BEGINNER CLASS (A3)

Straight Punches

Drill: Left Punch 20 times, Right Punch 20 times x 2

Elbows 1-3

Combo: Left Punch/Right Elbow

Choke From Behind

INTERMEDIATE CLASS (A3)

Front Kick with Advance – train from both fighting and neutral stance

Drill: eyes closed; pad holder shoves the defender and steps back, holding the pad for groin kick; defender opens eyes and bursts forward with Front Kick with Advance

Defense v. Low Round Kick (absorbing)

Defense v. Low Round Kick (shin block)

Drill: Inside Defend Straight Punch or Low Round Kick

ADVANCED CLASS (A3)

Slow Fighting – no gloves, light strikes with open hands, light contact

Stick Overhead – defense v. off angle (dead side)

Practice this also against an attacker making a downward swing with two hands or an attacker swinging downward with the right hand, but from the left side of the attacker’s body

Drill: groups of 4; defender fights with one attacker using open hands; second attacker picks up stick to attack; fourth person calls out warning, and the defender must break off and defend the stick.

Beginner (A3)
Punches-Left/Right combination
Front Kick (groin)
Front Kick to a Vertical Target
Knees
Drill: Upside Down Pyramid!
15 seconds Left/Right Combination
30 seconds Front Kick Groin
45 seconds Knees
30 seconds Front Kick Groin
15 seconds Left/Right Combination
Basic Takedown Defense (changing height, moving feet)
Ground – Back Position
Ground – Front Kick
Ground – Round Kick
Ground – Getting Up
Drill: A/B Drill: A's standing in neutral position with eyes closed. B's are roaming attackers and always begin attack with verbal cue/tap for Left/Right combination. B will change level and A performs Basic Takedown Defense then 4 knees. B can then move away and attack another A OR call "DOWN" during knees. A will safely get into Ground – Back Position. B can hold for Ground – Front Kick or Ground – Round Kick depending on angle. After making appropriate kick, A will perform Tactical Get-Up and return to eyes closed.

Intermediate (A3)
Drill: Shared Interval Round 1: Partner groups; 1 curved kick shield; 4 minute round. 15 seconds maximum effort, on instructor's call of "SWITCH" Partner A gives pad to B and immediately begins striking with the same combative B just completed. Combatives in this order: straight punches, front kick groin, low round kick right leg, low round kick left leg.
Drill: Shared Interval Round 2: Same as above with the following order of combatives: palm strikes, forward hammerfists, 2 low round kicks right and 2 low round kicks left, sprawl to knee.
Defense v. Low Round Kick (absorb)
Defense v. Low Round Kick (shin block)
Bearhug Front Arms Caught
Bearhug Front Arms Free (space)

Drill: Trigger Sparring: Begin with hands only. Whenever, A throws a low round kick at B, Be defends with shin block or absorb and immediately applies a Bearhug from above. B should give active resistance and force A to maintain feet and balance. As soon as A begins follow-up combatives after bearhug defense, A and B return to hand sparring.

Advanced (A3)
Thai Pads
3 x 3 minute rounds; 1 minute rest in between
Round 1: Free work
Round 2: 1K-10K. If combo finishes with rear leg, add hook/cross. If combo finishes with lead leg, add cross/hook.
Round 3: Add opposite kick after hook/cross or cross/hook, i.e. 2K= Jab/cross/lead kick/cross/hook/rear kick
Stick Overhead v. left or right handed attacker
Drill: Dive for the Stick: Have partners line up facing each other at the center of the mat with the stick between them. Partners should be equidistant from the stick, with elbows on knees. On instructor's call of "GO!" students attempt to grab the stick. Whoever can get it first gets to be the attacker for Stick Overhead using right or left hand and partner must make defense. Play with variations of distance (3 steps away, at opposite ends of the mat) and how they must get there (begin on stomach facing away from knife, bear crawl, army crawl, etc.). Rotate one line at regular intervals to allow for different match-ups.

