Beginner (B3)
Left/Right Combintion
Round Kick (also work switch round kick)
Drill: Thai Pads- 2-3 minute rounds, straight punch combinations with round kicks, add sprawls in the second round
Choke from Front
Choke from Side
Choke from Behind
Drill: Monkey in the Middle- Groups of 5; One defender, non-stop attacks

Intermediate (D3)
Thai Pads- 3-2 minute rounds
Round 1- Left/Right/Right Elbow/Liver Shot/Left hook/Right Cross
Round 2- Add- Bob and weave/Left hook/Right Cross/Left Round Kick/Right Knee
Round 3- Put both combos together!
Choke from Behind with a pull
Hair Grab Behind
Bearhug Behind
Drill: Groups of 3; Defender, works combinations on Thai Pads, Attacker; makes makes any of the above attackes

Advanced (D3)
Jumping Spinning Back Kick
Jumping Spinning Heel Kick
General Def. V. Medium to High Kick
Inside Defense with counters
Slow Sparring- 1-2 min round- Open Hands, light contact
Hip Throw
Buck trap roll (quick review)
Elbow escape (quick review)
Drill: Slow Sparring with Hip throw- 2-2 min rounds- A's & B's
Round 1- A's are the Aggressors- Open hands, light contact sparring, on instructors signal "Down" A's are taking their partner (safely) down with a hip throw and quickly mounting them, B's must work to gain a better position, quickly get up on their feet and continue with Slow sparring.
Round 2- B's are now the Aggressors- Same drill as above.

BEGINNER CLASS (B3)

Left/Right

Elbows 4-7

Ground - Side Position and Movement

Ground - Side Kick

Ground - Get Up

Choke from the Side

INTERMEDIATE CLASS (D3)

Focus Mitts: Right/Left Hook

Focus Mitts: Left Hook/Right

Focus Mitts: Left/Right Hook

Focus Mitts: Right Hook/Left Hook

Hair Grab from the Side

Bearhug Behind Lifting

ADVANCED CLASS (D3)

Combatives: distance continuum - get in with kicks, punches, elbows, headbutts, the elbows, punches, kicks to get out

Long Gun from Behind, Touching

Hand Gun from Behind at a Distance

Drill: combatives drill above, with a second attacker making threats with gun or long gun

BEGINNER CLASS (B3)
Straight Punch with Advance (quick lesson)
Inside Defense
Inside Defense v. Straight Punch Low
Ground – Side Position
Ground – Side Kick
Ground – Get Up from Side
Drill: defender makes Inside Defense; puncher can also yell “Down!” and defender must drop down into a Ground Side Position, give a kick to the air, and get back up

INTERMEDIATE CLASS (D3)
Straight Punch
Hammerfist Forward
Drill: begin standing up, throwing straight punches and hammerfist punches, then drop to knees and continue striking, then lie on your back and continue striking; then return to your knees, and then stand up. The striking should be CONTINUOS. Switch with your partner. Do 2 rounds. This is very tiring!
Guard Drill – maintain good posture while in the attacker’s guard
Guard Escape – gouge, posture up, striking groin
Guard – Arm Bar
Guard Drill: bottom person works for arm bar, top person works guard escape

ADVANCED CLASS (D3)
Focus Mitts – including pad holder striking to encourage good defense
Sweeps
Bearhug Behind Arms Free (review)
Full Nelson Sweep
Drill: Bearhug Behind, Arms Free or Full Nelson Sweep (if you don’t have good mats, just “show” the sweep, do not actually take your partner down

Beginner (B3)
Left/Right Combintion
Round Kick (also work switch round kick)
Drill: Thai Pads- 2-3 minute rounds, straight punch combinations with round kicks, add sprawls in the second round
Choke from Front
Choke from Side
Choke from Behind
Drill: Monkey in the Middle- Groups of 5; One defender, non-stop attacks

Intermediate (D3)
Thai Pads- 3-2 minute rounds
Round 1- Left/Right/Right Elbow/Left hook to the body/Right Cross
Round 2- Add- Bob and weave/Left hook/Right Cross/Left Round Kick
Round 3- Put both combos together!
Choke from Behind with a pull
Hair Grab Behind
Drill: Groups of 3; Defender; works combinations on Thai Pads, Attacker; attack with Choke from Behind OR Hair Grab Behind

Advanced (D3)
Jumping Spinning Back Kick
Jumping Spinning Heel Kick
Inside Defense with counters
Buck trap roll (quick review)
Elbow escape (quick review)
Hip Throw
Slow Sparring- 1-2 min round- Open Hands, light contact
Drill: Slow Sparring with Hip throw- 2-2 min rounds- A's & B's
Round 1- A's are the Aggressors- Open hands, light contact sparring, on instructors signal "Down" A's are taking their partner (safely) down with a hip throw and quickly mounting them, B's must work to gain a better position, quickly get up on their feet and continue with Slow sparring.
Round 2- B's are now the Aggressors- Same drill as above.

