BEGINNER CLASS (B2)
Straight Punches
Straight Punches moving forward
Straight Punches moving backward
Combo: 4 straight punches moving forward/knee
Combo: 4 straight punches moving backward/knee
360
Advanced Technique: Knife Downward Stab
INTERMEDIATE CLASS (B2)
Inside Defense v. Left Punch with Counter
Inside Defense v. Right Punch with Counter (2)
Inside Defense v. Right Punch with Counter (1)
Defense v. Low Round Kick (shin block)
Defense v. Low Round Kick (absorb)
Drill: defend punch or kick
ADVANCED CLASS (B2)
Focus Mitts: 2 rounds of 2 minutes, any combinations
Spinning Heel Kick
Focus Mitts: 1 round of 3 minutes, including a few spinning heel kicks
Gun: machine gun takedown, attacker using left hand from the side or behind to control the defender
BEGINNER CLASS (B2)
Palm Heel strikes
Knee Strikes (Regular & Round)
Drill: groups of 2, 1 Kicking shield
Striker- starts from the ground on their stomach with their eyes Closed, on instructors signal "GO!", striker gets quickly, locates and advances towards partner and makes 6 Palm Heel strikes followed by non stop Knees until instructor calls "Time"
Reset!!
360 Defense
Headlock From Behind
Drill: groups of 3, 1 Kicking shield
Striker- starts from the ground on their stomach with their eyes Closed, on instructors signal "GO!", striker gets quickly, locates and advances towards partner and makes 6 Palm Heel strikes followed by non stop Knees, attacker makes Headlock from Behind, striker; makes an aggressive defense and reset!
INTERMEDIATE CLASS (B2)
Out Side Slap Kick
Focus Mitts:
Combo- Out Side Slap Kick, Cross, Hook, Cross
Basic Take Down Defense/Spinning on center line
Drill: 3ppl/1 Striker/1 Pad Holder/1 Attacker
Striker; Thai Clinch position delivering non-stop Knee strikes, the attackers goal is to flank the striker and tag them. Striker; Spins on the Center Line keeping the attacker between him/herself. Pad holder should sporadically change levels to simulate a takedown.
Ground – trap and roll
Ground – elbow escape
Drill: Defender mounts a large pad-ground and pound. Attacker; safely tackles defender off the pad and mounts them (for the sake of the drill, defender will allow the attacker to mount), making it very challenging for the defender to gain a better position. Defender; has to gain a better position using trap and roll defense OR elbow escape, get back on the pad and continue with strikes.
ADVANCED CLASS (B2)
Rotation Drill: 3ppl/1 Kicking Shield
A's-B's-C's
A's- Hold Pads
B's-Non stop fast and aggressive strikes (Straight punches, Elbows, Hammer fists & Headbutts)
C's-sprawl-2 push ups-4 Sit throughs (continuous)
** On instructors signal "ROTATE!" everyone rotates
Mouth of Hand Punch
Spinning Heel Kick
Focus Mitt:
Spinning heel kick, Jab, Cross, Mouth of Hand Punch
Sweep with Heel Kick
Self Defense
Gun from the front- Pushing into stomach
Advanced Gun- from Front, assailant pushing, slapping, kicking
BEGINNER CLASS (B2)
Punches- Straight Punch
Elbow 1
Knees
Basic Takedown Defense
Drill: Pad holder calls any number 1-6 and Striker makes that many punches to pad.
Drill: Same as previous drill with Striker adding an Elbow 1 after completing number of straight punches.
Drill: Same as previous drill but when Striker completes straight punches followed by Elbow 1, pad holder shows Takedown attempt by trying to touch their shoulder to Striker's torso. Striker makes Basic Takedown Defense and counters with 2 knees.
Choke from the Front (2-handed)
Choke from the Front with a Push
Drill: Dive for the Pads: Have partners line up facing each other at the center of the mat with the pad between them. Partners should be equidistant from the pad, with elbows on knees. On instructor's call of "GO!" students attempt to touch the pad first. Whoever can get it first gets to be the attacker for Choke from the Front (2-handed), Choke from the Front with a Push, or holding for 20 straight punches.
