BEGINNER CLASS
Elbow #4
Elbow #5
Drill: 1 striker, 1 tombstone pad holder. Striker starts in passive stance, pad holder bumps striker with pad. Striker delivers either elbow 4 or 5 and gets to control position as quick as possible. 3-5 combatives once in control position before resetting.
Headlock from Behind
Drill: Same as above, but now add headlock from behind to possible attacks
INTERMEDIATE CLASS
Uppercut back kick
Drill: Partners practice delivering uppercut back kick & turning into control position as quick as possible. Deliver combatives once in control position before resetting.
Ground - Headlock from side (weight forward)
Ground - Headlock from side (weight back)
Rodeo Drill: 1 minute rounds. Each partner gets to be attacker (Ground - headlock from side) for a full minute. Attacks may only shift weight forward & backward to prevent defender from escaping. Defender must escape as many times as possible in 1 minute.
ADVANCED CLASS
Jumping Spinning Back Kick
Thai Pads: 3, 1-minute rounds. Freework combinations. Mix in as many jumping spinning back kicks as possible.
Ground - Guillotine
Ground - Defense vs. Guillotine
Ground Sparring: 90 second rounds. Both participants try for submissions (maintaining a dominant position is a secondary objective). Light palm strikes are allowed, particularly if any participants attempt to simply hold on and stop trying to improve their position.
BEGINNER CLASS
Straight Punch Review
Left/Right Combination
Round Kick (both legs; discuss switching movement with foreward leg)
Combo #1 to tombstone pad
Combo #2 to tombstone pad
Choke from Behind with a Push
INTERMEDIATE CLASS
Tombstone Pad: 2 rounds of 2 minutes; emphasize straight punches and elbows #1 and #6 to pad
Side Kick- include turning to face new threat
Drill: groups of 3; one person does basic strikes to tombstone pad; second pad holder from either side gives signal; defender makes Side Kick, then turns to continue striking the new threat; do TWO rounds of 1 minute each, alternating.
Choke from the Front Against a Wall
Choke from Behind Against a Wall
ADVANCED CLASS
Thai Pads: 3 Rounds of 2 minutes, 1 minute rest. Combos 6 & 7, sometimes punches only, sometimes ending with knees, sometimes ending with elbows. Focus is on power, NOT cardio, so allow short reset or break between striking combinations.
Sparring drills: 4 rounds of 1 minute; each round, one person attacks with 3-4 strikes; the other person defends and counters; the original attacker should just cover up rather than defend;
Long Gun from the Front, live and dead side
BEGINNER CLASS
Punches- Straight Punch
Straight Punch Low
Knee Strike (quick review)
Combo: Straight Punch Low, 4 straight punches, 2 knees
Inside Defense
Inside Defense v. Straight punch Low
Drill: defender eyes closed; inside defense or defense against a low punch
Headlock from behind
Drill: defender eyes closed; inside defense or defense against a low punch, Headlock from behind
INTERMEDIATE CLASS
Hook Punch
Combos #3 & 4
Combos # 6 (right straight/left hook/right straight) and 7 (left hook/right straight/left hook)
Defense v. Hook Punch (extended)
Defense v. Hook Punch (covering)
Inside Defense review
Drill: defend straight or hook (left only, then right only)
Sparring: light sparring, 50% speed, with straights and hooks
ADVANCED CLASS
Focus Mitts: 2 rounds of 2 minutes
Sparring drill (with gloves, etc.) – defend any single attack from the left hand; then any single attack from the right hand
Sparring drill: defend Left Straight/Right Round Kick OR Right Straight/Left Round Kick
Sparring drill: defend Left/Right/Left Round Kick OR Right/Left Hook/Right Round Kick
Sparring: 2 minutes rounds, 60% speed and power
Have your class do a 1000 burpees and call it day! Just kidding, Happy April fools!
BEGINNER CLASS
Straight Punch with Advance
Drill: Eyes Closed, partner holds pad either in normal punch range or a step out, partner has to open eyes and make the appropriate punch.
Choke from behind with a push
Drill: Groups of 3- Defender; eyes closed, on pad holders signal, defender makes an advancing push followed by a punch flurry, 3rd person comes up from behind and makes choke form behind push, defender defends, then resets.
INTERMEDIATE CLASS
Side Kick
Back Kick
Drill: Groups 5; Defender in the middle, pad holder will say "Hey!", defender makes the appropriate kick
Bearhug Front- Arms Caught
Bearhug Front - Arms Free (with space)
Bear Front- Arms Free
Drill: Divide the class into A/B. A's close their eyes, B's attack anyone in the room with a front bear hug
ADVANCED CLASS
Gun from the Front
Gun to the Side of the Head
Gun from the side, Behind the Arm
Drill: Disturbance Drill; Groups 4-5; Defender is in the middle, pad holders are SAFELY, shoving defender while yelling, shouting and creating chaos, attacker makes gun threats from todays lesson.
