BEGINNER CLASS (A2)
Straight Punch
Drill: using left punch only, pad holder calls out 1, 2, or 3; striker makes that many punches
Drill: as above, using right punch
Straight Punch Low
Combo: Left/Low Right
Combo: Left/Low Left
Round Kick
Combo #1 with round kick
Combo #2 with round kick
Inside Defense
Inside Defense v. Straight Punch Low
Drill: defend high or low
INTERMEDIATE CLASS (C2)
Defensive Front Kick
Drill: groups of 3; defender strikes one target; when a second pad holder approaches from either side, deliver a Defensive Front Kick, then continue striking the original target
Bearhug from Behind, Arms Free
Bearhug from Behind, Arms Caught
Drill: as above, but use groups of 4; fourth person makes bearhug at any time
ADVANCED CLASS (C2)
Sweep with Heel Kick
Sweep with Forward Kick (use in Muay Thai Clinch)
Drill: all self defense, finish with sweep when possible
Long Gun Live and Dead Side
Long Gun Behind
Drill: all long gun
BEGINNER CLASS (A2)
Introducing Thai Pads
Punches- Left/Right Combination
Elbow #1
Round Kick
Round Kick- with a switch
Thai Pads: Left/Right/Right Elbow
Thai Pads: Left Punch/Right Round Kick
Thai Pads: Right Punch/Left Round Kick- with a switch
Thai Pads: Right Punch/Left Round Kick (with a switch)/Left Punch/Right Elbow
Choke from Front with a Push
INTERMEDIATE CLASS (C2)
Basic Combatives
Drill: Monkey in the Middle- groups of 3, one person in the middle; strikes on pad until the hit with the other pad; turn with appropriate strikes and engage that pad. 60 seconds each person
Inside Defense v. Left/Right
Bearhug Behind Arms Caught
Bearhug Behind Arms Free
Drill: Monkey in the Middle- groups of 3; one person in the middle; strikes on pad until hit with pad or attacked with bearhugs, make the appropriate strike or defense.
ADVANCED CLASS (C2)
Thai Pads- 3 Rounds of 2 minutes- Non stop combiations, end every combo with a round kick/Knee- 30 second rest
Mouth of Hand
Combo- R-Uppercut, L-Hook, Mouth of Punch/Round Kick/Knee
Gun from Behind Touching
Gun from the Side, Behind the Arm
BEGINNER CLASS (A2)
Front Kick
Round Kick
Combo: Left/Right Round/Right Knee
Combo: Left/Right/Left Round/Left Knee
Drill: Horse Shoe drill (non-stop kicking as the pad moves in a "horse shoe" shape)
Choke from Behind
INTERMEDIATE CLASS (C2)
Focus Mitts: Combo #4/step and pivot to the right/Right
Focus Mitts: Combo #3/step and pivot to the left/Right
Bearhug Front, Arms Free
Reverse Headlock
Drill: partner 1 makes Bearhug Front, Arms Free; partner 2 defends, then applies Reverse Headlock; partner 1 then makes Defense v. Reverse Headlock
ADVANCED CLASS (C2)
Sparring: 6 rounds (2 from opposite stance)
Handgun from Kneeling Position
Long Gun from kneeling position (treat like hand gun, getting up as soon as possible)
BEGINNER CLASS (A2)
Straight Punch - Left/Right Combination
DRILL:
Grps 3, Padholder, Striker, Distracter. Striker sends all out punches while Distracter attempts to grab, pull, hold, etc.
Inside Defense
Headlock - Behind
DRILL - FINAL:
Grps 3, Defender, Attacker A, Attacker B. Attacker A sends Straight Punches for Defender for Inside Defense. Attacker B can attack ATTACKER A with Headlock Behind.
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INTERMEDIATE CLASS (C2)
Defensive Front Kick
DRILL:
Grp 2, Padholder, Striker. Striker begins neutral, eyes closed. Padholder starts at various distances. On instructor’s “OPEN!” Striker must open and respond with appropriate strike based on distance to pad.
Ground - Kick off from the Guard
Ground - Arm Bar from Guard
Ground - Reversal.
DRILL - FINAL:
Grps 2, one on back, other in guard. Person in guard attempts to stay there. Person on back attempts to gain dominant position.
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ADVANCED CLASS (C2)
2 Front Kicks with a Switch
2 Straight Knees with a Switch
Sweep with Heel Kick (Eventually add Sweep to 2 Knees above)
Gun Side of Head
FINAL - FINAL:
Defenders spread out, neutral, eyes closed. Grps of 2, Padholder and Attacker, roam room. Padholder cues for 2 Knee + Sweep. After Sweep, Attacker puts gun to head for defense.
