Beginner (A2)
Punches- L/Right Combo
Drill: parker calls out punching combo ("Left, Left, Right!", Right, Left, Right!", etc.)
Inside Defense
Choke form the Front with a push- work both sides
Drill: defender- eyes closed, defend choke from the Front with a push with various angles or on attackers verbal signal make Inside Defense.
Intermediate (A2)
Review basic strikes- Straight punches, Hammerfist etc.
Drill: 3- 45 second rounds of non-stop AGGRESSIVE strikes, 15 second rest between rounds, movement, light strikes 70% speed/Power.
Defensive Front Kick
Knees- Thai Clinch (quick review)
Combo: Defensive Front Kick, Knees- Thai Clinch
Inside Defense v. Left/Right
Bearhug from behind Arms Free
Drill: defend Bearhug or Inside Defense v. Left/Right, eyes closed
Advanced (A2)
Conditioning Drill:
Left/Right/Right Elbow x 10
10 Push Ups
10 Round Kicks (5 each side)
10 Sit up/ Stand up (partner assist)
4 Rounds as fast as possible, then switch with your partner. See which pair can finish first!
Knife- kick from distance
Knife- defense v. downward stab
Knife- defense v. upward stab
Drill: Groups of 4-5, one large shield; defender; non-stop strikes, attackers; non-stop attacks (any level 1&2, include Knife attacks)
BEGINNER (A2)
Straight Punch w/ Advance
Straight Punch Low
Round Kick
DRILL:
Groups of 2, Striker, Padholder. Striker calls out a number, indicating the number of Straight Punches to be thrown. After cue, Striker sends a Straight Low, followed by the cued number of Straights, finishing with a Round Kick, based on Padholder’s cue.
Headlock Rear
DRILL - FINAL:
Same as above. Rotate through selecting pairs to roam and apply Headlock Rear to Strikers.
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INTERMEDIATE (A2)
DRILL - WARMUP: Ground & Pound 1
Everyone begins mounted on pad. On “GO!” begin all out Ground Strikes. On “LEFT!/RIGHT!” Strikers grab pad and perform one complete roll as cued, back onto pad and strikes.
Ground - Side Mount Position and Strikes
DRILL: Ground & Pound 2
Everyone begins mounted on pad. On “GO!” begin all out Ground Strikes. If instructor cues either “LEFT!/RIGHT!” Strikers shift to appropriate Side position/strikes. If instructor cues “CENTER!” return to mount/strikes.
Ground - Foot Grab Strip
DRILL: Ground & Pound 3
Groups of 2, Striker, Attacker. Same as above, but instructor adds “ATTACK!” cue. Attacker pushes Striker onto back and pulls Ankle for defense.
Ground - Guard Escape (stack and gouge)
DRILL - FINAL:
Groups of 2, one on back, other in Guard. Person in Guard performs Stack/Gouge Escape, then grabs and pulls partner’s leg for Ankle Grab Defense. Repeat, switching starting positions each time.
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ADVANCED (A2)
2 Jumping Front Kicks
Jumping Side Kick
Jumping Round Kick
COMBO:
Jumping Side Kick + 2 Jumping Front Kicks + Jumping Round Kick
Knife Defense - Front Stab
Knife Defense - Back Slash
DRILL - FINAL:
Groups of 3, Defender, Attacker, Padholder. Defender and Attacker start at one end of the gym, Padholder at opposite end. Defender runs down and performs appropriate Kick based on Padholder cue, then runs down to Attacker who attacks for either Knife Defense above. Repeat for time.
Beginner: (A1)
Elbow #3
Regular knee strikes
Choke from Behind
Drill: Groups of 3. 1 tombstone pad holder, 1 attacker, and 1 defender. Defender throws broken flurries on tombstone. Attacker randomly chokes defender from behind. Defender must perform skill finishing with 3-5 combatives before hurrying back to strike the tombstone.
Intermediate (A1):
Review back fall breaks
Forward rolls and backward rolls
Forward roll to back fall break
Drill: Partners with 1 kick shield. Defender sprints across mat and performs forward roll to back fall break. Kick shield holder gives chase at a jogging pace. Defender delivers front kick from the ground upon completing fall break, stands up, and delivers 3-5 combatives on the kick shield.
Advanced (A1):
Mouth of hand punch
Jumping round kick
Gun from behind (touching)
Drill: Groups of 3. 1 kick shield holder, 1 gunman, and 1 defender. Defender throws jumping round kicks, switching sides as pad holder dictates. Gunman randomly attacks defender by touching the gun to their back. Defender responds finishing with combatives and confirming control over the weapon before immediately returning to throwing jumping round kicks.
Beginner (A1)
Shadow boxing - no punches or kicks (focus on footwork/head movement)
Ground - getting up
Ground - back position and movement
Drill: partner A on back, ground fighting position. Partner B stands across room. Instructor yells "GO" and partner B runs across room to tag partner A. Partner A must stand correctly into fight stance before partner B reaches them. Instructor decreases distance B will run as the drill goes on.
