Beginner Class (A3)

Movement- Fighting Stance Moving Forward, Left, Right, Back

Palm Heel strikes

Palm Heel Strikes from Mount Position

Drill: Movement, on instructor’s signal “Down”, non stop strikes from mount, on instructor’s signal “UP”, striker stands up and continues with Movement.

Choke from Front (2 handed)

Ground- Back Position

Ground- Front Kick

 

Intermediate Class (A3)

Defensive Front Kick

Defensive Front Kick with Advance

Drill: Eyes closed; pad holder gives a verbal signal and either walks over towards striker OR stands at a distance; striker makes the appropriate kick.

Defense v. Front Kick (stopping)

Partner Drill: Boxing Gloves; Defense v. Front Kick (stomping)/ Cross to the body/Hook to the head

Ground- Kick off from Guard

 

Advance Class (A3)

Thai Pads- 2 Rounds of 5 Minutes; 2 Kicks OR 2 Knees after every Combination

Quick Review: Inside Defenses with counters

General Def. v. Medium to high Kicks

Drill: Light Sparring

Stick-overhead defense

Stick- dead side

 

BEGINNER (A3)

Basic Takedown Defense

Knees w/ Clinch

DRILL:

Groups of 2, Defender, Attacker. Attacker holds pad for Knees some distance from Defender. Attacker randomly shoots in trying to touch pad to Defender’s hips. Defender applies Takedown Defense and sends Knee burst.

360 Defenses

DRILL:

Same as above, but Attacker no longer holds pad. Attacker can send 360 Attacks or shoot in. Defender still sends Knees, but must pull.

DRILL - FINAL: Open Close - 360/Takedown

Defender, Attacker w/ TS, Everyone else with KS. Defender in middle. On “CLOSE!” Pad holders close in and jostle Defender. TS holder stalks outside. On “OPEN!” the KS holders back off, allowing the TS holder to enter. TS holder can swing the pad for 360 or shoot in for Takedown Defense/Knees. Repeat “OPEN/CLOSE” for time.

___________

INTERMEDIATE (A3)

Hook Punch

Uppercut Punch

Bas Combos 1-4

DRILL:

Groups of 2, alternating Attacker, Defender, both with gloves on. Defender calls out 1-4. Attacker sends combo. Defender covers and absorbs combo. Switch roles and begin another round.

Outside Defenses (ALL)

DRILL:

Similar to above, but Attacker sends for Outside Defense. After defense, Attacker covers and absorbs Defender’s counter burst. Switch roles and begin another round.

DRILL - FINAL: Open Close - Outside Defense

Defender, Attacker, gloves on. Everyone else with KS. Defender in middle. On “CLOSE!” Pad holders close in and jostle Defender. Attacker stalks outside. On “OPEN!” the KS holders back off, allowing the Attacker to enter. Attacker sends for Outside Defense. After defense, Attacker covers and absorbs Defender’s counter burst. Repeat “OPEN/CLOSE” for time.

___________

ADVANCED (A3)

DRILL: Slow & GO! - Knees

Groups of 2, Striker, Padholder. On “GO!” send all out Knee Strikes. On “SLOW!” clinch/control/move.

Long Gun Front - Live Side

Machine Gun Takedown (Head Torque)

DRILL - FINAL: Open Close - Machine Gun

Defender, Attacker with Rifle. Everyone else with KS. Defender in middle. On “CLOSE!” Pad holders close in and jostle Defender. Attacker stalks outside. On “OPEN!” the KS holders back off, allowing the Attacker to enter. Attacker points rifle. Depending on flow of defense, Defender wraps and finishes if Live Side, and Machine Gun Takedown if Dead Side. After defense, Attacker covers and absorbs Defender’s counter burst. Repeat “OPEN/CLOSE” for time.

Beginner (A3)

Straight Punches

Elbow #3

Drill: Tombstone pad holder jolts defender from behind with pad. Defender (starting in passive stance) delivers elbow #3, then turns in to deliver a broken flurry of straight punches. Reset & repeat. For added stress, have pad holders jolt the defender from a distance, then offer a handshake (or other non-threatening gesture). Be sure pad holders understand to keep outside of elbow distance for safety.

Choke from behind

Drill: Group of 3. Defender throws broken flurry of straight punches at tombstone pad. 3rd person serves as attacker and chokes defender from behind. Defender performs technique. Pad holder should jolt defender with pad once the defender has reached control position to get the defender back to punching.

Intermediate (A3)

Front (groin) kick w/ an advance

Defense vs. low round kick (shin block)

Focus mitt drill: Focus mitt holder and striker should be wearing shin guards. Pad holder calls any combination they want (1-10), mixing in calls for advancing groin kicks. Pad holder should also throw inside and outside low round kicks at the striker. When striker defends, pad holder should be ready to hold for an immediate counter. Safety note: groin kicks should be thrown lightly to make contact with focus mitts, NOT for power.