BEGINNER CLASS (B3)

Palm Strikes

Combo: palms strikes Left/Right/Right Elbow

Combo: palm strikes Left/Right/Left Elbow

Knees

Drill: drive partner across room giving knees, at half way point, sprawl!

Drill: deliver knee at close range from passive stance (surprise strike), then makes the combos above

Choke from the Front (1 hand)

INTERMEDIATE CLASS (D3)

Straight Punches

Drill: Tabata punches (20 seconds on/10 seconds rest) 4 rounds; include 1 sprawl at the end of each round

Fall Break

Ground - Side Control Positions

Ground - Hip Escape from Side Control

Ground - Get Up Review

Drill:  groups of 3, two pad holders; non-stop punches; pad holder yells "Down!" and defender makes fall break; pad holder drops pad and jumps into side control; defender makes hip escape, gets up, and punches second pad; drill continues non-stop

ADVANCED CLASS (D3)

Focus Mitts: Left/Right/Liver Shot/step and pivot left/Right Uppercut/Right Elbow

Focus Mitts: Right/Left Hook/Right Hook to the body/step and pivot right/Left Uppercut/Right Elbow

Hip Throw - work both sides

Drill: light sparring, open hands; attacker tries to clinch; defender makes Hip Throw

Knife Threats

 

BEGINNER (B3)
Palm Heel Strike
Round House Kick
DRILL:
Group of 2, Striker, Padholder. Padholder cues for either side RHK, Striker sends kick and finishes with burst of Palm Heel Strikes. Striker resets on own.

Choke Front - 1 Hand Pluck

DRILL - FINAL:
Roaming Attackers, Defenders neutral, eyes closed. Attackers can cue of PH Burst, RHK + PH Burst, or Front Choke.
____________

INTERMEDIATE (D3)
DRILL - WARMUP: 1-3
Groups 2, Padholder, Striker. First round strikers sends 1 FGK, 1 L/R Straight Combo, 1 Clinch + Knee. Round 2 all strikes double. Round 3 all strikes triple. Switch roles after each round.

Front Groin Kick - Reflexive Defense
DRILL:
Groups 2, Striker, Padholder/Attacker. Padholder swings Tombstone as if a leg sending a FGK. Defender applies defense, Padholder transitions for Straight burst and resets.

Outside Defense 1-5

Bearhug Front w/ Lift

DRILL - FINAL:
Roaming Attackers, Defenders neutral, eyes closed. Attackers can cue of Reflexive, Outside, or Bearhug Defense
____________

ADVANCED (D3)
Punch one direction, Kick another
DRILL:
Groups 3, Striker, 2 Padholders. Padholders position for Punch on direction, Kick another. After performing, Striker Clinches either Padholder, using as a barrier, with other Padholder attempting to tag Striker’s shoulders.

Gun Rear with Distance (Live Side)
Gun Rear with Distance (Dead Side)

DRILL - FINAL:
Same setup as drill above. Person to rear can either hold pad or gun. If pad, sends Punch/Kick combo into Stack/Shoulder Tap. If gun, perform Gun Rear, but other Padholder can charge putting pressure during gun defense.

