BEGINNER CLASS (B2)
Palm Strikes: Left/Right/Left Straight
Palm Strikes: Right/Left/Right
Basic Takedown Defense
Knees
360 Defense
Drill: attacker tries to grab; defender makes Basic Takedown Defense; attacker steps back and makes 360 attack; defender defends and continues with knees and other combatives
INTERMEDIATE CLASS (D2)
Focus Mitts: Left/Right/slip left/Right/Left Hook/step and pivot left
Focus Mitts: Right/Left Hook/duck right hook/step and pivot/Right Straight
Front Kick with Advance
Advanced Technique: Gun to the Side of the Head (regular technique)
Advanced Technique: Gun to the Side of the Head (2 hand technique)
ADVANCED CLASS (D2)
Focus Mitts: Combo #7 -- focus on lead left hook, bursting in, speed!
Focus Mitts: Combo #6 VARAITON -- Right Hook/Left Hook/Right Straight - focus on right hook speed!
Inside Defense v. Straight Punch Low (review)
Knife, Straight Stab
Beginner (B2)
Hammer Fist strikes-Forward (quick review)
Hammer Fist strikes to the side
Drill: 2ppl/ 1 small shield, Striker starts with their eyes Closed, Pad holder bumps striker either from the front or side, striker; make the appropriate hammerfist strike followed with counterattacks until pad holder calls "Time” then reset!
360 defense
Choke from the Front (2 Handed Pluck)
Choke from the Front with a Push
Drill: Drill: 2-3 Lines (Adjust according to class size)
The 1st person on line is defending, everyone else is attacking, Eyes Closed, Constant attacks, Choke from the Front and Choke from the front with a Push; be sure to rotate defenders
Intermediate (D2)
Focus Mitts- 3 rounds of 3 minutes- Basic Combinations; add sprawls and jump knee tucks in rounds 2 & 3.
Bobbing/Weaving/Slipping
Combination: Jab/Cross/Slip Right/Slip Left/Jab/Cross
Drill: Advancing forward: Jab/Cross/Slip Right/Slip Left/Jab/Cross- continuously across the mat
Retreating Back: Jab/Cross/Slip Right/Slip Left/Jab/Cross - continuously across the mat
360 Defense with counterattacks
Reverse Headlock Standing
Drill: defender defends Reverse Headlock, during the defense the attacker steps back and makes a 360 attack
Advanced (D2)
Thai pads: 3 rounds of 2 minutes with 2 minute rest, but during the rest you must run 200 meters.
Gun from Behind
Knife Downward
Knife Upward
Drill: Monkey in the middle; groups of 5 - One defender, one pad holder, one attacker and other 2 ppl are holding large shields. The person in the middle is pushed around (safely) by the 2 ppl with large shields, but does not fight back; at any given time the pad holder can jump in and hold for punches or kicks, and the defender must strike until pad holder calls "TIME" Also, another attacker can jump in with Gun from Behind, Knife Downward, or Knife upward. Drill continues until instructor calls switch.
Beginner (B2)
Left/Right Combination
Front Kick Groin
Drill: Groups of 2, one small shield, the pad is placed in the center of the room between the two partners, partners are on opposite sides of the room doing push ups facing way from the pad. On instructors signal "GO", they get up quickly and run to grab a pad. The partner who grabs a pad first is holding, the other striking. Pad holders can either hold for front Kicks or punches. Strikers; fast and aggressive strikes until instructor calls "TIME". Repeat
Head Lock From Behind
Ground- Getting up
Drill: Groups of 3, one small shield, Defender starts on their back, gets up and makes non stop straight punches on the pad, attacker; at any given time makes a headlock. Reset after a successful defense.
Intermediate (D2)
Warm up with, Punches-straight and Elbows
Drill: "Power & Speed"- Striker works the pad with light combinations of punches and elbows; on instructor signal "Fast", striker; makes fast, non-stop strikes on the pad, on instructors signal "Power", striker; attacks the pad with POWER shots. When the instructor calls time, the strikers go back to working the pad with light combinations.
Defense v. Hook Covering
Inside Defense v. Left/Right Counter
Defense v. High Round Kick (2 and 3 points)
Drill: Defender; eyes closed, attacker; gives a verbal signal and makes either of the above strike defenses.
Advanced- Gun to the side of the head
Drill: Groups of 3, small shield, defender; non stop strikes, attacker; any level 1 technique and Gun to the side of the Head
Advanced (D2)
Ground and Pound- 3 rounds of 45 seconds.
