BEGINNER CLASS

Left/Right Combination - use Focus Mitts if possible

Basic Takedown Defense

Knees

360

Drill: defender makes Left/Right combination to focus mitts; attacker then makes 360 attack with right hand; defender makes 360 defense, controls with Basic Takedown defense, and gives knees

Choke From The Front (2 handed)

 

INTERMEDIATE CLASS

Front Kick Vertical Target (review)

Side Kick

Back Kick

Drill: groups of 5; defender in the middle with 4 pad holders front, sides, and behind; give front kick, side kick, or back kick non-stop

Reflexive Defense v. Front Kick

Drill: eyes closed; attacker makes any Choke from Level 1 OR gives a verbal signal and then steps forward with groin kick, defender makes Reflexive Defense

 

ADVANCED CLASS

Spinning Heel Kick

Discuss the fact that you can use regular round kick defenses v. Spinning Heel Kick, then introduce the following:

Sliding Defense v. Spinning Heel Kick

Stopping Defense

Gun From Behind, Attacker Close (hugging technique)

BEGINNER CLASS

Straight Punches: Left/Left/Right and Left/Right/Right

Elbows 1-3 (emphasize #2)

Hammerfist to the Side

Choke From The Side

 

INTERMEDIATE CLASS

Focus Mitts: Combo #3 and Combo #7

Head Butt Forward

Focus Mitts: Combos 3 and 7, finish with Head Butt

Choke From Behind (review)

Choke From Behind With A Pull

 

ADVANCED CLASS

Overhand Right Punch

Combo #10 (Overhand/Left Upper/Overhand)

Focus Mitts: work Combo #2 and Combo #10, 2 rounds of 2 minutes

Gun from the Front

Gun from a Kneeling Position

BEGINNER CLASS

Straight Punches

Round Kick

Introduction to Thai Pads

Round 1: 1-4 Straight Punches only

Round 2: 1K-4K (straight punches, finishing with opposite leg round kick)

Round 3: Puke Round! 30 seconds power punches, 30 seconds 2 round kicks right and 2 round kicks left, 30 seconds 2 punches and a burpee, 30 seconds speed punches

Choke from the Side

Drill: Groups of 3; 1 Thai pad holder; 1 striker/defender; 1 attacker. Thai pad holder calls for 1K-4K. At any time, Attacker can apply Choke from the Side. Striker/Defender makes defense and returns back to pads.

 

INTERMEDIATE CLASS

Defense v. Hook (covering and extended)

Defense v. Straight Punch Low (quick review from Level 1)

Focus mitts

Round 1: Basic punch combinations

Round 2: Focus mitt holder can make hook with striking surface of the focus mitt any time between combinations and Striker makes defense.

Round 3: Focus mitt holder can also attempt straight punch low with focus mitt. Striker must make defense

Outside Stabbing Defense v. Front Kick

Drill 1: Partners; gloves and shin guards. A can attack B with a hook punch or Straight Punch Low. Switching back and forth, 5 for 5.

Drill 2: Same as Drill 1, but if Attacker can land Straight Punch Low, Defender leans forward and Attacker makes Front Kick. Defender makes Outside Stabbing Defense v. Front Kick. Switch partners as time allows.

 

ADVANCED CLASS

Partner and Kick Shield

Scissor Front Kick

Scissor Round Kick

Combative Stations: Multiple Lines of 4 or so depending on numbers (add G&P to a pad if you need to even the group numbers up). One minute at each station, non-stop, as hard and fast as possible. 10 seconds to transition to next pad. After full rotation, pad holders and strikers switch roles.

Round 1 Stations:

-Straight punches

-FGK

-Scissor Front Kick

-Knees

Round 2 Stations:

-2 palms to an elbow

-2 round kicks right/2 round kicks left

-Scissor Round Kick

-2 punches to a burpee

Advanced Gun – under the chin, in mouth, grabbing hair, etc.

Drill: Circle of Death: Groups of 4-5. 1 person in center is defender. Attackers can apply any attacks Defender has tested and Advanced Gun – under the chin, in mouth, grabbing hair, etc.

BEGINNER CLASS
Hammerfist Forward
Round Kick
Elbows 4 and 5
Drill: Pad holder taps Striker with pad, holding while upright for Elbow #4, or pushing Striker slightly forward for Elbow #5. As a follow-up, Pad holder holds pad to chest for 4 forward hammerfists, or steps back and angles pad for a Round Kick followed by 4 forward hammerfists.
Headlock from Behind
Drill: A/B Drill with roaming attackers. Attackers can tap with pad for drill from earlier, or apply Headlock from Behind  

INTERMEDIATE CLASS
Back Kick
Uppercut Back Kick
Drill: Groups of 3; 1 pair of focus mitts; 1 curved kick shield; 1 striker. Striker throws basic combinations to focus mitts on mitt holder’s call. At any time, curved KS holder can verbal cue and hold for Back Kick or Uppercut Back Kick. After delivering appropriate kick, Striker makes 6 follow up hand combatives to curved KS, and then returns to focus mitts.
Drill: Same as previous drill, except after delivering appropriate kick to curved KS, Striker should use footwork during follow-up hand combatives to stack attackers, moving so curved KS holder is between Striker and mitt holder. After stacking while delivering 6 hand combatives, Striker returns to focus mitts.
Defense v. Hook (extended)
Defense v. Hook (covering)
Choke from Behind with a Pull
Drill: Groups of 3; A attacks B with hook punch. B defends using extended or covering. At any time, C can attack B with Choke from Behind with a Pull.