BEGINNER CLASS
Straight Punches
Drill: Left Punch 20 times, Right Punch 20 times x 2
Elbows 1-3
Combo: Left Punch/Right Elbow
Choke From Behind
INTERMEDIATE CLASS
Front Kick with Advance – train from both fighting and neutral stance
Drill: eyes closed; pad holder shoves the defender and steps back, holding the pad for groin kick; defender opens eyes and bursts forward with Front Kick with Advance
Defense v. Low Round Kick (absorbing)
Defense v. Low Round Kick (shin block)
Drill: Inside Defend Straight Punch or Low Round Kick
ADVANCED CLASS
Slow Fighting – no gloves, light strikes with open hands, light contact
Stick Overhead – defense v. off angle (dead side)
Practice this also against an attacker making a downward swing with two hands or an attacker swinging downward with the right hand, but from the left side of the attacker’s body
Drill: groups of 4; defender fights with one attacker using open hands; second attacker picks up stick to attack; fourth person calls out warning, and the defender must break off and defend the stick.
BEGINNER CLASS
Front Kick Vertical Target review
Knees – include Muay Thai Clinch
Knees – spinning on the centerline (explain concept of using attacker as a shield)
Combination: Front Kick Vertical Target, Clinch, Knee, spin, Knee
360 – include counterattacks
Drill: 2 attackers; defender’s eyes are closed; on verbal signal, the defender opens his eyes and either makes Front Kick Vertical Target/Knee combination or defends 360 and counterattacks; in either case, the defender must then spin to avoid a 2nd attacker
INTERMEDIATE CLASS
Drill: Tabata Ground and Pound- 4 Rounds of 20 seconds, 10 seconds rest between rounds.
Defensive Front Kick
-Defensive front Kick followed by counter attacks
Drill: Groups of 2, 2 large shields; striker; non- stop strikes from mount position, pad holder gives a verbal signal “Hey!” and starts to walk towards striker, striker; quickly stands, makes a Defensive Front Kick and continues with counter attacks until pad holder calls “time!”, Striker then gets back to working the pad from mount position.
Outside Defense 1-3 Review
Hairgrab from the Front
Drill: eyes closed, hair grab OR verbal signal and defend wild punch
Bearhug Front Arms Caught
Drill: as above, add in bearhug
ADVANCED CLASS
2 Front Kicks with a Switch
Drill: 10 rounds- 5 Jump Squats, 3 x 2 Front Kicks with a Switch
Sliding Def. v. High Round Kick
Stick- left handed attacker
Drill: Sliding defense v. high round kick OR stick
BEGINNER CLASS
Punches-Left/Right combination
Knees (emphasize switch knee and returning to stance)
Elbow 1
Partners; curved kick shield
Round 1: Pad holder calls any number 1-4. Striker throws that number of straight punches, beginning with lead hand.
Round 2: Pad holder calls 1Knee-4Knee. Striker throws that number of straight punches followed by opposite knee, i.e. 1Knee=Jab/Rear Knee, 2Knee=Jab/Cross/Lead Knee
Round 3: Pad holder calls 1Knee-4Knee. Striker throws combination followed by opposite elbow 1, i.e. 1Knee=Jab/Rear Knee/Lead Elbow 1, 2Knee=Jab/Cross/Lead Knee/Rear Elbow 1.
Wrist Releases (emphasize Defender appearing compliant, not showing aggression on release, and making space into a good modified fighting stance)
360 Defense vs. the Haymaker
Drill: A/B Non-compliant attacker. A's are standing with eyes closed in neutral. B's can apply wrist release and back off once Defender makes space, verbal cue and then throw Haymaker when Defender's eyes are open, or apply wrist release and when Defender releases wrist, make Haymaker.
INTERMEDIATE CLASS
Uppercut punch
Partners; focus mitts
Round 1: Combinations 7 (Lead hook/Cross/Lead Hook) and 8 (Rear uppercut/Lead hook/Cross)
Round 2: Combinations 9 (Lead uppercut/Cross/Lead Hook) and 10 (Cross/Uppercut/Cross)
Round 3: Combinations 7, 8, 9, 10 + 2UP (Jab/Rear Uppercut) and 3UP (Jab/Cross/Lead Uppercut)
Outside Defense #5
Hair Grab from Behind
Drill: A/B/C. A is holding focus mitts calling combinations from Round 3. B is Striker/Defender. C can verbal cue and throw punch from B's side for Outside Defense #5, or apply Hair Grab from Behind.
ADVANCED CLASS
Partner and Kick Shield
1 2 minute round of basic target recognition each: 2 punches, Front Kick Groin, Round Kick, Knee, or Front Kick to a Vertical Target.
