BEGINNER CLASS (A2)

Straight Punch

Drill: using left punch only, pad holder calls out 1, 2, or 3; striker makes that many punches

Drill: as above, using right punch

Straight Punch Low

Combo: Left/Low Right

Combo: Left/Low Left

Round Kick

Combo #1 with round kick

Combo #2 with round kick

Inside Defense

Inside Defense v. Straight Punch Low

Drill: defend high or low

INTERMEDIATE CLASS (C2)

Defensive Front Kick

Drill: groups of 3; defender strikes one target; when a second pad holder approaches from either side, deliver a Defensive Front Kick, then continue striking the original target

Bearhug from Behind, Arms Free

Bearhug from Behind, Arms Caught

Drill: as above, but use groups of 4; fourth person makes bearhug at any time

ADVANCED CLASS (C2)

Sweep with Heel Kick

Sweep with Forward Kick (use in Muay Thai Clinch)

Drill: all self defense, finish with sweep when possible

Long Gun Live and Dead Side

Long Gun Behind

Drill: all long gun

BEGINNER CLASS (A2)

Introducing Thai Pads

Punches- Left/Right Combination

Elbow #1

Round Kick

Round Kick- with a switch

Thai Pads: Left/Right/Right Elbow

Thai Pads: Left Punch/Right Round Kick

Thai Pads: Right Punch/Left Round Kick- with a switch

Thai Pads: Right Punch/Left Round Kick (with a switch)/Left Punch/Right Elbow

Choke from Front with a Push

 

INTERMEDIATE CLASS (C2)

Basic Combatives

Drill: Monkey in the Middle- groups of 3, one person in the middle; strikes on pad until the hit with the other pad; turn with appropriate strikes and engage that pad. 60 seconds each person

Inside Defense v. Left/Right

Bearhug Behind Arms Caught

Bearhug Behind Arms Free

Drill: Monkey in the Middle- groups of 3; one person in the middle; strikes on pad until hit with pad or attacked with bearhugs, make the appropriate strike or defense.

 

ADVANCED CLASS (C2)

Thai Pads- 3 Rounds of 2 minutes- Non stop combiations, end every combo with a round kick/Knee- 30 second rest

Mouth of Hand

Combo- R-Uppercut, L-Hook, Mouth of Punch/Round Kick/Knee

Gun from Behind Touching

Gun from the Side, Behind the Arm

BEGINNER CLASS (A2)

Front Kick

Round Kick

Combo: Left/Right Round/Right Knee

Combo: Left/Right/Left Round/Left Knee

Drill: Horse Shoe drill (non-stop kicking as the pad moves in a "horse shoe" shape)

Choke from Behind

 

INTERMEDIATE CLASS (C2)

Focus Mitts: Combo #4/step and pivot to the right/Right

Focus Mitts: Combo #3/step and pivot to the left/Right

Bearhug Front, Arms Free

Reverse Headlock

Drill: partner 1 makes Bearhug Front, Arms Free; partner 2 defends, then applies Reverse Headlock; partner 1 then makes Defense v. Reverse Headlock

 

ADVANCED CLASS (C2)

Sparring: 6 rounds (2 from opposite stance)

Handgun from Kneeling Position

Long Gun from kneeling position (treat like hand gun, getting up as soon as possible)

 

BEGINNER  CLASS (A2)

Straight Punch - Left/Right Combination

DRILL:

Grps 3, Padholder, Striker, Distracter. Striker sends all out punches while Distracter attempts to grab, pull, hold, etc.

Inside Defense

Headlock - Behind

DRILL - FINAL:

Grps 3, Defender, Attacker A, Attacker B. Attacker A sends Straight Punches for Defender for Inside Defense. Attacker B can attack ATTACKER A with Headlock Behind.

_____________

INTERMEDIATE CLASS (C2)

Defensive Front Kick

DRILL:

Grp 2, Padholder, Striker. Striker begins neutral, eyes closed. Padholder starts at various distances. On instructor’s “OPEN!” Striker must open and respond with appropriate strike based on distance to pad.

Ground - Kick off from the Guard

Ground - Arm Bar from Guard

Ground - Reversal.

DRILL - FINAL:

Grps 2, one on back, other in guard. Person in guard attempts to stay there. Person on back attempts to gain dominant position.

_____________

ADVANCED CLASS (C2)

2 Front Kicks with a Switch

2 Straight Knees with a Switch

Sweep with Heel Kick (Eventually add Sweep to 2 Knees above)

Gun Side of Head

FINAL - FINAL:

Defenders spread out, neutral, eyes closed. Grps of 2, Padholder and Attacker, roam room. Padholder cues for 2 Knee + Sweep. After Sweep, Attacker puts gun to head for defense.