BEGINNER CLASS (A3)
Straight Punches (quick review)
Belt Drill
Wrist Releases (only do one or two)
360 Defense (after basic defense, add knees or punches)
Drill: attacker makes wrist grab; defender uses soft technique to release wrist; SOMETIMES attacker then makes a 360 attack; defender must defend and finish
Choke from Behind
Drill: attacker makes Choke from Behind, defender defends; during counters, attacker steps back, then makes 360 attacker; defender makes 360 defense and finishes with counter attacks.

INTERMEDIATE CLASS (A3)
Defensive Back Kick with a Spin
Thai Pad Rounds: Round 1 - Freework combinations 1-5. Round 2 - Freework combinations 6-9. Round 3 - Freework combinations 1-9. During all rounds, pad holder should mix in calls for defensive back kick with a spin.
Ground - Arm Bar from Guard
Ground - Guard Reversal
Drill: King-of-the-hill. Depending on available space, pick up to 1/3 of your class to start as "King" of the hill. The Kings will always start on the bottom in guard. Another 1/3 of the class will be challengers. Challengers will always start on top in guard. The remaining 1/3 will be standing by on the edge of the mat waiting for an opening. Once challengers & kings are in their respective guard positions, the kings try to either execute an arm bar or guard reversal. The challengers try to improve their position (i.e. half-guard or better). Who ever succeeds first wins and remains on the mat as king. The loser joins the group on the side of the mat and is replaced by someone who was waiting.

ADVANCED CLASS (A3)
Spinning Heel Kick
Focus Mitt Rounds: 3, 2-min rounds. Free work combinations and movement. Add in spinning heel kicks on both sides.
Sliding Defense vs. Spinning Heel Kick
Stopping Defense vs. Spinning Heel Kick
Sparring Drill: 1-for-1, partners take turns throwing a combination of 2-5 strikes (medium speed, no power). Defender must incorporate movement and defenses to mitigate strikes. Both partners should try to incorporate spinning heel kicks into their combinations. Training Note: Defender's speed should always match attacker's speed. Students have a tendency to speed up their defenses when their know they're out of position. There's no power being thrown so attackers landing strikes should have little to no risk of injury for anyone.

BEGINNER CLASS (A3)
Straight Punches
Elbow #1
Knees
Advanced Technique: Gun from Behind

INTERMEDIATE CLASS (A3)
Focus Mitts: 2 rounds of 3 minutes
360 with counterattacks
Advanced Technique: Knife Upward Stab

ADVANCED CLASS (A3)
Thai Pads: 2 rounds regular stance, 2 rounds opposite stance
Knife - Downward Stab
Knife - Upward Stab
Drill: holding a knife, defend against basic self defense attacks such as chokes, bearhugs, egs.
Drill: two attackers -- the first attacker makes a knife attack; the defender must defend, then use the weapon (if possible) during a choke or bearhug from the second attacker

BEGINNER CLASS (A3)

Straight Punches

Front Kick

360 – include counterattacks simultaneously (from Level 2) or after the defense

Choke From the Front (2 hands)

Drill: Attacker makes choke from the front; defender makes the defense and counters; the attacker steps back, then advances with 360; the defender must defense 360, then continue with counterattacks

INTERMEDIATE CLASS (A3)

Hook Punch

Focus Mitts: Right Cross/Left Hook

Focus Mitts: Left Hook/Right Cross — learn to advance on the Left Hook

Defense v. Low Round Kick (Shin Block)

Defense v. Low Round Kick Absorbing)

Combination: Defense Low Round Kick (absorbing) while making Right Cross/Left Hook

ADVANCED CLASS (A3)

Review Side Kick

Review Hammerfist

Drill: Interference Drill — 2 rounds!

Gun From Behind at a Distance

Machine Gun Takedown

Beginner Class (A3)

Palm Heel Strike

Front Kick Groin

Knees (Thai Clinch)

Combo: Front Kick/L/R Palm Heel strikes/4 Knee strikes

Choke from Behind

Ground: Getting up

Ground: Front Kick

Drill: Groups of 3; Kicking shield; defender starts on the ground, Front kick, get up, attack pad; attacker choke from behind. Defend and reset!

Intermediate Class (A3)

Hook Punch

Focus Mitts Combos: 1) Hook/Rear Low Kick. 2) Cross/Hook/Rear Low Kick

Defense v. Front Kick (Redirect)

Focus Mitt Drill: Basic Combinations; Striker redirects Front Kick and counters, ending every follow up combo with a low kick.

