BEGINNER (B1)
Warmup Drill: Movement Maze
Set a course of cones throughout the room. Students stand facing forward at the "start" and must navigate from cone to cone while always facing forward. Course should be set so students must move forward, back, left, right in fighting stance.
Straight Punch w/ Retreat
Elbows 4-7
Headlock from Behind
*In addition to the regular partner practice, incorporate a portion allowing students to try to intercept the headlock before it gets locked in. Attacker should attempt to be sneaky. Start with the defender's eyes open. Add some with eyes closed.
Final Drill:
Defender sends retreating punches. Additional attacker can approach and cue for rear elbow (suggest 4 or 3) for safety, or can attack with Rear Headlock.
INTERMEDIATE (D1)
Advancing Front Groin Kick
Reflexive Defense vs. Front Kick
Outside Stabbing Defense vs. Front Kick
Drill: Reaction
Defender moves from kneeling to standing. Attacker can send Front kick at any point during the defender's movement requiring the appropriate, or adaptation, of the Front Kick Defenses.
Rear Choke w/ Pull
Final Drill:
Attacker applies Rear Choke w/ Pull. During defense, attacker can attempt to get out of defense and send Front Kick. Defender must defend the kick and reset.
ADVANCED (D1)
Warmup Drill: LIGHT Kicks
Padholder walks around striker cuing for various stomp kicks (front kick vertical target, side, back). Striker sends light/medium power kicks.
2 Jumping Front Kicks
2 Back Kicks w/ Switch
One Arm Shoulder Throw
Headlock Behind, attacker jumping (throw)
Final Drill:
Cue for 2 Jumping Front Kicks (as attacker is stunned by the ninja awesomeness) finish with One Arm Shoulder Throw. Can also cue rear for 2 Back Kicks w/ Switch. Finally can tactilely cue by jumping for Rear Headlock Throw.
BEGINNER CLASS (B1)
Palm Strikes
Drill: non-stop strikes on instructor's command, end each flurry with a sprawl
Round Kick
Combo #1 with Round Kick
Combo #2 with Round Kick
Choke from the Front (1 Hand Pluck)
INTERMEDIATE CLASS (D1)
Drill: Belt Drill -- 3 rounds each person, alt
Reflexive Defense v. Front Kick
Inside Defense with Counter v. Left
Inside Defense with Counter v. Right (2 counters)
Inside Defense with Counter v. Right (1 counter)
Drill: eyes closed, passive stance, react to any o the attacks above
ADVANCED CLASS (D1)
Plucking/Rowing Defense v. Side Kick (use as part of warm up)
Sparring - hands and feet, 1 minute rounds
Drill: sparring as above; but one group closes it's eyes; in the other group, each person chooses a new partner and initiates the attack by pushing; the first person reacts and the fight begins
Gun from the Front, 2 Handed Technique
Gun from a Kneeling Position
Beginner (B1)
Palm Strikes
Drill: Eyes closed, passive stance, pad holder shoves the defender from the front lightly' defender must open eyes and make Palm heel strikes until pad holder calls "Time!"
Headlock from behind (work both sides)
Line Drill: 5-6 ppl per line; 1st person on line is the defender, everyone else is attacking, Headlock from behind (either side). Rotate defenders.
Intermediate (D1)
Basic Combatives
Drill: Monkey in the Middle- groups of 3, one person in the middle; strike one pad until hit with the other pad; turn with appropriate strikes and engage that pad. 60 seconds each person
Ground- Choke from the side
Ground- Headlock side Forward
Drill: Defender on their back eyes closed, attacker; Choke from the side, Headlock side Forward
Advanced (D1)
Light Sparring
- Round 1- Hands only- one defender and one attacker, movement, block, bob and weave. (no counters) switch!
- Round 2- same as above- Add kicks
- Round 3- Add counters
Ground- Leg Triangle from the Guard
Ground- Guillotine
Beginner (B1)
Palm Heel Strikes
Palm Heel Strike from Mount
Drill: Ground, Pound & Drag drill
Head Lock from Behind
Choke behind with a push
Drill: 3 Round Drill with Attacks!
