BEGINNER CLASS
Punches-Straight
Hammerfist Downward
Round Kick (Both sides)
Conditioning Drill: 1 round of 3 minutes
10 Punches - Straight
1 Sprawl
10 Hammerfist Downward
1 Sprawl
10 Front Kicks (Both sides)
1 Sprawl
10 Round Kicks (Both sides)
1 Sprawl
*Run a lap around the room then start again from the top!
Inside Defense
Drill: defender starts from the ground, does 5 push ups and quickly stands up; once the defender is on his/her feet, the attacker makes an Inside defense attack or holds a pad for Punches; defender makes the appropriate defense or attacks the pad until pad holder calls “time!”, reset!
Choke from the side
Choke from behind with a push
INTERMEDIATE CLASS
Focus mitt combinations 1-4 (experienced students, try opposite stance OR add a sprawl) 3 rounds of 2 minutes
Defense v. Hook (extended)
Defense v. Hook (Covering)
Drill: Focus mitt combinations 1-4; anytime during the drill, pad holder attacks with a hook punch, striker; make a successful defense and continue working the combinations
Choke from Behind with a pull
Drill: defender; non stop strikes on the pad, defend Choke from behind with a pull and continue attacking the pad
ADVANCED CLASS
Scissor Round Kick
Spinning Heel Kick
Kicking combination: Scissor Round Kick/Spinning Heel Kick
Sliding Defense v. Spinning Heel Kick
Stopping Defense v. Spinning Heel Kick
Stick – Baseball bat swing
Drill: Eyes Closed, attacker gives a verbal signal and attacks with a Spinning Heel Kick (Slowly!) OR baseball bat swing (Also Slowly!)
BEGINNER CLASS
Left/Right
Elbow #1
Combos: Left/Right/Left Elbow and Left/Right/Left/Right Elbow
Front Kick Vertical Target
Drill: combs above or Front Kick Vertical Target
360 Defense - include counterattacks
INTERMEDIATE CLASS
Inside Defense w/Counter v. Left
Inside Defense w/Counter v. Right (1 counter)
Reflexive Defense v. Front Kick
Drill: defender in passive stance, eyes closed, verbal signal, attacker steps forward with Right Punch or Groin Kick. NOTE: for a more difficult drill, attacker can make Left or Right Punch
ADVANCED CLASS
Round Kick review
Scissor Round Kick
Ground - Leg Triangle; include punching face/elbowing head
Ground - Arm Bar (review), include kicking the attacker away and getting up
Drill: transition from Leg Triangle to Arm Bar
BEGINNER CLASS
Fighting Stance & Movement
Front Kick to Vertical Target
Ground - Back Position
Ground - Front Kick
Ground - Getting Up
Drill: 1 kick shield holder, 1 striker. Striker starts on the ground in back position with kick shield holder in position to receive a front kick. Striker delivers kick, does technical stand up and then delivers front kick to vertical target from standing following up with basic combatives to finish the fight. Reset & repeat.
INTERMEDIATE CLASS
Headbutts (Forward, to the Side, Backward, and Upward)
Focus Mitt Rounds: Groups of three. 1 striker, 2 focus mitt holders. Current focus mitt holder calls for combinations 1-10. Other focus mitt holder may get striker's attention at anytime from the side or rear. Striker must use appropriate headbutt for entry and then carry on with combos 1-10 with new mitt holder. Focus mitt holders should alternate back & forth frequently
Ground - Headlock Side, weight forward
Ground - Headlock Side, weight backward
Rodeo Drill: 2-minute rounds. 1 attacker, 1 defender. Attacker starts with headlock from the side, Defender starts flat on their back with no frame arms in place. Once the round begins attackers may shift their weight forward & backward to prevent defender from escaping. Defender must escape & reset as many times as possible in 2-min. At the end of the round, partners switch. Once both partners have fought both positions, have students find a new partner & repeat.
ADVANCED CLASS
Scissor Front Kick
Scissor Round Kick
Ground - Leg Triangle from Guard
Ground - Basic Defenses vs. Leg Triangle (both arms in/out, tackle the leg, stacking with knee on belly)
Drill: 1-minute rounds. 1 attacker, 1 defender. Attacker starts in bottom position of guard. Defender allows leg triangle attack to come on (attacker's leg across the back of their shoulders). Defender attempts to defend as late as possible, working to get up & get out of the fight. Attacker attempts to finish the leg triangle.