Drill: Combative Stations: Multiple Lines of 5 or so depending on numbers (add G&P to a pad if you need to even the group numbers up). One minute at each station, non-stop, as hard and fast as possible. 10 seconds to transition to next pad. After full rotation, pad holders and strikers switch roles.
Round 1 Stations:
-Straight punches
-FGK
-2 round kicks right, 2 round kicks left
-Two Knees with a Switch
-Two Front Kicks with a Switch for Advanced
Round 2 Stations:
-2 palms to an elbow
-Clinch Knees
-Forward Hammerfists
-Two Back Kicks with a Switch
-2 punches to a burpee
Machine Gun Takedown
One Arm Shoulder Throw
BEGINNER CLASS
Front Kick to a Vertical Target
Palm Heel Strike
Knees
Elbow 1
Drill: Distance continuum; Groups of 2; 1 curved kick shield. Striker throws nonstop strikes at appropriate range moving “in” and “out” on instructors command.
Choke from the Front, 2 handed Pluck
Ground – Back Position
Ground – Front Kick
Ground – Getting Up
Drill: Dizzy Drill. Groups of 3: 1 attacker, 1 pad holder, 1 defender.
Have defender stand in center with a stick. Defender holds the stick upright with one end on the mat. On instructor’s “GO!” they run in a circle, spinning with their forehead touching the top of the stick. After 10-20 seconds (depending on equilibrium of the group), instructor calls “STOP!” Partners can apply Choke from the Front or call “DOWN” for Defender to safely get on back, orient toward pad holder, make Ground – Front Kick, and get up.
INTERMEDIATE CLASS
Front Kick with an Advance (Fighting & Neutral Stance)
Defense v. Front Kick (Redirect & Stopping)
Ground - Kick off From Guard
Ground - Guard Reversal (Scissor Sweep)
Drill: 1 minute rounds. Partners start in guard position. Bottom person must effectively kick-off or sweep. Top person must try to pass guard (or at least maintain top position). If either partner is successful, partners stop & reset to same positions. Partners will switch positions during the next round. After both partners have fought from both positions, students must find a new partner and repeat drill.
ADVANCED CLASS
2 Back Kicks with a Switch
Drill (Roaming attacker): Partners free work Thai pad combinations. 1-2 attackers roam the mat with kick shields. Attackers masy get any striker's attention and call for 2 back kicks with a switch. Striker should follow up with a few combatives before returning to pad work.
General Defense vs. Medium to High Round Kicks
Stick - Baseball Bat Defense
Stick - Left Handed Attacker
BEGINNER CLASS
Straight Punches
Drill: belt drill
Elbow #2
Combo: start sideways; right elbow #2/left straight/switch right knee
Choke from the Front with a Push (work both sides)
INTERMEDIATE CLASS
Thai Pads: 3 rounds of 3 minutes; include sprawl in second and third rounds
Defense v. High Round Kick (2 or 3 points of contact)
Drill: attacker makes hand combinations, and also makes occasional high round kick
Light sparring: divide into groups of 4; one person spars the other three for 90 seconds each
ADVANCED CLASS
Plucking/Rowing Defense v. Medium Side Kick (incorporate into warm up)
Thai Pads: 3 rounds of 2 minutes, second round in opposite stance
Advancing Front Kick (review)
Gun from Front, cupping technique
Gun from Seated Position
Gun from Kneeling Position
BEGINNER CLASS
Palm Heel Strike
Front Kick Groin
Knees (Thai Clinch)
Combo: Front Kick/L/R Palm Heel strikes/4 Knee strikes
Choke from Behind
Ground: Getting up
Ground: Front Kick
Drill: Groups of 3; Kicking shield; defender starts on the ground, Front kick, get up, attack pad; attacker choke from behind. Defend and reset!
INTERMEDIATE CLASS
Hook Punch
Focus Mitts Combos: 1) Hook/Rear Low Kick. 2) Cross/Hook/Rear Low Kick
Defense v. Front Kick (Redirect)
Focus Mitt Drill: Basic Combinations; Striker redirects Front Kick and counters, ending every follow up combo with a low kick.
Bearhug Behind (leverage on the finger)
Hair Grab from Bahind
Drill: Groups of 3; Combinations on focus mitts, defend Hair Grab OR Bearhug, and continue with combinations on pads.
ADVANCED CLASS
Spinning Heel Kick
Focus Mitt Combo: #3- Spinning Heel Kick
Sliding Defense v. High Round Kicks
Stopping Defense v. Spinning Heel Kick
Drill: #3- Spinning Heel Kick, pad holder defends Spinning heel kick and counters with a high round kick, striker makes a sliding defense against the high round kick and counters with 2-3 punches. Reset.
Stick- Left handed attacker
Ready to build a stronger school with better training, better support, and a better network? Click here to submit your info and learn what it means to join the Krav Maga Alliance.