ADVANCED CLASS
Overhand Right Punch
Thai Pads
Round 1: Free work with combinations 1-10, no kicks or punches yet. Replace standard cross with Overhand Right Punch.
Round 2: 1Knee-10Knee, replacing standard cross with Overhand Right Punch
Round 3: 1K-10K, standard cross on punch combinations is fine, but follow up every combination with Overhand Right Punch/Left Hook to the body (liver shot)/Right elbow.
Machine Gun Takedown (Lifting & Leverage on the neck)

BEGINNER CLASS

NOTE: GET THROUGH THE COMBATIVES VERY QUICKLY TO SAVE TIME FOR SELF DEFENSE

Hammer fist to the Side

Elbow #2

Knees

Drill: attacker pushes with a pad from the side; defender makes either hammer fist or elbow depending on distance, then turns to deliver knees

Choke from the Front with a Push

Choke from Behind with a Push

Drill: eyes closed, either attack

 

INTERMEDIATE CLASS

Focus Mitts: emphasize hooks and uppercuts

Defense v. Hooks

Defense v. Uppercuts

Ground - Trap and Roll

Ground - Kick Off from Guard

Drill: partner A starts on top in full mount; Partner B makes Trap and Roll; Partner A performs Kick Off from Guard and gets up; slow fighting for a 30-45 seconds; reset

 

ADVANCED CLASS

Focus Mitts: combos #6 & #7

Single Leg Takedown ("toe pick")

Drill: cover against multiple punches, drop down and make low single leg takedown

Ground - defend kicks while on the ground against multiple attackers (cover head, use basic shin blocks)

Stick Overhead

Drill: start on ground, cover against multiple attackers who are kicking AND one attacker using padded stick; make a low single when possible, get up and defend stick

Beginner 
Straight Punch Low
Inside Defense vs. Straight Punch Low
Ground – Back Position
Ground – Front Kick
Circle-of-Death: 1 defender, rest of class with kick shields. Defender starts on the ground in back position, attackers crowd around. Defender must deliver front kick from the ground to attackers non-stop for 90-seconds. As attackers are kicked away, more should take their place immediately.

Intermediate 
Headbutt Forward
Focus Mitt Drill: Round 1 – Free work basic combinations. Round 2 – Add an elbow strike to end of all basic combinations. Round 3 – Add headbutt forward to the end of all basic combinations with an elbow
360s with Counter Attacks
Drill: A/B drill. Group A attacks, Group B defends. Defenders starting in passive stance, eyes shut. Attackers get defender’s attention before attacking with any outside looping attack. Defenders perform 360 w/ counter and finish the fight before returning to starting position.

Advanced 
Spinning Heel Kick
Sliding Defense vs. Spinning Heel Kick
Stopping Defense vs. Spinning Heel Kick
Advanced Gun – from behind, attacker close (hug defense)
Drill: A/B drill. Group A attacks, Group B defends. Defenders starting in passive stance, eyes shut. Attackers get defender’s attention by putting a gun in their back. Either Gun from behind (traditional) or attacker close (hug defense).

Beginner Class 
Warm Up: Shoulder Tag (switch partners randomly every 30 seconds). After 2 minutes, drill becomes shoulder and knee tag.
Front Kick (Groin)
Knees
Combo: Front Kick/Knee (Same Leg) – work both sides
360 Defense
Choke from Behind
Drill: Group of 3. First person attacks second with single haymaker strikes. Second person defends using 360s. Third person randomly attacks first person with choke from behind between haymaker attacks. First person defends against choke from behind before returning to throwing haymakers at second person.

Intermediate Class 
Hook Punch
Heel Kick
Focus Mitt Drill: Strikers start in passive stance, eyes closed. Pad holder approaches from left or right side, and calls any combination 1-4. Striker opens eyes, delivers heel kick to focus mitt and follows up immediately with combination called by pad holder.
Bearhug Front (lifting)
Bearhug Behind (lifting)
Drill: A/B drill. Group A stands in passive stance with eyes shut. Group B randomly attacks from the front or rear with bearhug (lifting) or verbally gets defenders attention and holds a focus mitt for a heel kick. Defender responds appropriately, finishes the fight with combatives and returns to passive stance.

Advanced Class (
Jumping Round Kick
Thai Pad Drill: Free work combinations. All combinations must end with a jumping round kick.
Gun from the Side (front of arm)
Gun from Front (pushing into stomach)
Drill: Roaming attacker (Groups of 5). 1 person is selected to be an attacker, the remainder break off into pairs. Free work on thai pads (must include some jumping round kicks). Attackers roam about the room and randomly attack strikers only with gun from the side in front of the arm or gun from front pushing into the stomach. Striker’s defend, finish the fight, and return to pad work. 5 rounds so everyone has a chance to serve as attacker.

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