Ground - Arm bar from guard

Drill: 2 people wearing shin guards and gloves (MMA preferred, boxing gloves are ok). Going 1-for-1, each partner takes turns throwing an attack of their choosing. They may choose one of the following: (A) combination of their choice ending with a low round kick. (B) Yell "Down!" making their partner fall break (if they know how) and getting into the defender's guard immediately.

If attacker throws strikes, defender works on covering and shin block defense. If attacker gets into guard, defender works the arm bar.

Advanced (A3)

Spinning Heel Kick

Focus mitt combinations: Free work combinations. Mix in calling for spinning heel kicks at the start or finish of combinations to challenge striker's ability to adjust their range. Safety note: kicks to focus mitts must be controlled, NOT for power.

Overhead stick defense - left handed attacker

Drill: Group of 3. Defender and focus mitt holder do the same drill as before but at a faster pace and mixing in random sprawls. 3rd party verbally gets striker's attention and then attacks with left-handed overhead stick. Striker defends, disarms and then continues with pad work.

Beginner (A3)
Movement - Fighting stance moving forward, left, right, and back
Movement exercise - two partners face each other, standing on hands and feet. Knees bent at 90 degrees, knees and hands under hips and shoulders. "Leader" moves forward, back, left, or right; and "follower" must mirror the movement. Have partners hold a focus mitt between their foreheads as they move, with the objective being not to drop the pad. Vary difficulty levels by switching movement patterns: same side hand/foot, opposite hand/foot, etc. and limiting their ability to communicate (round 1 leader can call out direction, round 2 leader can point, round 3 no communication, etc.)
Palm heel strikes
Movement drill: One partner holds tombstone, focus mitts, or both partners wear gloves. Striker moves forwards, backwards, left, and right; punching on each step. Pad holder steps in sync, maintaining orientation and range.
Line drills: striker moves forwards and backwards across the mat, advancing and retreating with the following combinations: 1- jab/jab/cross, 2- jab/cross/jab, 3- cross/cross/jab
Choke from the front (2-handed)
Drill: once the defender finishes choke from the front, they drive a second attacker with a tombstone across the mat using straight punch combinations as above

Intermediate (A3)
Thai pad combos: 1- Jab, Cross, Hook, Block R Body Kick, R Round kick; 2- Jab, R uppercut, L body hook, R low round kick; 3- Jab, L hook, Cross, Block L Body kick, Uppercut, Cross, Hook
Target practice: striker uses partner as a target, setting range and controlling power. R/L mid front kick, R/L mid round kick, R/L leg kick, R/L knees from center clinch. Emphasize efficient footwork and fast pace.
Defense vs. mid front kick
Drill: Round 1- defender tries to redirect front kick, getting attacker's dead side, and counters with light kick to the leg. Round 2 - same kicks as above, but defender counters with kick. Round 3 - Defender may now counter with punches or kicks (3-5 strike combos) to attacker, attacker tries to defend as many counters as possible. Round 4- attacker chooses kicks at random, defender counters. Repeat 5 times and switch.

Advanced (A3)
Zombie drill: groups of 5 or 6. One person from the group is the defender, the others are "zombies." Zombies walk forward with arms outstretched and attempt to touch the defender on the shoulder. Defender may redirect zombies' hands and arms to clear space, and then the zombie has to take two steps in the direction they were pushed before reacquiring the defender.
Stick - overhead defense
Stick - dead side
Zombie drill with evolved zombies: the zombies have evolved and can use rudimentary tools! Select two zombies as stick zombies that can attack with overhead stick attacks. Other zombies can close in while defender is dealing with a stick attacker
Zombie drill with enraged zombies: select one zombie as a "knife zombie," who will attack the defender with multiple knife stabs as soon as they begin defending a stick attack. Once they land one or two blows to the knife zombie (preferably with the stick) the knife zombie stops but the drill continues.

Sara Ayaz - Krav Maga DesotoSara Ayaz, from Krav Maga Desoto, began training in martial arts in 1996.  Her background includes Shotokan Karate, Chinese Kenpo, Kung Fu, Judo, Jiujitsu, and Kali. She found Krav Maga in 2007 and began her instructor route in 2009. Sara holds a level 4 Krav Maga Alliance instructor certification and a Black Belt under John Whitman. She is an avid Crossfitter, published author, amateur MMA fighter, and mother. In 2012 Sara was excited to have one of her articles published in the CrossFit Journal. Later in 2012 Sara received her Jiujitsu Blue Belt Under Chip Baldine. She has continued her Jiujitsu training with the Roy Dean Affiliation. Sara handles the daily business operations at KMD. You can say that she's the glue that holds  the academy together. She rotates and teaches at all of our locations, and is currently studying sports nutrition and tactical firearms training.   You will usually see Sara in her free time practicing Jiujitsu, Crossfitting, and occasionally eating chocolate... Lots of chocolate.

Krav Maga Detroit, located in Troy MI has been forging warriors in Michigan since 2005.
With a single goal in mind - “ so one may walk in peace” we dedicate ourselves to bringing the highest level of physical, mental and tactical training to our clients. As instructors we all share this vision and recognize the responsibility that teaching people how to protect themselves brings with it. That’s why we continue to train and constantly challenge ourselves to be better and serve our clients better.