*Play with variations of distance (3 steps away, at opposite ends of the mat) and how they must get there (begin on stomach facing away from pad, bear crawl, army crawl, etc.). Rotate one line at regular intervals to allow for different match-ups.*
INTERMEDIATE CLASS (B2)
Inside Slap Kick
Outside Slap Kick
Drill: Combative Lines: Partners with curved kick shields line up on one line, Strikers across from them. Each pad is a station, and pad holder is always holding for that combative. Striker throws that combative non-stop as hard and fast as possible and will rotate through each station. Time domain and number of combative stations depends on number of students in class. 1 minute or less per station. You are shooting for about a 5 minute round of striking for each group, so remove/add stations as needed. Combative stations:
-Inside Slap Kick
-Outside Slap Kick
-Straight punches
-Front kick groin
-2 round kicks right, 2 round kicks left
-Knees
-Forward hammerfists/downward hammerfists
-2 punches and a push up
-Burpee/plyometric station if class is odd-numbered
Ground – elbow escape
Ground – guard reversal
Drill: Groups of 3; 1 attacker, 1 defender, 1 pad holder. Defender lays down and Attacker can mount with resistance for Elbow Escape from Mount or can get in Defender's guard for Guard Reversal. Pad holder will count how many seconds it takes for Defender to improve position. Defender gets up and throws non-stop hand combatives to pad for however long it took them to improve ground position. (Pad holder calls "TIME!" when appropriate.) After striking, Defender resets drill by laying down on ground.
ADVANCED CLASS (B2)
Thai Pads
Round 1: Free work; all combinations including knees, elbows, and kicks
Round 2: Opposite stance
Round 3: Puke Round! 30 seconds left/right combination for power, 30 seconds clinch knees, 30 seconds round kick to a sprawl, 30 seconds speed punches
Gun from the Side, in Front of the Arm
Knife – defense v. downward stab
Drill: A/B Drill with Attacker applying either Gun from the Side, in Front of the Arm or Knife, Downward Stab. Have attackers sometimes begin stabbing with training knife (safely!) while Defender's eyes are closed. Defender should make defense as soon as possible.
BEGINNER CLASS (B2)
Punches- Straight Punch
Elbow 1
Knees
Basic Takedown Defense
Drill: Pad holder calls any number 1-6 and Striker makes that many punches to pad.
Drill: Same as previous drill with Striker adding an Elbow 1 after completing number of straight punches.
Drill: Same as previous drill but when Striker completes straight punches followed by Elbow 1, pad holder shows Takedown attempt by trying to touch their shoulder to Striker's torso. Striker makes Basic Takedown Defense and counters with 2 knees.
Choke from the Front (2-handed)
Choke from the Front with a Push
Drill: Dive for the Pads: Have partners line up facing each other at the center of the mat with the pad between them. Partners should be equidistant from the pad, with elbows on knees. On instructor's call of "GO!" students attempt to touch the pad first. Whoever can get it first gets to be the attacker for Choke from the Front (2-handed), Choke from the Front with a Push, or holding for 20 straight punches.
*Play with variations of distance (3 steps away, at opposite ends of the mat) and how they must get there (begin on stomach facing away from pad, bear crawl, army crawl, etc.). Rotate one line at regular intervals to allow for different match-ups.*
INTERMEDIATE CLASS (B2)
Inside Slap Kick
Outside Slap Kick
Drill: Combative Lines: Partners with curved kick shields line up on one line, Strikers across from them. Each pad is a station, and pad holder is always holding for that combative. Striker throws that combative non-stop as hard and fast as possible and will rotate through each station. Time domain and number of combative stations depends on number of students in class. 1 minute or less per station. You are shooting for about a 5 minute round of striking for each group, so remove/add stations as needed. Combative stations:
-Inside Slap Kick
-Outside Slap Kick
-Straight punches
-Front kick groin
-2 round kicks right, 2 round kicks left
-Knees
-Forward hammerfists/downward hammerfists
-2 punches and a push up
-Burpee/plyometric station if class is odd-numbered
Ground – elbow escape
Ground – guard reversal
Drill: Groups of 3; 1 attacker, 1 defender, 1 pad holder. Defender lays down and Attacker can mount with resistance for Elbow Escape from Mount or can get in Defender's guard for Guard Reversal. Pad holder will count how many seconds it takes for Defender to improve position. Defender gets up and throws non-stop hand combatives to pad for however long it took them to improve ground position. (Pad holder calls "TIME!" when appropriate.) After striking, Defender resets drill by laying down on ground.
ADVANCED CLASS (B2)
Thai Pads
Round 1: Free work; all combinations including knees, elbows, and kicks
Round 2: Opposite stance
Round 3: Puke Round! 30 seconds left/right combination for power, 30 seconds clinch knees, 30 seconds round kick to a sprawl, 30 seconds speed punches
Gun from the Side, in Front of the Arm
Knife – defense v. downward stab
Drill: A/B Drill with Attacker applying either Gun from the Side, in Front of the Arm or Knife, Downward Stab. Have attackers sometimes begin stabbing with training knife (safely!) while Defender's eyes are closed. Defender should make defense as soon as possible.