Bearhug Behind (leverage on the finger)

Hair Grab from Bahind

Drill: Groups of 3; Combinations on focus mitts, defend Hair Grab OR Bearhug, and continue with combinations on pads.

Advanced Class (A3)

Spinning Heel Kick

Focus Mitt Combo: #3- Spinning Heel Kick

Sliding Defense v. High Round Kicks

Stopping Defense v. Spinning Heel Kick

Drill: #3- Spinning Heel Kick, pad holder defends Spinning heel kick and counters with a high round kick, striker makes a sliding defense against the high round kick and counters with 2-3 punches. Reset.

Stick- Left handed attacker

Beginner (A3)
Punches-Left/Right combination
Front Kick (groin)
Knees
Drill: Shared Tabata Round: 1 curved kick shield. Partner A strikes for the first 20 seconds with maximum effort, switch pad during 10 second rest, then Partner B performs same strikes to pad, in the following order: left right combination, front kick (groin), knees, sprawl to a knee.
Basic Takedown Defense (changing height, moving feet)
Drill: A holds for B for Left/Right combination. At any time A can call "TAKEDOWN" and attempt to put shoulder to B's upper torso. B perform Basic Takedown Defense followed up by 2 knees.
Choke from the Front; 2 Handed Pluck
Drill: Non-compliant attacker. Class split into A's and B's. A's stand with eyes closed in neutral position. B's can attack by tapping with pad for non-stop Left/Right Combination. During flurry, B can call "TAKEDOWN" and A performs Basic Takedown Defense. B can also attack with Choke from the Front; 2 Handed Pluck and may or may not follow up with a showing takedown attempt.

Intermediate (A3)
Uppercut Punch
Drill: Focus mitts: Free work on all known combinations, 1-4 or 1-10.
Drill: On combinations 2-10 have students add call of "UP" for Striker to replace last punch in combo with an uppercut, i.e. "6UP" = Cross/Lead Hook/Rear Uppercut, "9UP" = Lead Uppercut/Cross/Lead Uppercut
Advanced Preview: Knife; Upward Thrust
Drill: A/B Drill. Encourage attackers to make a realistic recoil from stab to ensure defenders bursting in far enough for control position. Attackers can increase speed of attack and attempt multiple stabs as round continues.

Advanced (A3)
General Def. v. Medium to High Kicks
Focus mitts and shin guards
Drill: Free work on focus mitts
Drill: Free work on focus mitts with mitt holder throwing a Medium to High Kick at any time. Striker makes General defense v. Medium to High Kicks
Stick – overhead defense
Stick – baseball bat defense
Stick – dead side
Drill: Groups of 4-5. One person in center defending any Stick Overhead, Baseball Bat, or Dead Side. Attackers can also choose to make a Medium to High Kick for General Defense.

BEGINNER CLASS (A3)
Warm Up: Shoulder Tag
Palm Heel Strike
Knees (Regular and Round)
Rounds: Basic Palm Heel combinations 1-4 with knee strikes
360 Defense
Choke from Behind with a Push
Drill: A/B drill. Group A attacks, Group B defends. Defenders stand in passive stance with eyes shut. Group A either chokes from behind & pushes or jostles defenders from the front before throwing an outside looping attack. Safety Note: Defender’s eye must open BEFORE winding up for the strike.

INTERMEDIATE CLASS (A3)
Front kick w/ advance (fighting & neutral stance)
Defense vs. front kick (redirect)
Focus mitt free work: have pad holder mix in groin kicks for striker to defend
Bearhug Front arms free (space)
Bearhug Front arms free (neck leverage)
Divide class in half. 1st group stands in passive stance, eyes closed. 2nd group attacks anyone in 1st group with bearhug from front arms free. Safety reminder: remind students to go slowly w/ neck leverage and leave enough space around themselves for the takedown.

