Lesson Plans Wednesday, February 3, 2016

Straight Punch Low
Inside Defense vs Straight Punch Low
Grps 2, A, B. Both begin facing each other in fighting stance. One sends Low Straight, other defends. Striker moves to either side of defender after strike/defense, pivoting roughly 90 degrees. Defender responds to square up to striker. Switch roles after each attack/defense.

Elbows 4-7
Rear Choke w/ Push

Grps 3. Attacker 1, 2, Striker/Defender. Attacker one sends Low Straights to Defender. Second attacker applies Rear Choke w/ Push. 

Defensive Front Kick (DFK)
Defense vs. High Front Kick (Redirect)
Grps 2, A, B. Designate one leader, other follower. Follower stands neutral, eyes closed. Leader cues to open eyes and can show pad for DFK, or sends High Front Kick for follower to defend. Reset after each cue.

Headlock – Reverse Standing (Guillotine)
Grps 3, Padholder, Striker, Attacker. Striker sends a DFK to pad then sends all out straights/hammers/elbows to pad. Attacker applies Guillotine. After defense, defender sends DFK then into all out strikes.

Scissor Round Kick
Jumping Round Kick
Grps 2, Padholder, Striker. Padholder cues for “SCISSOR” or “JUMP” kick. After kick, Striker sends all out strikes to pad until padholder cues to “RESET”

Advanced Gun – Front, assailant using off hand.

Grps 2, Attacker, Defender. Defender neutral, eyes closed. Attacker cues with off hand in various positions. Defender reacts accordingly and resets.

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