Ground - front and round kicks
Ground - toe pick takedown (optional)
Drill: Partner A on back, ground fighting position with eyes closed; partners B and C standing around A with kick shields. B or C hold for front kick or round kick, and yell "GO". A kicks with front kick or round kick (spin so feet face the attacker if round kick), stands into fight stance, and delivers palm heel strikes on pad until "TIME" is called. B or C may also simulate kicks to the head or shoulders from standing position - A does toe pick, stands, and delivers palm heels to other attacker. Two or more attackers are preferable so it is more difficult for the defender to listen for attacker's footsteps.
Intermediate (A1)
Warm up: crawl circuit. Include crab walk, bear crawl, spider walk, tiger walk, silly walk, and anything else to help students get "acquainted" with the ground and open the hips. Get creative
Ground - rolls and fall breaks
Focus mitt combinations from mount and guard (striker on bottom). Include hooks, uppercuts, straights, and elbows
Ground - headlock from the side
Drill: Partner A holds B in tight, aggressive headlock on the ground and delivers light, open fisted strikes. B escapes, runs across room to C who holds for strikes (C chooses round kicks, front kicks, knees, elbows, etc.) until C calls "TIME." B now holds the pad and C attacks A. Rinse and repeat.
Advanced (A1)
Focus mitts (3x2 min): round 1 - straight punches with advance; round 2 - slips with straight counter; round 3 - inside defense/counter vs. jab, slip and counter vs. cross
Gun from the front
Drill: Attacker A holds gun within arm's reach of defender B. B starts with hands in different positions and makes for redirect and control. A pulls gun back quickly and B fights to establish control of gun. B has 5 attempts to get the gun. If B is successful within 5 attempts, A does 10 burpees. If B is not successful, B does the burpees.
Drill: gun from the front, but attacker is throwing light punches and slaps.
Beginner Class (A1)
Stance – Passive, Fighting
Movement in Fight stance
Left/Right Combination
Front kick to the Groin
Drill: Ascending Ladder Combatives:
Round 1– 2 Straight Punches, 1 Burpee, 4 Straight Punches, 1 Burpee, 6 Straight Punches, 1 Burpee, 8 Straight Punches, 1 Burpee, 10 Straight Punches, 1 Burpee.
Round 2– 2 Front Kicks Groin, 2 Burpees, 4 Front Kicks Groin, 2 Burpees, 6 Front Kicks Groin, 2 Burpees, , 8 Front Kicks Groin, 2 Burpees, 10 Front Kicks Groin, 2 Burpees,
Choke from the front, 2 handed pluck
Drill – Eyes closed, defender either gets choked and has to defend or gets popped with a pad and makes punches to the pad until pad holder calls time.
Intermediate Class (A1)
Hook punch
Headbutt forward
Focus Mitt Combination: Left, Right, Left Hook, Headbutt forward
Kick off from guard
Choke from the Side on the Ground – show kicking first, similar to kick off from guard
Choke from the Side on the Ground – arm bar
Drill: Choke from the Side — if the attacker stays close, use arm bar; if you can make space,kick him away; get up and work focus mitts (use today’s combo) then drop down and restart.
Advanced Class (A1)
Focus mitt or Thai pads one round regular stance, next round opposite stance opposite stance
Drill: Groups of 3; Belt Drill with Thai pads or Focus Mitts Mash up! 1 Round of 90 seconds.
Mouth of hand punch
Review headlock side from earlier levels
Headlock spinning inward
Headlock neck break
BEGINNER (A1)
Ground - Back Position
Ground - Getup
Ground - Front Kick
Ground - Round Kick
DRILL: Bull in Ring
Groups of 4-5, Striker, 3 Padholders, 1 Focus Mitt Holder (if possible). Striker in Ground Back Position. Padholder positioned for Front Kick and either Side Kick, Focus Mitt Holder Kneeling by Striker’s head. Padholders cue for cue, Focus Mitt distracts with head swats if available. On “UP!” cue Striker gets up appropriately.
Choke - Rear
DRILL-FINAL:
Same as above, but repeat for multiple rounds. On “UP!” Striker gets up, either a Padholder or Focus Mitt holder applies Choke. After defense, Striker returns to Ground position.
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INTERMEDIATE (A1)
Hook Punch
Bas Combos 1-4
Front Kick w/ Advance (Neutral & Advancing)
DRILL:
Groups 2, Striker, Padholder. Instructor cues with number 1-4, indicating Bas Combo. After cue, Striker performs Front Kick w/ Advance followed by cued Bas Combo. Repeat for multiple rounds.
Headlock Side
DRILL-FINAL:
Same as above but Padholder cues with number. Rotate through selecting pairs to roam and apply Headlock Side to Strikers.
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ADVANCED (A1)
Pad Combos:
Groups of 2. Thai Pad Holder cues for combo, Striker sends combo adding opposite side Round House Kick based on last punch thrown.
Jumping Round Kick
Pad Combo:
Same as above, but Striker performs appropriate side Jumping Round Kick, switching stance as necessary.