Intermediate (D1)
Double time Tabata- 40 seconds of work, 20 seconds of rest, 4 rounds
· Punches
· Front Kicks
· L/R Combination, Right elbow
· Knees
Headbutt Forward
Combination: L/R Combination, Right Elbow, Forward Headbutt
Inside Defense with counter v. Left punch (live side)
Inside Defense with counter v. Right punch (one counter)
Forward Roll
Drill: Focus Mitts
Striker; non-stop straight punches, the instructor calls out a number of forward rolls (ie. 2, 3, 4….), the striker must execute the number of forward rolls called out by the instructor. Be sure to stay in front of your partner, stand up as soon as you’re done.
Advanced (D1)
Thai Pads: 2 rounds of 2 minutes
Combos: Power Shots!
20 Straight punches- 2 Sprawls
20 Hooks- 2 Sprawls
10 Round Kicks (Right)- 2 Sprawls
10 Round Kicks (Left)- 2 Sprawls
20 Knees- 2 Sprawls
Plucking/Rowing Defense v. Side Kick
Stick - Overhead defense
Advanced Gun – under the chin, in mouth, grabbing hair etc
Drill: defender eyes closed, defend Stick overhead or Advanced Gun
BEGINNER (B1)
Advancing Straight Punch
Inside Defense
DRILL:
Grps 2. A/B. A stands neutral, eyes closed. On instructors visual cue, e.g. wave hands, B pushes A back. A regains balance and advances with either hand straight. B defends punch an both go into should tap until instructor resets. Switch roles per round.
Straight Punch Low
Inside Defense vs. Low Punch
Headlock Behind
DRILL - FINAL:
Grps 3. Defender, Attacker 1, 2. Attacker 1 sends straights high or low. Attacker 2 can apply Rear Headlock to ATTACKER 1 at any point.
____________
INTERMEDIATE (D1)
Advancing Front Kick
Front Kick Defense - Reflexive
Front Kick Defense - Outside Stab
DRILL:
Grps 2, Attacker, Defender. Defender neutral, eyes closed. Attacker can cue and hold pad for Advancing FGK OR can cue and send FGK for defense.
Choke - Rear w/ Pull
DRILL - FINAL:
Grps 2, Attacker, Defender. Defender neutral, eyes closed. Attacker can cue and hold pad for Advancing FGK OR apply Choke - Rear w/ Pull
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ADVANCED (D1)
DRILL - WARMUP:
Grps 2. Striker/Attacker, Defender. Striker begins in mount, defender holds pad across chest. On “GO!” striker sends all out ground strikes. On “DEFEND!” striker STOPS STRIKING, defender throws pad to side and performs Trap, Buck and Roll. Switch roles after each round.
Gun - Advanced, Kneeling Position
Ground - Guillotine
Ground - Defense vs. Guillotine
DRILL - FINAL: Role Reversal
Grps 2. A/B. A begins on knees, B standing with gun. As B attempts defense, A can attempt to push B to ground. If B is successful, complete defense. If B is pushed over, gun should be thrown away and A mounts B. B applies Guillotine, A defends and finds gun. Repeat for time.
BEGINNER CLASS (B1)
Combination: Left/Right/Left Knee
Combination: Left/Right/Left/Right Knee
Elbows 4-7
Drill: eyes closed; pad holder strikes the defender from various angles behind and the sides; defender gives the appropriate elbow, then turns to give additional strikes.
