Beginner B1
Punches- Straight Punch
Straight Punch Low
Knee Strike (quick review)
Combo: Straight Punch Low, 4 straight punches, 2 knees
Inside Defense
Inside Defense v. Straight punch Low
Drill: defender eyes closed; inside defense or defense against a low punch
Headlock from behind
Drill: defender eyes closed; inside defense or defense against a low punch, Headlock from behind
INTERMEDIATE CLASS (B1)
Hook Punch
Combos #3 & 4
Combos # 6 (right straight/left hook/right straight) and 7 (left hook/right straight/left hook)
Defense v. Hook Punch (extended)
Defense v. Hook Punch (covering)
Inside Defense review
Drill: defend straight or hook (left only, then right only)
Sparring: light sparring, 50% speed, with straights and hooks
ADVANCED CLASS (B1)
Focus Mitts: 2 rounds of 2 minutes
Sparring drill (with gloves, etc.) – defend any single attack from the left hand; then any single attack from the right hand
Sparring drill: defend Left Straight/Right Round Kick OR Right Straight/Left Round Kick
Sparring drill: defend Left/Right/Left Round Kick OR Right/Left Hook/Right Round Kick
Sparring: 2 minutes rounds, 60% speed and power
Beginner (B1)
Punches-Straight
Front Kick Groin
Drill: Partner moves around with large pad, holds for punches or groin Kicks
Ground- Getting up
Ground- Front Kick
Ground- Round Kick
Drill: Movement,Kick, get, up, Groin kick followed by 4 straight punches
Headlock from behind
Intermediate (B1)
Headbutt Forward
Side Kick
Combination-Side kick, transition to face the pad, 2 punches followed by a forward Headbutt.
Drill- Groups of 3, Focus Mitts, Kicking shield; Basic combinations on focus mitts, Pad holder with the Kicking shield walks towards striker from either side and gives a verbal signal, striker makes todays combination and gets back to working the mitts.
360 with counters
Choke behind with a pull
Drill: Groups of 3, focus mitts; basic combinations, attacker makes choke behind with a pull or gives a verbal signal and makes 360, defender makes the appropriate defense and gets back to working mitts
Advanced (B1)
Stand up & Ground- Thai Pads, 3 rounds of 2 minute rounds
Round 1- Stand up- Thai Pads- Combinations, include kicks, elbow, knees
Round 2- Ground- Striker; on their back, pad holder mounts or hold striker in side control, striker works to gain a better position, reset.
Round 3- Stand up- Thai Pads - (opposite stance), combinations, kicks, knees, elbows, and sprawls
Full Nelson-Finger Strip
Full Nelson- Sweep
Ground- Leg Triangle from Guard
BEGINNER CLASS (B1)
Movement from Fighting Stance (Forward, Left, Right, & Back)
Straight Punches w/ Advance & Retreat
Drill: Partners traveling in 1 lane so as not to collide with anyone else. Pad holder has a tomb stone. Starting in punching range, pad holder will either advance one step or retreat one step. Striker will respond as quickly as possible and deliver an advancing straight punch or a retreating straight punch
Choke from the side
Drill: Groups of 4. 1 tombstone pad holder, 1 defender, 1 attacker, and 1 bystander. Defender must throw broken flurries w/ full aggression at the pad. Bystander “interferes” with Defender by body blocking the pad, pulling the defender away, or pushing the defender away. The Bystander must make it difficult, not impossible, for the Defender to get back to the pad to continue with flurries. The Defender may not hit, push, pull, or otherwise “fight” the Bystander. The defender must use footwork to get around the Bystander. At any point, the Attacker may choke the defender from either side, which the Defender will address with choke from the side defense.
INTERMEDIATE CLASS (B1)
360 Defense w/ Counter
Reflexive Defense vs. Front Groin Kick
DRILL:Groups of 2, Attacker, Defender. Defender begins neutral. Attacker steps in to send either a 360 attack or FGK. Defend, counter, finish and reset.
Rear Choke w/ Pull
FINAL – DRILL:Partner up the class into groups of 2 then further divide in half. One half will be working the drill from earlier. Other half will roam attacking the ATTACKERS from the other group with Rear Choke w/ Pull.
ADVANCED CLASS (B1)
Punch one direction, kick in another
Drill: Group of 3. 1 focus mitt holder, 1 striker, 1 kick shield holder. Focus mitt holder and striker free work. Kick shield holder approaches striker and gets attention verbally. Striker includes a kick with any punch of the current combination.
Full Nelson – throw
Full Nelson – sweep
Drill: Defender stands in the middle of a crash pad with eyes closed. Attacker applies full nelson. Defender either throws attacker forward or sweeps attacker backward and finishes with combatives.
