BEGINNER CLASS (B2)
Left/Right Combination
Elbows 1-3
Knees
Drill: 3 Rounds
Left/Right/Right Elbow Strike x 10
Knee Strikes (Right Side) x 5
Knee Strikes (Left Side) x 5
Front Kick Groin (Right Leg) x 5
Front Kick Groin (Left Leg) x 5
10 Burpees
360 Defense
Advanced- Knife- downward Stab
Drill: Concealed weapon,
Defender; starts with their eyes closed, attacker; choke from Front, Side or Behind, after the defenders initial defense, attacker steps back pulls his knife out and attacks with downward stab.
INTERMEDIATE CLASS (D2)
Thai Pads 2 Rounds- Round 1- Hands only (last 30 Sec non-stop L/R punches), Round 2- Hands and Feet (last 30 make combo sprint and back)
Outside Slap Kicks
Defense v. Uppercut
Defense v. High Front Kick (redirect)
Drill: Defend against Uppercut or High Front Kick
Ground- Arm Bar from the Guard
ADVANCED CLASS (D2)
Focus Mitt- 2 rounds of 3 minutes, 3 Jump Knee tucks on instructors signal
Gun from Behind, Touching
- Gun from behind, touching- while holding an object/objects
- Gun from behind, touching- being walked
Gun from a distance
BEGINNER CLASS (B2)
Hammerfist Side
Elbows 1-3
DRILL:
Groups 2, Striker, Padholder. Striker stands neutral. Padholder moves around cueing for Hammerfist Side or Elbow 1-3 based on direction/distance. Striker sends one of the cued strike, orients and sends Straight Punch burst until partner tells to “RESET!”
Choke - Rear
DRILL - FINAL:
Same as above, but Padholder can add Choke - Rear to their cueing options.
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INTERMEDIATE CLASS (D2)
360 w/ Counters
Takedown Defense - Spin on Centerline
DRILL:
Groups 2, determine A/B. Group determines who is attacking first and sends a 360. Defend/Counter then Attacker attempts Takedown. Defender stops if possible. Alternate attacker/defender each round.
Reverse Headlock Standing
DRILL - FINAL:
Same as above, but if Defender stops Takedown, can apply Reverse Headlock.
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ADVANCED CLASS (D2)
Sweep - Forward Kick
Ground - Hands Pinned
DRILL:
Groups 2, Attacker, Defender. Attacker sweeps Defender then mounts for Ground - Hands Pinned Defense
Gun Side - Behind Arm
DRILL - FINAL:
Same as above, but Attacker can choose to Sweep/Mount or cue for Gun defense.
BEGINNER CLASS (B2)
Palm Strikes
Front Kick Vertical Target
Drill: partner moves around, then gives command to strike; defender makes Front Kick Vertical Target, then continues with Palm Strikes until pad holder calls time
Headlock from Behind
Drill: as above, but third person can make Headlock from Behind
INTERMEDIATE CLASS (D2)
Focus Mitts: Left/Right combo
Slipping punches -- emphasize shoulder roll to cover chin
Focus Mitts: Left/Right/slip left/Right
Defense v. High Round Kick (2 or 3 points of contact)
Defense v. Front Kick (plucking/rowing)
Fight Drill: focus mitt holder moves around; either calls out combination above OR makes a high front or round kick
ADVANCED CLASS (D2)
After warm up, review round kicks and side kicks, emphasis on higher kicks
Axe Kick
Arm Bar -- use axe kick on the ground after arm break, then kick away and get up
Simple Takedown -- person on the bottom pulls guard, makes Arm Bar, then gets up
BEGINNER CLASS (B1)
Movement- Fighting Stance Moving Forward., Left, Right, Back
L/R Combination- Review
Straight Punch Low
Combination: Straight Punch Low, L/R Combination
Inside Defense v. Straight Punch Low
Drill: Groups of 2; Defender eyes closed; pad holder bumps defender and holds for today’s combination OR gives a verbal signal and makes a Straight Punch Low.
Choke from Front (1-handed)
Choke from Front with a Push
INTERMEDIATE CLASS (D1)
Round Kicks Low- Review
Side Kick (with and w/o advance)
Combination: Side Kick/Round Kick Low
Defense Vs. Hook (Covering)
Defense Vs. Uppercut
Drill: Focus Mitts: 2 rounds of 2 minutes; basic combinations; Pad holder; anytime during the rounds makes a Hook OR Uppercut at the striker; striker makes the appropriate Defense and continues with combinations.