BEGINNER CLASS (A2)

Shadow Boxing - work on combinations of punches, groin kicks, and knees

Combo: Left/Right/Front Kick/Knee combo

Choke from the Front with a Push - work both sides

 

INTERMEDIATE CLASS (C2)

Focus Mitts: Combos 1-4

Bearhug from Behind, Arms Free

Bearhug from Behind, Arms Caught

Drill: either bear hug

 

ADVANCED CLASS (C2)

Thai Pads: 2 rounds of 2 minutes

Light Sparring - 10 rounds of 1 minute, no rest, switch partners each round

Knife - Forward Slash

Knife - Back Slash

Drill: light sparring (open hand or MMA gloves); random attackers move around making knife attacks

BEGINNER CLASS (A2)
Warmup Drill: Strike Line
Padholders lined up shoulder to shoulder with each assigned a combative (straight punches, FGK, Elbow 1, etc). On instructor’s “GO!” all out strikes, on “SWITCH!” shuffle to next pad into all out strikes.

Knees with Clinch
Knees without Clinch

Drill:
Pad holder stands in front of striker in neutral stance. Striker uses Knee w/o Clinch to drive padholder across gym (use same knee). Once at end of gym, striker clinches and sends all out knees until instructor cues “Time!” Repeat with opposite knee until to original starting position.

Rear Headlock

Ground - Rear Headlock*
*This is an advanced technique that can be introduced. If students are too new, swap for Side Headlock and discuss as option if “stuck” during the Rear Headlock defense.

Final Drill: Roaming Attacker
Some defenders begin standing, some seated on the ground. Attackers apply appropriate Rear Headlock. After some time switch standing/seated.

INTERMEDIATE CLASS (C2)
Warmup Drill: Rear Elbow Review
Groups of 3. Striker begins all out strikes to pad. Second padholder cues for a rear elbow (3, 4, or 5) striker sends elbow and turns into all out strikes on new pad.

Knee without Clinch Review (Helps enforce hip drive for DFK)
Defensive Front Kick

Mini Drill:
Groups of 2, 2 Kickshields per group. 1 KS on ground beside striker, padholder in front of pad with other KS. Striker sends a Heel Stomp to pad on ground then DFK to padholder’s pad (Not simultaneous, the striker should reset before DFK). Continue alternating 2 strikes until instructor’s “GO!” cue. Striker sprawls, runs to opposite end of gym and back for all out combative (straights, FGK, RHK). On “Time!” switch to Stomp/DFK with opposite stance/leg.

Bearhug Behind Arms Caught
Bearhug Behind Arms Free

Final Drill:
Defender transitions between standing and kneeling/seated. Attacker can apply either Rear Bearhug at various points in transition.

ADVANCED CLASS (C2)
Warmup Drill: Shoulder Tap
Begin with shoulder, but add in knees...then stomach...then back. If there are enough people, assign students as roaming attackers to cue a shoulder tapper for a combative or apply an attack. After defending, the two swap roles, with the defender roaming to attack, and the attacker joining the new partner for taps.

360 w/ Counter (Review) - include burst, counter, wrap/control
Straight Punch Low/Defense (Review)

Knife - Straight Stab
Knife - Straight Stab, Off Angle (Live and Dead Side)

Final Drill:
Groups of 3. Padholder with focus mitts, cues striker for combinations. Attacker cues for knife attack at off angle as well as Upward/Downward Stabs, depending on level of student.

BEGINNER CLASS (C2)
Round Kick
Palm Heels
DRILL: Cue & Do
Group of 2, Striker, Padholder. Padholder can cue for either a forward/rear Palm Heel combo + Roundhouse Kick, or RHK + PH Combo.

Front Choke 1-Hand Pluck

DRILL-FINAL: Switch Roles
Groups of 3, Striker, Padholder, Defender. Striker and Pad at one end of gym, defender at opposite end. Striker begins sending all out PH strikes to pad. On “GO!” striker runs down to attack defender. Defender then runs to opposite end, takes pad and padholder begins striking. Instructor can swap combative for RHK at any point.

INTERMEDIATE CLASS (C2)
Inside & Outside Slap Kick
DRILL: Cue & Do
Groups of 2, Striker, Padholder. Padholder cues for either slap kick, striker sends then bursts in with straights until padholder tells to reset.
Defense vs. High Front Kick (Redirect)

Bearhug Behind Arms Caught

DRILL-FINAL:
Groups of 3, Striker/Defender, Padholder, Attacker. Defender does same kick/burst combo above. At any point Attacker can apply Bearhug.
SAFETY NOTE: If the defender is striking, be sure to begin hug at shoulders and slide down.

