BEGINNER CLASS (A3)
Straight Punches
Ground - Back Position and Movement
Ground - Front Kick
Ground - Round Kick
Ground - Get Up
Choke from Behind
Drill: Move around, kick when attacker approaches, then get up, punch until second attacker makes Choke from Behind; then reset

INTERMEDIATE CLASS (A3)
Focus Mitts -- 3 rounds of 2 minutes each; basic combinations in the first round; add sprawls in the second round; add sprawl/jump tuck third round
Advanced Technique: Knife Upward Stab

ADVANCED CLASS (A3)
Stick Downward v. Left Handed Attacker
Knife Downward v. Left Handed Attacker

BEGINNER CLASS (A3)

Elbow #3

Straight Punches

Drill: Belt Drill

Hammerfist to the Side (emphasize using it for a target behind you)

Drill: pad holder pushes from behind and holds pad very close OR slightly back; defender must recognize the distance and make an Elbow or Hammerfist, then turn and give more counters

Choke from Behind - emphasize stepping to the opposite side from your normal teaching method

Drill: non-stop straight punches, attacker makes Choke from Behind

 

INTERMEDIATE CLASS (A3)

Focus Mitss: combos 1-4

Bearhug from the Front, Arms Free (neck leverage)

Ground - Side Control

Drill: attacker makes bearhug from the front; defender makes technique, but attacker pulls him to the ground; defender establishes side control, strikes, and gets up and gives strikes to pad until reset

 

ADVANCED CLASS (A3)

Round Kick (review, emphasize high kicks)

Thai Pads: Combo #3 and #4, emphasizing high round kicks

Sliding Defense v. High Round Kick

Stick - Baseball Bat Swing (forward and back hand)

 

BEGINNER CLASS (A3)
Palm Heel Strike
Front Kick Groin
Knee (emphasize forward knee with a switch)
Combination- Right Front Kick (Groin)/Left/Right Palm Heel Strikes/Left Knee
Ground-Back Position
Ground-Front Kick
Ground-Get up
Drill: starting on the ground, move to face partner with pad; when he approaches, kick and get up, then deliver the combination mentioned above

INTERMEDIATE CLASS (A3)
Uppercut Punch
Hook Punch
Thai Pads- 3 Rounds of 2 Minutes; double on all round kicks and knees, include Hooks and Uppercuts
Bearhug from behind Arms Free
Hair Grab from Behind
Drill: Non stop punches on the pad, attacker; Makes an aggressive Bearhug from Behind or Hair Grab from Behind

ADVANCED CLASS (A3)
Belt Drill: 30 Seconds- 45 Seconds- 60 Seconds (20 Seconds rest between each round)
Spinning Heel Kick
Stopping Def. v. Spinning Heel Kick
Machine Gun Takedown
Stick- overhead defense
Stick- Left hand attacker
Drill: defender; eyes closed, attacker; makes either stick attacks or gives a verbal signal and makes a spinning heel Kick

BEGINNER CLASS (A3)
Palm Heel Strikes
Knees- Regular
Drill: Find your partner drill (using palm heel strikes/Knees)
Elbow 1-3
Choke from Front (2-handed)
Choke from Behind
Drill: Groups of 3, one pad, striker; non stop strikes on the pad, attacker; makes Choke from the front or Choke from behind

INTERMEDIATE CLASS (A3)
Front Kick with Advance (fighting stance and Neutral stance)
Thai Clinch- Knees
Combination- Front Kick with Advance, Thai Clinch/non stop knees
Bearhug from front Arms Caught
Bearhug from front Arms Free (Space)
Drill: Barricade Drill- defender; eyes closed, attacker; makes either bearhug, after a successful defense, the defender runs through the barricade, puts the pad holder in a Thai Clinch and delivers 20 knee strikes.

ADVANCED CLASS (A3)
Focus Mitts- 3-3 Minute Rounds- Basic combinations, plus sprawls, followed by 3 push ups in every round.
Vision Drill: groups of 3; Round one- make the appropriate jab, cross, hook or uppercut while third person holds up a hand; striker must call out the hand motion.
Round 2- make the appropriate combination called by the pad holder while third person holds up a hand, striker must call out the hand motion
2 Opponent- Knife and Stick- various angles and distance
Drill- defender; eyes closed, 2 Opponent- Knife and Stick- various angles and distance

BEGINNER (A3)
Elbows 1-3
DRILL:
Grp 2, Striker, Padholder. Both positioned at one end of room. Striker neutral, eyes closed. Padholder cues with tap for elbow. Striker sends 1-3 elbows (progress number) then runs to end of gym and back to reset.