Choke from Behind Against Wall
ADVANCED CLASS (D1)
Warm up with basic self-defense techniques
Overhand Right
Combination: Overhand Right/L-Uppercut/Right Cross
Drill: Focus Mitts: 2 rounds of 3 minutes- Combinations plus today’s combination, include sprawls and push ups.
One Arm Shoulder Throw
Drill: Non-stop self-defense techniques, One Arm Shoulder Throw when possible
Stick- Overhead Defense
Stick-Baseball Bat Defense
BEGINNER CLASS (B1)
Straight Punch with Advance
Straight Punch with Retreat
Drill: pad holder starts at punching range, moves deliberately forward or back; puncher must react with an advance or retreating punch
Front Kick
Headlock from Behind
Drill: pad holder moves around the room, offering targets for front kick, or straight punch with advanced; at the same time assign 2-3 attackers to move around, giving headlock from behind to the strikers at random
INTERMEDIATE CLASS (D1)
Muay Thai Pads
Round 1- Cross, Hook, 2 Right Round Kicks, Right Knee
Round 2- Cross, Hook, Cross, 2 Left Round Kicks, Left Knee
Round 3- Put the two combos together (Cross, Hook, 2 Right Round Kicks, Right Knee,
Cross, Hook, Cross, 2 Left Round Kicks, Left Knee)
Choke from Behind with a pull
Drill: Basic combos on pads, Choke from behind with a pull
ADVANCED CLASS (D1)
2 Back Kicks with a switch
Drill: Groups of 3, Large Shield, Focus Mitts; Combinations on focus mitts, 3rd person walks towards striker from behind with a large shield, gives a verbal signal, striker; 2 Back Kicks with a Switch.
Advanced Gun- under chin, in mouth, grabbing hair etc.
Advanced Gun- from Kneeling Position
Dril: Punching or Kicking, gun under chin, or gunman from distance orders defender to kneel, then approaches; defender must make the gun defense from a Kneeling position
BEGINNER CLASS (B1)
Warmup Drill: Movement Maze
Set a course of cones throughout the room. Students stand facing forward at the "start" and must navigate from cone to cone while always facing forward. Course should be set so students must move forward, back, left, right in fighting stance.
Straight Punch w/ Retreat
Elbows 4-7
Headlock from Behind
*In addition to the regular partner practice, incorporate a portion allowing students to try to intercept the headlock before it gets locked in. Attacker should attempt to be sneaky. Start with the defender's eyes open. Add some with eyes closed.
Final Drill:
Defender sends retreating punches. Additional attacker can approach and cue for rear elbow (suggest 4 or 3) for safety, or can attack with Rear Headlock.
INTERMEDIATE CLASS (D1)
Advancing Front Groin Kick
Reflexive Defense vs. Front Kick
Outside Stabbing Defense vs. Front Kick
Drill: Reaction
Defender moves from kneeling to standing. Attacker can send Front kick at any point during the defender's movement requiring the appropriate, or adaptation, of the Front Kick Defenses.
Rear Choke w/ Pull
Final Drill:
Attacker applies Rear Choke w/ Pull. During defense, attacker can attempt to get out of defense and send Front Kick. Defender must defend the kick and reset.
ADVANCED CLASS (D1)
Warmup Drill: LIGHT Kicks
Padholder walks around striker cuing for various stomp kicks (front kick vertical target, side, back). Striker sends light/medium power kicks.
2 Jumping Front Kicks
2 Back Kicks w/ Switch
One Arm Shoulder Throw
Headlock Behind, attacker jumping (throw)
Final Drill:
Cue for 2 Jumping Front Kicks (as attacker is stunned by the ninja awesomeness) finish with One Arm Shoulder Throw. Can also cue rear for 2 Back Kicks w/ Switch. Finally can tactilely cue by jumping for Rear Headlock Throw.
BEGINNER CLASS (B1)
Straight Punch
DRILL: Roaming Padholder
Strikers begin laying throughout room, on stomachs, eyes closed. Padholders run to Striker, cue with pad tap. Striker hops to feet, sends burst of Straights to pad until Padholder cues to “RESET!”
Elbow 4-7
DRILL:
Groups of 3. 2 Padholders, 1 Striker. Striker sends Straights to one pad. Second Padholder cues with tap and holds for any rear Elbow. Striker sends and transitions to all out Straights on new pad.
