Beginner (A2)
Movement- Fighting stance, Moving Forward, Left, Right, Back (drill both both sides)
Punches- Left/Right Combination
Drill: "Go" & "Time"- On Instructors signal "Go", non-stop punches, on Instructors signal "Stop", off the pad, move around
Choke from Behind with a Push
Headlock from Behind
Drill: Groups of 3; defender works straight punch combinations on pad (i.e.: R/R/L, L/R/L. etc..) attacker; makes Headlock from Behind or Choke from Behind with a Push.
Intermediate (A2)
Defensive Front Kick
Combination: Defensive Front Kick/Left/Right Combination/ 2 Knees
Inside Defense v. Left/Right
Bearhug from Behind Arms Free
Drill: Defender; Eyes closed, attacker; makes a Bearhug from Behind Arms Free or gives a verbal signal, makes Left/Right combination
Ground- Escape form Guard (gouge and stack)
Drill: Groups of 3, One large pad; defender; escape from Guard, stands up, pad holder walks towards defender, defender makes a Defensive Front Kick followed by non stop punches until pad holder calls "Time". Reset!
Advanced (A2)
Drill: Striking Transition- non stop striking drill; the attacker starts in a standing position, striking on pad; then he drops to his knees, then to his back, then again back to his knees, then standing.. but never stops striking! Alternate with partner, three rounds each
Knife- defense v. downward stab- (work both sides & different angles)
Ground- Def. v. Full Mount, hands pinned
Drill: Groups of 3 and a small pad; Defender starts on the ground and defends against Full Mount, Hands pinned, stands up, non stop strikes on pad, attacker; gives a verbal signal, Knife- downward stab- (either side, off angle)
BEGINNER CLASS (A2)
Straight Punch with Advance
Straight Punch Low
Inside Defense v. Straight Punch
Inside Defense v. Straight Punch Low
Drill: defend any straight punch (slow, then pick up speed possible)
INTERMEDIATE CLASS (A2)
Focus Mitts: Combos 3& 4 for 2 minutes
Focus Mitts: Combos 6&7 for 2 minutes
Review Choke from Front with Push
Bearhug Behind, Arms Caught
Drill: eyes closed, either Choke Front Push or Bearhug Behind, Arms Caught
ADVANCED CLASS (A2
Thai Pads: 3 rounds of 3 minutes -- last :30 seconds of each round, make 10 strong round kicks with each leg (no rapid taps, the kicks must have power)
Side Kick Review
Plucking/Row Defense v. Medium Side Kick
Redirecting Defense v. High Side Kick
Light Sparring: try to include side kicks into your sparring rounds
Beginner (A1)
Palm Heel Strike
Elbow #1
Knees
Focus mitts and belly pad
Round 1: Mitt holder calls a number 1-4; Striker throws that many palm strikes, beginning with lead hand
Round 2: Mitt holder can also call 1Elbow-4Elbow; Striker throws the number of palms followed by Elbow #1
Round 3: + 4 clinch knees after elbow #1
Choke from Behind
Drill: Groups of 3; 1 focus mitt holder calling for drill from earlier; 1 Striker/Defender; 1 Attacker who can apply Choke from Behind at any time. After applying defense, Striker immediately returns back to focus mitts.
Intermediate (A1)
Warm-up Drill: Ground and Pound Relay; Groups of 2; one at one end of the mat, one mounted on curved kickshield. On “GO!” mounted person sends all out strikes to pad. Partner runs to opposite end of gym performing 3 burpees, then runs down to relieve striker.
Headbutt Forward
Headbutt to the Side
Combatives Drill: Striker begins in neutral with eyes closed. Pad holder gives verbal cue at very close range from either the side or the front. Striker performs appropriate headbutt, then when pad holder takes a step back, follows up with mid-range Level 1 combatives, i.e. punches/palms, or hammerfist to side followed up by punches/palms until pad holder calls "TIME!"