BEGINNER CLASS
Left/Right Combination - use Focus Mitts if possible
Basic Takedown Defense
Knees
360
Drill: defender makes Left/Right combination to focus mitts; attacker then makes 360 attack with right hand; defender makes 360 defense, controls with Basic Takedown defense, and gives knees
Choke From The Front (2 handed)
INTERMEDIATE CLASS
Front Kick Vertical Target (review)
Side Kick
Back Kick
Drill: groups of 5; defender in the middle with 4 pad holders front, sides, and behind; give front kick, side kick, or back kick non-stop
Reflexive Defense v. Front Kick
Drill: eyes closed; attacker makes any Choke from Level 1 OR gives a verbal signal and then steps forward with groin kick, defender makes Reflexive Defense
ADVANCED CLASS
Spinning Heel Kick
Discuss the fact that you can use regular round kick defenses v. Spinning Heel Kick, then introduce the following:
Sliding Defense v. Spinning Heel Kick
Stopping Defense
Gun From Behind, Attacker Close (hugging technique)
BEGINNER CLASS
Straight Punches: Left/Left/Right and Left/Right/Right
Elbows 1-3 (emphasize #2)
Hammerfist to the Side
Choke From The Side
INTERMEDIATE CLASS
Focus Mitts: Combo #3 and Combo #7
Head Butt Forward
Focus Mitts: Combos 3 and 7, finish with Head Butt
Choke From Behind (review)
Choke From Behind With A Pull
ADVANCED CLASS
Overhand Right Punch
Combo #10 (Overhand/Left Upper/Overhand)
Focus Mitts: work Combo #2 and Combo #10, 2 rounds of 2 minutes
Gun from the Front
Gun from a Kneeling Position
BEGINNER CLASS
Straight Punches
Round Kick
Introduction to Thai Pads
Round 1: 1-4 Straight Punches only
Round 2: 1K-4K (straight punches, finishing with opposite leg round kick)
Round 3: Puke Round! 30 seconds power punches, 30 seconds 2 round kicks right and 2 round kicks left, 30 seconds 2 punches and a burpee, 30 seconds speed punches
Choke from the Side
Drill: Groups of 3; 1 Thai pad holder; 1 striker/defender; 1 attacker. Thai pad holder calls for 1K-4K. At any time, Attacker can apply Choke from the Side. Striker/Defender makes defense and returns back to pads.
INTERMEDIATE CLASS
Defense v. Hook (covering and extended)
Defense v. Straight Punch Low (quick review from Level 1)
Focus mitts
Round 1: Basic punch combinations
Round 2: Focus mitt holder can make hook with striking surface of the focus mitt any time between combinations and Striker makes defense.
Round 3: Focus mitt holder can also attempt straight punch low with focus mitt. Striker must make defense
Outside Stabbing Defense v. Front Kick
Drill 1: Partners; gloves and shin guards. A can attack B with a hook punch or Straight Punch Low. Switching back and forth, 5 for 5.
Drill 2: Same as Drill 1, but if Attacker can land Straight Punch Low, Defender leans forward and Attacker makes Front Kick. Defender makes Outside Stabbing Defense v. Front Kick. Switch partners as time allows.
ADVANCED CLASS
Partner and Kick Shield
Scissor Front Kick
Scissor Round Kick
Combative Stations: Multiple Lines of 4 or so depending on numbers (add G&P to a pad if you need to even the group numbers up). One minute at each station, non-stop, as hard and fast as possible. 10 seconds to transition to next pad. After full rotation, pad holders and strikers switch roles.
Round 1 Stations:
-Straight punches
-FGK
-Scissor Front Kick
-Knees
Round 2 Stations:
-2 palms to an elbow
-2 round kicks right/2 round kicks left
-Scissor Round Kick
-2 punches to a burpee
Advanced Gun – under the chin, in mouth, grabbing hair, etc.
Drill: Circle of Death: Groups of 4-5. 1 person in center is defender. Attackers can apply any attacks Defender has tested and Advanced Gun – under the chin, in mouth, grabbing hair, etc.
BEGINNER CLASS
Hammerfist Forward
Round Kick
Elbows 4 and 5
Drill: Pad holder taps Striker with pad, holding while upright for Elbow #4, or pushing Striker slightly forward for Elbow #5. As a follow-up, Pad holder holds pad to chest for 4 forward hammerfists, or steps back and angles pad for a Round Kick followed by 4 forward hammerfists.
Headlock from Behind
Drill: A/B Drill with roaming attackers. Attackers can tap with pad for drill from earlier, or apply Headlock from Behind
INTERMEDIATE CLASS
Back Kick
Uppercut Back Kick
Drill: Groups of 3; 1 pair of focus mitts; 1 curved kick shield; 1 striker. Striker throws basic combinations to focus mitts on mitt holder’s call. At any time, curved KS holder can verbal cue and hold for Back Kick or Uppercut Back Kick. After delivering appropriate kick, Striker makes 6 follow up hand combatives to curved KS, and then returns to focus mitts.
Drill: Same as previous drill, except after delivering appropriate kick to curved KS, Striker should use footwork during follow-up hand combatives to stack attackers, moving so curved KS holder is between Striker and mitt holder. After stacking while delivering 6 hand combatives, Striker returns to focus mitts.