Lesson Plans
Beginner (B1)
Punches- Straight Punch
Straight Punch Low
Knee Strike (quick review)
Combo: Straight Punch Low, 4 straight punches, 2 knees
Inside Defense
Inside Defense v. Straight punch Low
Drill: defender eyes closed; inside defense or defense against a low punch
Headlock from behind
Drill: defender eyes closed; inside defense or defense against a low punch, Headlock from behind
INTERMEDIATE CLASS (B1)
Hook Punch
Combos #3 & 4
Combos # 6 (right straight/left hook/right straight) and 7 (left hook/right straight/left hook)
Defense v. Hook Punch (extended)
Defense v. Hook Punch (covering)
Inside Defense review
Drill: defend straight or hook (left only, then right only)
Sparring: light sparring, 50% speed, with straights and hooks
ADVANCED CLASS (B1)
Focus Mitts: 2 rounds of 2 minutes
Sparring drill (with gloves, etc.) – defend any single attack from the left hand; then any single attack from the right hand
Sparring drill: defend Left Straight/Right Round Kick OR Right Straight/Left Round Kick
Sparring drill: defend Left/Right/Left Round Kick OR Right/Left Hook/Right Round Kick
Sparring: 2 minutes rounds, 60% speed and power
BEGINNER CLASS (A3)
Straight Punches
Drill: Left Punch 20 times, Right Punch 20 times x 2
Elbows 1-3
Combo: Left Punch/Right Elbow
Choke From Behind
INTERMEDIATE CLASS (A3)
Front Kick with Advance – train from both fighting and neutral stance
Drill: eyes closed; pad holder shoves the defender and steps back, holding the pad for groin kick; defender opens eyes and bursts forward with Front Kick with Advance
Defense v. Low Round Kick (absorbing)
Defense v. Low Round Kick (shin block)
Drill: Inside Defend Straight Punch or Low Round Kick
ADVANCED CLASS (A3)
Slow Fighting – no gloves, light strikes with open hands, light contact
Stick Overhead – defense v. off angle (dead side)
Practice this also against an attacker making a downward swing with two hands or an attacker swinging downward with the right hand, but from the left side of the attacker’s body
Drill: groups of 4; defender fights with one attacker using open hands; second attacker picks up stick to attack; fourth person calls out warning, and the defender must break off and defend the stick.
Beginner (A3)
Punches-Left/Right combination
Front Kick (groin)
Front Kick to a Vertical Target
Knees
Drill: Upside Down Pyramid!
15 seconds Left/Right Combination
30 seconds Front Kick Groin
45 seconds Knees
30 seconds Front Kick Groin
15 seconds Left/Right Combination
Basic Takedown Defense (changing height, moving feet)
Ground – Back Position
Ground – Front Kick
Ground – Round Kick
Ground – Getting Up
Drill: A/B Drill: A's standing in neutral position with eyes closed. B's are roaming attackers and always begin attack with verbal cue/tap for Left/Right combination. B will change level and A performs Basic Takedown Defense then 4 knees. B can then move away and attack another A OR call "DOWN" during knees. A will safely get into Ground – Back Position. B can hold for Ground – Front Kick or Ground – Round Kick depending on angle. After making appropriate kick, A will perform Tactical Get-Up and return to eyes closed.
Intermediate (A3)
Drill: Shared Interval Round 1: Partner groups; 1 curved kick shield; 4 minute round. 15 seconds maximum effort, on instructor's call of "SWITCH" Partner A gives pad to B and immediately begins striking with the same combative B just completed. Combatives in this order: straight punches, front kick groin, low round kick right leg, low round kick left leg.
Drill: Shared Interval Round 2: Same as above with the following order of combatives: palm strikes, forward hammerfists, 2 low round kicks right and 2 low round kicks left, sprawl to knee.
Defense v. Low Round Kick (absorb)
Defense v. Low Round Kick (shin block)
Bearhug Front Arms Caught
Bearhug Front Arms Free (space)
Drill: Trigger Sparring: Begin with hands only. Whenever, A throws a low round kick at B, Be defends with shin block or absorb and immediately applies a Bearhug from above. B should give active resistance and force A to maintain feet and balance. As soon as A begins follow-up combatives after bearhug defense, A and B return to hand sparring.
Advanced (A3)
Thai Pads
3 x 3 minute rounds; 1 minute rest in between
Round 1: Free work
Round 2: 1K-10K. If combo finishes with rear leg, add hook/cross. If combo finishes with lead leg, add cross/hook.
Round 3: Add opposite kick after hook/cross or cross/hook, i.e. 2K= Jab/cross/lead kick/cross/hook/rear kick
Stick Overhead v. left or right handed attacker
Drill: Dive for the Stick: Have partners line up facing each other at the center of the mat with the stick between them. Partners should be equidistant from the stick, with elbows on knees. On instructor's call of "GO!" students attempt to grab the stick. Whoever can get it first gets to be the attacker for Stick Overhead using right or left hand and partner must make defense. Play with variations of distance (3 steps away, at opposite ends of the mat) and how they must get there (begin on stomach facing away from knife, bear crawl, army crawl, etc.). Rotate one line at regular intervals to allow for different match-ups.