Advanced Technique: Gun from the Front
Drill: Ground and Pound Relay Remix; Groups of 2; one partner mounted on curved kickshield; the other partner standing at other end of the mat in neutral with eyes closed with a training gun and another curved kickshield next to them. Striker throws 20 Ground and Pound strikes to kickshield then sprints to partner and can either verbal cue for Combatives Drill from earlier OR make Gun from the Front attack. Defender makes appropriate defense and then sprints to kickshield while Attacker takes their place.
Advanced (A1)
Axe Kick
Jumping Front Kick
Drill: Target recognition on curved kick shield; 2 punches, FKG, Round Kick, Axe Kick, or Jumping Front Kick
Drill: Add sprawls
Knife – threat, def. to dead side
Knife – threat, def. to life side
Drill: A/B Drill: Have defenders standing with their backs to a wall. Roaming attackers can apply Knife – threat, def. to dead side, Knife – threat, def. to life side, or any beginner/intermediate technique (especially Choke from the Front Against a Wall!). Defenders make sure to make space away from wall after defense.
**Bonus: can establish cones or landmarks in the room as exits/safety points and have defenders sprint to exit after making defense.**
BEGINNER CLASS (A1)
Elbows 1-3
Straight and round knees
360 defense
Drill: Defender starts eyes closed. Attacker bumps with kick shield for elbows 1-3, followed by knees until “time” is called, or alerts the defender and attacks for 360s.
INTERMEDIATE CLASS (A1)
Belt Drill
Headbutt forward
Focus Mitt Combination: Left, Right, Left Hook, Headbutt forward
Ground- Kick off from guard
Ground- Choke from the Side
Drill: Choke from the Side Ground- make space, kick attacker away; get up and work focus mitts (using today’s combo) then drop down and restart.
ADVANCED CLASS (A1)
Focus Mitts – Right Cross/Liver Shot
Focus Mitts – Right Cross/Live Shot/Left Hook
Body Absorption – light work
Toe The Line! – stand across from partner, two lines, both attack with body shots; then move on to next person.
Gun Side Front of Arm – work both sides
BEGINNER CLASS (A1)
Straight Punches
Groin Kick
Drill: A/B drill with straight punches or groin kicks
Choke from the Side
Drill: eyes closed, choke from either side
Drill: eyes closed, choke from the side or strikes from any angle (hammer fist, straight punches, groin kicks)
INTERMEDIATE CLASS (A1)
Hook Punch
Uppercut Punch
Combo #8 (Right Uppercut/Left Hook/Right Straight)
Combo #9 (Left Uppercut/Right Straight/Left Hook)
Defense v. Front Kick to the Groin (redirect)
Defense v. Low Round Kick (absorb)
Drill: pad holder moves around and calls out punch combinations OR makes a low kick
ADVANCED CLASS (A1)
Thai Pads: Combo #9 (Left uppercut/Right Cross/Left Hook) with Right Knee
Thai Pads: after the knee, pad holder shoots and striker must sprawl
Gun from the Front
Gun from Behind (Touching)
Drill: gun techniques hold packages, bags, etc. in hands; ALSO, gunman moving, pointing the gun in different directions so that the defender must wait for an opportunity.
Beginner Class (A1)
L/R Combination
Drill: Groups of 2, small shield; Pad holder calls out even number of punches for the striker to do (2-4-6), on instructors signal “GO”, striker sprawls, quickly stands up and makes non-stop punches on pad until instructor calls “TIME”.
Front Kick to a Vertical Target
Combo: Front Kick to a Vertical Target followed by L/R Combination
Choke form Front (2 Handed)
Drill: defender eyes closed; either defend Choke from front OR on pad holders signal “OPEN” make Front Kick to a Vertical Target follow by non-stop punches until pad holder calls “TIME”.
Intermediate Class (A1)
Uppercut punch
Focus mitts- Left Uppercut/Right Uppercut/Left Hook/Right Cross
Kick off from Guard
Choke from the Side on the Ground – show kicking first, similar to kick off from guard
Choke from the Side on the Ground – arm bar
Drill: Choke from the Side — if the attacker stays close, use arm bar; if you can make space, kick him away; get up and work focus mitts (use today’s combo) then drop down and restart.
