BEGINNER CLASS (A3)
Palm Heel Strikes
Front Kick (groin)
Knees
Round 1: Palm Heel Strikes, pad holder calls any number 1-6, Striker throws that many palm strikes
Round 2: Add Front Kick (groin), pad holder call a number 1-4, Striker throws that many FKG
Round 3: + 2 frame-hold knees + Ground and Pound on instructor's call of "DOWN!"--reset back to target recognition when instructor calls "TIME"
Drill: Diving for pads. Set pads in center of mat. Line up students equidistant from pad. Whoever touches it first on instructor's call of "GO!" gets to be holder. Other person throws non-stop punches (or FKG) until instructor calls "TIME!" Play with distance, on stomach, on back, bear crawl to pad, army crawl, etc etc
Choke from the Front, 2 handed pluck
Drill: Diving for pads. Person who gets to pad first can hold for straight punches, FKG, or drop pad and apply Choke from the Front with a Push
INTERMEDIATE CLASS (C3)
Groups of 3: 1 pair of thai pads, 1 KS, 1 striker.
Round 1: Free work on thai pads. KS holder can verbal cue for Hammerfist to the Side followed up by 6 hand combatives
Round 2: Free work on thai pads. KS holder can also verbal cue for Heel Kick followed up by 6 hand combatives
Outside Defenses 1-5
Hair Grab from Behind
Drill: Monkey in the Middle with groups of 3-4; off angle punches/defending a punch from neutral with Outside Defenses 1-5, Hair Grab from Behind, and all Level 1.
ADVANCED CLASS (C3)
Spinning Outside Slap Kick
Thai Pads
Round 1: Free work using all combinations. On any combination ending in hook (3, 7, 9), Striker adds a Spinning Outside Slap Kick at the end
Round 2: Opposite stance
Round 3: Puke round! 30s power punches, 30s 2 kicks right and 2 kicks left, 30s hook/cross/kick and cross/hook/kick, 30s knees, 30s speed punches
Cavaliers 1-4
Drill: Groups of 3; 2 attackers 1 defender. Attackers can apply any attack from beginner or intermediate curriculum. Defender must make initial portion of defense but instead of follow-up combatives, attempts to use a Cavalier to neutralize the threat.
Knife Defense v. Downward Stab
Drill: A/B Drill: B's are roaming attackers and can apply any self defense technique from Levels 1-3. A's finish with a Cavalier. OR B's can apply Downward Stab.
BEGINNER CLASS (A3)
Punches- Straight
Front Kick (Groin)
Drill: Partner calls out even numbers (mostly 2, 4, 6) and striker makes that many punches, leading with the forward hand. At least twice during the round, the partner calls out a number higher than 10.
360
Choke from the Front (2-Handed)
Drill: eyes closed, choke, 360 or push with pad and react with straight punches
INTERMEDIATE CLASS (C3)
Hook Punch
Combination: Jab/Cross/Hook/ Low Round Kick
Spinning Heel Kick
Combination: Jab/Cross/Hook/Spinning Heel Kick
Defense v. Low Round Kick (Absorb)
Defense v. Low Round Kick (Shin Block)
Drill: 1 for 1 Sparring Drill- 2 rounds of 3 minutes: Combo: Jab/Cross/Hook/Low Round Kick- One partner starts the combo off, making light contact, the other partner covers, blocks, slips or catches punches, Absorbs or shin blocks the Low Round Kick and IMMEDIATELY counters with the same combo.
Bearhug Front Arms Caught
ADVANCED CLASS (C3)
Thai Pads- 2-3 minute rounds-Start each round with 10 round kicks on each side. Include, elbows, knees, kicks (low & high) and Sprawls.