Choke from the Side - work both sides
INTERMEDIATE CLASS (D1)
Back Kick
Drill: Back Kick from either side, then turn and make additional counters
Choke from Behind (review)
Choke from Behind Against Wall
Drill: stand facing wall; from behind, attacker pushes with pad then holds for Back Kick OR makes Choke from Behind Against Wall
ADVANCED CLASS (D1)
Light Sparring - open hands
One Arm Shoulder Throw
Drill: one attack, one defend; defender makes One Arm Shoulder Throw
Gun from Behind, Touching
Gun from Behind, Hugging Technique
Drill: as above, but a second attacker makes gun threat from behind to the defender at any time
BEGINNER CLASS (B1)
NOTE: GET THROUGH THE COMBATIVES VERY QUICKLY TO SAVE TIME FOR SELF DEFENSEHammer fist to the Side
Elbow #2
Knees
Drill: attacker pushes with a pad from the side; defender makes either hammer fist or elbow depending on distance, then turns to deliver knees
Choke from the Front with a Push
Choke from Behind with a Push
Drill: eyes closed, either attack
INTERMEDIATE CLASS (D1)
Focus Mitts: emphasize hooks and uppercuts
Defense v. Hooks
Defense v. Uppercuts
Ground - Trap and Roll
Ground - Kick Off from Guard
Drill: partner A starts on top in full mount; Partner B makes Trap and Roll; Partner A performs Kick Off from Guard and gets up; slow fighting for a 30-45 seconds; reset
ADVANCED CLASS (D1)
Focus Mitts: combos #6 & #7
Single Leg Takedown ("toe pick")
Drill: cover against multiple punches, drop down and make low single leg takedown
Ground - defend kicks while on the ground against multiple attackers (cover head, use basic shin blocks)
Stick Overhead
Drill: start on ground, cover against multiple attackers who are kicking AND one attacker using padded stick; make a low single when possible, get up and defend stick
Beginner (B1)
Punches-Straight Punch
Drill: eyes closed, shoved from various frontal angles, punch until pad holder calls time
Choke from behind with a push
Drill: Defender; eyes closed, shove, make punches or Choke from behind with a push
Intermediate (D1)
Horse Shoe Drill
Side Kick (with and without advance)
Back Kick
Combo: Side Kick turn Back Kick (with opposite leg)
Ground- Defense v. choke full mount
Drill: Groups of 2, Defender starts on the ground, eyes closed, attacker; mount striker, shove them with a pad and hold for punches or choke from the mount
Advanced (D1)
Warm up- Side Kick, Front Kick, Round Kick, Back Kick
Drill: Groups 5, Kicking shield; striker in the middle, pad holders give a verbal signal; striker make the appropriate kick and follow up with counters until called to another pad. Two Rounds; first round slow, second round fast.
Advanced Gun- From Kneeling position
Rotating Drill- Advanced Gun- From Kneeling Position
Trial By Firearms 2015 is in the books! Three days of training that included a little advanced Krav Maga taught by John Whitman, then two day of firearms training and tactics, force on force training, active shooter training, combat trauma care, all taught by current operators who are some of the best in the business.
Thanks to Donavin Britt for hosting the Krav Maga training and SureFire Institute for letting us use their amazing facility. Special thanks go to Jeremy Stafford, Tee Johnson, Dustin and Jason from two local SWAT teams. You really should have been there.
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Check out some Pictures from Trial By Firearms 2015:
Beginner (B1)
Punches Straight
Straight Punch Low
Combination: Left/Right combination, Straight Punch Low
Elbow 4-7
Inside Defense v. Straight Punch Low
Choke from the Front with a push
Drill: Eyes closed, defend choke with a push or Inside defense v. Straight Punch Low
Intermediate (D1)
Muay Thai Pads
Round 1- Cross, Hook, Right Round Kicks, Right Knee
Round 2- Cross, Hook, Cross, Left Round Kicks, Left Knee
Round 3- Cross, Hook, Right Round Kicks, Right Knee,
Cross, Hook, Cross, Left Round Kicks, Left Knee
Choke from Behind with a pull
Drill: Basic combos on pads, Choke from behind with a pull
Advanced (D1)
2 Back Kicks with a switch
Drill: Groups of 3, Large Shield, Focus Mitts; Combinations on focus mitts, 3rd person walks towards striker from behind with a large shield and gives a verbal signal, striker; 2 Back Kicks with a Switch and continue working combination on pads
Advanced Gun- under chin, in mouth, grabbing hair etc.
Advanced Gun- from Kneeling Position
Drill: Punching or Kicking, gun under chin, or gunman from distance orders defender to kneel, then approaches; defender must make the gun defense from a Kneeling position
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