BEGINNER CLASS (A1)

Straight Punches

Groin Kick (review)

Front Kick Vertical Target (make comparison to groin kick)

Drill: pad holder moves around, calls for Front Kick Vertical Target or Left/Right Combination

Choke from the Front (2 hands)

 

INTERMEDIATE CLASS (A1)

Straight Punches and Elbows - 30 seconds x 4 rounds

Advancing Front Kick

Forward Roll

Drill: push from behind, forward roll and turn to face attacker, advancing front kick OR punches

Headlock from the Side

 

ADVANCED CLASS (A1)

Thai Pads: 3 rounds of 2 minutes in opposite stance

Gun to the Side, Behind the Arm

Gun to the Side of the Head

Variation: Gun to the Side of Head, Behind Ear (roll head inward, use Gun from Behind technique)

BEGINNER CLASS (A1)

Palm Heel Strike

Drill: Sprint- Push up drill

Palm Heel Strike combo: Left/Left/Right/Left/Right

Hammerfist to the side

Choke from Behind

Drill: groups of 4; monkey in the middle with two pad holders; defender makes hammerfists and Palm Heel strikes; now and then, the fourth person does Choke from Behind.

 

INTERMEDIATE CLASS (A1)

Combo #6 (Left Hook/Right Cross/Left Hook) – emphasize bursting in on first hook

Headbutt Forward

Headbutt Side

Headlock from the Side (include headbutts in counters)

Bearhug from the Front, Arms caught (include headbutts in counters)

Drill: eyes closed, Bearhug Front or Headlock Side

 

 

ADVANCED CLASS (A1)

Thai Pads: 3 rounds of 3 minutes: first round, include sprawl; second round, include sprawl and striking with the pad (striker covers), third round, include sprawl and striking, every kick is doubled

Knife Downward Stab

Knife Threat

Drill: eyes closed, open on command, recognize Downward Stab v. Knife Threat

Beginner (A1)

Palm strikes

Front Kick (groin)

Elbow #3

Groups of 3: Monkey in the middle, (approximately 1 minute unless students not getting fatigued), non-stop palm strikes on padholder #1, building up to Padholder #2 can verbal cue from behind at any time for Elbow 3. Striker makes elbow followed by 2 palm strikes and a Front Kick Groin, then returns to palm strikes on padholder #1.

Wrist releases

360 defense v. Haymaker

Drill: A/B Non-compliant attacker. Attacker makes wrist grab. Defender makes wrist release. Attacker can disengage or follow up attack with Haymaker. Defender makes 360 with follow-up combatives. Emphasize wrist releases looking non-aggressive, but shifting gears as soon as haymaker in motion.

Intermediate (A1)

Thai Pads

Round 1: Free work; 1K-10K

Round 2: In between calling combinations, Pad holder can make a hook with the striking surface of the thai pad. Striker covers against the hook on their rear side and counters with a lead hook/cross/lead round kick. Striker covers against the hook on their lead side and counters with a cross/lead hook/rear round kick.

Round 3: Striker covers against hook to the body on their rear side and counters with a rear uppercut/lead hook/rear kick. Striker covers against hook to the body on their lead side and counters with a lead uppercut/cross/lead kick.

Advanced Preview--Gun from the Front

Advanced (A1)

Jumping Front Kick

Jumping Round Kick

Partner groups; 1 curved kick shield

Round 1: Basic target recognition; 2 hand combatives, Front kick groin, Knee, or Round Kick on either side.

Round 2: Basic target recognition but replace knee with Jumping Front Kick

Round 3: Round 2 + replace Round Kick with Jumping Round Kick. Add sprawls

Headlock from the Side, spinning inward

Headlock from the Side, neck break

BEGINNER CLASS (A1)
Elbow 2 & 3
Hammerfist to the Side and Rear
Drill: Groups of 3. 2 tombstone pad holders, 1 striker. Striker starts off throwing broken flurries on 1 tombstone. Second pad holder approaches from the side or rear and hits striker with the pad to get their attention. Striker looks, throws appropriate elbow or hammerfist and then follows up with broken flurries on second pad holder. First pad holder then repeats drill.
Choke from Behind
Drill: Same as above, but now pad holders may opt to ditch their pads in favor of a choke from behind.