Elbow to Knee Escape- Quick Review
Guard Reversal- Quick Review
Flow Drill: Elbow to Knee escape to Guard Reversal
Ground-Defense v. Full Mount, Hands Pinned
Ground- Defense v. Full Mount, Wrists Together
BEGINNER (B2)
Warmup Drill: Shoulder Tap
Knees w/ Clinch
Drill: Slow & Go Knees:
Strike based on cue: SLOW=clinch/control, GO!=all out knees. Have students mix in movement of padholder during both phases.
Sloppy Takedown Defense (Changing height, moving feet)
Drill: Attacker, holding KS, dips as if to takedown. Defender catches turns and sends 2-4 knees before resetting.
360 Defense (Upper and lower if time, but emphasize upper only if necessary)
Drill:
Groups of 2. A/B. A sends 360 attacks. B defends 360. At any point, B can shoot in with a sloppy takedown. A must defend, control and can also counter.
Rear Choke
Final Drill:
Same as previous drill, but roaming attacker can attack either person in partner group.
INTERMEDIATE (D2)
Inside Defense Review
Inside Defense vs. Left/Right
Ground - Inside Defense (Attacker in Guard)
Ground - Guard Reversal
Mini-Drill - Inside Defense to tie up attacker and apply Guard Reversal.
Reverse Headlock Standing (Guillotine)
Final Drill:
Groups of 2. Attacker in guard. Defender reverses position, kicks off guard, gets to dominant position and gets to feet. As attacker is getting off ground, defender applies Guillotine attack.
ADVANCED (D2)
Light sparring: 30-60s rounds. Include 360 attacks/counters
Close Quarters Practice (Headgear On):
Groups of 2: Striker sends various strikes (elbows, eye gouges, ear boxes, etc.) strike light to headgear. Partner can react to strike, sometimes moving back, creating distance for FKVT/DFK.
Tombstone Build Combos:
-Mix straights and hammerfists...
-Add elbows...
-Add clinch/knees...
Drill: Padholder strikes with pad, knocking back. Regain balance and burst in with combo.
Mouth of Hand Punch
Combo: Add mouth of hand punch to finish combo above.
Knife - Kick from Distance
Knife - Downward Stab
Final Drill:
Groups of 3. Both attackers have knives. Attacker can cue defender to open eyes attacking from various distances with downward stab. Defender sends either defense regular or kick w/ distance. If ending with attacker in clinch, try to turn to keep away other attacker. If ending with kick, has to deal with additional attacker appropriately.
BEGINNER CLASS (B2)
Elbows 1-3
Groin Kick
Drill: Elbow #2, turn and give groin kick
Choke from the Front (2 hands)
Choke from the Front with a Push
Drill: attacker chokes and sometimes pushes, defender makes appropriate reaction
INTERMEDIATE CLASS (D2)
Focus Mitts: Left/Right/duck left hook/right
Focus Mitts: Left/Right/Left Hook/duck right/left hook
Round Kicks - emphasize high kicks
Defense v. High Round Kick (2 or 3 points of contact)
Drill: attacker makes right punch or right round kick
Drill: attacker makes left punch or left round kick
Drill: attacker makes left or right, punch or kick
ADVANCED CLASS (D2)
Focus Mitts: 2 rounds, 1 in each stance
Sweep with Heel Kick
Sweep with Forward Kick
Drill: all self defense, finish with sweeps whenever possible
Knife Forward Slash
Knife Back Slash
Knife - very straight forward slash (must treat like straight stab)
Beginner (B2)
Palm Heel Strikes
Palm Heel Strikes from the mount (using a large shield)
Front Kick (Groin)
A/B Drill: Front Kick (Groin) at one side and Palm Heel strike from the mount at the other.
Headlock from Behind
Ground- Getting Up
Drill: Groups of 3, one large shield, defender; starts on their back, gets up, non stop strikes on the pad, attacker makes a headlock from behind, reset after a successful defense.
Intermediate (D2)
3 Round Drill
360 Defense with Counterattacks
Defense v. High Round Kick (2 and 3 points)
Ground- trap and roll
Ground- defense v. choke full mount
Drill: Groups of 3; defender; starts on the ground, attacker; makes a choke from full mount, defender; makes an aggressive defense and quickly gets up, 2nd attacker; gives a verbal signal and makes a 360 attack or a High round kick, defender; makes the appropriate block and follows up with counter attacks. Reset.
Advanced (D2)
Muay Thai Pads- 3 Rounds of 3 Minutes, add a round kick/knee strike after every combination.
