BEGINNER CLASS
Straight Punches: Left/Right/retreat-advance/Right/Left Elbow
Hammer Fist to the Side
Drill: groups of 3; monkey in the middle using hammer fist punches
Choke from Behind
Drill: groups of 4; monkey in the middle, add Choke From Behind

INTERMEDIATE CLASS
Focus Mitts: Left/Right/retreat-advance/Right/Left Hook
Inside Defense review
360 with Counterattack
Drill: defend straight punches; if an outside attack comes, defend and counterattack
Reverse Headlock Standing

ADVANCED CLASS
Thai Pads: Cross/Hook/Low Round Kick (partner absorbs or shin blocks)
Thai Pads: Combo #6 with Low Round Kick (partner absorbs or shin blocks)
Sparring: 3 rounds of 2 minutes
Gun from Behind, Touching (both directions)
Gun from Behind, Being Walked

BEGINNER CLASS
Punches Straight
•Punches Straight changing levels
Left punch high (head)/Right punch low (body)
Left punch low/Right punch high
Knees
Combination: Left punch low/Right punch high/4 knees
Choke from Behind
Headlock from Behind
Drill: Groups of 3; non-stop strikes on pad, defend either Headlock from Behind OR Choke from Behind

INTERMEDIATE CLASS
Bobbing/Weaving/Slipping punches
Drill: Focus Mitts- Bob/weave/slip punches 2x and immediately follow up with counters.
Ground- Trap and roll
Ground- def. v. Choke full mount
Drill: Groups of 3; defender; on the ground on their back, eyes closed, attacker; mounts and starts safely striking defender OR mounts and Chokes defender, defender; makes the appropriate defense, quickly gets up and attacks pad with non-stop aggressive strikes until pad calls time, Reset!

ADVANCED CLASS
Thai Pads: 3 Rounds of 2 Minutes- opposite stance-Power shots (every punch, every kick has to have KO power)
Sweeps with Heel Kick
Quick Drill: Groups of 2; any level 1,2 or 3 technique; sweep with heel kick, if the sweep is available
Knife- defense v. downward stab

BEGINNER CLASS

Elbow 1
Palm Heel Strike
Front Kick Groin
Front Kick to a Vertical Target
Drill: Distance Continuum: Pad holder begins at long range for Front Kick to a Vertical Target, then steps in for Front Kick Groin, a small step for Palm Heel Strike, and then finally into close range for Elbow 1.
Drill: Distance Continuum 2: After moving from long range into close range, pad holder will move back out again; Elbow 1 to Palm Heel Strike to Front Kick Groin to Front Kick to a Vertical Target.
Choke from the Front (2-handed)
Choke from the Front with a Push
Drill: A/B Drill: A’s are roaming attackers and can make Choke from the Front or Choke from the Front with a Push. Defenders must threat discriminate and respond accordingly.

INTERMEDIATE CLASS
Focus mitts; 2 minute rounds
Round 1: Basic combinations 1-4
Round 2: Add combination 8 (Rear uppercut/Lead hook/Cross) and 9 (Lead Uppercut/Cross/Hook)
Round 3: Add combination 10 (Cross/Lead uppercut/Cross) and Basic takedown defense
Defense v. Straight Punch Low (quick review from Level 1)
Inside Defense with Counter v. Left Punch
Inside Defense with Counter v. Right Punch (1 counter)
Reverse Headlock Standing
Drill: A can attack B with a straight left punch, a straight right punch, or a straight punch to the body. If A manages to touch B’s stomach with the Straight Punch Low, B leans forward and A applies Reverse Headlock Standing. B makes defense and partners immediately return to drill.

ADVANCED CLASS
Thai Pads; 3 x 3 minute rounds
Round 1: Free work
Round 2: 2 kicks for every combo with a kick
Round 3: Add sprawls
Knife–Kick from Distance
Knife–Defense v. Downward Stab
Drill: A/B Drill: B’s are standing with eyes closed. A’s can make verbal cue at a distance for Knife–Kick from Distance or begin (safely) making contact with training knife for Downward Stab.