Our programs include Krav Maga (self protection classes) for kids and adults, strength and conditioning (PT classes, Kickboxing, Muscle, Yoga) and specialized training in Weapons and CRPT (Combat Ready Physical Training).

Whether a beginner or somebody with experience, young or old, you will find a top notch training and an awesome group of friends here.

Krav Maga Detroit has been founded and lead by Pawel Cichowlas, 3rd Degree Black Belt and member of the Krav Maga Alliance Training Team.

Check them out: www.KravMagaDetroit.com


Krav Maga Detroit

Krav Maga Detroit

Krav Maga Detroit

Krav Maga Detroit

Krav Maga Detroit

Beginner Class (A3)

Warm Up: Shoulder Tag

Front Kick (Groin)

Knees

Combo: Front Kick/Knee (Same Leg) – work both sides

360 Defense

Choke from Behind

Advanced: Gun From Behind

 

Intermediate Class (A3)

Defensive Front Kick

Combo: Focus Mitts, Chest pad; Defensive front Kick/Cross/Hook/Upper Cutt.

 

Defense v. Low Round Kick (Absorb)

Drill: Focus Mitts, Chest pad; Defensive from Kick/Cross/Hook/Upper Cutt; pad holder executes a low round kick, striker absorbs the kick/same side kick/ and follows up with 2 punches

Knife- Upward stab

Ground- Arm Bar from Guard

 

 

Advanced Class (A3)

2 Front Kicks with a Switch

2 Straight Knees with a Switch

2 Rounds of 2 Minutes:

Round one- 2 Front kicks with a switch

Round two- 2 Knees with a switch

One Arm Shoulder Throw

Drill: Level 1 & 2 Self Defense techniques; shoulder throw when possible

Stick over head

Drill: Groups of 3; shin guards, open palm (no gloves); Light sparring, defend stick and continue light fighting.

Beginner Class (A3)

Palm Heel Strike

Front Kick Groin

Knees (Thai Clinch)

Combo: Front Kick/L/R Palm Heel strikes/4 Knee strikes

Choke from Behind

Ground: Getting up

Ground: Front Kick

Drill: Groups of 3; Kicking shield; defender starts on the ground, Front kick, get up, attack pad; attacker choke from behind.  Defend and reset!

 

Intermediate Class (A3)

Hook Punch

Focus Mitts Combos: 1) Hook/Rear Low Kick. 2) Cross/Hook/Rear Low Kick

 

Defense v. Front Kick (Redirect)

Focus Mitt Drill: Basic Combinations; Striker redirects Front Kick and counters, ending every follow up combo with a low kick.

 

Bearhug Behind (leverage on the finger)

Hair Grab from Bahind

Drill: Groups of 3; Combinations on focus mitts, defend Hair Grab OR Bearhug, and continue with combinations on pads.

 

Advanced Class (A3)

Spinning Heel Kick

Focus Mitt Combo: #3- Spinning Heel Kick

 

Sliding Defense v. High Round Kicks

Stopping Defense v. Spinning Heel Kick

 

Drill: #3- Spinning Heel Kick, pad holder defends Spinning heel kick and counters with a high round kick, striker makes a sliding defense against the high round kick and counters with 2-3 punches. Reset.

 

Stick- Left handed attacker

 

 

If you're a pro wrestling fan, you've probably heard of "Vampiro." Did you know that his real name is Ian Hodgkinson and he's also a  Krav Maga Alliance instructor?  Read more about him and his television show here.

BEGINNER (A3)
Elbows 1-3
Knees (Regular and Round)
DRILL:
Grps 2, Striker, Padholder. Striker neutral, eyes closed. Padholder cues for elbow 1-3. Striker opens and sends 1-2 appropriate elbows, turns to finish with 2-3 knees and reset.

Advanced - Gun from Behind, Touching

DRILL - FINAL:
Grps 2. Defender/Striker, Padholder/Attacker. Same setup as above. Padholder/Attacker can cue for elbow/knee combo or gun defense.
__________

INTERMEDIATE (A3) Hook Punch Uppercut Punch COMBOS:

Bas 1-4 (4 w/ uppercut), and/or padholder creates.
SPARRING:
Designate line for each to keep forward foot on or at least small area to stay in for round. 10-15s rounds.

Bearhug Front Arms Free (Neck Leverage) Ground - Kick Off from Guard

DRILL-FINAL:
Grps 2. A/B. Designate one to attack with Bearhug. After taking to the ground, defender attempts to mount. Attacker can use legs to keep defender from mounting/kicking off. Reset. __________

ADVANCED (A3)
Stick - Overhead Swing
Stick - Dead Side
Stick - Baseball Bat Defense
+ Off/Awkward angle swings (Slow work having partner attack from various directions)

DRILL - FINAL:
Roaming/Roll Reversal. Defenders setup around gym, neutral, eyes closed. Attackers with sticks roam and cue defender from any angle for any stick attack. After defense, defender takes stick and roams to attack. Attacker sets up, becoming a defender.

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