Chops (inside and out side)
Gun from the Side, Behind Arm
Gun from behind (touching)
Gun from the side, in front Arm
Drill: Groups of 5, monkey in the middle, non stop Gun Threats
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Beginner (B2)
Left/Right Combination
Elbows 1-3
Knees
Drill: 5 Rounds
Left/Right/Right Elbow Strike x 10
Knee Strikes (Right Side) x 5
Knee Strikes (Left Side) x 5
Front Kick Groin (Right Leg) x 5
Front Kick Groin (Left Leg) x 5
10 Burpees
360 Defense
Advanced- Knife- downward Stab
Drill: Concealed weapon,
Defender; starts with their eyes closed, attacker; choke from Front, Side or Behind, after the defenders initial defense, attacker steps back pulls his knife out and attacks with downward stab.
Intermediate (D2)
Thai Pads 2 Rounds- Round 1- Hands only (last 30 Sec non-stop L/R punches), Round 2- Hands and Feet (last 30 make combo sprint and back)
Outside Slap Kicks
Defense v. Uppercut
Defense v. High Front Kick (redirect)
Drill: Defend against Uppercut or High Front Kick
Ground- Arm Bar from the Guard
Advanced (D2)
Focus Mitt- 2 rounds of 3 minutes, opposite stance, Sprawl/5 push ups on instructors signal
Gun from Behind, Touching
Gun from Behind, while holding and object
Gun from behind, while being walked
Gun from a distance
BEGINNER (B2)
Elbows 1-3
DRILL:
Groups of 2 (Pad holder, Striker). Striker begins eyes closed. Pad holder pushes off balance with the pad requiring striker to take a few steps to regain balance. Striker then bursts in with straight punch burst. Once striker begins striking padholder can hold ground for striker to transition to elbows, or padholder moves back, requiring striker to continue forward with straight punches.
Front Kick Vertical Target
DRILL:
Same as above, but if the padholder moves back, the striker sends a FKVT.
Rear Headlock
INTERMEDIATE (D2)
Light Sparring:
Hands only: 30s rounds, rotating partners each round. Rest only long enough to switch partners.
Feet only: 30s rounds, rotating partners each round. Rest only long enough to switch partners.
Thai Pad Work:
Bas Combos (custom combos based on experience.)
Roundhouse kick Show & Throw. Partner holds for either side kick, striker sends.
Combos + RHK. Padholder calls combo, adds RHK to end.
Defense vs. High Round Kick (reflexive)
Defense vs. High Round Kick (2 points)
Defense vs. High Round Kick (3 points)
Defense vs. High Round Kick (covering)
Drill:
Thai Pad holder calls combos, at any point can send a high RHK. Add counter strikes after the kick defense is made.
Trigger Sparring - Step 1
Each round begins with one person designated to throw a high RHK. Other person defends and sparring round begins. Additional high RHK can be sent, but each round begins with that strike.
Trigger Sparring - Step 2
Designate A/B per group of 2. Begin sparring round. When instructor calls a letter, those who are the opposite letter raise their hand. Those who are the called letter run to someone with their hand up, face them and attack with High RHK, starting the next round.
ADVANCED (D2)
Axe Kick
Sweep with Heel Kick
Sweep with Forward Kick
Cavaliers 1-2 (Can include 3 as alternative hold, if time)
Ground Axe Kick Defense (bring hands and feet up to cover and kick upward to stop kick, similar to head stomp defense on ground.)
Flow:
Partner 1 begins in fighting stance. Partner 2 can perform either sweep or cavalier, taking P1 to ground. P2 then sends Axe Kick to P1, P1 defends.
Final Drill:
Groups of 3 (Attacker, defender, padholder). Padholder at one end of gym. Other two partners perform same flow as above. After defending Axe Kick, defender gets up and runs to pad to perform assigned combative. On instructor’s cue, roles switch. Defender takes pad, padholder runs down to attack the previous round’s attacker.
BEGINNER CLASS (B2)
Palm Heel Strikes
Combo: Left/Right/Left/Right/Right (emphasize power on the last punch, then movement on an angle)
Front Kick to the Groin
Drill: Find your partner (palm strikes OR groin kicks)
360
Advanced Technique: knife downward stab
INTERMEDIATE CLASS (D2)
Focus Mitts: Left Upper/Right Straight
Focus Mitts: Right Upper/Left Hook
Inside Defense (review)
Defense v. Uppercut Punch
Inside Defense with Counter v. Left Punch
Inside Defense with Counter v. Right Punch (2)
Inside Defense with Counter v. Right Punch (1)
Drill: attacker makes left or right straight OR uppercut; defender must defend and counterattack
ADVANCED CLASS (D2)
Straight Punches and Front Kick Vertical Target after Warm Up
Drill: A/B Drill
Knife Defense v. Downward Stab
Drill: attacker makes the attack, then resists and tries to stab or create distance
Gun from the Front
Drill: attacker resists by struggling or pulling on the gun after defender makes the gun defense
Drill: attacker makes gun OR knife attack, then resists
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