In Krav Maga, we emphasize aggressiveness.  But this sometimes leads us to punching with too much weight on the forward foot. That can affect mobility, make us vulnerable to takedowns or kicks, and puts our head closer to the opponent's punches. As we improve our technique, we must learn to be aggressive while maintain balance. Watch the video below.

Punch balance comment

BEGINNER CLASS
Front Kick to Vertical Target
Ground - Back Position & Movement
Ground - Getting Up
Ground - Front Kick
Drill: Circle-of-Death. 1 Defender, rest of class has kick shields. Defender starts on the ground in back position. Attackers surround defender holding kick shields. When instructor says "Go" defender must kick attackers away to create space in order to stand. Attackers should crowd in on defender and return to their position in the horde if they're kicked out of the circle by the defender.

INTERMEDIATE CLASS
Basic Take down defense/Spinning on Centerline
360 Defense with Counterattacks
Advanced: Knife - Downward Stab and Upward Stab (Note: Don't worry about the disarm. Students should learn to recognize the presence of the weapon and work to continue diminishing attacker with combatives while keeping the weapon arm as isolated as possible)

ADVANCED CLASS
Inside and Outside Chops
Focus Mitt Rounds (striking with bare hands): Round 1 - Free work combos 1-10. Round 2 - add chops to combos. Round 3 - Free work
Gun from Side, in Front of Arm
Gun from Front, Pushing into Stomach

Beginner
Opposite Stance
Movement Forward/Back
Straight Punches
Front kick to a Vertical Target
Drill: Striker is in opposite stance, front kick vertical target, move in, R-Punch, L- Punch, L-Elbow strike
Choke from Behind
Headlock from Behind
Drill: 2-3 Lines (Adjust according to class size)
-1st person on line is defending, everyone else is attacking,
- Attackers- Constant attacks, Either Choke from Behind or Headlock from Behind
- once everyone has attacked at least once, switch defenders
Ground-Back Position
Ground-Movement

Intermediate
Headbutt
Advancing front Kick
Combo: Advancing front kick, knee strike, L & R straight punches followed by a Headbutt
360 with Counter attacks
Ground -trap and roll
Ground- def v. Choke full mount
Kick from the Ground (Quick Review)
Ground- Getting up (Quick Review)
Drill: 2 groups, A's&B's/ 1 Kicking shield
One group Defends, the other Attacks.
Defenders; on their back, eyes closed. Attackers; hold for kicks from the ground or mount defender. Defender; execute a kick from the ground, get up fast and follow up with counter attacks till time is called, When mounted, make the appropriate defense and reset!

Advanced
Opposite stance
-Spinning heel Kick
- R-Jab/Over Hand Left
Focus Mitts: opposite stance
Basic Combinations- 1-4
-Execute a Spinning Heel Kick, after every Odd Combo
-Execute R-Jab/Over Hand Left, after every even combo
Knife- Defense v. Downward stab
Advanced Gun- from the front, assailant pushing
Drill: Defender; eyes closed
Attacker; Give a verbal signal, Downward stab or Gun-From Front Pushing

Congratulations to the group of instructors who just completed their Level 2 Certification with the Krav Maga Alliance!

BEGINNER CLASS

Combo: Left/Right/Right

Combo: Left/Left/Right

Elbows 1-3

Hammerfist to the Side

Drill: eyes closed; pad holder pushes with pad; defender must recognize the distance and give Elbow or Hammerfist, then continue with additional counterattacks.

Ground - Back Position and Movement

Ground - Get Up

Drill: as above, but sometimes the pad holder says "down" and the defender must drop down, move, then get up.

 

INTERMEDIATE CLASS

Thai Pads: 2 rounds of 3 minutes, combinations including kicks

Defense v. High Round Kick

Defense v. Front Kick (pluck/row)

Drill: right leg only, defend round kick or front kick

Drill: left leg only, defend round kick or front kick

Drill: defend left or right, front or round kick

Drill: light sparring with hands and ONLY round kicks

Drill: light sparring with hands and ONLY front kicks to body

 

ADVANCED CLASS

Sparring: 3 rounds with hands only

sparring; 3 rounds with hands and feet

Gun From The Front, assailant using left hand to control defender

Gun From The Front, assailant pushing, slapping, punching, etc.