Knees w/ Clinch
DRILL:
Same as above, but during run, padholder transitions hold for knees, striker sends 3 knees upon return before resetting.

Choke Rear
DRILL-FINAL:
Same as above, but padholder/attacker can cue for elbows or choke.
__________

INTERMEDIATE (A3)
Front Kick w/ Advance (Fighting and Neutral)
Defense v. Front Kick (Redirect)
Defense v. Front Kick (Stopping)
DRILL:
Grp 2. Alternating Striker/Defender. Designate partner to go first. Partners take turns attacking with Adv. Kick and defending with either defense.

Hair Grabs (Front, Side, Rear)
DRILL:
Same as above, but designate Attacker/Defender. Rotate partner groups to roam and attack the other ATTACKERS sending Adv Kicks. Attackers defend and return to partner.

FINAL: Trigger Sparring
Grps 2, fight gear on. One person begins as attacker. Defender begins eyes closed, neutral. Attacker can “grab” (will need to hook head versus grab due to gloves) and begin punching to begin sparring round. Upon being grabbed defender can react and defend. Quick rounds, 10-15seconds. Switch attacker each round.
__________

ADVANCED (A3)
2 Straight Knees w/ Switch
COMBO:
L/R Straight + R Elbow + 2 Knees w/ Switch
Stick - Baseball Bat Defense
Gun - Rear Touching
Long Gun - Rear Touching

DRILL - FINAL:
Roaming attackers. Defenders eyes closed, neutral. Attackers can roam and cue for any attack above.

BEGINNER CLASS (A2)
Combo: Left/Right/Right Elbow/Left Knee
Ground - Side Position and Movement
Ground - Side Kick
Ground - Get Up from Side Position
Headlock from Behind
Drill: work the combination; when partner says "down!" drop down and practice movement and kick; on command, get up and continue combination; at any time, a second attacker can make Headlock from Behind

INTERMEDIATE CLASS (A2)

General Combatives on Pad
Drill #1: Interference Drill
Drill #2: Interference Drill with TWO Opponents
Ground - Hip Escape from Side Control
Ground - Arm Bar
Ground - Side Mount Knee to Belly
Ground - Side Mount to Full Mount

ADVANCED CLASS (A2)
Focus Mitts: Left/Right/slip left jab/combo #6
Focus Mitts: Combo #3/slip right cross/combo #7
Ground - Full Mount, Trap and Roll (review from Level 2)
Ground - Full Mount, Arms Pinned (snow angel technique)
Knife Upward Stab
Drill: defend ground, full mount; get up as a second attacker makes Upward Stab

BEGINNER CLASS (A3)

Front Kick Vertical Target review

Knees – include Muay Thai Clinch

Knees – spinning on the centerline (explain concept of using attacker as a shield)

Combination: Front Kick Vertical Target, Clinch, Knee, spin, Knee

360 – include counterattacks

Drill: 2 attackers; defender’s eyes are closed; on verbal signal, the defender opens his eyes and either makes Front Kick Vertical Target/Knee combination or defends 360 and counterattacks; in either case, the defender must then spin to avoid a 2nd attacker

INTERMEDIATE CLASS (A3)

Drill: Tabatta Ground and Pound- 4 Rounds of 20 seconds, 10 seconds rest between rounds.

Defensive Front Kick

-Defensive front Kick followed by counter attacks

Drill: Groups of 2, 2 large shields; striker; non- stop strikes from mount position, pad holder gives a verbal signal “Hey!” and starts to walk towards striker, striker; quickly stands, makes a Defensive Front Kick and continues with counter attacks until pad holder calls “time!”, Striker then gets back to working the pad from mount position.

Outside Defense 1-3 Review

Hairgrab from the Front

Drill: eyes closed, hair grab OR verbal signal and defend wild punch

Bearhug Front Arms Caught

Drill: as above, add in bearhug

 

ADVANCED CLASS (A3)

2 Front Kicks with a Switch

Drill:  10 rounds- 5 Jump Squats, 3 x 2 Front Kicks with a Switch

Sliding Def. v. High Round Kick

Stick- left handed attacker

Drill: Sliding defense v. high round kick OR stick

 

BEGINNER CLASS (A3)
Punches- Straight
Front Kick (Groin)
Drill: Find your partner drill (using straight punches/ Groin Kicks)
360
Choke rom the Front (2-Handed)
Drill: eyes closed, choke, 360 or push with pad and react with straight punches

INTERMEDIATE CLASS (A3)
Hook Punch
Uppercut Punch
Focus Mitts-
Combo: Left hook to the body/Right Cross/Left Hook/Right Uppercut
Combo: Right Uppercut/Left Hook/Right Cross/Right Forward Elbow
Bearhug from the front arms Caught
Bearhug from the forntt arms free (space)
Bearhug from front arms free (neck leverage)
Drill: defender has eyes closed bear hug rom front is made, after the initial defense, the attacker attacks with a pad that the defender has to strike until pad holder calls "time".