BEGINNER CLASS (B2)
Hammerfist to the side
Elbow #2
Distance Drill: Striker stands in passive stance with eyes closed. Pad holder verbally gets striker's attention. Striker identifies threat, delivers either hammerfist to the side or elbow #2 and finishes with combatives
Choke from Behind
INTERMEDIATE CLASS (B2)
Bobbing/Weaving/Slipping Punches
Focus mitts: Round 1 - jab/cross/slip/slip. Round 2 - front hook/bob ; weave/bob ; weave/rear hook. Round 3 - put both round 1 ; 2 drill together.
Reverse Headlock Standing
ADVANCED CLASS (B2)
Spinning Heel Kick
Focus mitts: Free work combinations. Mix in spinning heel kicks to train accuracy (light power)
Gun from the Front - assailant pushing (attacker can push on same-side shoulder, cross body, and dead center)
BEGINNER CLASS (B2)
Straight Punch Review
Combo: Left/Right/Right
Combo: Left/Left/Right
Knees - include principle of switch knee for both legs
Combo: Left/Right/Right/pad holder moves forward/defender moves offline to his left, then gives a right knee
Choke from the Front with a Push
INTERMEDIATE CLASS (B2)
Focus Mitts: Combos 6 & 7
Focus Mitts: Combo 6/slip left/Combo 6
Focus Mitts: Combo 7/slip right/Combo 7
Defend Combos 6 & 7 using Inside Defense and Hook Punch Defense (covering)
Defend Combos 6 & 7 using Inside Defense and Hook Punch Defense (extended)
Gun - 2 Handed Cupping Technique
ADVANCED CLASS (B2)
Mouth of Hand Punch
Combo: Left/Right/Right Knee/Mouth of Hand Punch
Gun from Behind (practice turning to either side); also practice defending while holding objects in hands
Gun from Behind, Being Walked
BEGINNER CLASS (B2)
Punches Straight
Punches Straight changing levels
Left punch high (head)/Right punch low (body)
Left punch low/Right punch high
Knees
Combination: Left punch low/Right punch high/4 knees
Choke from Behind
Headlock from Behind
Drill: Groups of 3; non-stop strikes on pad, defend either Headlock from Behind OR Choke from Behind
INTERMEDIATE CLASS (B2)
Bobbing/Weaving/Slipping punches
Drill: Focus Mitts- Bob/weave/slip punches 2x and immediately follow up with counters.
Ground- Trap and roll
Ground- def. v. Choke full mount
Drill: Groups of 3; defender; on the ground on their back, eyes closed, attacker; mounts and starts safely striking defender OR mounts and Chokes defender, defender; makes the appropriate defense, quickly gets up and attacks pad with non-stop aggressive strikes until pad calls time, Reset!
ADVANCED CLASS (B2)
Thai Pads: 3 Rounds of 2 Minutes- opposite stance-Power shots (every punch, every kick has to have KO power)
Sweeps with Heel Kick
Quick Drill: Groups of 2; any level 1,2 or 3 technique; sweep with heel kick, if the sweep is available
Knife- defense v. downward stab
Advanced Gun- from the front, assailant pushing
Drill: Groups of 4-5; non-stop self defense techniques from Level 1,2, 3, Knife- downward stab and Advanced Gun- from the front- assailant pushing.
BEGINNER CLASS (B2)
Left/Right Combination
Front Kick Vertical Target
Knee
Combo: Left/Right/Right Front Kick Vertical Target/Right Knee
360
360 – add counters and Front Kick Vertical Target (counters do not have to be simultaneous unless you want to teach “360 with Counterattack”)
Advanced Technique – Knife Downward Stab: you can teach the whole technique or just the 360 with counters, then create distance
INTERMEDIATE CLASS (B2)
Thai Pads: Combination #8 (right uppercut/left hook/right cross) – add knee or kick
Thai Pads: Combination #9 (left uppercut/right cross/left hook) – add knee or kick
Review Choke from the Front (2 handed technique)
Ground – Trap and Roll
Ground – Defense v. Choke Full Mount
ADVANCED CLASS (B2)
Thai Pads: Combo #3 with kick
Thai Pads: Combo #3 with kick, pivot right; left kick/right cross
Gun Front with punches, slaps, kicks
Gun from Kneeling position
BEGINNER CLASS (B2)
Punches Straight
· Punches Straight changing levels
o Left punch high (head)/Right punch low (body)
o Left punch low/Right punch high
Knees
Combination: Left punch low/Right punch high/4 knees
Choke from Behind
Headlock from Behind
Drill: Groups of 3; non-stop strikes on pad, defend either Headlock from Behind OR Choke from Behind
INTERMEDIATE CLASS (B2)
Bobbing/Weaving/Slipping punches
Drill: Focus Mitts- Bob/weave/slip punches 2x and immediately follow up with counters.
