BEGINNER CLASS

Focus Mitts: Left or Right Punch, include movement

Advancing Straight Punch

Inside Defense

Inside Defense v. Straight Punch Low

Drill: left hand, high or low straight punch

Drill: right hand, high or low straight punch

Drill: either hand, either height

IF TIME: discusss 360 #3, and include in attacks

 

INTERMEDIATE CLASS

Thai Pads: Combinations 1K and 2K, focus on making round kicks a little higher

Outside Slap Kick

Thai Pad Rounds: 1K and 2K, sometimes include Outside Slap Kick (pad holder, hold lightly for slap kick)

Inside Defense w/Counter v. Left Punch

Inside Defense w/Counter v. Right Punch (2)

Inside Defense w/Counter v. Right Punch (1)

Drill: any straight punch, defender defends and counters

Drill: light sparring, hands only, several rounds of 1 minute.

 

ADVANCED CLASS

Focus Mitts: 3 rounds of 3 minutes; pad holder, wear shin guards and include round kicks to the body

Gun from Behind, Touching (work both directions)

Gun from the Side, Behind Arm (work both sides)

Drill: work gun from behind, touching, at all angles. Have the defend hold tombstone pads in different ways, and then make them defend.

BEGINNER CLASS

-L&R Straight Punches

-L&R Straight Punches while on full mount

Drill: Ground, Pound & Drag drill

(Please see video)

Headlock From Behind

Advance technique:

Gun From Behind

Drill: Disturbance/Self Defense/4-5ppl

1 attacker/ 1 Defender/2-3 Pad holders

-Defender in the middle

-Pad holders- bump, shove defender, at the same time, yell, shout and create chaos

-Defender- Hands up for protection, weather the storm, make the appropriate defense as soon as attacked..

-Attacker- at any given time, attack with either Head Lock from behind or Gun from behind

 

INTERMEDIATE CLASS

Focus Mitts: Left/Right Combinations

Drill: Focus Mitts with Disturbing- Pad holders strike partner continuously while partner covers and absorbs; when pad holder slaps mitts together, the partner makes left/right combination, then the pad holder goes back to striking. Drill should be fast and aggressive.

Bearhug Behind Arms Free

Ground- foot grab strip

Ground- foot spin inward

Drill: groups of 3; one defender, one attacker and one pad holder; defender starts on the ground with eyes closed; foot is grabbed, and he/she must make the appropriate defense, gets up and makes  non stop strikes on the pad, attacker makes an aggressive Bearhug from Behind, reset after a successful defense.

 

ADVANCED CLASS

Basic Combatives to kicking shield, include side kicks and back kicks

Drill: eyes closed; when bumped with pad, deliver initial combative to appropriate angle, and continue with strikes

Hand Gun Front Review

Knife Downward Review

Knife Upward Review

Long Gun Review

Drill:Eyes closed, any of these weapons!

 

BEGINNER CLASS
Straight Punches
Straight Punch Low
Round Kick
Round 1: Straight punches only. Pad holder calls a number between 1 and 4. Striker makes that number of straight punches, always beginning with the lead hand.
Round 2: Work changing levels on straight punches with straight punch to the body. Pad holder calls a number with “Low” at the end, i.e. 2 Low, 3 Low and the last punch will be a straight punch to the body. Have pad holder orient the pad vertically for these combinations to allow for a smoother level transition.
Round 3: Pad holder calls 1K-4K. Add a round kick to the end of the combination.
Drill: Dive for the Pads. Have partners line up facing each other at the center of the mat with the curved KS between them. Partners should be equidistant from the pad, with elbows on knees. On instructor’s call of “GO!” students attempt to grab the pad. Whoever touches pad first gets to hold for nonstop straight punches until instructor calls “TIME.” Play with variations of distance (3 steps away, at opposite ends of the mat), combatives (do a few rounds with round kick as the combative instead of straight punches), and how they must get there (begin on stomach facing away from pad, bear crawl, army crawl, etc.). Rotate one line at regular intervals to allow for different match-ups.
Inside Defense v. Straight Punch Low
Choke from the Front with a Push
Drill: Same as above, but the first person to touch the pad can now hold for 20 straight punches OR attack with Straight Punch Low OR attack with Choke from the Front with a Push.