Advanced (A1)
3 Round Drill
Knee strikes with a Switch
Thai Pads- 2 rounds of 3 minutes- Basic Combinations, add a Right Elbow followed by a Left Knee after EVERY combination.
Review headlock side from earlier levels
Headlock spinning inward
Headlock neck break
BEGINNER CLASS (A1)
Palm Heel Strikes
Basic Takedown Defense
Drill: Palm Heel Strikes; now and then, pad holder bursts forward (after punches) and the defender must make Basic Takedown Defense
360
Choke Front (2 hands)
Drill: attacker makes Choke Front; defender defends; attacker steps back, then makes a 360 attack; defender must defend 360 and continue with counterattacks.
INTERMEDIATE CLASS (A1)
Combo #8 – Right Uppercut/Left Hook/Right Cross
Combo #9 – Left Uppercut/Right Cross/Left Hook
Combo #10 – Right Uppercut/Left Hook/Right Cross/Left Uppercut/Right Cross/Left Hook
Bearhug Front Leverage on Neck – have the attacker hide his head in different positions
ADVANCED CLASS (A1)
Thai Pads – opposite stance
Gun from Behind (touching)
Gun Back of Head
Gun to the Side of the Head
Drill: striking, Gun Back, Gun Back of Head or Gun to the Side of the head
Beginner (A1)
Palm Heel Strike
Hammerfist to the Side
Elbows 1-3
Drill: Monkey in the Middle; Groups of 3; 2 Padholders and 1 Striker. Striker begins on 1 pad with nonstop, aggressive Palm Heel Strikes. Padholder 2 can verbal cue or tap Striker from the side or behind. Depending on location and range, Striker must throw a hammerfist to the side or Elbow #2 or Elbow #3, then turn and face 2nd Padholder, throwing follow-up palm strikes until they get another tap or verbal cue from Padholder 1.
Wrist releases
360 Defenses
Drill: A/B Drill with Non-compliant attacker. Divide class into A's and B's. A's are stationed throughout room with eyes closed. B's are roaming attackers and can apply any of the following: 1) grab the wrist and back off after wrist release, 2) push or verbal cue and make 360 attack, or 3) grab the wrist aggressively and pull, then when wrist release is performed, make 360 attack.
Intermediate (A1)
Hook Punch
Uppercut Punch
Drill: Combinations 8 (rear uppercut/lead hook/cross), 9 (lead uppercut/cross/lead hook), and 10 (cross/lead uppercut/cross)
Drill: Reload! Double up on the last strike, i.e. 8 = rear uppercut/lead hook/cross/cross, 9 = 9 lead uppercut/cross/lead hook/lead hook), 10 = cross/uppercut/cross/cross
Drill: Get off line! After the combination, Striker step/pivots or bursts to the side of their last combative and throws another cross, i.e. Striker throws an 8, then bursts right and throws a cross. The goal is to be looking at the side of the bad guy's head when they move offline.
Bearhug from the Front, Arms Free
Ground – Kick off from Guard
Drill: Partners; both wearing gloves. Attacker holds gloves like focus mitts and calls for combinations from earlier. On instructor's call of "CLINCH!" Attacker attacks Defender/Striker with Bearhug from the Front, Arms Free. Have attackers make bearhug dynamic with forward pressure, forcing Defender to get their footing and stabilize before launching knees. Once Bearhug defense is made, students return to combinations. Switch roles before moving on to Final Drill.
Final Drill: Now instructor also calls "DOWN!" Defender/Striker lies on their back and Attacker gets in their guard and postures up. Defender makes Ground – Kick off from Guard, performs Tactical Get-up, and students reset the drill with combinations. Discuss having attacker in guard as the result of a sloppy takedown, and the potential for losing footing on Bearhug.
