear Arms Free - Finger Strip
Full Nelson - Finger Strip
Gun Rear to Head - Hostage

DRILL - FINAL:
Same as beginning, but Distractor can distract or apply any attack above.

BEGINNER CLASS (B3)
Punches- Straight Punch
Hammerfist to the side
Drill: Groups of 3, 2 pads, 1 round :60 seconds; striker non stop Straight Punches on pad; 2nd Pad holder bumps striker from the side; striker makes a Hammerfist strike to the side, turns and faces the pad and continues with Straight Punches.
Inside Defense
Choke from Behind with a push
Drill: Eyes closed; inside defense OR Choke from behind
Ground: Getting Up (From side position)
Finisher Drill: Ground - Getting up; Non stop knees on pad, until pad holder calls time.

INTERMEDIATE CLASS (D3)
Back Kick
Combo: Back Kick/ turn face the pad/6 Knees
Choke from behind Against Wall
Drill: defender stands near wall, eyes closed; he either gets a light push, and delivers a back kick OR he gets choked and pushed against the wall. BE CAREFUL. MAKE SURE DEFENDERS TURN THEIR FACES WHEN THEY ARE PUSHED TO AVOID BREAKING THEIR NOSES AGAINST THE WALL.

ADVANCED CLASS (D3)
Focus Mitts – including pad holder striking to encourage good defense
Sweeps
Bearhug Behind Arms Free (review)
Full Nelson Sweep
Drill: Bearhug Behind, Arms Free or Full Nelson Sweep (if you don’t have good mats, just “show” the sweep, do not actually take your partner down

Beginner Class (B3)
Straight Punch Low
Knees (include switch knee)
Thai Pads: Basic combinations; include Straight Punch Low and knees (both sides)
Inside Defense v. Straight Punch Low
Choke from the side
Drill: Non-stop knees on pad; attacker gives a verbal signal “Hey!” and attacks with a straight punch low OR Choke from the Side.

Intermediate Class (D3)
Heel Kick
Defensive Back Kick with a Spin
Combination: Heel Kick/Defensive Back Kick with Spin
Hair Grab Behind
Ground- Strike from top
Ground- Dismount from top
Drill: Groups of 3; defender starts from mount, strikes from top, dismounts from top and makes non-stop strikes on pad, attacker (person on bottom) makes Hair Grab attack.

Advanced Class (D3)
Jump Spinning Back Kick
Fun Back Kick Combination: Side Kick/Spinning Back Kick/Jump Spinning Back Kick
Gun from Front
Long Gun from Front- live side
Knife- Threat def. to dead side
Drill: 5 Burpees/10 knee strikes (each side), 10 Push ups, followed by non- stop strikes; attacker attacks with either Gun, Long Gun OR Knife; repeat for 5 rounds.

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