INTERMEDIATE CLASS
Focus mitts and belly pad; 2 minute rounds, 30 second rest in between
Round 1: Combinations 8, 9, and 10 (cross, lead uppercut, cross–students may turn standard cross into an overhand punch if they are familiar with it)
Round 2: At any time in between calling combinations, mitt holder can take 3 steps back to create space and walk straight into striker. Strike throws a Defensive Front Kick.
Round 3: Without stepping back first, mitt holder can walk into striker and attempt to apply a sloppy clinch. If striker can, they will stop partner’s oncoming momentum with a Defensive Front Kick. If they are caught in clinch, they must keep their balance, and attempt to swim/pummel for a better position until mitt holder calls “BREAK!” Mitt holder disengages and holds for an 8.
Inside Defense v. Left/Right
Inside Defense v. Left/Right (lean back and trap)
Inside Defense v. Left/Right (1 hand)
Ground – Guard Reversal
Drill: A attacks B with Left/Right. B defends using one of the defenses from above and makes follow-up combatives. On instructor’s call of “TAKEDOWN” A safely mimics a takedown and gets into B’s guard. B makes Guard Reversal and both return to standing and the Left/Right combination.

ADVANCED CLASS
2 Front Kicks with a Switch
2 Knees with a Switch
Drill: 4 minute interval round. Partners alternate all-out sprint combatives every 15 seconds. When instructor calls “SWITCH!” partners must immediately switch pads and other person begins striking.
1st 15 second interval: Hand combatives (switch)
2nd 15 second interval:
2 Front Kicks with a Switch (switch)
3rd 15 second interval: 2 Knees with a Switch (switch)
4th 15 second interval: 1 round kick and a sprawl (switch)
Repeat 3 times
Gun from the Front, 2 handed technique
Knife – attacker holding defender with left hand
Drill: Dive for the knife/gun. Have partners line up facing each other at the center of the mat with the knife or a gun between them. Partners should be equidistant from the weapon, with elbows on knees. On instructor’s call of “GO!” students attempt to grab the weapon. Whoever can get it first gets to be the attacker for attack from above and partner must make defense. Play with variations of distance (3 steps away, at opposite ends of the mat) and how they must get there (begin on stomach facing away from knife, bear crawl, army crawl, etc.). Rotate one line at regular intervals to allow for different match-ups and weapons

BEGINNER 
Fighting Stance
Movement in Fighting Stance
Review: Groin Kick
Round Kick
Drill: Finding range. 1 tombstone pad holder, 1 striker. Pad holder and striker start in fighting stance in kicking range. Pad holder takes one step in any direction and holds for either a groin kick or a round kick. Striker moves in fighting stance to recover their kicking range and delivers requested kick. Repeat.
Headlock from Behind

INTERMEDIATE
Defensive Front Kick
Drill: Advancing attacker. 1 kick shield holder, 1 striker. Striker starts in passive stance, pad holder starts 3m (~10ft.) away. Pad holder walks towards striker at a constant pace with intent to walk through striker. Striker delivers defensive front kick to stop and/or repel pad holder's advance. As striker has success, pad holder should increase their speed to a light jog, then eventually a full sprint.
Ground - Kick off from Guard
Ground - Guard Reversal (Scissor Sweep)

ADVANCED CLASS 
Overhand Right Punch
Focus Mitt Rounds: Free work combinations, incorporate the overhand right as single punches or as part of combinations.
Review: Forward Roll
Headlock from Behind, Attacker Jumping (Throw)
Ground - Leg Triangle from Guard
Drill: Working in pairs, 1 choker, 1 thrower. Thrower stands in passive stance facing a crash mat. Choker jumps on thrower's back and headlocks thrower from behind. Thrower executes defense and gets to either side control or full mount on Choker. Choker must then work to recover their guard and finish with leg triangle from guard.