BEGINNER CLASS (A2)
Shadow Boxing - work on combinations of punches, groin kicks, and knees
Combo: Left/Right/Front Kick/Knee combo
Choke from the Front with a Push - work both sides
INTERMEDIATE CLASS (C2)
Focus Mitts: Combos 1-4
Bearhug from Behind, Arms Free
Bearhug from Behind, Arms Caught
Drill: either bear hug
ADVANCED CLASS (C2)
Thai Pads: 2 rounds of 2 minutes
Light Sparring - 10 rounds of 1 minute, no rest, switch partners each round
Knife - Forward Slash
Knife - Back Slash
Drill: light sparring (open hand or MMA gloves); random attackers move around making knife attacks
BEGINNER CLASS (A2)
Warmup Drill: Strike Line
Padholders lined up shoulder to shoulder with each assigned a combative (straight punches, FGK, Elbow 1, etc). On instructor’s “GO!” all out strikes, on “SWITCH!” shuffle to next pad into all out strikes.
Knees with Clinch
Knees without Clinch
Drill:
Pad holder stands in front of striker in neutral stance. Striker uses Knee w/o Clinch to drive padholder across gym (use same knee). Once at end of gym, striker clinches and sends all out knees until instructor cues “Time!” Repeat with opposite knee until to original starting position.
Rear Headlock
Ground - Rear Headlock* *This is an advanced technique that can be introduced. If students are too new, swap for Side Headlock and discuss as option if “stuck” during the Rear Headlock defense.
Final Drill: Roaming Attacker
Some defenders begin standing, some seated on the ground. Attackers apply appropriate Rear Headlock. After some time switch standing/seated.
INTERMEDIATE CLASS (C2)
Warmup Drill: Rear Elbow Review
Groups of 3. Striker begins all out strikes to pad. Second padholder cues for a rear elbow (3, 4, or 5) striker sends elbow and turns into all out strikes on new pad.
Knee without Clinch Review (Helps enforce hip drive for DFK)
Defensive Front Kick
Mini Drill:
Groups of 2, 2 Kickshields per group. 1 KS on ground beside striker, padholder in front of pad with other KS. Striker sends a Heel Stomp to pad on ground then DFK to padholder’s pad (Not simultaneous, the striker should reset before DFK). Continue alternating 2 strikes until instructor’s “GO!” cue. Striker sprawls, runs to opposite end of gym and back for all out combative (straights, FGK, RHK). On “Time!” switch to Stomp/DFK with opposite stance/leg.
Bearhug Behind Arms Caught
Bearhug Behind Arms Free
Final Drill:
Defender transitions between standing and kneeling/seated. Attacker can apply either Rear Bearhug at various points in transition.
ADVANCED CLASS (C2)
Warmup Drill: Shoulder Tap
Begin with shoulder, but add in knees...then stomach...then back. If there are enough people, assign students as roaming attackers to cue a shoulder tapper for a combative or apply an attack. After defending, the two swap roles, with the defender roaming to attack, and the attacker joining the new partner for taps.
360 w/ Counter (Review) - include burst, counter, wrap/control
Straight Punch Low/Defense (Review)
Knife - Straight Stab
Knife - Straight Stab, Off Angle (Live and Dead Side)
Final Drill:
Groups of 3. Padholder with focus mitts, cues striker for combinations. Attacker cues for knife attack at off angle as well as Upward/Downward Stabs, depending on level of student.
BEGINNER CLASS (C2)
Round Kick
Palm Heels
DRILL: Cue & Do
Group of 2, Striker, Padholder. Padholder can cue for either a forward/rear Palm Heel combo + Roundhouse Kick, or RHK + PH Combo.
Front Choke 1-Hand Pluck
DRILL-FINAL: Switch Roles
Groups of 3, Striker, Padholder, Defender. Striker and Pad at one end of gym, defender at opposite end. Striker begins sending all out PH strikes to pad. On “GO!” striker runs down to attack defender. Defender then runs to opposite end, takes pad and padholder begins striking. Instructor can swap combative for RHK at any point.
INTERMEDIATE CLASS (C2)
Inside & Outside Slap Kick
DRILL: Cue & Do
Groups of 2, Striker, Padholder. Padholder cues for either slap kick, striker sends then bursts in with straights until padholder tells to reset.
Defense vs. High Front Kick (Redirect)
Bearhug Behind Arms Caught
DRILL-FINAL:
Groups of 3, Striker/Defender, Padholder, Attacker. Defender does same kick/burst combo above. At any point Attacker can apply Bearhug.
SAFETY NOTE: If the defender is striking, be sure to begin hug at shoulders and slide down.