Advanced (A1)
Scissor Round Kick
Thai Pads
Round 1: Basic combinations with round kick
Round 2: Basic combinations, replacing the round kick with Scissor Round Kick
Round 3: Basic combinations in opposite stance
Gun to the Side of the Head
Drill: Groups of 3; 1 Padholder; 1 Attacker; 1 Striker/Defender. Padholder holds for either 6 hand combatives to pad or Scissor Round Kick. Attacker can make Gun to the Side of the Head at any time. Defender must make defense then immediately return to pad.
Beginner Class (A1)
Warm Up: “Krav Maga Tango” (Fighting Stance facing partner @ punching range); 1 partner leads, other follows, Leader takes a step in any direction, wait for partner to respond by getting back in range
Punches
Front Kick Groin
Quick Drill: “Krav Maga Tango”; include punches and Groin Kicks
Drill: “Find the threat”. Striker lies face-down on mat covering eyes. Pad holder moves to a random location in the room. Instructor yells, “GO!” Striker must locate pad holder, sprint to them, deliver groin kick followed by a brief broken flurry. Instructor calls, “TIME!” once all strikers find their pad holders. Repeat.
Choke from Front (2 Handed)
Drill: 3-4 people (1 defender, 1 attacker for choke, 1-2 attacker(s) w/ tombstones)
Defender’s eyes shut, attacker chokes defender. Defender does 2 hand defense. Once defender reaches control position tombstone attacker gets defender’s attention and calls for groin kick followed by broken flurry punches. Defender resets & repeats.
Intermediate Class (A1)
Uppercut Punch
Retzev DRILL: Groups of 2. Tombstone pad holder holds pad for Straight Punches. Striker sends a continuous flow of Straights, Uppercuts, and Hammerfist Forward as fast as possible and in any combination. Repeat for several rounds.
Roll – Forward
Roll – Backward
DRILL: Retzev & Roll. Same as above. However, on Instructor’s cue of “Forward/Back” the Striker performs cued roll and returns to pad. Note Pad holder must adjust either moving forward or back depending on roll.
Advanced: Gun Front
DRILL: FINAL Roaming Attacker
Same as above, but Attacker approaches from the front and points gun. Return to striking after defense. NOTE: Include rolls if room permits, being aware of roaming attackers position in room.
Advanced Class (A1)
Shadow Boxing: 2 rounds of 2 minutes (opposite stance)
2 rounds of 3 minutes on focus mitts (or Thai pads). 1 minute regular stance, 2 minutes switch stance, 30 seconds rest between rounds
Gun from the Side- in front of the arm (both sides)
Drill: “Friend OR Foe?”
Groups of 5-8 people; 1 defender, 4-7 attackers with guns tucked in waistbands (easy draw location). Defender stands in middle of mat as attackers walk randomly within in 8’ or less of defender; 1 by 1, each attacker takes turns “bumping” into defender (as if on busy sidewalk). Upon bumping into defender, attacker either extends a hand for a handshake (friend) or pulls a gun and put it to defender’s side in front of arm (foe); Attackers should add in constant verbal chatter to confuse and disorient defender. Safety-in-Training: “Bump” does NOT mean “body check” or “knock down”. Be careful of accidental head-butts. Defender must identify threat/non-threat and respond appropriately
BEGINNER CLASS (A1)
Straight Punch Review
Drill :eyes closed; pad holder pushes with pad; defender punches non-stop until pad holder says "Time!"
Choke from the Side
Ground - Back Position and Movement
Ground - Front Kick
Ground - Get Up
Drill: eyes closed pad holder pushes with pad; defender punches non-stop until pad holder says "Down!" Defender sits down (safely) into Ground Position, Kicks, and Gets Up
INTERMEDIATE CLASS (A1)
Hook Punch
Focus Mitts: Comob #6 and #7
Drill: Bearhug from Front, Arms Caught
Headlock from the Side
Drill: Attacker makes Bearhug from Front; as defender makes the defense, the attacker transitions to Headlock from the Side; defender makes this defense and finishes
ADVANCED CLASS (A1)
Sparring: 2 minutes rounds, 30 second rest; do 5-8 rounds depending on group size
Headlock from the Side review
Headlock from the Side, Spinning Inward
Headlock from the Side, Neck Break
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