INTERMEDIATE CLASS (A1)
Headbutt Forward
Headbutt Upward
Ground - Headlock from Side Forward
Ground - Headlock from Side Backward
Drill: Groups of 2. 1 attacker, 1 defender. Starting in headlock from the side position. Defender has 60 seconds to get out as many times as possible. Attacker may shift weight forward/backward to make defender's escape difficult (not impossible). If defender escapes during the 60 second round, they should immediately resent and go again. At the end of round, switch roles. Once both have gone in each role, switch partners and repeat.

ADVANCED CLASS (A1)
Thai Pad Combos: Switch stance only, combos 1-10 with kicks. One 5-minute round. Spend 30 seconds on each combination (0-30s combo 1, 31-60s combo 2, 61-90s combo 3, etc.)
Sparring Drill: Switch stance only. Gloves & Shin-pads on. Partners take turns throwing one combo at a time (1-10 kick optional). Receiver works on defending punches/kicks while in switch stance.
Gun from the Side of the Head

BEGINNER CLASS (A1)

Focus Mitts: Left/Right/Right Combination

Movement (forward and backward)

Advancing Straight Punch

Drill: Left/Right/move backward to avoid jab/Right

360 Defense

Drill: as above, but between combinations, attacker makes single 360 attacks

 

INTERMEDIATE CLASS (A1)

Uppercut Punch

Focus Mitts: Combinations 8 & 9

Bearhug from the Front, Arms Free

Bearhug from the Front - Neck Leverage

Drill: Combinations 8 or 9 OR pad holder makes Bearhug Front, Arms Free

 

ADVANCED CLASS (A1)

Sparring Drill: Stay In the Pocket -- one person stays in fighting stance, partner makes any single punch or kick; defender defends; do the same drill with any two attacks; do the same drill with any two attacks and defender makes a counterattack

Knife Threat - Live Side

Knife Threat - Dead Side

BEGINNER (A1)
Warmup Drill:
Strikers eyes closed. PH cues with pad push, causing to step back. Gain balance, burst in with straight punches.
Front Kick Vertical Target
Wrist Releases

Drill: Roaming Attacker
Multiple padholders, some with FM on right hand, others right. Defenders eyes closed. PH cues by grabbing wrist, either grabbing lightly or HARD! If light, apply release, if HARD, send strikes to focus mitt.

Side Choke

Final Drill:
Groups of 2 alternate between applying/defending various wrist releases. Roaming attackers apply side choke to either person.

INTERMEDIATE (A1)
Forward/Backward Rolls
Drill:
Grps of 2. PH + Striker. Striker begins at one pad, all out combative based on instructor cue. Instructor cues for forward or back roll. Striker performs and PH follows. Striker gets up and sends next combative.

Thai Pad Round Kick Review
Defense vs. Low Round Kick (absorb)
Defense vs. Low Round Kick (shin block)

Drill:
Same as above but PH can cue for Thai Pad combo or send RHK for defenses. Roll on cue.

Side Headlock OR Light Sparring A/B. Instructor cues letter and forward/backward for roll. Partner chases, after roll, continue sparring.

ADVANCED (A1)
Thai Pad Combos:
PH cues “switch” causing striker to switch fighting stance. Alternate stances on cue.

Jumping Round House Kick
Cavaliers 1-4
Knife - Downward, Upward and Straight Stab (emphasize cavaliers, but build intensity)

BEGINNER CLASS (A1)

Straight Punches (quick lesson)

Knees (quick lesson)

Elbows 1-3

Drill: eyes closed, partner shoves with pad from any direction, defender gives appropriate elbow (1, 2, or 3) and turns and continues with punches and knees

Basic Takedown Defense (attacker leans in, changes levels, etc.)

Drill: as above, but after knees, the attacker moves, changes levels, etc. and defender controls with Basic Takedown Defense

Choke from Behind

 

INTERMEDIATE CLASS (A1)

Focus Mitts: Left/Right Combination

Headbutt Forward

Focus Mitts: Left/Right/Headbutt

Headlock from the Side

Ground - Headlock from the Side, Backward

 

ADVANCED CLASS (A1)

Front Kick Vertical Target (review)

Thai Pads: 2 rounds, include front kicks (pad holder use belly pad or absorb to body)

Jumping Front Kick

Gun from the Side, In Front of Arm

Gun Front, Pushing Into Stomach

 

Beginner (A1)

Palm Heel Strike

Elbow 1

Knees

Basic Takedown Defense (changing height, moving feet)

Partner groups; 1 curved kick shield holder and 1 striker

Round 1: Pad holder calls out a number between 1 and 4. Striker throws that many palm strikes, always beginning with the lead hand

Round 2: Pad holder can also call 1Elbow through 4Elbow. Striker throws the number of palms called, followed by an elbow 1.