BEGINNER CLASS

Combo: Left/Right/switch Left Knee

Combo: Left/Right/Left/Right Knee

Choke from the Front with a Push

Ground - Side Position

Ground - Side Kick

Ground - Get up from Side Position

 

INTERMEDIATE CLASS

Thai Pads - practice medium and high rounds kicks

Thai Pads - Combos 1k - 4k

Defense v. High Round Kick (2 and 3 points of contact)

Drill: defend high round kick, counter with Cross/Hook or Hook/Cross

Drill: one attack, one defend; attacker makes short punch combinations, sometimes makes high round kick

 

ADVANCED CLASS

Thai Pads - 3 rounds of 3 minutes

Simple Takedown

Leg Triangle

Drill: attacker makes Simple Takedown; defender pulls guard, executes Leg Triangle

Defense v. Leg Triangle

Drill: Partner A makes Simple Takedown; Partner B pulls guard and executes Leg Triangle; Partner A defends Leg Triangle and gets to side control

BEGINNER CLASS

Introducing Thai Pads

Punches- Left/Right Combination

Elbow #1

Round Kick

Round Kick- with a switch

Thai Pads: Left/Right/Right Elbow

Thai Pads: Left Punch/Right Round Kick

Thai Pads: Right Punch/Left Round Kick- with a switch

Thai Pads: Right Punch/Left Round Kick (with a switch)/Left Punch/Right Elbow

Choke from Front with a Push

 

INTERMEDIATE CLASS

Basic Combatives

Drill: Monkey in the Middle- groups of 3, one person in the middle; strikes on pad until the hit with the other pad; turn with appropriate strikes and engage that pad. 60 seconds each person

Inside Defense v. Left/Right

Bearhug Behind Arms Caught

Bearhug Behind Arms Free

Drill: Monkey in the Middle- groups of 3; one person in the middle; strikes on pad until hit with pad or attacked with bearhugs, make the appropriate strike or defense.

 

ADVANCED CLASS

Thai Pads- 3 Rounds of 2 minutes- Non stop combiations, end every combo with a round kick/Knee- 30 second rest

Mouth of Hand

Combo- R-Uppercut, L-Hook, Mouth of Punch/Round Kick/Knee

Gun from Behind Touching

Gun from the Side, Behind the Arm

 

BEGINNER CLASS
Palm Heel Strikes
Drill: Groups of 2 (partners should be about same size and hight), Small shield; Non stop Palm Heel Strikes, on instructors signal "GO", striker Fireman or Piggy back carries pad holder to the opposite end of the room and back, and continues with strikes.
Choke from the Front (1-handed)
Choke from the Front with a Push
Choke from the Back with a Push
Drill: Groups of 4-5; 90 seconds, One defender, non stop attacks.

INTERMEDIATE CLASS
Drill: A/B Drill
Ground- Guard Reversal
Ground- Elbow escape (Quick Review)
Flow Drill: Guard Reversal to Elbow Escape; Groups of 2; one partner on their back in mount position, then makes elbow escape, transitions to guard position and from there makes guard reversal, now, the other partner is on the bottom and needs to elbow escape to guard and guard reversal. Repeat!
Reverse Headlock Standing
Drill: Groups of 3; defender; Strikes from the mount, 2nd person safely tackles defender off the pad, and mounts them, defender; makes elbow escape and transitions to guard, from there makes guard reversal technique and stands up, 3rd person then immediately attacks with Reverse Headlock, defender makes a strong defense and Resets.

ADVANCED CLASS
Overhand Right
Muay Thai Pads- 3 rounds of 3 minutes- Combinations, Kicks, Knees and Elbows. Be sure to include Overhand Right in combinations.
** Round 2- add sprawls, plus 4 Push Ups
** Round 3- Double up on the last technique of every combination
Long Gun from the Front- live side
Long Gun from the Front- dead side
Defense v. Bayonet Stab, live and dead side

BEGINNER CLASS 
Elbows 4-7
Recognition Drill: 1 tombstone pad holder, 1 striker. Striker starts in passive stance with eyes closed, pad holder prompts striker by bumping them with the pad. Striker delivers appropriate elbow (4-7) and then follows up with control position & combatives
Choke from the Front with a Push
Choke from Behind with a Push
Drill: Same as above. Now attacker may opt for pushing chokes from either direction.

