Grps 2, Striker, Padholder. Striker neutral, eyes closed. Padholder cues for Elbow 1-3, Striker sends appropriate elbow, orients, clinches and sends a Knee burst. Reset on Padholder’s cue.
DRILL – FINAL:
Roaming attacker can cue for Elbow + Clinch/Knees or Choke Rear.
Hook Punch + Combos 1-4
Defense v. Low Round Kick (Shin Block)
Grps 2, Striker, Padholder. Padholder cues for Combo 1-4, Striker adds opposite side RHK depending on combo. Padholder blocks RHK before calling next combo.
Ground – Escape Guard (gouge and stack)
DRILL/FLOW – FINAL:
Grps 2. Padholder cues for Combo 1-4 to gloves, striker adds opposite side RHK. Partner step/catches RHK and sweeps. Partner enters guard and gouges/stacks to return to standing. Switch “Padholder” after every flow.