ADVANCED CLASS (A3)
Focus mitt combinations – bare hands for striker
2 straight knees with a switch
Focus mitt/thai pad combinations (focus mitts and belly pad recommended): Free work w/ focus mitts, instructor yells for “knees” (2 straight knees w/ a switch) and “sprawls” randomly.
General defense vs. medium-to-high round kicks
Stick – baseball bat defense
Drill: Group of 3. Same focus mitt/thai pad drill as above, but now 3rd person has a stick and yells “THREAT” randomly getting striker’s attention before attacking w/ baseball bat swing.

BEGINNER CLASS (A3)

Elbows 1-3

Combo: Left/Right/Left Elbow

Combo: Left/Right/Right Elbow

Drill: eyes closed; pad holder pushes with pad, defender makes either combo to pad

Choke from Behind

Drill: use the drill above, but the attacker can also make Choke from Behind

 

INTERMEDIATE CLASS (A3)

Uppercut Punch

Combos 8&9

Drill: pad holder throws 4 strikes at defender, who covers up, then steps inside and makes combo 8; repeat drill using combo 9. Note: dictate number of strikes from pad holder for safety

Bearhug from Behind, Leverage on Finger

Drill: groups of three; work combos 8 & 9 as above, but include Bearhug from Behind, Leverage on Finger

 

ADVANCED CLASS (A3)

Thai Pads: Combos 8 & 9 with knees, 2 rounds of 2 minutes

One Arm Shoulder Throw

Drill: Clinch work to One Arm Shoulder Throw

Stick v. Left Handed Attacker

Beginner (A3)
Elbows 1-3
Palm Heel Strikes
Straight Punches
Drill: Groups of 3. 2 pad holders. 1 striker. Striker stands in center in neutral stance with eyes closed. Pad holders give a verbal cue or light push with the pad from the front, side, or behind. Striker must throw elbow in the appropriate direction, then turn toward the pad and follow up with 4 strong, fast hand combatives, either palms or punches, then resets back to neutral with eyes closed.
Drill: Same as above, except instead of only 4 hand punches/palms, striker sends non-stop hand combatives until second pad holder taps or gives verbal cue. Once striker is disrupted, they throw appropriate elbow and non-stop hand combatives until cued again. Remind students to vary the length of the strikes, sometimes letting them go for only a few strikes, other times having them work for longer.
Choke from the Front, 2 handed Pluck
Drill: Dizzy Drill. Groups of 3: 1 attacker, 1 pad holder, 1 defender.
Have defender stand in center with a stick. Defender holds the stick upright with one end on the mat. On instructor's "GO!" they run in a circle, spinning with their forehead touching the top of the stick. After 10-20 seconds (depending on equilibrium of the group), instructor calls "STOP!" Partners can apply Choke from the Front or tap with pad for the appropriate elbow followed up by 4 hand combatives.

Intermediate (C3)
Defense v. Low Round Kick--Shin Block
Thai Pads and Shin Guards
Drill: Combinations 1-4 with a kick. Pad holder can throw the low round kick to striker. Striker defends using the shin block.
Drill: Same as previous drill, but after performing shin block, striker touches defending leg down and then launches that same leg to return with a body level round kick to the Thai pads.
Drill: Puke round! 30 seconds power punches Left/Right combination. 30 seconds 2 round kicks right, 2 round kicks left. 30 seconds speed punches.
Bearhug from the Front, Arms Free
Bearhug from the Front, Lifting
Drill: Circle of Death. Break class into small groups of 3 or 4. 1 defender, everyone else is an attacker. Defender stands in neutral with eyes closed. Attackers can apply Bearhug from the Front, Arms Free OR Bearhug from the Front, Lifting OR any Level 1 self defense technique.
Advanced (C3)
Focus mitts; 4 minute rounds
Round 1: Free work on the focus mitts adding Spinning Outside Slap Kick to any combination ending in hook punch (combinations 3, 7, or 9). Show students how to use the hook to cover/distract from initial step across centerline that sets up spin.
Round 2: Focus mitts in opposite stance. Spinning Outside Slap Kick from opposite stance only required for black belts and black belt candidates.
Double Leg Takedown
Hip Throw
Drill: A/B Drill. A's can attack B's with any Level 1-3 self defense technique. B's finish with the initial set up for a Hip Throw when possible/appropriate.

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