BEGINNER CLASS (A3)
Straight Punches (quick review)
Belt Drill
Wrist Releases (only do one or two)
360 Defense (after basic defense, add knees or punches)
Drill: attacker makes wrist grab; defender uses soft technique to release wrist; SOMETIMES attacker then makes a 360 attack; defender must defend and finish
Choke from Behind
Drill: attacker makes Choke from Behind, defender defends; during counters, attacker steps back, then makes 360 attacker; defender makes 360 defense and finishes with counter attacks.
INTERMEDIATE CLASS (A3)
Defensive Back Kick with a Spin
Thai Pad Rounds: Round 1 - Freework combinations 1-5. Round 2 - Freework combinations 6-9. Round 3 - Freework combinations 1-9. During all rounds, pad holder should mix in calls for defensive back kick with a spin.
Ground - Arm Bar from Guard
Ground - Guard Reversal
Drill: King-of-the-hill. Depending on available space, pick up to 1/3 of your class to start as "King" of the hill. The Kings will always start on the bottom in guard. Another 1/3 of the class will be challengers. Challengers will always start on top in guard. The remaining 1/3 will be standing by on the edge of the mat waiting for an opening. Once challengers & kings are in their respective guard positions, the kings try to either execute an arm bar or guard reversal. The challengers try to improve their position (i.e. half-guard or better). Who ever succeeds first wins and remains on the mat as king. The loser joins the group on the side of the mat and is replaced by someone who was waiting.
ADVANCED CLASS (A3)
Spinning Heel Kick
Focus Mitt Rounds: 3, 2-min rounds. Free work combinations and movement. Add in spinning heel kicks on both sides.
Sliding Defense vs. Spinning Heel Kick
Stopping Defense vs. Spinning Heel Kick
Sparring Drill: 1-for-1, partners take turns throwing a combination of 2-5 strikes (medium speed, no power). Defender must incorporate movement and defenses to mitigate strikes. Both partners should try to incorporate spinning heel kicks into their combinations. Training Note: Defender's speed should always match attacker's speed. Students have a tendency to speed up their defenses when their know they're out of position. There's no power being thrown so attackers landing strikes should have little to no risk of injury for anyone.
BEGINNER CLASS (A3)
Straight Punches
Elbow #1
Knees
Advanced Technique: Gun from Behind
INTERMEDIATE CLASS (A3)
Focus Mitts: 2 rounds of 3 minutes
360 with counterattacks
Advanced Technique: Knife Upward Stab
ADVANCED CLASS (A3)
Thai Pads: 2 rounds regular stance, 2 rounds opposite stance
Knife - Downward Stab
Knife - Upward Stab
Drill: holding a knife, defend against basic self defense attacks such as chokes, bearhugs, egs.
Drill: two attackers -- the first attacker makes a knife attack; the defender must defend, then use the weapon (if possible) during a choke or bearhug from the second attacker
BEGINNER CLASS (A3)
Straight Punches
Front Kick
360 – include counterattacks simultaneously (from Level 2) or after the defense
Choke From the Front (2 hands)
Drill: Attacker makes choke from the front; defender makes the defense and counters; the attacker steps back, then advances with 360; the defender must defense 360, then continue with counterattacks
INTERMEDIATE CLASS (A3)
Hook Punch
Focus Mitts: Right Cross/Left Hook
Focus Mitts: Left Hook/Right Cross — learn to advance on the Left Hook
Defense v. Low Round Kick (Shin Block)
Defense v. Low Round Kick Absorbing)
Combination: Defense Low Round Kick (absorbing) while making Right Cross/Left Hook
ADVANCED CLASS (A3)
Review Side Kick
Review Hammerfist
Drill: Interference Drill — 2 rounds!
Gun From Behind at a Distance
Machine Gun Takedown
Beginner Class (A3)
Palm Heel Strike
Front Kick Groin
Knees (Thai Clinch)
Combo: Front Kick/L/R Palm Heel strikes/4 Knee strikes
Choke from Behind
Ground: Getting up
Ground: Front Kick
Drill: Groups of 3; Kicking shield; defender starts on the ground, Front kick, get up, attack pad; attacker choke from behind. Defend and reset!
Intermediate Class (A3)
Hook Punch
Focus Mitts Combos: 1) Hook/Rear Low Kick. 2) Cross/Hook/Rear Low Kick
Defense v. Front Kick (Redirect)
Focus Mitt Drill: Basic Combinations; Striker redirects Front Kick and counters, ending every follow up combo with a low kick.
Bearhug Behind (leverage on the finger)
Hair Grab from Bahind
Drill: Groups of 3; Combinations on focus mitts, defend Hair Grab OR Bearhug, and continue with combinations on pads.
Advanced Class (A3)
Spinning Heel Kick
Focus Mitt Combo: #3- Spinning Heel Kick
Sliding Defense v. High Round Kicks
Stopping Defense v. Spinning Heel Kick
Drill: #3- Spinning Heel Kick, pad holder defends Spinning heel kick and counters with a high round kick, striker makes a sliding defense against the high round kick and counters with 2-3 punches. Reset.
Stick- Left handed attacker
Ready to build a stronger school with better training, better support, and a better network? Click here to submit your info and learn what it means to join the Krav Maga Alliance.