BEGINNER CLASS

Punches- Straight Punch

Hammerfist Side

Combination- Side Hammerfist , turn and face the pad, 6 straight punches

Drill: striker starts with their eyes closed, attacker bumps striker from various angles with pad and holds for Straight punches. Striker; if bumped from the side make a hammerfist to the side then face pad and continue with non-stop straight punches until pad holder calls time. Reset!

360 defense

Advanced- Knife- downward stab

Drill: Groups of 3; defender; non-stop straight punches on pad, defend downward stab.

 

INTERMEDIATE CLASS

Punches- Straight (quick review)

Drill: striker sits on a chair and from that position makes non-stop punches on pad, when possible defender much stand up out of the chair and continue with counters until pad holder calls time. Reset!

Defense v. High Round Kick (2 and 3 Points)

Defense v. High Round Kick (Covering)

Advanced- Gun- 2 handed cupping technique

Drill: defender sits on a chair, eyes closed; defend High Round Kick OR Gun (2 handed cupping technique)

 

ADVANCED CLASS

Warm up with level 1, 2 & 3 self-defense techniques

Drill: 2 rounds of 90 seconds- one defender, non-stop attacks (moderate speed in round 1; fast and aggressive in round 2)

Sweep with Heel Kick

Drill: groups of 2; Level 1, 2 OR 3 self-defense techniques; Sweep with Heel Kick when possible

Gun from Behind (touching)

Advanced Gun- from Behind the side or behind, assailant using off hand

Gun from Behind (touching)- while holding a bag or pads

Advanced Gun- from Behind the side or behind, assailant using off hand- while holding a bag or pads

BEGINNER CLASS

Palm Heel Strike

Front Kick (groin)

Knees

Conditioning Drill: 3 minutes on the clock: 10 palm heel strikes, 10 Front Kick Groin, 10 knees, 2 burpees, switch pad. Have partner groups compete for who can get the most rounds in the 3 minutes.

Headlock from Behind

Ground – Back Position

Ground-Getting up

Drill: A/B. A’s are roaming attackers and can apply Headlock from Behind or push with pad for 10 palm heel strikes. Switch roles.

Drill: A/B meets G&P: A’s begin mounted on pads doing non-stop ground and pound. B’s are roaming attackers and can either apply (safely!) Headlock from Behind, and A must defend OR B pushes A off pad, forcing A to make Back Position and Tactical Get-Up.

 

INTERMEDIATE CLASS

Slipping punches

Defense v. Hook (covering)

Focus mitts

Round 1: Basic combinations. Mitt holder can throw the jab, Striker slips and comes back with a 6. Mitt holder throws the cross, Striker slips and comes back with a 7

Round: Basic combinations. Striker covers against the left hook and comes back with a 7 or can cover against the right hook and comes back with a 6.

Round 3: Basic combinations. Now Striker can slip the straight punch or cover against the hook and throw designated counters.

Advanced Preview: Gun – 2 handed cupping technique

Drill: Groups of 3; 1 focus mitt holder; 1 striker (no gloves); 1 attacker. Focus mitt holder and Striker follow Round 3 from above. Attacker can push or verbal cue. Striker faces them and Attacker holds for Gun – 2 handed cupping technique. After defense, Striker immediately returns to pads.

ADVANCED CLASS

Mouth of Hand Punch

Chops (inside and outside)

Drill: Target recognition on pad. Pad holder can hold for 2 hand combatives, round kick with either leg, Front Kick Groin followed by Mouth of Hand Punch, or Chops (inside or outside).

Sweep with Heel Kick.

Sweep with Forward Kick.

Cavaliers 1-4

Drill: A/B Drill: A’s attack B’s with any techniques from levels 1-3. B’s make the defense and where appropriate, show Sweep with Heel Kick or Sweep with Forward Kick or control attacker with a Cavalier 1-4.

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