Face to Face Throw
Headlock from the side (review)
Headlock from the side, Spinning Inward
Side Control- Elbow escape
Drill: Headlock, Spinning Inward, attacker tries to escape from sid
BEGINNER CLASS (A2)
Introducing Thai Pads
Punches- Left/Right Combination
Elbow #1
Round Kick
Round Kick- with a switch
Thai Pads: Left/Right/Right Elbow
Thai Pads: Left Punch/Right Round Kick
Thai Pads: Right Punch/Left Round Kick- with a switch
Thai Pads: Right Punch/Left Round Kick (with a switch)/Left Punch/Right Elbow
Choke from Front with a Push
INTERMEDIATE CLASS (C2)
Basic Combatives
Drill: Monkey in the Middle- groups of 3, one person in the middle; strikes on pad until hit with the other pad; turn with appropriate strikes and engage that pad. 60 seconds each person
Inside Defense v. Left/Right
Bearhug Behind Arms Caught
Bearhug Behind Arms Free
Drill: Monkey in the Middle- groups of 3; one person in the middle; strikes on pad until hit with pad or attacked with bearhugs, make the appropriate strike or defense. 90 seconds each person
ADVANCED CLASS (C2)
Thai Pads- 3 Rounds of 2 minutes- Non stop combiations, end every combo with a round kick/Knee- 30 second rest
Mouth of Hand
Combo- R-Uppercut, L-Hook, Mouth of Punch/Round Kick/Knee
Gun from Behind Touching
Gun from the Side, Behind the Arm
Beginner (A2)
Palm Heel Strikes
Drill: Groups of 2 (partners should be about same size and hight), Small shield; Non stop Palm Heel Strikes, on instructors signal "GO", striker Fireman or Piggy back carries pad holder to the opposite end of the room and back, and continues with strikes.
Choke from the Front (1-handed)
Choke from the Front with a Push
Choke from the Back with a Push
Drill: Groups of 4-5; 90 seconds, One defender, non stop attacks.
Intermediate (C2)
Drill: A/B Drill
Ground- Guard Reversal
Ground- Elbow escape (Quick Review)
Flow Drill: Guard Reversal to Elbow Escape; Groups of 2; one partner on their back in mount position, then makes elbow escape, transitions to guard position and from there makes guard reversal, now, the other partner is on the bottom and needs to elbow escape to guard and guard reversal. Repeat!
Reverse Headlock Standing
Drill: Groups of 3; defender; Strikes from the mount, 2nd person safely tackles defender off the pad, and mounts them, defender; makes elbow escape and transitions to guard, from there makes guard reversal technique and stands up, 3rd person then immediately attacks with Reverse Headlock, defender makes a strong defense and Resets.
Advanced (C2)
Overhand Right
Muay Thai Pads- 3 rounds of 3 minutes- Combinations, Kicks, Knees and Elbows. Be sure to include Overhand Right in combinations.
** Round 2- add sprawls, plus 4 Push Ups
** Round 3- Double up on the last technique of every combination
Long Gun from the Front- live side
Long Gun from the Front- dead side
Defense v. Bayonet Stab, live and dead side
BEGINNER CLASS (A2)
Straight Punch with Advance
Straight Punch with Retreat
Straight Punch Low
Inside Defense vs. Straight Punch Low
Choke from the Front (1-handed)
INTERMEDIATE CLASS (C2)
Defensive Front Kick
Review: Basic ground position and Front Kick from the Ground
Ground - Kick Off from Guard
Ground - Foot Grab Strip
Ground - Guard Reversal
A/B Drill: Half the class starts on their backs, eyes shut. Other half starts attacks by either getting into top guard position or grabbing defender's foot and dragging them. For attackers who get into guard, weight forward should yield a guard reversal. Weight neutral or backward should yield kick off from guard.
ADVANCED CLASS (C2)
Mouth of Hand Punch
Drill: Review all Level 1-3 standing self-defenses at 50% speed. Incorporate Mouth of the Hand punch into combatives
Review Headlock from behind (Level 1)
Headlock from Behind, Attacker Jumping (throw)
Circle-of-Death: 1 Defender, rest of class attacking in rapid succession. All lower level self-defenses and headlock from behind with attacker jumping. Defender should also work to incorporate mouth of hand punch into combatives where appropriate.
BEGINNER CLASS (A2)
Combo: Left/Right/switch Left Knee
Combo: Left/Right/Left/Right Knee
Choke from the Front with a Push
Ground - Side Position
Ground - Side Kick
Ground - Get up from Side Position
INTERMEDIATE CLASS (C2)
Thai Pads - practice medium and high rounds kicks
Thai Pads - Combos 1k - 4k
Defense v. High Round Kick (2 and 3 points of contact)
Drill: defend high round kick, counter with Cross/Hook or Hook/Cross
Drill: one attack, one defend; attacker makes short punch combinations, sometimes makes high round kick
ADVANCED CLASS (C2)
Thai Pads - 3 rounds of 3 minutes
Simple Takedown
Leg Triangle
Drill: attacker makes Simple Takedown; defender pulls guard, executes Leg Triangle
Defense v. Leg Triangle
Drill: Partner A makes Simple Takedown; Partner B pulls guard and executes Leg Triangle; Partner A defends Leg Triangle and gets to side control
BEGINNER CLASS (A2)
-L&R Straight Punches
-L&R Straight Punches while on full mount
Drill: Ground, Pound & Drag drill
(Please see video)
Headlock From Behind
Advance technique:
Gun From Behind
Drill: Disturbance/Self Defense/4-5ppl
1 attacker/ 1 Defender/2-3 Pad holders
-Defender in the middle
-Pad holders- bump, shove defender, at the same time, yell, shout and create chaos
-Defender- Hands up for protection, weather the storm, make the appropriate defense as soon as attacked..