Ground- Trap and roll
Ground- def. v. Choke full mount
Drill: Groups of 3; defender; on the ground on their back, eyes closed, attacker; mounts and starts safely striking defender OR mounts and Chokes defender, defender; makes the appropriate defense, quickly gets up and attacks pad with non-stop aggressive strikes until pad calls time, Reset!
ADVANCED CLASS (B2)
Thai Pads: 3 Rounds of 2 Minutes- opposite stance-Power shots (every punch, every kick has to have KO power)
Sweeps with Heel Kick
Quick Drill: Groups of 2; any level 1,2 or 3 technique; sweep with heel kick, if the sweep is available
Knife- defense v. downward stab
Advanced Gun- from the front, assailant pushing
Drill: Groups of 4-5; non-stop self defense techniques from Level 1,2, 3, Knife- downward stab and Advanced Gun- from the front- assailant pushing.
BEGINNER (B2)
Knees w/ Clinch
DRILL: Find Your Partner
Groups of 2, Striker, Padholder. Padholder positions somewhere around room. On “GO!” Striker locates, runs to and sends all out knees to Pad. On “RESET!” Striker goes to neutral and Pad finds new location.
Basic Takedown Defense
DRILL:
Same as above, but switch who moves. So Striker finds spot in room. On “GO!” Pad locates, runs to and attempts to touch pad to hips. Striker defends and sends burst of Knees. On “RESET!” Striker finds new location.
Headlock Rear
DRILL - FINAL:
Groups of 3, Defender, Padholder, Attacker, scattered around room. On “GO!” Striker locates, runs to and sends all out knees to Pad. On “ATTACK!” Attacker runs to Defender and applies Headlock Rear. On “RESET!” everyone scatters around room.
___________
INTERMEDIATE (B2)
Bobbing/Weaving
Hook Defense - Extended
Hook Defense - Covering
DRILL1: Defense Chain
Groups of 2, gloves on. One person goes first sending a series of 3 Hooks with the forward hand. The other person defends each Hook by Covering, then Extending, then Bob/Weave. After coming out of the Bob/Weave, the defender sends a series of 3 Hooks with the rear hand… Both continue to alternate back and forth for time. Do another round with the other person sending 3 forward Hooks to work both sides.
DRILL2: Hook Sparring
Groups of 2, gloves on. Alternate back and forth, each getting to send one Hook, left or right, and the other person sending any defense.
Headlock Reverse (Guillotine)
DRILL - FINAL:
Groups of 2, Defender, Attacker (gloves on). Defenders neutral, eyes closed. Attacker locates, starts sending all out Hooks. Defender covers and rides out strikes. Attacker eventually applies Headlock Reverse. Defend appropriately and reset.
___________
ADVANCED (B2)
Mouth of Hand Punch
COMBO:
Mouth of Hand Punch + Hammerfist Down + Clinch/Knee Burst
DRILL:
Groups of 3, Striker, Padholder, Attacker. Striker neutral, eyes closed. Pad standing in front. Attacker positions somewhere nearby. On “GO!” Striker opens eyes, sends Mouth of Hand, Clinches and orients to stack Pad between Attacker. Attacker attempts to tag Striker’s shoulder until “RESET!” cue.
Sweep with Heel Kick
COMBO:
Mouth of Hand Punch + Hammerfist Down + Clinch/Knee Burst + Sweep
NOTE: Padholders should not wrap wrists through pad handles to allow hand free for Fall Break
Knife - Kick from Distance
DRILL - FINAL:
Group of 3, Defender, Padholder, Attacker with Knife. Striker neutral, eyes closed. Attacker standing in front. Padholder positions somewhere nearby. On “GO!” Striker opens eyes, sends Knife - Kick from Distance, runs to Pad, Clinch/Knee Burst + Sweep, then run to designated “EXIT” and resets.
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