ADVANCED CLASS (A3)
Back Kick
Spinning Back Kick
2 Back Kicks with a Switch
Stick- Baseball bat swing (left and right)
Drill: 2 attackers, 1 defender, constant baseball bat attacks from left or right side. No disarm during the first round, just defense and counterattack (attacks should be non-stop and fast!); during the second round, the defender should try to disarm.

BEGINNER CLASS (A3)
Movement-Fighting Stance Moving Forward, Left, Right, Back
Knees (regular and round)
Basic Takedown Defense (Changing height, moving feet)
Drill: Knee strikes, pad holder changes height and moves feet, striker; Basic Takedown Defense
Choke from Behind
Advanced-Gun from behind
Drill: Groups of 3; Defender; Non stop knee strikes on pad, attacker; Gun from Behind or Choke from Behind

INTERMEDIATE CLASS (A3)
Defensive Front Kick
Front Kick with Advance
Drill: Striker eyes closed, pad holder gives a verbal signal, and either walks towards defender holding for Defensive Front Kick or stands at a distance and holds for Front Kick with an Advance
Outside Defense 1-5
Bearhug Behind (leverage on finger)
Hair Grab from Behind
Drill: Attacker fights back!
Groups of 3; Striker; non stop strikes on pad, attacker makes either attack, then takes a step back and makes a wild punch (Outside Defense 1-5)

ADVANCED CLASS (A3)
Spinning Heel Kick
Focus Mitts- Combination- Jab, Cross, Hook, Spinning Heel Kick (both sides)
Stopping Def. V. Spinning Heel Kick
Stick-overhead defense
Stick- Left handed attacker
Drill: Defender; eyes closed, attacker; gives a verbal signal and makes either attack

BEGINNER (A3)
Palm Heel Strike (from mount)
Hammerfist Strike (from mount)
Elbow 1 (from mount)
DRILL:
Everyone begins mounted on kickshield. Instructor cues for any of the strikes above. Strikers send all out strikes. On “SWITCH!” strikers get up, find and mount another pad, waiting for next cue.

360 Defense
DRILL:
Grps 2, defender, attacker. Defender begins mounted on kickshield. On “GO!” performs ground and pound. On “UP!” defender gets to feet and attacker sends 360 attacks. On “DOWN!” defender returns to strike in mount.

Ground - Back Position
Ground - Back Getup
DRILL - FINAL:
Grps 2. Same as above, but instead of “UP!” cue, on “ATTACK!” attacker grabs shoulders and “throws” defender off pad onto back (if no back fall break, great). Defender gets up appropriately and defends 360 attacks until “DOWN!” cue is given.
__________

INTERMEDIATE (A3)
DRILL - WARMUP:
Grps 2, alternating attacker/defender.
Rnd1: One person attacks with a 360 or straight punch, other defends. Switch after each attack/defense.
Rnd 2: Same as above, but attacker must perform [insert exercise here] after attacking.

Outside Defense 1-5
DRILL:
Grps 2, defender, attacker/padholder. Padholder stabs end of tombstone sending a “straight punch”. Defender should use outside defense. After defense padholder adjusts pad hold for straight burst. Padholder cues to reset.

Bearhug Behind Arms Free
Bearhug Behind (Leverage on Finger)
DRILL - FINAL:
Grps 2, attacker, defender. Attacker sends strikes for outside defenses. Choose another partner group(s) to roam and apply Bearhug Behind to any other ATTACKER.
__________

ADVANCED (A3)
WARMUP: Sparring
*30-60s, switch partners after each round.
Rnd 1,2: Hands Only
Rnd 3,4: Legs Only
Rnd 5,6: Hands and Legs

Spinning Heel Kick
Sliding Defense v. Spinning Heel Kick
Stopping Defense v. Spinning Hell Kick
TRIGGER SPARRING:
*30s rounds
Decide A/B in group. A/B begins round with Spinning Heel Kick, other defends, then begin regular sparring. Other person attacks to start next round.

Stick - Baseball Bat Defense
DRILL - FINAL: Roaming Attacker
Defenders neutral, eyes closed. Attackers give verbal cue and send Spinning Heel Kick, Baseball Swing, or any level appropriate attack (At least L1-3).

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