-Attacker- at any given time, attack with either Head Lock from behind or Gun from behind
INTERMEDIATE CLASS (C2)
Focus Mitts: Left/Right Combinations
Drill: Focus Mitts with Disturbing- Pad holders strike partner continuously while partner covers and absorbs; when pad holder slaps mitts together, the partner makes left/right combination, then the pad holder goes back to striking. Drill should be fast and aggressive.
Bearhug Behind Arms Free
Ground- foot grab strip
Ground- foot spin inward
Drill: groups of 3; one defender, one attacker and one pad holder; defender starts on the ground with eyes closed; foot is grabbed, and he/she must make the appropriate defense, gets up and makes non stop strikes on the pad, attacker makes an aggressive Bearhug from Behind, reset after a successful defense.
ADVANCED CLASS (C2)
Basic Combatives to kicking shield, include side kicks and back kicks
Drill: eyes closed; when bumped with pad, deliver initial combative to appropriate angle, and continue with strikes
Hand Gun Front Review
Knife Downward Review
Knife Upward Review
Long Gun Review
Drill:Eyes closed, any of these weapons!
BEGINNER (A2)
Palm Heel Strike
DRILL: Slow & GO!
Grps 2, Padholder, Striker. Striker sends Palm Heel burst on GO!, then focusing on less frequent power strikes on SLOW! After each GO! round, Striker should switch fighting stance.
Advancing Punch/Palm Heel (from opposite stance)
COMBO:
Grps 2, Padholder, Striker. Striker sends a Palm Heel burst, starting with an Advance. Padholder cues “KICK!”, Striker stops striking, Padholder steps back and holds pad for either side Round Kick based on hold. Striker finishes with kick and resets into opposite stance than start.
Choke Front (1 Hand Pluck)
DRILL - FINAL:
Grps 3-4, Defender, 2-3 Attackers. Defender begins neutral, eyes closed. First Attacker cues for Choke Front (1 Hand Pluck). After defense, additional Attackers apply any L1 attack continuously. 30s Rounds per person. Rotate defender each round.
_____________
INTERMEDIATE (C2)
HEADSTRAVAGANZA
Headlock Standing Reverse (Guillotine)
Headlock Standing Side
Headlock Standing Rear
*Build the intensity while practicing each by increasing the attacker’s resistance to the defense.
DRILL - FINAL:
Grps 3, Defender, 2 Attackers. Attacker applies any above Headlock to Defender. As defense is finishing, remaining Attacker can attack EITHER of the other persons. Continue with third person sending additional attack until time is up.
___________
ADVANCED (C2)
Knife Off-Angle:
-Downward Stab
-Upward Stab
-Straight Stab
Knife Stab (Left Hand Holding), if time.
DRILL - FINAL:
Grps 3, with a pad and knife for each group. Scatter pads and knives throughout room. On “WALK!” all students roam floor randomly. On “GO!” students try to grab a pad or knife. Those who grab nothing must find nearest pad and start sending all out upper body strikes. Those who grab knives can find anyone striking and give a verbal cue for a Knife attack from any angle or grab and stab. Reset and “WALK!” after every round.
BEGINNER CLASS (A2)
Straight Punches
Straight Punch Low
Round Kick
Round 1: Straight punches only. Pad holder calls a number between 1 and 4. Striker makes that number of straight punches, always beginning with the lead hand.
Round 2: Work changing levels on straight punches with straight punch to the body. Pad holder calls a number with "Low" at the end, i.e. 2 Low, 3 Low and the last punch will be a straight punch to the body. Have pad holder orient the pad vertically for these combinations to allow for a smoother level transition.
Round 3: Pad holder calls 1K-4K. Add a round kick to the end of the combination.
Drill: Dive for the Pads. Have partners line up facing each other at the center of the mat with the curved KS between them. Partners should be equidistant from the pad, with elbows on knees. On instructor's call of "GO!" students attempt to grab the pad. Whoever touches pad first gets to hold for nonstop straight punches until instructor calls "TIME." Play with variations of distance (3 steps away, at opposite ends of the mat), combatives (do a few rounds with round kick as the combative instead of straight punches), and how they must get there (begin on stomach facing away from pad, bear crawl, army crawl, etc.). Rotate one line at regular intervals to allow for different match-ups.
