Knee without clinch
Combo 1: Left/Right palm strikes, Elbow #1, Lead knee
Combo 2: Left/Right palm strikes, Rear knee, Elbow #1 with lead hand
Basic Ground Position
Front Kick from the Ground
Drill: Curved kick shield holder lines up on one end of the mat, defender on the other. Attacker throws 20 G&P strikes and runs to defender. Defender is getting up and down properly. If attacker reaches them on the ground, they perform front kick from the ground, get up, and 10 hand combatives standing. If attacker reaches them as they stand, only hand combatives. Two minute round and switch.
Round 1: Basic combinations 1-4 + review retreating punches from Level 1
Round 2: Add combo #8 (rear uppercut/lead hook/cross)
Round 3: On mitt holder’s call of “RETREAT” Striker throws a retreating 8. (Hands and feet should move together on this combination; rear leg steps back as rear uppercut lands, etc.)
Headlock from the Side
Outside Defense #5
Drill: Partners. Attacker with curved kick shield at one end of the mat, throws 20 G&P strikes, then sprints to partner who is waiting with eyes closed and attacks partner with Headlock from the Side or verbal cue for Outside Defense #5.
Jumping Front Kick
Jumping Side Kick
Drill: 4 minute interval round. Partners alternate all-out sprint combatives every 15 seconds. When instructor calls “SWITCH!” partners must immediately switch pads and other person begins striking.
1st 15 second interval: Hand combatives (switch)
2nd 15 second interval: Jumping Front Kick (switch)
3rd 15 second interval: Jumping Side Kick (switch)
4th 15 second interval: 2 punches and a sprawl (switch)