ADVANCED CLASS (C2)
SPARRING: Delayed Defender
Groups of 2, A and B. Designate A/B to be able to only cover/avoid strikes for first 10s or 20-30s round. Switch each round.
Mouth of Hand Punch
COMBO: Front Groin Kick + MOH Punch
Overhand Right Punch
COMBO: FGK + MOH Punch + OHR Punch

Gun to the Side of the Head
DRILL - FINAL: Roaming Attacker
Attackers cue for combo above or present gun. Defender reacts accordingly and resets.

BEGINNER CLASS (A2)

Introducing Thai Pads

Punches- Left/Right Combination

Elbow #1

Round Kick

Round Kick- with a switch

Thai Pads: Left/Right/Right Elbow

Thai Pads: Left Punch/Right Round Kick

Thai Pads: Right Punch/Left Round Kick- with a switch

Thai Pads: Right Punch/Left Round Kick (with a switch)/Left Punch/Right Elbow

Choke from Front with a Push

 

INTERMEDIATE CLASS (C2)

Basic Combatives

Drill: Monkey in the Middle- groups of 3, one person in the middle; strikes on pad until the hit with the other pad; turn with appropriate strikes and engage that pad. 60 seconds each person

Inside Defense v. Left/Right

Bearhug Behind Arms Caught

Bearhug Behind Arms Free

Drill: Monkey in the Middle- groups of 3; one person in the middle; strikes on pad until hit with pad or attacked with bearhugs, make the appropriate strike or defense.

 

ADVANCED CLASS (C2)

Thai Pads- 3 Rounds of 2 minutes- Non stop combinations, end every combo with a round kick/Knee- 30 second rest

Mouth of Hand

Combo- R-Uppercut, L-Hook, Mouth of Punch/Round Kick/Knee

Gun from Behind Touching

Gun from the Side, Behind the Arm

BEGINNER CLASS (A2)

Straight Punch w/ Advance

Elbows 4-7

DRILL:

Grps 2, Striker, Padholder. Striker neutral, eyes closed. Padholder can cue:

A.) From the front for an Advancing Punch/Burst of 4 strikes, then hold for either Elbow 6 or 7 to finish.

B.) From rear for either Elbow 4 or 5, striker should then orient and finish with a burst of 4 straights.

Choke Rear w/ Push

DRILL - FINAL:

Grps 2. Defender, attacker. Attacker begins mounted on pad. On “GO!” strikers send all out Ground & Pound strikes. On “UP!” strikers stand in front of attacker. Attacker applies Choke Rear w/ Push. After defense, switch starting positions.

____________

INTERMEDIATE CLASS (C2)

Defense v High Round Kick - Reflexive

DRILL:

Grps 2, both gloves on. Alternating striker, partner cues for combination using gloves as focus mitt. After combo, “padholder” throws either side High Round Kick. Switch roles after every kick.

Defense v Medium Round Kick - Wrap*

*Add in takedown and/or sweep.

Ground Foot Grab Strip

Ground Foot Grab Spin Inward

Ground Foot Grab Spin Outward

DRILL - FINAL:

Grps 2. Alternating roles. One partner throws a Medium Round Kick, the other Wraps and performs takedown. Holding onto one leg, partner can choose to drag or spin the other’s foot for Ground Foot Grab defense. Switch who sends kick each round.

____________

ADVANCED CLASS (C2)

DRILL - WARMUP: Body Hardening

Grps 2, gloves on.

Round 1 & 2: One partner sends strikes while standing, the other absorbs. Switch for next round.

Round 3 & 4: Same but partner sending strikes is standing, partner absorbing is on the ground.

Round 5 & 6: One partner begins in mount. Both are permitted to strike. Round ends if bottom partner gains dominant position.

Long Gun Behind Touching (both sides)

Long Gun Bayonet Stab, Live and Dead Side

Long Gun Bayonet Stab, Dead Side (clothesline)

DRILL - FINAL

Roaming attacker can cue for any attack above.

BEGINNER CLASS (A2)

After warm up, shadow boxing with light straight punches; emphasize footwork, moving forward and backward, also step-and-pivot

Straight Punches

Drill: partner holds pad; striker makes straight punches to drive pad holder backward across the room

Round Kick

Combos 1 and 2 with Round Kick

Headlock from Behind

 

INTERMEDIATE CLASS (C2)

Review High Round Kick

Defense v. High Round Kick (2 or 3 points of contact)

Outside Slap Kick

Drill: defend outside slap kick like a round kick

Reverse Headlock Standing

 

ADVANCED CLASS (C2)

Two knees with a switch

Thai Pads: Combos 1-4 ending with two knees with a switch

Knife - Upward Stab

Knife - Straight Stab

Drill: defend straight stab; if attacker recoils downward, transition to Upward Stab defense as you burst in

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