Inside Defense v. Straight Punch Low
Choke from the Front with a Push
Drill: Same as above, but the first person to touch the pad can now hold for 20 straight punches OR attack with Straight Punch Low OR attack with Choke from the Front with a Push.
INTERMEDIATE CLASS (C2)
Focus mitts and belly pad; 2 minute rounds, 30 second rest in between
Round 1: Combinations 8, 9, and 10 (cross, lead uppercut, cross--students may turn standard cross into an overhand punch if they are familiar with it)
Round 2: At any time in between calling combinations, mitt holder can take 3 steps back to create space and walk straight into striker. Strike throws a Defensive Front Kick.
Round 3: Without stepping back first, mitt holder can walk into striker and attempt to apply a sloppy clinch. If striker can, they will stop partner's oncoming momentum with a Defensive Front Kick. If they are caught in clinch, they must keep their balance, and attempt to swim/pummel for a better position until mitt holder calls "BREAK!" Mitt holder disengages and holds for an 8.
Inside Defense v. Left/Right
Inside Defense v. Left/Right (lean back and trap)
Inside Defense v. Left/Right (1 hand)
Ground – Guard Reversal
Drill: A attacks B with Left/Right. B defends using one of the defenses from above and makes follow-up combatives. On instructor's call of "TAKEDOWN" A safely mimics a takedown and gets into B's guard. B makes Guard Reversal and both return to standing and the Left/Right combination.
ADVANCED CLASS (C2)
2 Front Kicks with a Switch
2 Knees with a Switch
Drill: 4 minute interval round. Partners alternate all-out sprint combatives every 15 seconds. When instructor calls "SWITCH!" partners must immediately switch pads and other person begins striking.
1st 15 second interval: Hand combatives (switch)
2nd 15 second interval:
2 Front Kicks with a Switch (switch)
3rd 15 second interval: 2 Knees with a Switch (switch)
4th 15 second interval: 1 round kick and a sprawl (switch)
Repeat 3 times
Gun from the Front, 2 handed technique
Knife – attacker holding defender with left hand
Drill: Dive for the knife/gun. Have partners line up facing each other at the center of the mat with the knife or a gun between them. Partners should be equidistant from the weapon, with elbows on knees. On instructor's call of "GO!" students attempt to grab the weapon. Whoever can get it first gets to be the attacker for attack from above and partner must make defense. Play with variations of distance (3 steps away, at opposite ends of the mat) and how they must get there (begin on stomach facing away from knife, bear crawl, army crawl, etc.). Rotate one line at regular intervals to allow for different match-ups and weapons.
BEGINNER CLASS (A2)
Palm Heel Strikes
Round Kick
Drill: Cauldron - 1 tombstone pad holder, 1 striker. Round 1, pad holder calls for "punches" holds for combo 2 with palm heel strikes, pad holder calls for "kick" holds for either groin or round kick, pad holder calls for "sprawl" holds for a knee strike after striker sprawls. Round 1, striker doubles everything. Round 3, striker triples everything.
Headlock from behind
Drill: Groups of 3. 1 tombstone pad holder, 1 striker, 1 attacker. Pad holder & striker go through round 1 of the cauldron while attacker intermittently puts striker in headlock from behind.
INTERMEDIATE CLASS (C2)
Inside Slap Kick
Outside Slap Kick
Review Inside Defenses vs. Straight Punch
Inside Defense vs. Left/Right
Inside Defense vs. Left/Right (lean back & trap)
Reverse Headlock Standing
Drill: Groups of 3. 1 focus mitt holder, 1 striker, 1 attacker. Focus mitt holder & striker free work (incorporate inside & outside slap kicks into combinations). Attacker gets striker's attention then bursts in with a left/right combination or puts striker in a reverse standing headlock
ADVANCED CLASS (C2)
Chops (inside & outside)
Focus Mitt Drill: 3 rounds, 2 minutes each. Pad holder & striker free work incorporating chops into combinations
Gun from the Side, Behind the Arm (both sides)
Stress Drill: Groups of 3. 1 focus mitt holder, 1 striker, 1 gunman. Focus mitt holder & striker free work. Gunman introduces gun from the side, behind the arm at random.
Bonus: If students pick up both sides of the technique quickly, allow gunman to add gun from behind (touching) to stress drill and/or switch to left handed gun attacks.
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