ADVANCED CLASS (C2)
SPARRING: Delayed Defender
Groups of 2, A and B. Designate A/B to be able to only cover/avoid strikes for first 10s or 20-30s round. Switch each round.
Mouth of Hand Punch
COMBO: Front Groin Kick + MOH Punch
Overhand Right Punch
COMBO: FGK + MOH Punch + OHR Punch
Gun to the Side of the Head
DRILL - FINAL: Roaming Attacker
Attackers cue for combo above or present gun. Defender reacts accordingly and resets.
BEGINNER CLASS (A2)
Introducing Thai Pads
Punches- Left/Right Combination
Elbow #1
Round Kick
Round Kick- with a switch
Thai Pads: Left/Right/Right Elbow
Thai Pads: Left Punch/Right Round Kick
Thai Pads: Right Punch/Left Round Kick- with a switch
Thai Pads: Right Punch/Left Round Kick (with a switch)/Left Punch/Right Elbow
Choke from Front with a Push
INTERMEDIATE CLASS (C2)
Basic Combatives
Drill: Monkey in the Middle- groups of 3, one person in the middle; strikes on pad until the hit with the other pad; turn with appropriate strikes and engage that pad. 60 seconds each person
Inside Defense v. Left/Right
Bearhug Behind Arms Caught
Bearhug Behind Arms Free
Drill: Monkey in the Middle- groups of 3; one person in the middle; strikes on pad until hit with pad or attacked with bearhugs, make the appropriate strike or defense.
ADVANCED CLASS (C2)
Thai Pads- 3 Rounds of 2 minutes- Non stop combinations, end every combo with a round kick/Knee- 30 second rest
Mouth of Hand
Combo- R-Uppercut, L-Hook, Mouth of Punch/Round Kick/Knee
Gun from Behind Touching
Gun from the Side, Behind the Arm
BEGINNER CLASS (A2)
Straight Punch w/ Advance
Elbows 4-7
DRILL:
Grps 2, Striker, Padholder. Striker neutral, eyes closed. Padholder can cue:
A.) From the front for an Advancing Punch/Burst of 4 strikes, then hold for either Elbow 6 or 7 to finish.
B.) From rear for either Elbow 4 or 5, striker should then orient and finish with a burst of 4 straights.
Choke Rear w/ Push
DRILL - FINAL:
Grps 2. Defender, attacker. Attacker begins mounted on pad. On “GO!” strikers send all out Ground & Pound strikes. On “UP!” strikers stand in front of attacker. Attacker applies Choke Rear w/ Push. After defense, switch starting positions.
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INTERMEDIATE CLASS (C2)
Defense v High Round Kick - Reflexive
DRILL:
Grps 2, both gloves on. Alternating striker, partner cues for combination using gloves as focus mitt. After combo, “padholder” throws either side High Round Kick. Switch roles after every kick.
Defense v Medium Round Kick - Wrap*
*Add in takedown and/or sweep.
Ground Foot Grab Strip
Ground Foot Grab Spin Inward
Ground Foot Grab Spin Outward
DRILL - FINAL:
Grps 2. Alternating roles. One partner throws a Medium Round Kick, the other Wraps and performs takedown. Holding onto one leg, partner can choose to drag or spin the other’s foot for Ground Foot Grab defense. Switch who sends kick each round.
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ADVANCED CLASS (C2)
DRILL - WARMUP: Body Hardening
Grps 2, gloves on.
Round 1 & 2: One partner sends strikes while standing, the other absorbs. Switch for next round.
Round 3 & 4: Same but partner sending strikes is standing, partner absorbing is on the ground.
Round 5 & 6: One partner begins in mount. Both are permitted to strike. Round ends if bottom partner gains dominant position.
Long Gun Behind Touching (both sides)
Long Gun Bayonet Stab, Live and Dead Side
Long Gun Bayonet Stab, Dead Side (clothesline)
DRILL - FINAL
Roaming attacker can cue for any attack above.
BEGINNER CLASS (A2)
After warm up, shadow boxing with light straight punches; emphasize footwork, moving forward and backward, also step-and-pivot
Straight Punches
Drill: partner holds pad; striker makes straight punches to drive pad holder backward across the room
Round Kick
Combos 1 and 2 with Round Kick
Headlock from Behind
INTERMEDIATE CLASS (C2)
Review High Round Kick
Defense v. High Round Kick (2 or 3 points of contact)
Outside Slap Kick
Drill: defend outside slap kick like a round kick
Reverse Headlock Standing
ADVANCED CLASS (C2)
Two knees with a switch
Thai Pads: Combos 1-4 ending with two knees with a switch
Knife - Upward Stab
Knife - Straight Stab
Drill: defend straight stab; if attacker recoils downward, transition to Upward Stab defense as you burst in
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