Round 3: In between calls of 1-4 and 1Elbow-4Elbow, Pad holder can mimic takedown by attempting to press shoulder to Striker's waist. Striker makes Basic Takedown Defense and follows up with 2 knees.

Ground – Back Position

Ground – Front Kick

Ground – Getting Up

Drill: Round 3 from earlier. In addition, Pad holder can call "DOWN" and Striker (safely) gets to Back Position, makes Front Kick from the Ground and Tactical Get-up, then returns to striking on pad holder's call.

Intermediate (A1)

Headbutt (Front, Side, Rear)

Drill: Groups of 3-4, Striker, Pad1, Pad2, Pad3 (Tombstones). Striker begins back against wall, Pads pressing against. Pads jostle Striker, also raising pad and cueing “HEY!” for Headbutt. Striker sends appropriate Headbutt and fights off wall/out of Pads (Note, clinching is permitted if available). After getting free, reenter Pads and reset.

Headlock from the Side

Drill: Groups of 3-4, Striker, Pad1, Pad2, Pad3 (Tombstones).Defender stands in neutral with eyes closed surrounded by Pad holders. Now instructor can call "FIGHT!" for drill from earlier and Defender must fight their way out of pads. Instructor can also call "ATTACK!" One of the pad holders drops pad and applies Headlock from the Side. Defender makes defense and then must through the other pad holders.

Advanced (A1)

Jumping Round Kick

Thai Pads

Round 1: Combinations 1K-10K

Round 2: Combinations 1K-10K in opposite stance

Round 3: Striker returns to their stance. Combinations 1K-10K but Striker must make Jumping Round Kick instead of Round Kick.

Gun from the Side, Behind the Arm                                                        £

Gun from Behind (touching)

Drill: A/B Drill with roaming attackers

BEGINNER CLASS (A1)
Fighting Stance
Palm Heel Strike
Front Kick to a Vertical Target
Combo- Front Kick to a Vertical Target/Left/Right Palm Heel Strike
Choke form the side
Drill: Eyes closed, defender either gets choked and has to defend or gets popped with a pad and makes palm heel strikes until pad holder calls time.

INTERMEDIATE CLASS (A1)

Hook Punch
Uppercut
Focus Mitt Combination: Right Cross, Left Hook, Right Uppercut
Kick off from the Guard
Choke from the side on the Ground- show kicking first, similar to kick off from guard
Choke from the side on the Ground- Arm Bar
Drill: Choke from the Side- if the attacker stays close, use arm bar; if you can make space, kick away; get up and work focus mitts (use today’s combo) then drop and restart.

ADVANCED (A1)
Axe Kick
COMBO: 4 Straight Punches + Front Groin Kick + Axe Kick (Same Leg), switch fighting stance, repeat.
Jumping Front Kick
DRILL: Pad Line. Pad holders line up in a line. Strikers perform a single kick to pad, then shuffle to next pad.
Headlock Side – Spinning Inward
DRILL: Roaming Attackers can apply either Headlock Side Regular OR Spinning Inward. Defender responds accordingly.

BEGINNER CLASS (A1)

Straight Punches

Groin Kick

Drill: move around the room, pad holder calls out for Left/Right or Groin Kick

Choke from Behind

Drill: as above, but a third person makes Choke from Behind

 

INTERMEDIATE CLASS (A1)

Focus Mitts: Combos 1-4

Focus Mitts: Combos 6 and 7

Bearhug Front Arms Caught

Bearhug Front Arms Free

Flow Drill: attacker (wearing Focus Mitts) makes Bearhug Front Arms Caught; defender defends; attacker breaks away and calls out several combinations; then attacker makes Bearhug Front Arms Free; defender defends and finishes.

 

ADVANCED (A1)

Thai Pads: Combo 2k/Right/Left Kick

Thai pads: Combo 3k/Left Hook/Right Kick

Headlock from the Side (review from Level 2)

Headlock from the Side, Spinning Inward

Ground - Side Control

Ground - Arm Lock (Americana) from Side Control

Drill: attacker makes Headlock from the Side; defender spins ward, establishes control and strikes; attacker gives up headlock; defender makes Americana

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