Gun Behind - Touching
Gun Behind - Touching w/o Space
Gun Behind - Touching Opposite Hand Bracing (if time)
DRILL-FINAL:
Groups of 3, Defender, Thai Pad Holder, Roaming Attacker. Pad Holder cues for Combo+Jumping Kick as above. Roaming Attackers apply any Gun Behind attack above. Defend and return to Combos.
Beginner: (A1)
Hammerfist to the side
Basic Takedown Defense (changing height, moving feet)
Choke from the Side
Drill: Defender starts eyes closed. Attacker alternates randomly between bump with kick shield for hammerfist to the side and choke from side. Defender must get to control position and deliver 3-5 knees (if kick shield is present) or 3-5 general combatives if kick shield is absent.
Intermediate (A1):
Headbutts (forward, side, backward, and upward)
Bearhug Front (arms caught and arms free)
Focus mitt combos: defender starts with eyes shut, mitt holder places focus mitt very near defender's face and verbally gets defender's attention. Defender delivers appropriate headbutt followed by 2-3 combinations called by mitt holder.
Drill: Pad holder holds tombstone for broken flurries. Instructor yells, "GO," striker grabs pad, throws it aside and bearhugs pad holder from front (arms caught or free).
Advanced (A1):
Review front kick and side kick
Jumping front kick and side kick
Gun from side, behind the arm (touching)
Drill: Multiple attacker. 1-2 attackers with gun(s), 1-3 attackers with kick shields. Defender starts eyes closed, gun wielding attacker places weapon on defender's side behind the arm. Defender responses and once disarm occurs, kick shield attacker immediately issues verbal threat. Defender responds with jumping front kick or jumping side kick as determined by body position relative to kick shield.
Beginner: (A1)
Elbows 1-3
Straight and round knees
360 defense
Drill: Defender starts eyes closed. Attacker bumps with kick shield for elbows 1-3, followed by knees until "time" is called, or alerts the defender and attacks for 360s.
Intermediate (A1):
Review low and mid-level round kicks
Uppercut punch
Defense vs. low round kick (absorbing and shin block)
Thai pad combos - round 1: boxing combos with uppercuts; round 2-3: pad holder can throw low round kicks. Striker defends and returns with 2 straight punches to Thai pads.
Review inside and 360 defenses
Body sparring - boxing only
Advanced (A1):
Review L1-3 attacks from behind (rear headlock, choke, choke with pull, bearhug, etc.)
Review elbow #1 with advance: pad holder stands at points on a circle around striker, says "go," and striker turns and moves towards pad.
Gun from behind (touching)
Drill: gun with non-compliant attacker. Once the defender starts the defense, the attacker can either pull the gun away early, fight the defender once they establish control, or fall to the ground (as if knocked out) once the counter lands. The fight "may" continue on the ground.
Begginer (A1)
Fighting Stance
Palm Heel Strike
Front Kick to a Vertical Target
Combo- Front Kick to a Vertical Target/Left/Right Palm Heel Strike
Choke form the side
Drill: Eyes closed, defender either gets choked and has to defend or gets popped with a pad and makes palm heel strikes until pad holder calls time.
Intermediate (A1)
Hook Punch
Uppercut
Combo- L-Uppercutt/L-Hook/R-Cross/under/R-Cross/L-Hook/R-Cross
Headlock from the side
Drill: Work focus mitts (use today's combo), attacker; Headlock from the side, after a success defense get back to working the mitts
Intermediate (A1)
Focus Mitts/Thai Pads form opposite stance- 2-3 minute rounds, add sprawl knee tucks to the last 2 rounds.
Cavaliers 1-4
Gun from the Front
Gun from the side of the head
Gun from behind (touching)
Drill: Groups of 3-4, non-stop Gun threats; 2 rounds- first round 50% speed and power, second round- Fast, Strong and aggressive!!
BEGINNER CLASS (A1)
Punches-Straight
Hammerfist Downward
Round Kick (Both sides)
Conditioning Drill: 2 round of 3 minutes
10 Punches - Straight
1 Sprawl
10 Hammerfist Downward
1 Sprawl
10 Front Kicks (Both sides)
1 Sprawl
10 Round Kicks (Both sides)
1 Sprawl
*Run a lap around the room then start again from the top!
Inside Defense
Drill: defender starts from the ground, does 5 push ups and quickly stands up; once the defender is on his/her feet, the attacker makes an Inside defense attack or holds a pad for Punches; defender makes the appropriate defense or attacks the pad until pad holder calls “time!”, reset!
Choke from the side
Choke from behind with a push
INTERMEDIATE CLASS (A1)
Belt Drill
Hook Punch
Headbutt forward
Focus Mitt Combination: Left, Right, Left Hook, Headbutt forward
Ground- Kick off from guard
Ground- Choke from the Side
Drill: Choke from the Side Ground- make space, kick attacker away; get up and work focus mitts (using today's combo) then drop down and restart.
ADVANCED CLASS (A1)
Focus Mitts – Right Cross/Liver Shot
Focus Mitts – Right Cross/Live Shot/Left Hook
Body Absorption – light work
Toe The Line! – stand across from partner, two lines, both attack with body shots; then move on to next person.
Gun Side Front of Arm – work both sides
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