Defense v. Hook (extended)
Defense v. Hook (covering)
Choke from Behind with a Pull
Drill: Groups of 3; A attacks B with hook punch. B defends using extended or covering. At any time, C can attack B with Choke from Behind with a Pull.
ADVANCED CLASS
Overhand Right Punch
Thai Pads
Round 1: Free work with combinations 1-10, no kicks or punches yet. Replace standard cross with Overhand Right Punch.
Round 2: 1Knee-10Knee, replacing standard cross with Overhand Right Punch
Round 3: 1K-10K, standard cross on punch combinations is fine, but follow up every combination with Overhand Right Punch/Left Hook to the body (liver shot)/Right elbow.
Machine Gun Takedown (Lifting & Leverage on the neck)
BEGINNER CLASS
NOTE: GET THROUGH THE COMBATIVES VERY QUICKLY TO SAVE TIME FOR SELF DEFENSE
Hammer fist to the Side
Elbow #2
Knees
Drill: attacker pushes with a pad from the side; defender makes either hammer fist or elbow depending on distance, then turns to deliver knees
Choke from the Front with a Push
Choke from Behind with a Push
Drill: eyes closed, either attack
INTERMEDIATE CLASS
Focus Mitts: emphasize hooks and uppercuts
Defense v. Hooks
Defense v. Uppercuts
Ground - Trap and Roll
Ground - Kick Off from Guard
Drill: partner A starts on top in full mount; Partner B makes Trap and Roll; Partner A performs Kick Off from Guard and gets up; slow fighting for a 30-45 seconds; reset
ADVANCED CLASS
Focus Mitts: combos #6 & #7
Single Leg Takedown ("toe pick")
Drill: cover against multiple punches, drop down and make low single leg takedown
Ground - defend kicks while on the ground against multiple attackers (cover head, use basic shin blocks)
Stick Overhead
Drill: start on ground, cover against multiple attackers who are kicking AND one attacker using padded stick; make a low single when possible, get up and defend stick
Beginner
Straight Punch Low
Inside Defense vs. Straight Punch Low
Ground – Back Position
Ground – Front Kick
Circle-of-Death: 1 defender, rest of class with kick shields. Defender starts on the ground in back position, attackers crowd around. Defender must deliver front kick from the ground to attackers non-stop for 90-seconds. As attackers are kicked away, more should take their place immediately.
Intermediate
Headbutt Forward
Focus Mitt Drill: Round 1 – Free work basic combinations. Round 2 – Add an elbow strike to end of all basic combinations. Round 3 – Add headbutt forward to the end of all basic combinations with an elbow
360s with Counter Attacks
Drill: A/B drill. Group A attacks, Group B defends. Defenders starting in passive stance, eyes shut. Attackers get defender’s attention before attacking with any outside looping attack. Defenders perform 360 w/ counter and finish the fight before returning to starting position.
Advanced
Spinning Heel Kick
Sliding Defense vs. Spinning Heel Kick
Stopping Defense vs. Spinning Heel Kick
Advanced Gun – from behind, attacker close (hug defense)
Drill: A/B drill. Group A attacks, Group B defends. Defenders starting in passive stance, eyes shut. Attackers get defender’s attention by putting a gun in their back. Either Gun from behind (traditional) or attacker close (hug defense).
Beginner Class
Warm Up: Shoulder Tag (switch partners randomly every 30 seconds). After 2 minutes, drill becomes shoulder and knee tag.
Front Kick (Groin)
Knees
Combo: Front Kick/Knee (Same Leg) – work both sides
360 Defense
Choke from Behind
Drill: Group of 3. First person attacks second with single haymaker strikes. Second person defends using 360s. Third person randomly attacks first person with choke from behind between haymaker attacks. First person defends against choke from behind before returning to throwing haymakers at second person.
Intermediate Class
Hook Punch
Heel Kick
Focus Mitt Drill: Strikers start in passive stance, eyes closed. Pad holder approaches from left or right side, and calls any combination 1-4. Striker opens eyes, delivers heel kick to focus mitt and follows up immediately with combination called by pad holder.
Bearhug Front (lifting)
Bearhug Behind (lifting)
Drill: A/B drill. Group A stands in passive stance with eyes shut. Group B randomly attacks from the front or rear with bearhug (lifting) or verbally gets defenders attention and holds a focus mitt for a heel kick. Defender responds appropriately, finishes the fight with combatives and returns to passive stance.
Advanced Class (
Jumping Round Kick
Thai Pad Drill: Free work combinations. All combinations must end with a jumping round kick.
Gun from the Side (front of arm)
Gun from Front (pushing into stomach)
Drill: Roaming attacker (Groups of 5). 1 person is selected to be an attacker, the remainder break off into pairs. Free work on thai pads (must include some jumping round kicks). Attackers roam about the room and randomly attack strikers only with gun from the side in front of the arm or gun from front pushing into the stomach. Striker’s defend, finish the fight, and return to pad work. 5 rounds so everyone has a chance to serve as attacker.
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