Lesson Plans Friday, July 29, 2016
Punches- Left/Right Combination
Drill: partner call out event numbers (mostly 2, 4, 6) and striker makes that many punches, leading with forwards hand. At least twice during the round, the partner calls out a number of higher than 10.
Front Kick Vertical Target
Ground Position- Movement
Ground Position- Front Kick
Ground Position- Getting up
Drill: Ground Position and Movement against partner holding a pad; when the partner moves in, the defender kicks the pad; if the partner moves back after the kick, the defender gets up; as the defender gets up, the partner moves forward again, and the defender makes front Kick Vertical Target and 6 straight punches; then reset.
Front Kick with Advance (fighting and neutral stance)
Combination- Front kick with advance/Downwards Hammer fist
Defense v. Front Kick (redirect)
Defense v. Front Kick (stopping)
Drill: Defender; eyes closed, attacker; gives a verbal signal and attacks with a Front kick or holds a pad at a distance for Front Kick with Advance.
Bearhug Front Arms Caught
Bearhug Front Arms Free (space)
Bearhug Front Arms Free (neck leverage)
Drill: 2- 1 minute rounds; Round 1- One defender- non-stop bearhug attacks
Round 2- One defender- attacker; aggressive attacks, any level 1 technique plus bearhugs
Drills, Drills, & More Drills!
Horse Shoe Drill
3 Round Drill
Tabatta Drill- 20 sec. work/ 10 sec. rest (Mix up strikes)
Knife- defense v. straight stab (both sides)
Advanced Gun- From the front assailant using off hand
Drill: Monkey in the Middle- non-stop attacks from Level 1-3, Knife- straight stab (including off hand) and Advanced Gun- from Front, assailant using off hand