INTERMEDIATE CLASS
Inside Slap Kick
Outside Slap Kick
Focus Mitt Drill: Free work combinations, pad holder intermittently calls for slap kicks.
Review: Inside Defenses
Inside Defense vs. Left/Right (2 defenses, lean back & trap, and 1-handed variations)
Drill: 1 attacker, 1 defender. Attacker starts outside punching range, Defender starts in fighting stance with eyes shut. Attacker verbally gets defender's attention and waits for defender's eyes to open. Once defender opens their eyes, attacker may burst in with either a single straight punch or a left/right combination. Defender uses appropriate inside defenses.

ADVANCED CLASS
2 Front Kicks with a Switch
2 Straight Knees with a Switch
Review: Gun from Behind, touching
Long Gun from Behind, touching (both sides)
Roaming Attacker Drill: 1-3 roaming attackers with handguns & long-guns available. Rest of class works in pairs, bare-handed focus mitt combinations. Roaming attackers approach strikers only and put a gun in their back. Strikers defend, follow up with combatives, and return to striking once they assess that the attacker is neutralized.

BEGINNER CLASS

Straight Punch with Advance

Inside Defenses

Headlock from Behind

Drill: one attack, one defend with Inside Defenses; at any time, random attackers walk around the room and attack the punchers with Headlock from Behind

INTERMEDIATE CLASS

Focus Mitts: Left/slip right cross/Left Hook/Right Cross

Kick Off from Guard

Reverse Headlock Standing

Bearhug Behind, Arms Free

Drill: start on ground with Attacker 1 in guard; make Kick Off from Guard; as you stand up, Attacker 1 puts you in Reverse Headlock standing; as you finish the defense, Attacker 2 attacks with Bearhug From Behind, Arms Free

ADVANCED CLASS

Thai Pads: 2 rounds, 3 minutes, very fast pace!

Gun From Behind, Touching

Gun From Behind, Walking

Gun From Behind, Hugging Technique

BEGINNER CLASS
Punches- L/R Combination
Round Kick- Emphasize Switch Round Kick
Muay Thai Pads:
First Combo- L/R Combination/Switch Round Kick (Left Leg)
Second Combo- R/Left Combination/Round Kick (Right Leg)
Third Combo- L/R combination/switch round kick/R/L Combination/Round Kick
Choke from Front (1 hand)
Ground Side Position
Ground Movement
Get Up from Ground from Side Position- both sides
Drill: Kick and Get up, then either punch pad or defend choke

INTERMEDIATE CLASS
Drill: Upside Down Pyramid!
Fast, Strong and Super Aggressive!
45 sec- Non- Punches, Elbows & Headbutts
10 sec Rest
35 Sec- Non- Stop POWER Round kicks (both legs)
10 sec Rest
20 Sec- Non-Stop knee Strikes
10 Sec Rest
20 Sec- Non- Stop Front Kicks- Groin (both legs)
10 Sec Rest
35 Sec- Non- Stop Knee strikes
10 Sec Res
45 Sec-Non- Punches, Elbows & Headbutts
Defensive Front Kick
Combination- defensive front kick/Left/Right punches/2 knees
Ground- getting up (quick review)
Ground- foot grab, strip
Ground- foot grab, spin inward
Ground- foot grab, spin outward
Barricade Drill: defender starts on the ground with eyes closed; foot is grabbed, and he must make the appropriate defense and get up; then he must go through a barricade of pep[;e with pads; after he gets through, he makes a defensive front kick followed by 6 knees

ADVANCED CLASS
2 Front Kicks with a Switch
2 Straight knees with a Switch
Knife – off angle upward stab (live and dead side)
Knife – off angle downward stab (live and dead side)
Knife – off angle straight stab (live and dead side)
Drill: Groups of 4-5; one defender, 10 Burpees, 30 seconds non-stop strikes from mount, then get up and defend non-stops attacks, Level 1, 2 & 3, plus Knife.

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