Headlock Rear
DRILL - FINAL:
Same as above, but other partner can cue for Elbow/Pad transition or attack with Headlock Rear.
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INTERMEDIATE CLASS (D1)
Side Kick (with and without advance)
Plucking Defense vs. Side Kick (L4)
DRILL:
Groups of 2. Designate A and B. A begins sending a Side Kick. B Defense with Pluck. Depending on how A lands after defense, B applies a Front or Rear Choke (L1). A defends. Switch starting attacker each round.
Rear Choke Against Wall
Front Choke Against Wall
DRILL - FINAL:
Similar setup as above, but both start near wall. Person starting sends Side Kick, other Plucks. Depending on how kicker lands, defender applies Front/Rear Choke Against Wall. Kicker defends.
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ADVANCED CLASS (D1)
2 Back Kicks w/ Switch
DRILL:
Groups of 2, Attacker, Defender. Attacker can cue for 2 Back Kicks, or apply ANY rear attack.
Advanced - Gun Front - Kneeling
Advanced - Gun Rear - Kneeling
DRILL - FINAL:
Defenders spread throughout floor, kneeling. Roaming Attackers cue for Gun Front/Rear Kneeling.
BEGINNER CLASS (B1)
Round Kick - with forward leg, focus on switch/kick movement
Combo: Left/Right/Left/Right Round Kick
Combo: Left/Right/Left/Right/Left Round Kick
Knees
Combo: Right Round Kick/Right Knee
Combo: Left Round Kick/Left Knee
Choke from Behind with a Push
INTERMEDIATE CLASS (D1)
Focus Mitts: 3 rounds of 3 minutes, focus on footwork, moving in and out between combinations
Ground - Headlock from the Side Going Forward
Ground - Headlock from the Side Going Backward
Drill: groups of 3; attacker offers resistance; defender must escape headlock, then stand up and punch a pad for as many seconds as it took to escape; repeat
ADVANCED CLASS (D1)
Side Kick
Jumping Side Kick
Plucking/Rowing defense v. Side Kick
Drill: eyes closed, attacker gives verbal signal, then makes either straight punch or side kick
One Arm Shoulder Throw
Hip Throw
BEGINNER CLASS (B1)
Palm Heel Strikes
Palm Heel Strike from Mount
Drill: Ground, Pound & Drag drill
Head Lock from Behind
Choke behind with a push
Drill: 3 Round Drill with Attacks!
INTERMEDIATE CLASS (D1)
Double time Tabata- 40 seconds of work, 20 seconds of rest, 4 rounds
· Punches
· Front Kicks
· L/R Combination, Right elbow
· Knees
Headbutt Forward
Combination: L/R Combination, Right Elbow, Forward Headbutt
Inside Defense with counter v. Left punch (live side)
Inside Defense with counter v. Right punch (one counter)
Forward Roll
Drill: Focus Mitts
Striker; non-stop straight punches, the instructor calls out a number of forward rolls (ie. 2, 3, 4….), the striker must execute the number of forward rolls called out by the instructor. Be sure to stay in front of your partner, stand up as soon as you’re done.
ADVANCED CLASS (D1)
Thai Pads: 2 rounds of 2 minutes
Combos: Power Shots!
20 Straight punches- 2 Sprawls
20 Hooks- 2 Sprawls
10 Round Kicks (Right)- 2 Sprawls
10 Round Kicks (Left)- 2 Sprawls
20 Knees- 2 Sprawls
Plucking/Rowing Defense v. Side Kick
Stick - Overhead defense
Advanced Gun – under the chin, in mouth, grabbing hair etc
Drill: defender eyes closed, defend Stick overhead or Advanced Gun
BEGINNER CLASS (B1)
Straight Punch – emphasize starting from passive stance, or other unprepared positions
Hammerfist Down
Knees — practice knees without grabbing
Choke from Behind with a Push
INTERMEDIATE CLASS (D1)
Side Kick
Back Kick
Drill: groups of three; punch pad, third person gives signal to make Side Kick or Back Kick.
Review Choke from the Side
Review Choke from Behind
Drill: Recognize Distance — kick, hammerfist, elbow, or choke defense (from the side or behind)
ADVANCED CLASS (D1)
Shuttle Run (start at one end of the room, sprint to first line and back, second line and back, third line and back, etc.) x 5; 1 minute rest between runs, but must do 15 push ups during rest
Gun Front
Gun Behind
Machine Gun Takedown, gunman standing behind the defender Simple
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