BEGINNER CLASS (B3)
Combo: Left/Right/Right
Combo: Left/Left/Right
Hammerfist to the Side
Drill: groups of three; person in the middle practices the combos; at any time, the second pad holder calls out from the side; the striker must give Hammerfist to the Side and then continue the combos to that pad
Choke from Behind with a Push (practice turning both directions)

INTERMEDIATE CLASS (D3)
Thai Pads: Combos 1-4 with round kick
Bearhung From Behind, Arms Free
Choke Behind Against Wall
Drill: defender stands near wall; attacker makes either attack

ADVANCED CLASS (D3)
Focus Mitts 3 rounds, include slipping punches
Hip Throw
Drill: clinch with partner, one person is the designated attacker and works for hip throws, but both throw light strikes
Gun from Behind at a Distance
Drill: groups of three; clinch work as above, but third person makes Gun from Behind threat to the designated attacker

Beginner (B3)
Punches-Straight
Hammerfist- Downward
Knees
Drill: STACKED!
Round 1- 30 Sec- Non-Stop Punches- 15 sec Rest
Round 2- 30 Sec- Non-Stop Punches, 30 Non-Stop Downward Hammerfist- 15 Sec Rest
Round 3- 30 Sec- Non-Stop Punches, 30 Non-Stop Downward Hammerfist, 30 Sec Non-Stop Knees- Rest.
Wrist Releases
Choke from the Side
Choke from behind with a push

Intermediate (D3)
Side Kick
Combo: Side Kick/Knee
Drill: Groups of 3; 1 Small shield, 1 Kicking shield, Striker; non-stop punches on the small shield, 2nd pad holder; stands on either side of the striker and gives a verbal signal, striker; on signal executes side kick/knee combo and continues to work the pads.
Choke Front with a push
Choke Front Against Wall
Drill: Defender; stands slightly away from the wall with their eyes closed, attacker makes a choke with a push, defender is either early and is able to defend using Rotational defense or is late and has to defend the choke against the wall.
Ground- Arm lock from the side

Intermediate (D3)
Drill: 30/60/90
Round 1- 30 Sec- Non-stop- Punches
15 Sec Rest
Round 2- 60 Sec- Thai Clinch- Non-stop Knees-
15 Sec Rest
Round 3- 90 Sec- Striker starts with punches, on instructors signal "Sprawl", defender sprawls, gets up and changes to Knee strikes. Switch strikes after every sprawl.
General Def. v. Med to High Kicks
Sliding Defense v. High Round Kicks
Full Nelson- Finger Strip

Beginner (B3)
Hammerfist Forward
Hammerfist Downward
Hammerfist to the Side
Drill: Striker eyes closed, pad holder bumps striker from the front or from the side, striker; make the appropriate hammerfist and follow with counter attacks until pad holder calls time.
Wrist Releases
Choke from the side
Drill: Defender; eyes closed, attacker; either bumps defender and holds for Hammerfists or makes a choke from the side

Intermediate (D3)
Back Kick
Drill: Groups of 3, Large shield, Focus Mitts- working basic combinations, Pad holder with the large shield gives a verbal signal and walks towards striker from behind, striker; executes a back kick and continues working the mitts
Choke Behind with a pull
Bearhug Behind (lifting)
Ground- Fallbreak Back
Drill: Groups of 3, Large Kicking shield; Defender; eyes closed, pad holder; (safely) shoves defender with the pad, defender makes a Back Fallbreak, quickly gets up and follows up with strikes, attacker; makes either Choke from behind with a pull or Bearhug behind (lifting)

Advanced (D3)
3 Round Drill
Jump Spinning Heel Kick
Combo- Spinning Heel Kick/Jump Spinning Heel Kick
Long Gun from the Front- Live Side
Long Gun from the Front- Dead Side
**Introduce wrapping defense for the above techniques**
Drill: Groups of 4-5, 2 minutes, 1 defender; non-stop attacks, any level 1,2,3 techniques, include Long Gun (both Live and Dead Side)

BEGINNER CLASS (B2)

Straight Punches

Combo: Left/Right/Right

Combo: Left/Left/Right

360 - include counterattacks with straight punches or knees

Ground - Back Position

Ground - Front Kick

Ground - Get Up

Drill: groups of 3; ground movement, kick, and get up; defend 360, then punch a pad until pad holder calls time; reset on ground

 

INTERMEDIATE CLASS (D2)

Focus Mitts: 3 rounds of 3 minutes, alternating

360 with Counterattack

Inside Defense with Counter v. Left

Inside Defense with Counter v. Right (1 Counter)

Drill: attacker makes straight punches and 360 attacks; defender defends both, but only makes counters against 360

Drill: attacker makes straight punches and 360 attacks; defender defends both, but only makes counters against straight punches

 

ADVANCED CLASS (D2)

Focus Mitts 3 rounds of 2 minutes in opposite stance

Sparring: light sparring in opposite stance

Knife - Forward Slash

Knife - Back Slash

Drill: eyes closed; either slash

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